Edited by BrianEthridge, 15 April 2012 - 02:09 PM.
Startup PPR Dynasty using Victory Points
#1
Posted 15 April 2012 - 02:08 PM
Satans Midgets
#2
Posted 16 April 2012 - 02:23 PM
#3
Posted 18 April 2012 - 09:30 AM
Anyone else interested? Since interest has been low, this will probably be turned into a 12 team league.Let's get this going!
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Satans Midgets
#4
Posted 18 April 2012 - 10:20 AM
Possibly interested - how much are league fees?Anyone else interested? Since interest has been low, this will probably be turned into a 12 team league.Let's get this going!
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1/7/2012 - Walt Disney World Half Marathon
2/18/2012 - Berry Half Marathon
4/22/2012 - Ironman 70.3 New Orleans
9/30/2012 - Ironman 70.3 Augusta
11/3/2012 - Ironman Florida
#5
Posted 18 April 2012 - 11:28 AM
$150 if we can find enough interest. Will drop to $100 if we can't.Possibly interested - how much are league fees?
Anyone else interested? Since interest has been low, this will probably be turned into a 12 team league.Let's get this going!
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Edited by BrianEthridge, 18 April 2012 - 11:28 AM.
Satans Midgets
#6
Posted 18 April 2012 - 01:36 PM
Black opps-- Level 2 prestiege
#7
Posted 18 April 2012 - 02:07 PM
#8
Posted 18 April 2012 - 02:12 PM
#9
Posted 18 April 2012 - 02:13 PM
Correct. If it's a 12 team league, 5 votes will be needed to reject a trade. In a 16 team league, 7 reject votes will be needed. Likewise, if enough approve votes are received the trade will be automatically accepted and hopefully the league will remain active for years to come.Question: You will have league wide votes on every trade?
Satans Midgets
#10
Posted 18 April 2012 - 02:18 PM
Slippery slope my friend. No trade should ever be vetoed unless it's obvious collusion or so bad that it disrupts the balance of the league. You join dynasty leagues to run YOUR team, not everyone elses. Just my 2 cents.Correct. If it's a 12 team league, 5 votes will be needed to reject a trade. In a 16 team league, 7 reject votes will be needed. Likewise, if enough approve votes are received the trade will be automatically accepted and hopefully the league will remain active for years to come.Question: You will have league wide votes on every trade?
Edited by doowain, 18 April 2012 - 02:18 PM.
#11
Posted 18 April 2012 - 02:21 PM
Appreciate the thoughts. I've ran leagues like this in the past and never ran into a problem with trades getting rejected unless they were obviously BS. Being in around 20 leagues per year, this is my favorite way (and I strongly believe the best way) to handle trades. IMOSlippery slope my friend. No trade should ever be vetoed unless it's obvious collusion or so bad that it disrupts the balance of the league. You join dynasty leagues to run YOUR team, not everyone elses. Just my 2 cents.
Correct. If it's a 12 team league, 5 votes will be needed to reject a trade. In a 16 team league, 7 reject votes will be needed. Likewise, if enough approve votes are received the trade will be automatically accepted and hopefully the league will remain active for years to come.Question: You will have league wide votes on every trade?
Satans Midgets
#12
Posted 18 April 2012 - 02:51 PM
#13
Posted 21 April 2012 - 06:29 AM
Satans Midgets
#14
Posted 21 April 2012 - 01:49 PM
In an earlier version of this OP, I noted an unhappy experience I had in a prior league run by Brian called The Marriage Breakers in which Brian quit the league abruptly without notice causing the league to fold.
I stand corrected that this league has two commissioners, so perhaps all the problems of the prior league will not be revisted and history will not repeat itself. However, I still would be reluctant to join any new league of his, even with a co-commish.
In anyone wishes any further details on that prior league, please PM me and I will be glad to provide them the details.
5-1-12 Edit: No one has emailed for details on the prior league. Too bad, you will be sorry. Brian's imperious attitude is evidenced by his subsequent posts on the trade veto rule.
Horrible rule, every trade I made had 1-2 votes against it because the trade improved my team, not because of collusion or anything else wrong with the trade itself, the trades were posted in the shark pool and no one had a problem with them there, but always some votes against the trade in his league.
Edited by squistion, 01 May 2012 - 08:06 AM.
QUOTE (ducktales @ Jun 16, 2013 7:26 PM)
classic straw man fallacy, only used by the desperate and only works on the squistions of the world
QUOTE (Marvin @ Apr 25, 2012 12:45 AM)
squistion is going to come in here and start reporting people. Then you'll really be sorry.
QUOTE (JerseyToughGuys @ Apr 20, 2012 03:45 PM)
No one expects the spanish squistion!~@@
#15
Posted 21 April 2012 - 02:13 PM
#16
Posted 21 April 2012 - 05:15 PM
We tried finding a new commissioner and nobody wanted to run the league. I didn't have the time to run it and I was changing jobs at the time. Everyone received their money and the league ran multiple years without an issue.Edited 7:31PM
In an earlier version of this OP, I noted an unhappy experience I had in a prior league run by Brian called The Marriage Breakers in which Brian quit the league abruptly without notice causing the league to fold.
I stand corrected that this league has two commissioners, so perhaps all the problems of the prior league will not be revisted and history will not repeat itself. However, I still would be reluctant to join any new league of his, even with a co-commish.
In anyone wishes any further details on that prior league, please PM me and I will be glad to provide them the details.
I would also like to note that I am a member of many many leagues and definitely not a newb by any means.
Edited by BrianEthridge, 21 April 2012 - 05:16 PM.
Satans Midgets
#17
Posted 23 April 2012 - 09:07 AM
Satans Midgets
#18
Posted 25 April 2012 - 07:23 AM
Satans Midgets
#19
Posted 28 April 2012 - 05:36 AM
Satans Midgets
#20
Posted 28 April 2012 - 06:56 PM
#21
Posted 28 April 2012 - 08:10 PM
That rule will not be taken out. Thanks for your interest!ill join if you take this rule out "All Trades are subject to a league-wide vote for 2 days. 5 votes against the trade and the trade is automatically rejected. The trade will be automatically processed when enough approve votes are gathered." don't get why people think its okay to run another persons team
Satans Midgets
#22
Posted 30 April 2012 - 10:16 PM
That is a very stupid rule.That rule will not be taken out. Thanks for your interest!ill join if you take this rule out "All Trades are subject to a league-wide vote for 2 days. 5 votes against the trade and the trade is automatically rejected. The trade will be automatically processed when enough approve votes are gathered." don't get why people think its okay to run another persons team
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