ironsij0287
Footballguy
I ran a keeper for about 20 years on Yahoo and stopped right around COVID. I'd like to start it up again on Fantrax and need a few managers to get it going.
All the league specs are listed below. It'll be a live auction draft on Fantrax on August 31. Managers will have $250 budget to bid with. Next season we'll allow up to four keepers at their auction price from the season before + $5. All undrafted players picked up later will be $10 to keep.
$25 entry fee paid to Fantrax Treasurer. $200 will go to 1st place and $100 will go to 2nd place.
We will play doubleheaders for 14 weeks and the Top 5 in the standings make the playoffs. The 6th playoff spot will go to whichever of the remaining teams scored the most total points on the season.
1 seed gets a bye the first round of the playoffs and the other 5 will all play each other first round. The 3 highest scoring teams that week will advance to the semifinals.
Here is the link to join: https://www.fantrax.com/newui/fantasy/joinLeague.go?leagueId=2zjntkqomdxhwcp6
Any questions feel free to reach out to me at ironsidej@gmail.com
All the league specs are listed below. It'll be a live auction draft on Fantrax on August 31. Managers will have $250 budget to bid with. Next season we'll allow up to four keepers at their auction price from the season before + $5. All undrafted players picked up later will be $10 to keep.
$25 entry fee paid to Fantrax Treasurer. $200 will go to 1st place and $100 will go to 2nd place.
We will play doubleheaders for 14 weeks and the Top 5 in the standings make the playoffs. The 6th playoff spot will go to whichever of the remaining teams scored the most total points on the season.
1 seed gets a bye the first round of the playoffs and the other 5 will all play each other first round. The 3 highest scoring teams that week will advance to the semifinals.
Here is the link to join: https://www.fantrax.com/newui/fantasy/joinLeague.go?leagueId=2zjntkqomdxhwcp6
Any questions feel free to reach out to me at ironsidej@gmail.com
Schedule
- Your league stats begin accumulating on: Thu Sep 04, 2025
- Your league stats end accumulating on: Wed Dec 31, 2025
Playoffs
- Playoffs will begin in this Scoring Period: 15 (Dec 11/25 - Dec 17/25) and last for 3 periods (rounds).
- Number of teams qualifying for playoffs: 6
- Reseed each playoff round: Yes
Player Pool
- Player Pool:All teams
- Players traded out of league's player pool continue to accumulate stats: Yes
- Only include players associated with a NFL team in the player pool: No
- Lock Player Pool: No
Rosters
Restrictions
- Minimum Total Players: 0
- Maximum Total Players: 16
- Minimum Active Players: 0
- Maximum Active Players: 10
- Maximum Reserve Players: Unlimited
- Maximum Injury Reserve Players: 2
- Maximum Minor League Players: Not Used
- Prevent any transaction that would cause a roster to become illegal: Always
- Allow suspended players to be moved to Injured Reserve: Yes
- Allow players on a bye week to be moved to Injured Reserve: No
- Injured Reserve players count toward roster limitation rules: No
- Only players on the Injured Reserve, PUP, NFI, and Covid-19 list may be moved to the Injured Reserve slot: Yes
- Injured Reserve Enforcement type: None
Pos | Min Active | Max Active | Total Max |
---|---|---|---|
Quarterback (QB) | 0 | 1 | |
Running Back (RB) | 0 | 2 | |
Wide Receiver (WR) | 0 | 3 | |
Wide Receiver/Tight End (WT) | 0 | 1 | |
Running Back/Wide Receiver/Tight End (RWT) | 0 | 1 | |
Superflex (Quarterback/Running Back/Wide Receiver/Tight End) (SFX) | 0 | 1 | |
Defense/Special Teams (DST) | 0 | 1 |
Position Eligibility
Scoring
Scoring Group | Scoring Category | Points |
---|---|---|
Offense | Fumbles (F) | -0.5 |
Offense | Fumbles Lost (FL) | -0.5 |
Offense | Fumbles Recovered for Touchdowns - Offense (FRTD) | 5 |
Offense | Interceptions Thrown (Int) | -1.5 |
Offense | Passing Touchdowns (TD) | 4 |
Offense | Passing Yards (YDS) | 0.05 |
Offense | Receiving Touchdowns (TD) | 5 |
