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Draft randomization, how do you do it? (1 Viewer)

aposulli

Footballguy
Thankfully there are no trust issues in this league I'm about to randomize the order... but I was always wondering...

Since alot of leagues are done through the 'net and oftentimes the Commish may simply randomize the order himself with no witnesses...

Is there any way to really KNOW that the commish didnt screw everyone, or at least partially influence the order? If so, I'm curious, how can you make the draft randomization public?

 
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First off, if the league doesn't trust the commish, then trouble is brewing no matter what....

When we use to radomize... I would draw names out of the hat... first out picked 12th, last out picked 1st...

On all but one occasion I had at least 1 other owner present, usually the assit commish.... we are a competitive league, no one wants to see anyone else win... but even when I drew alone we got no complaints... but we've run strong since 98-99

 
We decided to set the order early this year, usually we pull numbers out of a hat a couple days before the draft, when more people are in town. I made a random order of numbers, another owner listed teams in a random order. We emailed each other our lists at the same time, and matched up team to draft spot.

It was actually exciting matching up the list to names.

 
I was wondering the same thing about a month ago, so I decided to search for a better plan. Here's what I came up with (it's a long process, but pretty cool):

1) you (the commissioner) send an e-mail to each owner, along with a 5-letter word and a number between 1 and 99.

2) you ask that each owner replies ONLY TO THE COMMISSIONER with their owner 5-letter word and number between 1 and 99.

3) each letter in the word will correspond to a number (a = 1, b = 2, etc.). These numbers will be added together to arrive at a word value. The word value is added to the number between 1 and 99 to get a value for each team. These values must be unique. If the last two digits are the same for any teams, they need to re-submit a number so that they are all different.

4) the individual team values are all added together to determine a league base value. this league base value is added to each team value to create a team base value.

5) using ONLY the last two digits of the results for each team, the teams are ranked with the best possible number being 00 and the worst being 99.

6) our league likes to have the ability to choose draft their draft spot, so the team with the #1 ranking from the above steps gets to choose their draft spot first, and so on down the line.

Here's a 4-team example to let you know how it works, because it's a little involved even though the math is quite simple:

TEAM 1 - word = bears, number = 86

TEAM 2 - word = bills, number = 4

TEAM 3 - word = lions, number = 20

TEAM 4 - word = colts, number = 18

TEAM 1 - word value = 2+5+1+18+19=45

TEAM 2 - word value = 2+9+12+12+19=54

TEAM 3 - word value = 12+9+15+14+19=69

TEAM 4 - word value = 3+15+12+20+19=69

TEAM 1 - team value = 45+86=131

TEAM 2 - team value = 54+4=58

TEAM 3 - team value = 69+20=89

TEAM 4 - team value = 69+18=87

league base value = 131+58+89+87=365

TEAM 1 - team base value = 131+365=496 (use only 96)

TEAM 2 - team base value = 58+365=423 (use only 23)

TEAM 3 - team base value = 89+365=454 (use only 54)

TEAM 4 - team base value = 87+365=452 (use only 52)

based on this 4-team league example, the ranking would be TEAM 2, TEAM 4, TEAM 3, and TEAM 1.

it's a great solution because you have no idea where you rank until the last team submits their word and number. there's no way to accuse the commissioner of cheating because the commissioner is the first team to submit their word and number, and it's made public.

 
I've used a dice-rolling site... you can set it up however you want.

Here's the site:http://www.irony.com/mailroll.html
I am pretty sure this is th eone most of us use - I think a 1000 sided dice is best, even though the "randomizer" tends to group rolls anyway.in my live drafts, we pick out of a hat - whatever number you pick, that's your slot.

 
I was wondering the same thing about a month ago, so I decided to search for a better plan. Here's what I came up with (it's a long process, but pretty cool):

1) you (the commissioner) send an e-mail to each owner, along with a 5-letter word and a number between 1 and 99.

2) you ask that each owner replies ONLY TO THE COMMISSIONER with their owner 5-letter word and number between 1 and 99.

3) each letter in the word will correspond to a number (a = 1, b = 2, etc.). These numbers will be added together to arrive at a word value. The word value is added to the number between 1 and 99 to get a value for each team. These values must be unique. If the last two digits are the same for any teams, they need to re-submit a number so that they are all different.

4) the individual team values are all added together to determine a league base value. this league base value is added to each team value to create a team base value.

5) using ONLY the last two digits of the results for each team, the teams are ranked with the best possible number being 00 and the worst being 99.

6) our league likes to have the ability to choose draft their draft spot, so the team with the #1 ranking from the above steps gets to choose their draft spot first, and so on down the line.

Here's a 4-team example to let you know how it works, because it's a little involved even though the math is quite simple:

TEAM 1 - word = bears, number = 86

TEAM 2 - word = bills, number = 4

TEAM 3 - word = lions, number = 20

TEAM 4 - word = colts, number = 18

TEAM 1 - word value = 2+5+1+18+19=45

TEAM 2 - word value = 2+9+12+12+19=54

TEAM 3 - word value = 12+9+15+14+19=69

TEAM 4 - word value = 3+15+12+20+19=69

TEAM 1 - team value = 45+86=131

TEAM 2 - team value = 54+4=58

TEAM 3 - team value = 69+20=89

TEAM 4 - team value = 69+18=87

league base value = 131+58+89+87=365

TEAM 1 - team base value = 131+365=496 (use only 96)

TEAM 2 - team base value = 58+365=423 (use only 23)

TEAM 3 - team base value = 89+365=454 (use only 54)

TEAM 4 - team base value = 87+365=452 (use only 52)

based on this 4-team league example, the ranking would be TEAM 2, TEAM 4, TEAM 3, and TEAM 1.

it's a great solution because you have no idea where you rank until the last team submits their word and number. there's no way to accuse the commissioner of cheating because the commissioner is the first team to submit their word and number, and it's made public.
Or, you could use a draft randomizer.
 
