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Existing Dynasty Looking for 2 replacement owners (1 Viewer)

deuceback

Footballguy
Let me start by saying this is the most involved and toughest league I have ever been a part of. If you are looking for a league that truly mimics the NFL with salary caps, player contracts, franchise and transition player tags, and great comraderie, this league is for you. Here is a copy of our consitution, and at the bottom is a list of the two teams available. PM me or send me an email at bwaller@hws.com if you are interested or have any questions. First person to pay gets the team of choice. The league is $100 per team per year, but replacement owners will only be asked for $70 this year.

GRIDIRON DYNASTY FANTASY FOOTBALL LEAGUE RULES V 2.0

Team Rosters

Each active GDFFL team can carry from a minimum of 16 players to a maximum 20 players at all times. The off-season is defined as the first day after the NFL Super Bowl until the first game of the next NFL season. There are an additional 3 spots ( Taxi players ) for every team to hold rookies . Teams may also hold an unlimited number of injured reserve players, provided they meet the guidelines/characteristics of Injured Reserve listed below.

Minimum roster requirements

Team rosters must have no less than 1 QB, 2 RBs, 2 WRs, 1 TE, 1 FLEX, 1 K and 1 D/ST at all times during the regular season. All teams must also have at least 16 players on their active roster at all times during the regular season.

Taxi players (rookie holds)

At any point a team can keep 3 rookies on this list. Rookies will be placed on this list after the rookie draft automatically and can stay there for a maximum of 1 season without being paid. Players on RH will not count against the team active number and will not count against the salary cap. A team can have no more than 3 rookies on the taxi squad at the beginning of the NFL season ( defined as game 1 ) You can have more than 3 up until game 1 of the NFL season, but must get to 3 or under before that date.

Of the 3 rookies on hold, you can activate them before the 1st game of the NFL season for as many years as you’d like, for their drafted salary. If you activate a rookie after the 1st game of the NFL season, you will be signing them to a 1 year deal, at their drafted salary price, and then the normal resigning rules apply.

Rookie Salaries

Rookies are given set salaries depending on which round they are drafted in:

Round 1: $2,000

Round 2: $1,500

Round 3: $1,000

Drafted rookies will be handled as follows.

• Rookies on hold can be activated for as many years as you like at their drafted salaries ANYTIME before the 1st game of the NFL season

• You may activate a rookie at anytime during the regular season. A rookie activated during the regular season will be given a 1-year deal for his draft salary and is moved to active roster status. This means at the end of the year, that player becomes a free agent unless resigned.

• A rookie may be on rookie hold for no more than one year. At the conclusion of the season, he can be added to your regular roster for the amount based on his draft round for as many years as you like. If he is not added, he will become a free agent

Injured Reserve (IR)

A player can only be placed on IR if he is designated so by the NFL. An injured player that is not out for the season cannot be placed on IR. Any IR player on this list is to stay there for the entire season. Players on IR do not count against the team active number but DO count against the salary cap. Players on IR must be activated before the date to submit final roster moves or they will be dropped from the team.

Salary Cap

The salary cap will be set at $75,000 (75 thousand). Player salaries can be increments of $500. The only exception is players resigned to a contract extension or designated as franchise player, these may have salaries that are in increments of $250. A player’s initial salary is set by how much they are bid on in the free agent auctions. Only players that are on the active roster or injured reserve count against the salary cap. If a player is released, 50% of his salary must be paid immediately. See contracts. Also, the cap penalty on the released players can be paid all at once, or to be paid per each year.

Example : Bubba Huckleberry is released, he has a 3 year, $6,000 contract. The penalty is $3,000 per year for a total of $9,000 and that can be paid all at once, or spread over the 3 years of the contract at $3,000 per year

Scoring System

Offensive Players:

Touch Downs:

Passing: 6 points

Rushing: 6 points

Receiving: 6 points

Two Point Conversions:

Passing: 2 point

Rushing: 2 points

Receiving: 2 points

Negative Scoring:

Interception: -1

Fumble: -1

Yardage:

RB, WR & TE: Passing+Rushing+Receiving: 1 yard = .10 point

QB: Passing+Rushing+Receiving: 1 yard = .04 points

Receptions:

Each WR/TE reception = 1 point.

