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1 Team Owner + 2 Agent Positions Available in The Football League (TFL), the closest fantasy experience to the NFL that exists ($191 buy-in+$30 admin) (1 Viewer)

uazwildcats

Footballguy
Hey y'all,
We've got an incredibly fun league based on NFL realism. If standard re-draft fantasy football is interesting to you, this league will make re-draft feel like Connect 4 as it compares to a game of high-stakes Chess.
TLDR: TFL includes:
  • A hard-capped salary cap
  • 41-man rosters (including full defensive positions)
  • Multi-year player contracts (guaranteed/non guaranteed money, signing bonuses, incentives, void years, etc..)
  • Agents (people like you or me who negotiate contracts with team owners for their clients in the offseason and work on extensions/restructures during the season)
  • Full rookie draft (minus O-line, special teams)
  • Revamped offensive scoring to reward NFL-valuable plays (1st downs, completion %, etc...)
  • Proprietary defensive scoring system (Our scoring system is completely different from your typical IDP league. We have prioritized stats that reward defensive players for the things they do on a field that are valuable. Ex: Think about how prime Darelle Revis (or any CBs for that matter) would have fared in your typical IDP league - not so good without any stats on Revis Island - in our league he would have been a king.
  • Schemes and play calls (teams do NOT have to start the same 19 positions, you can base your roster construction on real NFL schemes - WR heavy, RB heavy, TE heavy, 3-4, 4-3, nickel, dime, etc...). We also have a 'play-call' function before each week that allows you to call run/pass for offense/defense against your opponent to gain/lose a small advantage.
Basically, if it exists in the NFL, there is a 99% chance we have it in TFL!
In new owners and agents we are looking for a few key characteristics:
  1. This is a time commitment! Successful owners spend multiple hours per week but its completely worth it to build a dynasty that will last years. Agents have a time intensive 3-4 weeks during the offseason and then should be available for mid-season contract restructures/extensions. The agent time commitment is far less.
  2. Resourcefulness! Since TFL is based on the NFL rulebook you need to get familiar with searching for the answer online, in our discord, asking fellow owners/agents.
  3. Spreadsheet management. You don't need to be a Microsoft excel expert, but you do need to be comfortable using filters, navigating a spreadsheet, and calculating basic numbers. Nothing too difficult to Google and figure out if you take 5-10 minutes to do so.
If this sounds like a lot to you, that's okay! The owners/agents who enjoy this league the most enjoy putting the time in to improve their franchise/portfolio of players. We're looking for owners/agents who will also enjoy the business-like aspect of this league.
------ Copying a much more detailed post below if you're interested in reading more ------
In short, TFL is a 32-team salary cap football league inspired by and focused on realism and NFL recreation -- from a custom-built scoring system and scheme integration to a tailored salary cap structure with a unique player-agent association featuring real humans. Every aspect of fantasy football has been scrutinized, researched, and reworked to mimic the NFL as close as possible and create the ultimate team ownership experience.
Cost/Features
Membership to TFL costs $191, equal to 85% of the NFL salary cap, + $30 admin fee.
Part of our pool of money goes to shared subscriptions to Pro Football Focus ($200 annual value), a year subscription to The Athletic ($60), and a subscription to the Fantasy Footballers' Ultimate Fantasy Football Draft Kit ($30).
Timing
Our free agency and draft are typically in late August so we are trying to get new members onboarded ASAP!
Communication
Our league has a great discord server used for trade negotiations, contract negotiations, trade block, agent player block, weekly reactions, **** talk, etc....
Team Owner Prize Money
  • To be updated but as of 2022 - TFL offers a $2,300 prize for 1st place, $800 for 2nd place, $300 each to 3rd and 4th place, $200 each to divisional losers, and $75 each to Wildcard Losers (that’s based on ‘22 $177 fees so will increase in ‘23) . The rest of the prize pool goes toward paying player agents and other operational league costs.
Salary Cap
  • TFL has a $191 hard cap, scaled down from the NFL's cap based on salary analysis of OL + K/P/LS over a five-year period. Every detail of the NFL salary cap has been replicated where possible (franchise tag, salary cap rollover, RFA, compensatory picks, etc).
