QUOTE (Mark Wimer @ Aug 12 2008, 08:15 PM)

"What affect do you anticipate on the draft from the following rules:
1) Your dual flex
2) Your 1.5 PPR for TEs"
Considering that our starting lineup requirements are 1QB, 2RB, 2WR, 1TE, 1K, 1D and 2 Flex RB/WR/TE with 1 PPR for both RBs & WRs, we believe that the Dual-flex along with the 1.5 PPR for TEs will play a major role is adding new strategy to both the draft as well as in-season roster management. We are already seeing the results in our satellite leagues that have been drafted with the FFPC format.
Recently, a FFPC participant - Codecracker - wrote an excellent article about our format and here's an excerpt from that article on how he sees this very dilemma:
"First, let's examine two of the major changes that will affect both your draft and your lineup management; the 1.5 point-per reception TE rule and the FFPC Dual-Flex. This is a PPR league and to add some pizzazz to the TE position, the TE's will receive 1.5 points for a reception instead of the standard 1 for WRs and RBs. This makes the TE significantly more valuable and that means owners are more likely to draft a TE early which leads to more variation in the somewhat predictable draft order we all face. Last year six TEs caught more than 60 passes and with Jason Witten and Tony Gonzalez both flirting with the century mark in catches, it seems the perfect time to elevate the tight ends value in fantasy leagues. Even mid-level TEs with 40-50 catches can produce numbers that rival some 3rd and 4th WRs which means that this slight change will cause a ripple effect throughout the draft. Perfect timing to reemphasis the TE in fantasy football just as the position is surging in the NFL as well, nice job FFPC.
Now add on an even bigger change in lineup management, the Dual-Flex. It means exactly what it sounds like; instead if the typical one, you get to play two flex positions in your lineup, to join the required, 1-QB, 2-RBs, 2-WRs, 1-TE, 1-K and 1-Defense. These two flex positions are chosen from RBs/WRs/TEs as usual but this feature opens up the sky to possibility for a creative owner who may also draft with a specific team-type in mind. Are you a hoarder of RBs? You could actually start four RBs in this league. Fancy a fleet of fast WRS? Bombs away, you could start four WRs as well. Did you fall in love with the TE rule above and snake Witten and Gonzalez to play a double or even a triple TE fantasy formation? It's all yours. An owner also gains the ability to target his favorite late round sleepers based on his team type, for example gambling on late RBs if the team has gone the RB-heavy route in the draft.
Here's another interesting angle the FFPC Dual-Flex presents. Normally, if you already have 3 solid starting running backs on your roster, you need not look in the direction of another RB who just happens to pop up on the waiver wire. Sure, you'd love to get him for depth -- who wouldn't? -- but is it worth spending a large portion of your blind bidding bucks on a player who'll just ride the pine for your squad as a 4th RB? But what if you can actually start him? Well, that possibility changes everything, doesn't it? Not only would you be cornering the RB market in your league, but you'd be building a powerhouse roster in the process. The same goes for the TE position. With 1.5 point per catch and the FFPC Dual-flex, you can now try and go get that Eric Johnson or Tony Scheffler off the waiver wire as not only your second, but even your third starting TE.
As you can see, while the Dual-flex is just a subtle adjustment to the lineup requirements, it doubles the number of lineup configurations, allows for very individualized draft & free agency strategy and also provides for better bye week coverage. Why hasn't someone thought of this before?"