Each RB reception = 1 point.

Field Goals:

Field Goal: 3 points

50+ yard FG: 4 points

PAT's: 1 point

Defensive/ST Scoring:

Punt Return TD: 6 points

Kick Return TD: 6 points

Interception Return TD: 6 points

Fumble Return TD: 6 points

Interception: 2 point

Fumble Recovery: 2 point

Sack – 1 point

0-3 points allowed = 10 points

4-9 points allowed = 8 points

10-17 points allowed = 5 points

18-23 points allowed = 3 points

24-28 points allowed = 1 point

28+ points allowed = 0 points

0-50 yards allowed: 6 points

51-100 yards allowed: 5 points

101-150 yards allowed: 4 points

151-200 yards allowed: 3 points

201-250 yards allowed: 2 points

251-300 yards allowed: 1 points

301+ yards allowed: 0 points

Player Contracts

Each player in the league that is owned has a contract with the team he is playing for. The entire contract total for each team must stay under the $75,000 salary cap unless a team has traded for cap space, which is allowed and only for the current year.

Contract Cap

To prevent teams from keeping a player for too long and making free agency something worth having, there is a contract cap of 40 years. This means all players under contract, on active rosters, excluding rookie holds, including IR players, must be under this contract cap at all times!

Assigning Initial Contracts

Initial player contracts are to be “negotiated” by each owner. After each owner wins the bid on a player, he must sit down and "negotiate" a length of a contract at the price he paid for the player. There is no maximum number of years for any player but the owner must stay under that contract cap !

Basic Contract Structure

A player can be signed for however many years the owner sees best suits his organization. The owner signs a player of the number of years times the auction price. So a 5-year deal with a winning bid of $5,000 is a 5-year/$25,000 contract

Example: Team A signs Player Z for $5,000 in the auction. He wants to sign him for 5 years. Here is the contract for Player Z:

Year 1: $5,000

Year 2: $5,000

Year 3: $5,000

Year 4: $5,000

Year 5: $5,000 Total: 5 years, $25,000

Contract Extensions

Any players contract can be extended at any time. A players contract can only be extended ONCE per contract. The owner will pay a 50% increase on the player’s current salary. The most you can re-sign a player for is TWO (2) years. By use of T-tag and Franchise tags, a team can retain players year after year, but only by using those tags.

Example: Continuing the Team A, Player Z example...say he wants to resign Player Z for 2 more years while in the 2nd year of the original contract. His contract would look like this:

Year 1: $5,000 (paid)

Year 2: $5,000 <- current year

Year 3: $5,000

Year 4: $5,000

----EXTENDED TWO YEARS----

Year 5: $7,500 <- Salary goes up 50% to 7,5000

Year 6: $7,500

Releasing a player under contract

If you release a player on a 1-year contract, you will be penalized 50% of that contract value for the current contract year. If you release a player with a multi year contract, you will be penalized 50% of the current years salary plus 50% of all remaining years. The total penalty can be taken as a lump sum in the current year, or as equal payments for the length of the contract.

Example 1: Player Z is in a 1-year deal and breaks his leg and is out for the year. He has a $12,0000 1-year contract. The team can release Player Z and be penalized $6,000 towards the salary cap.

Example 2: Player Z is a 4-year deal and breaks his leg and is out for the year. The contract is $12,000 per year. The manager could either pay $24,000 this year ($12,000 x 50% x 4 years), or will have to pay 50% ($6,000) for this season plus 50% in each additional season on the contract (at 50% of $12,000 equaling $6,000 per year for 4 years).

Retirement and career ending injury clause: If a player under a multiple year contract retires unexpectedly (i.e. Ricky Williams) or suffers an unforeseen career ending injury, that player may be dropped from a roster for a penalty of 25% of their remaining contract amount. The player only receives the 25% rule if the have two or more years remaining on their contract. If they are in their final year, the penalty remains at 50%. The commissioner will make the final ruling of whether a player meets these requirements.

Example 1: Player Z is in a 3-year deal for $10,000 a year and retires at the end of year one. The team can release Player Z and be penalized $5,000 (2 years x $10,000 x 25%).

NOTE: This rule only applies to players (such as Ricky Williams) that retire or have their careers terminated in their prime, this rule does not apply to those that are expected to retire in the near future, such as Jerome Bettis, Brett Favre, Priest Holmes, etc.