Rosters/Starters
  • Teams will feature 41-man rosters (up to 70 in the offseason) with 19 starters (7 offense, 12 defense), with balanced scoring on both sides of the ball. Average scoring is approximately 140 points per game.
Scoring
  • TFL's league office has engineered a custom scoring system to better emulate on-field value and value per opportunity. Every statistical value was re-considered and mapped to the base "yard" to create a cohesive scoring system that fundamentally restores value to players based on tangible on-field impact:
  • QB scoring has been reworked to create variance in the position, boost overall scores above most flex players, and deconstruct stats that had an unfair penalty against QBs (0.25 per passing yard, 4 per passing TDs, etc). All QB stats are now in line with every other skill position player, and the results correlate much stronger to QBR, PFF passing grades, and other value-based measures.
  • Because QBs are both more valuable and particularly scarce, teams will have the ability to apply for a "Street QB" each week if they have no active starting QBs on their roster due to injury, bye week, benching, or TFL transactions. If approved, Street QB grants a random score between the score of the median QB and the low score out (of all QBs that took a snap that week), offering a safety net against an empty QB score and avoiding the dreaded "Team QB" option that can sink 32-team leagues. Using Street QB does cost a small amount of cap (if not during your starting QB's bye week) to 'sign' that player for a week.
  • Offensive skill positions no longer benefit from empty receptions or carries, which have been removed or altered to replicate the real-life negative effect of a zero-yard gain. First downs are now an integral part of player value, boosting the value of do-it-all contributors (Taysom Hill, Curtis Samuel), and return yards also have a minor impact on player scoring.
  • IDP scoring has been completely reinvented, de-emphasizing value-agnostic stats like tackles in favor of value-based stats such as stuffs, incompletions forced, receiving yards allowed, pressures, etc. Snap counts are also considered, as being on the field and not allowing yardage is a valuable stat for defensive players. The result is an IDP system that properly weighs each position relative to their on-field value and to how NFL teams invest in positions with their real-life dollars (i.e. CBs and DTs benefit, ILBs drop).
Weekly Lineups/Schemes/Home Field Advantage
  • Weekly lineups determine a team's scheme/personnel, which combines with a run/pass focus for small weekly bonuses to the team with the better "game plan." This forces teams to consider their opponent and allows for a strategic element to lineup management beyond just "most points." Home teams will also get a 3-point "home-field advantage."
Agent Contract Negotiation
  • All contracts will be negotiated between teams and real-life "player agents," who under certification from The Football Agency (TFA) represent all available free agents. These agents earn real-life commission for every dollar signed and are also eligible for large cash bonuses that align with their clients' goals (i.e. most salary signed, most guarantees, highest average annual value).
Agent Prizes
  • The prize money that agents earn is directly proportional to the contracts for their clients, so the agent for Patrick Mahomes will earn more for his services than the agent for Tim Patrick. It's all paid out on a similar schedule to how players are paid in real life, so if you want your money up front, you'll want to hammer signing bonuses — or you can backload your contracts and hope your player is good enough to remain on the roster.
That's just a taste of what TFL has to offer, with other NFL staples like holdouts, rookie wage scales, IR/PUP lists, and even the dreaded Final League Year before the CBA expires. The league will also bring a familiar dynasty feel with an active trade market, an in-season waiver system, a league Discord, and regular league media content from professional sports writers on staff.
If you are interested in joining The Football League, please DM me and I can provide you a personal copy of the League Database, individual team ISO sheet which includes tools for lineup strategy, scheme, and play call, and we can discuss the skills/interests that show that you're right for this league and this league is right for you!
This will be the best fantasy (and football) decision you've ever made. What's stopping you from becoming the next great dynasty?
 

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