Offense | Receiving Yards (YDS) | Calculate Per Scoring Period, Cumulative: From 100 to 199, award 1 point(s) From 0 to 1000, award 0.125 point(s) for every1YDS From 200 to 1000, award 2 point(s) |
Offense | Receptions (REC) | 0.5 |
Offense | Rushing Touchdowns (TD) | 5 |
Offense | Rushing Yards (YDS) | Calculate Per Scoring Period, Cumulative: From 100 to 199, award 1 point(s) From 0 to 1000, award 0.125 point(s) for every1YDS From 200 to 1000, award 2 point(s) |
Offense | Two Point Conversion Rushes & Receptions (2RR) | 1 |
Offense | Kickoff/Punt Return Touchdowns (RtT) | 5 |
Defense/Special Teams | Blocked Kicks (BK) | 2 |
Defense/Special Teams | Forced Fumbles (FF) | 0.5 |
Defense/Special Teams | Fumbles Recovered (FR) | 0.5 |
Defense/Special Teams | Interceptions Caught (Int) | 1 |
Defense/Special Teams | Points Allowed by the Defense (PA-Def) | Calculate Per Scoring Period, NonCumulative: 0, award 7 point(s) From 1 to 6, award 5 point(s) From 7 to 13, award 3 point(s) From 14 to 21, award 1 point(s) From 22 to 34, award -1 point(s) From 35 to 45, award -3 point(s) From 46 to 1000, award -5 point(s) |
Defense/Special Teams | Sacks (Sk) | 1 |
Defense/Special Teams | Safeties by the Defense (Sft) | 2 |
Defense/Special Teams | Total Yards Allowed (YdA) | Calculate Per Scoring Period, NonCumulative: From 0 to 99, award 3 point(s) From 100 to 199, award 2 point(s) From 200 to 299, award 1 point(s) |
Defense/Special Teams | Touchdowns - Defense/Special Teams (TDDST) | 4 |
Other Scoring Preferences
- Score Flex positions by the players' actual positions: No
- Count 0-0 scores as wins, losses or ties: Yes
- Stat Correction Handling: No Official Scoring changes will affect your league beyond the default stat freeze time. This default day/time is 8pm ET on Wednesday. Before that time, official corrections will apply to your league from the past week. Corrections that come in after that time will not be reflected in your league stats/scores and standings.
Transactions
Lineups
- Lineup Change System: Managers enter lineup changes
- Lineup changes are executed: Daily
- Lineups will become locked 0:01 (hours:minutes) before scheduled start-time of game
Trades
- Trade System: Managers propose their own trades
- Trading Period: All Year
- Maximum Trades per Team: Unlimited
- Trade Deadline Date: Thu Nov 20, 2025 10:59 PM CST
- Trade Voting System: None
- Allow trading of claim budget: No
- Allow trading of salary cap space: No
- Allow trading of draft Picks: No
Claims/Drops
- Claim/Drop System: Managers perform their own claims & drops
- Max # of claims per season:Unlimited
- Max # of claims per week: Unlimited
- Use Waiver Wire process: Yes
- Allow claims/drops before the draft: No
- Allow drops during draft: No
- Can't drop list: Fantrax
- Pending claims/drops are viewable by: One's own team
- Failed claims/drops viewable by:All Teams
Free Agents
- Free Agent Claim System: Free for all (1st come 1st serve)
- Free Agent bids are processed on: at 2:00 am CDT
Bidding Settings
- Vickrey/Proxy (ebay-style) Bidding: Yes
- Bid tie-breaker: Lowest ranked team in the standings wins the bid
- Player claim budget: $100
- Bid increment: $1.00
- Minimum bid: $0.00
- Show highest pending bids: No
- Show team with highest pending bid: No
- Pending claims/drops are viewable by: One's own team
- Failed claims/drops viewable by: All Teams
Draft
- Draft Date: Sun Aug 31, 7:00 PM CDT
- Draft Type: Live Online Auction
- Draft Budget: $250
- Minimum Opening Bid: $1
- Bid Increment: $1
- Undrafted players go to the: Waiver Wire
Miscellaneous
Tie Breakers
Standings Tie Breakers |
---|
Matchup Tie Breakers |
Playoff Tie Breakers |
1. Most fantasy points for entire season |
2. Head-to-head record vs. all teams tied with |
3. Least fantasy points against for entire season |
4. Randomly selected |
1. Best Reserve/Bench players |
2. None |
3. None |
1. Head-to-head record vs. all teams tied with |
2. Best Reserve/Bench players |
3. Highest Seed |