Franchise Player Tags

Any team can name any player that is in his option year "franchise player.” This player would then be given a 1-year deal worth the average of the top 5 paid players at his position for the previous year. Just like the NFL, a player’s salary may decrease if he is named franchise player. The salary may be an increment of $250. Tag is optional, you do not have to use it

Transition Player Tags

Each team gets TWO (2) transition player tags to put on an up-coming free agent. After declaring which players (if any) are to be tagged, they go onto the auction block all at one time. This will be silent bidding, with emails being sent to the Commissioner with which player and how much the offer is for that player. After the auction period is over, the Commissioner will post all the bids, along with who has the highest/winning bid. After the winning bid is finalized, the team that placed the tag on him has 48-hours to match the offer, meaning he would like to retain the player. If he chooses to match the offer, the original owner resigns the player at that contract price. If not, the winning owner may sign him at that price. An owner placing a winning bid will not be allowed to alter the bid after the auction on that player has closed.

T-tags are optional, you do not have to use them.

Again, he must stay under the salary and contract cap when matching. If a player goes through free agency without one bid placed on him the owner can re-sign him at league base price of $500. If the owner does not wish to re-sign him, the player will be released into free agency.

Please take careful note of these examples. This area is very important, and there is room for misunderstanding, but after much discussion was the easiest and fairest way to conduct the transition draft.

Example 1: Player Z has the transition player tag placed on him by Team A. Team B wins Player Z in the auction for $5,000. Team A opts to match the $5,000, and must sign the player to a $5,000 contract.

Example 2: Player Z has the transition player tag placed on him by Team A. No one bids on him. His previous salary was $10,000. Team A has the choice to resign him for league minimum $500 or release him to free agency.

Example 3: Player Z has the transition player tag placed on him by Team A, and his previous salary was $10,000. One person places a bid on him for $500. That means Team A may now opt to match the offer and resign Player Z for only $500.

Rookie Draft

The rookie draft will begin May 28, 2007 @ 1:00 pm eastern (noon central) The draft will consist of 3 rounds, and will be a repeating style draft (the same team picks first in each round, and the order remains the same). The draft will be conducted on the message board. Each manager will have 24-hours to make a selection, although they are urged to make a selection as soon as possible to keep the draft moving. If one is not made in this time period, the next person in line may step in and pick “out of turn.” The manager that missed the pick may make it up at anytime after that, regardless of whose turn it is. A team has the right to forfeit a pick if they choose.

These players are now added to the RH list. The draft order will be determined by the reverse order of finish in the regular season, with the Super Bowl runner-up picking 11th, and Super bowl winner picking 12th. .

Trading Draft Picks

Trading draft picks for the draft is legal but you can only trade picks for the upcoming, or following years draft. No trading for picks 3 years from now.

GDFL 2008 Off-season Key Dates

Refer to the Constitution for additional information

Monday April 14, 2008 @ 1:00 pm eastern (noon central) – Trading Resumes

• All trading may resume for the 2008 season. All activity conducted is considered as the 2008 season for contract and salary cap purposes.

o Note: to trade a player who’s contract is expired, you must resign him in order to trade him. You may drop players beginning at this time if desired.

April 26-27, 2008 - 2007 NFL Draft (League Payment Due)

Monday May 5, 2008 @ 1:00 pm eastern (noon central) – Franchise Date

• Each team must declare a franchise player by this date (if desired).

• The Franchise Player salaries are as follows:

QB's will be $ 11,750

RB's will be $19,500

WR's will be $ 12,500

TE's will be $ 5,000

Kickers will be $ 1,500

Defenses will be $ 3,750



Wednesday May 7, 2008 @ 1:00 pm eastern (noon central) – Transition Cutoff Date

• Each team must declare a maximum of two (2) transition players by this date.

note - the email address to use will be

gridironttag@yahoo.com

That’s a new yahoo account I just created - specially got these t-tag with Deuces and I both having access to it to make sure no one checks the emails and so it all stays legit.

Wednesday, May 14, 2008 @ 1:00 pm eastern (noon central) – Transition Player Bidding is closed.

• All bids must be submitted via email prior to this date. This will be silent bids in $500 increments.