I was wondering the same thing about a month ago, so I decided to search for a better plan.  Here's what I came up with (it's a long process, but pretty cool):

1) you (the commissioner) send an e-mail to each owner, along with a 5-letter word and a number between 1 and 99.

2) you ask that each owner replies ONLY TO THE COMMISSIONER with their owner 5-letter word and number between 1 and 99.

3) each letter in the word will correspond to a number (a = 1, b = 2, etc.).  These numbers will be added together to arrive at a word value.  The word value is added to the number between 1 and 99 to get a value for each team.  These values must be unique.  If the last two digits are the same for any teams, they need to re-submit a number so that they are all different.

4) the individual team values are all added together to determine a league base value.  this league base value is added to each team value to create a team base value.

5) using ONLY the last two digits of the results for each team, the teams are ranked with the best possible number being 00 and the worst being 99.

6) our league likes to have the ability to choose draft their draft spot, so the team with the #1 ranking from the above steps gets to choose their draft spot first, and so on down the line.

Here's a 4-team example to let you know how it works, because it's a little involved even though the math is quite simple:

TEAM 1 - word = bears, number = 86

TEAM 2 - word = bills, number = 4

TEAM 3 - word = lions, number = 20

TEAM 4 - word = colts, number = 18

TEAM 1 - word value = 2+5+1+18+19=45

TEAM 2 - word value = 2+9+12+12+19=54

TEAM 3 - word value = 12+9+15+14+19=69

TEAM 4 - word value = 3+15+12+20+19=69

TEAM 1 - team value = 45+86=131

TEAM 2 - team value = 54+4=58

TEAM 3 - team value = 69+20=89

TEAM 4 - team value = 69+18=87

league base value = 131+58+89+87=365

TEAM 1 - team base value = 131+365=496 (use only 96)

TEAM 2 - team base value = 58+365=423 (use only 23)

TEAM 3 - team base value = 89+365=454 (use only 54)

TEAM 4 - team base value = 87+365=452 (use only 52)

based on this 4-team league example, the ranking would be TEAM 2, TEAM 4, TEAM 3, and TEAM 1.

it's a great solution because you have no idea where you rank until the last team submits their word and number.  there's no way to accuse the commissioner of cheating because the commissioner is the first team to submit their word and number, and it's made public.
Or, you could use a draft randomizer.
:goodposting: Like this one

 
I was wondering the same thing about a month ago, so I decided to search for a better plan. Here's what I came up with (it's a long process, but pretty cool):1) you (the commissioner) send an e-mail to each owner, along with a 5-letter word and a number between 1 and 99.2) you ask that each owner replies ONLY TO THE COMMISSIONER with their owner 5-letter word and number between 1 and 99.3) each letter in the word will correspond to a number (a = 1, b = 2, etc.). These numbers will be added together to arrive at a word value. The word value is added to the number between 1 and 99 to get a value for each team. These values must be unique. If the last two digits are the same for any teams, they need to re-submit a number so that they are all different.4) the individual team values are all added together to determine a league base value. this league base value is added to each team value to create a team base value.5) using ONLY the last two digits of the results for each team, the teams are ranked with the best possible number being 00 and the worst being 99.6) our league likes to have the ability to choose draft their draft spot, so the team with the #1 ranking from the above steps gets to choose their draft spot first, and so on down the line.Here's a 4-team example to let you know how it works, because it's a little involved even though the math is quite simple:TEAM 1 - word = bears, number = 86TEAM 2 - word = bills, number = 4TEAM 3 - word = lions, number = 20TEAM 4 - word = colts, number = 18TEAM 1 - word value = 2+5+1+18+19=45TEAM 2 - word value = 2+9+12+12+19=54TEAM 3 - word value = 12+9+15+14+19=69TEAM 4 - word value = 3+15+12+20+19=69TEAM 1 - team value = 45+86=131TEAM 2 - team value = 54+4=58TEAM 3 - team value = 69+20=89TEAM 4 - team value = 69+18=87league base value = 131+58+89+87=365TEAM 1 - team base value = 131+365=496 (use only 96)TEAM 2 - team base value = 58+365=423 (use only 23)TEAM 3 - team base value = 89+365=454 (use only 54)TEAM 4 - team base value = 87+365=452 (use only 52)based on this 4-team league example, the ranking would be TEAM 2, TEAM 4, TEAM 3, and TEAM 1.it's a great solution because you have no idea where you rank until the last team submits their word and number. there's no way to accuse the commissioner of cheating because the commissioner is the first team to submit their word and number, and it's made public.
Sure there are random# generator sites out there, but I love this idea above - gets the league involved in the "mystery" of what the draft order will be. Very cool Juggs, thanks. -Hove
 
LOOK no further than irony.com email dice rolls. Have each league member complete the identical set of paramters and roll their own dice. Have them cc email it to the commish as well as themselves. Only valid dice rolls cc'd to commish are legitimate. I've used it for years and owners love to decide their own fate.

I've used a dice-rolling site... you can set it up however you want.

Here's the site:http://www.irony.com/mailroll.html
 

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