Friday, May 16, 2008 @ 1:00 pm eastern (noon central) – Transition Player Match Date

• Teams have until this date to announce whether or not they will match any offered salaries of all transition players. If no bid is placed on a player, he may be re-signed for the league minimum. These players may be signed for as many years as desired.

Monday, May 19, 2008 @ 1:00 pm eastern (noon central) – Transition Player Finalization

• All transition players, resigned or otherwise, must have a specified contract length.

Monday, May 26, 2008 @ 1:00 pm eastern (noon central) – Rookie Draft Begins

• The draft will begin with the 1.1 on the clock. Each team has 24 hours to make a selection, although selections are encouraged as quickly as possible.

Monday, June 9, 2008 @ 1:00 pm eastern (noon central) – Roster Finalization Date

• All players with expired contracts must be either traded or released into Free Agency. All moves shall be done by this date. If no announcement is made on a player prior to this deadline, that player is considered released from your roster

Wednesday, June 11, 2008 @ 1:00 pm eastern (noon central) – Free Agency Re-opens

• All players in free agency are eligible in the standard FA format.

Off-season free agent period will begin after the Rookie Draft and Roster Finalization dates. We will begin auctions on those players using MFL as a guide to which FA players are available and using the message board located at

http://soggybottomboys.proboards3.com/index.cgi

to conduct off-season Free Agent bidding.

Off Season Free Agency

Wednesday, June 9, 2008 @ 1:00 pm eastern (noon central) – Free Agency Re-opens. The process will be message board oriented. Teams will be able to start a thread, bidding on any of the available free agents. Other teams will make posts on the same thread to increase the bidding, in $500 increments and the auction will end when there have been no new bids within a 24 hour period. At that point the high bidder will have acquired that Free Agent. If cap space, roster space or contract years need adjusted, the winning team has 24 hours to make that adjustment or the second highest bidding team will have the option at his highest bid to sign that player.

Overbidding

Each team is responsible for keeping track of their rosters, active players, rookie holds and IR players, salary cap and contract year. The two commissioners will also keep track of the rosters and try to alert any teams of possible violations. Do not rely on the commissioners to find mistakes for you. If owners "overbid" on free agents in terms of going over the salary cap or contract years , the punishment will be a forfeit of that free agent player, and $1,000 in salary cap fines for the current year. If owners activate a player that violates their 20 active player roster, that player will not count for any days that they were activated, and a $1,000 in salary cap fines for the current year. If the activated player violating the 20 active roster limits is a rookie, he will be considered activated for the season.

RULES AND REGULATIONS

Rule Changes

For off-season rule changes, a quorum of 10 and a change vote at 75% is required to make a rule or change an existing rule. That way we need 8 positive votes out of 10 to make the change.

Regular Season

The 12 teams are in 3 divisions (Gold, Red, Blue divisions). Every team in the league will play the other teams in their division twice and all other teams in the league once. There will be one team each year that you will not play. Teams will play head-to-head round robin style for the first 13 weeks.

Weekly Lineups/Submission

The lineups will be submitted up until game time

Each team will field:

1 Quarterback

2 Running Backs

2 Wide Receivers

1 Flex (RB, WR or TE)

1 Tight End

1 Kicker

1 Defense/Special Teams

1 OVERTIME PLAYER (tie-breaker)

Weekly Free Agent bidding

After each week the transaction period begins on Tuesday morning at 12:00am. Bids on Free Agents must be placed by Thursday evenings before 6:00 pm CST.

send email with your blind bidding picks to

gridironfreeagents@yahoo.com

Example : I place a bid for Barry Sanders with the following info :

Barry Sanders RB DET $1,500

$500 is the minimum bid, but I want Barry, and $1,500 is my max bid. If no others bid, I get Barry for $500. If another bids $1,000 I pay the full top price of $1,500.

In case of a tie, Teams will be contacted via PM to submit a second bid higher than the tied bid. Highest submitted blind bid within 24 hours of notification will get the free agent player.

There are NO conditional bids allowed.

There will be a second Free Agent period from 10:00 pm CST Thursday night until 5:00 am Saturday morning to allow for teams that might need a player they were outbid on in the initial FA bidding. Same rules that apply to the 1st period apply with the 2nd period as well. .

There is a 24 hour drop freeze on players. A team cannot drop a player within 24 hours of the Claim period and then re-bid on that same player.

Trades

All trades must be reported by BOTH parties at either the message board or by email to the commissioner. The trading deadline is the week 11 of the NFL season (This is after the last game is played of that week 11 )

*Any attempt to dump players, stack teams or conduct trades otherwise viewed as one-sided, unethical or involving the exchange of money are strictly illegal and are subject to a league vote for possible removal from the league.

When a player is traded to a new team the new owner has the choice to re-sign him to a longer-term deal, regardless of whether or not the previous owner did so, at the players salary when traded.

Tiebreakers

Tiebreakers for standings, playoff seeds and division winners are determined in the following order:

1. Head-to-Head

2. Division record

3. Total Points

4. Most points allowed

5. Head-to-Head points

Tie-breakers for regular season games are determined by the highest scoring player in the overtime position.

Playoffs

The playoffs are single elimination from week 14 through week 16. Six teams make the playoffs with the top two division winners receiving byes for the first round of the playoffs. The other four teams are ranked 3 through 6. The 3rd seed plays the 6th seed and the 4th seed plays the 5th seed in round one. After that, the bracket continues until we have a champion! There will be a 2nd game played Super Bowl weekend between the teams the Super Bowl contenders beat to determine the 3rd and 4th place teams.

Transactions in playoffs

Trades are not allowed in the playoffs. Teams can still pick up free agents but if you pick-up a player you must pay him for the whole season $500. Keep in mind; you are going to want to leave some room under your starting salary cap to make room to moves such as this over the season.

Entry Fee

The entry fee $100 paid into an account (or payment sent to Commish by snail mail) and untouched (except for payment of a league manager) until the winners are to be paid. Soggy Bottom Boys Commish Brad Lantz will hold these funds and send out within 3 days of the Super Bowl ending. The entry fee is non-refundable. If you are voted out or quit at any point you will not receive your money back. If the league folds you will receive your money back for the current season except for the money paid for the league manager.

Money Allocation

At the end of the season the following amounts will be paid to the owners:

Super Bowl winner = $ 600

Super Bowl runner up = $ 200

3 division winners = $ 150 ( $50 each team )

wildcard teams = $30

points winner = $30

toilet Bowl - $30

$ 70 for MFL fees

Team 1:

Bulger, Marc STL QB

McCown, Luke TBB QB

Alexander, Shaun SEA RB

Betts, Ladell WAS RB

Jackson, Steven STL RB

Jones, Thomas NYJ RB

Jordan, Lamont OAK RB

Ward, Derrick NYG RB (I)

McAllister, Deuce NOS RB (I)

Battle, Arnaz SFO WR

Davis, Andre' HOU WR

Houshmandzadeh, T.J. CIN WR

Jackson, Vincent SDC WR

Randle El, Antwaan WAS WR

Williams, Demetrius BAL WR

Williams, Roydell TEN WR

Baker, Chris NYJ TE

Feely, Jay MIA PK

Hanson, Jason DET PK

Jaguars, Jacksonville JAC Def

Panthers, Carolina CAR Def

Taxi Squad

Beck, John MIA QB ®

Hairston, Justise FA RB ® (I)

This team has the 3.7 rookie pick

Team 2

Clemens, Kellen NYJ QB

Huard, Damon KCC QB

McNair, Steve BAL QB (I)

Schaub, Matt HOU QB

Dunn, Warrick ATL RB

Graham, Earnest TBB RB

James, Edgerrin ARI RB

Jones-Drew, Maurice JAC RB

Taylor, Fred JAC RB

Branch, Deion SEA WR

Brown, Reggie PHI WR

Fitzgerald, Larry ARI WR

Toomer, Amani NYG WR

Wayne, Reggie IND WR

Lee, Donald GBP TE

Miller, Heath PIT TE

Nugent, Mike NYJ PK

Wilkins, Jeff STL PK

Bears, Chicago CHI Def

Bengals, Cincinnati CIN Def

Taxi Squad

Stanton, Drew DET QB ® (I)

Clayton, Thomas FA RB ®

Olsen, Greg CHI TE ®

This team has 1.6, 2.6, & 3.6 rookie draft picks.

 
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