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Always know your league rules (1 Viewer)

The Swarm

Footballguy
I don't know what to do with this. Seriously.

New league, 14 team keeper. Everyone involved is extremely knowledgable in real-world college and NFL football, in fact I'd put their knowledge of the game up against most sportscasters.

The commish doesn't like the RB-heavy nature of most FF leagues, or the relative triviality of the K and D positions. So, here is our scoring in this 14 team, 15 round, 1QB - 2RB - 2WR - 1TE - 1K - 1DEF league:

Scoring for Offensive Categories

FG - Field Goals 10 points

Plus 4 points for a FG of 40 to 49 Yds

Plus 6 points for a FG of 50+ Yds

XP - Extra Points 3 points

FL - Fumble Lost, Including ST plays 0 points

Pa2P - Passing Two-point Conversion 2 points

PaAtt - Passing Attempt 1+ PaAtt = .5 points for every 1 PaAtt

PaInt - Passing Interception -2 points

PaTD - Passing TD 6 points

PaYd - Passing Yards 0+ PaYds = .5 points for every 25 PaYds

Re2P - Receiving Two-point Conversion 2 points

ReTD - Receiving TD 6 points

ReYd - Receiving Yards 0+ ReYds = 1 point for every 10 ReYds

Recpt - Reception 1+ Recpt = 3.2 points for every 1 Recpt

Ru2P - Rushing Two-point Conversion 2 points

RuAtt - Rushing Attempt 1+ RuAtt = .6 points for every 1 RuAtt

RuTD - Rushing TD 6 points

RuYd - Rushing Yards 0+ RuYds = .6 points for every 10 RuYds

Scoring for Defensive Categories

DFR - Defensive/ST Fumble Recovered (ID/DT/DST) 2 points

DTD - Total Defensive and Special Teams TD 6 points

Int - Interceptions 2 points

PA - Points Against, Total Points Scored

0 - 6 PA = 18 points

7 - 13 PA = 17 points

14 - 20 PA = 16 points

21 - 27 PA = 14 points

28 - 30 PA = 12 points

SACK - Sack 2 points

STY - Safety 4 points

YDS - Yards Allowed

0 - 49 YDSs = 12 points

50 - 99 YDSs = 11 points

100 - 149 YDSs = 10 points

150 - 199 YDSs = 9 points

200 - 249 YDSs = 8 points

250 - 299 YDSs = 6 points

300 - 350 YDSs = 5 points

In other words:

One 50 yd FG = 800 passing yards

150 YDS rushing + 15 RuAtt + 1 Ru TD ~= 6 receptions for 20 yards rec

8 receptions, 100 yds, 1 ReTD = 41.6 points

15 rushes, 100 yds, 1 ruTD = 21 points

2 40yd FG + 2 XP = 34 points

30 pts against, 350 yds against, 1 INT, 1 FumRec, 2 sacks = 25 points

 
I don't know what to do with this. Seriously.

New league, 14 team keeper. Everyone involved is extremely knowledgable in real-world college and NFL football, in fact I'd put their knowledge of the game up against most sportscasters.

The commish doesn't like the RB-heavy nature of most FF leagues, or the relative triviality of the K and D positions. So, here is our scoring in this 14 team, 15 round, 1QB - 2RB - 2WR - 1TE - 1K - 1DEF league:

Scoring for Offensive Categories

FG - Field Goals 10 points

Plus 4 points for a FG of 40 to 49 Yds

Plus 6 points for a FG of 50+ Yds
We do something like this in my league.
XP - Extra Points 3 points

FL - Fumble Lost, Including ST plays 0 points

Pa2P - Passing Two-point Conversion 2 points

PaAtt - Passing Attempt 1+ PaAtt = .5 points for every 1 PaAtt

PaInt - Passing Interception -2 points

PaTD - Passing TD 6 points

PaYd - Passing Yards 0+ PaYds = .5 points for every 25 PaYds

Re2P - Receiving Two-point Conversion 2 points

ReTD - Receiving TD 6 points

ReYd - Receiving Yards 0+ ReYds = 1 point for every 10 ReYds

Recpt - Reception 1+ Recpt = 3.2 points for every 1 Recpt

Ru2P - Rushing Two-point Conversion 2 points

RuAtt - Rushing Attempt 1+ RuAtt = .6 points for every 1 RuAtt

RuTD - Rushing TD 6 points

RuYd - Rushing Yards 0+ RuYds = .6 points for every 10 RuYds

Scoring for Defensive Categories

DFR - Defensive/ST Fumble Recovered (ID/DT/DST) 2 points

DTD - Total Defensive and Special Teams TD 6 points

Int - Interceptions 2 points

PA - Points Against, Total Points Scored

0 - 6 PA = 18 points

7 - 13 PA = 17 points

14 - 20 PA = 16 points

21 - 27 PA = 14 points

28 - 30 PA = 12 points

SACK - Sack 2 points

STY - Safety 4 points

YDS - Yards Allowed

0 - 49 YDSs = 12 points

50 - 99 YDSs = 11 points

100 - 149 YDSs = 10 points

150 - 199 YDSs = 9 points

200 - 249 YDSs = 8 points

250 - 299 YDSs = 6 points

300 - 350 YDSs = 5 points

In other words:

One 50 yd FG = 800 passing yards

150 YDS rushing + 15 RuAtt + 1 Ru TD ~= 6 receptions for 20 yards rec

8 receptions, 100 yds, 1 ReTD = 41.6 points

15 rushes, 100 yds, 1 ruTD = 21 points

2 40yd FG + 2 XP = 34 points

30 pts against, 350 yds against, 1 INT, 1 FumRec, 2 sacks = 25 points
They seem very detailed, makes it pretty difficult to do projections, eh?
 
Well, it simply de-emphasizes yardage to the point of obscurity. receptions are the #1 stat (aside from possibly TDs)

 
I don't understand the post.

You are all very knowledgable, but you don't know how to draft given a scoring template?

What are you asking?

 
I don't know what to do with this. Seriously.

New league, 14 team keeper. Everyone involved is extremely knowledgable in real-world college and NFL football, in fact I'd put their knowledge of the game up against most sportscasters.

The commish doesn't like the RB-heavy nature of most FF leagues, or the relative triviality of the K and D positions. So, here is our scoring in this 14 team, 15 round, 1QB - 2RB - 2WR - 1TE - 1K - 1DEF league:

Scoring for Offensive Categories

FG - Field Goals 10 points

Plus 4 points for a FG of 40 to 49 Yds

Plus 6 points for a FG of 50+ Yds

XP - Extra Points 3 points

FL - Fumble Lost, Including ST plays 0 points

Pa2P - Passing Two-point Conversion 2 points

PaAtt - Passing Attempt 1+ PaAtt = .5 points for every 1 PaAtt

PaInt - Passing Interception -2 points

PaTD - Passing TD 6 points

PaYd - Passing Yards 0+ PaYds = .5 points for every 25 PaYds

Re2P - Receiving Two-point Conversion 2 points

ReTD - Receiving TD 6 points

ReYd - Receiving Yards 0+ ReYds = 1 point for every 10 ReYds

Recpt - Reception 1+ Recpt = 3.2 points for every 1 Recpt

Ru2P - Rushing Two-point Conversion 2 points

RuAtt - Rushing Attempt 1+ RuAtt = .6 points for every 1 RuAtt

RuTD - Rushing TD 6 points

RuYd - Rushing Yards 0+ RuYds = .6 points for every 10 RuYds

Scoring for Defensive Categories

DFR - Defensive/ST Fumble Recovered (ID/DT/DST) 2 points

DTD - Total Defensive and Special Teams TD 6 points

Int - Interceptions 2 points

PA - Points Against, Total Points Scored

0 - 6 PA = 18 points

7 - 13 PA = 17 points

14 - 20 PA = 16 points

21 - 27 PA = 14 points

28 - 30 PA = 12 points

SACK - Sack 2 points

STY - Safety 4 points

YDS - Yards Allowed

0 - 49 YDSs = 12 points

50 - 99 YDSs = 11 points

100 - 149 YDSs = 10 points

150 - 199 YDSs = 9 points

200 - 249 YDSs = 8 points

250 - 299 YDSs = 6 points

300 - 350 YDSs = 5 points

In other words:

One 50 yd FG = 800 passing yards

150 YDS rushing + 15 RuAtt + 1 Ru TD ~= 6 receptions for 20 yards rec

8 receptions, 100 yds, 1 ReTD = 41.6 points

15 rushes, 100 yds, 1 ruTD = 21 points

2 40yd FG + 2 XP = 34 points

30 pts against, 350 yds against, 1 INT, 1 FumRec, 2 sacks = 25 points
:loco:
 
ok, i've digested this a bit.

i don't think the scoring changes things all that much, because you still have the same relative production/scarcity issues at the different positions.

unless guys are hoarding 3 Defs or PKs on their rosters that is. hmmm.

for example, i have one league where the QBs score a ton of points. i still don't take a QB early because there are still a lot of QBs to pick from later without giving up much production.

add in the variability of Def and PKs from year to year, i just don't think this would change my draft strategy overall a whole lot.

 
Up to 16 points for a Field Goal and 3 points for extra points? :shock:
That's the reaction I had too. it makes no sense... to me. 1 50 yard field goal erases 160 re yds. Which is more likely: a kicker scores two field goals, or your WR gets 320 yards?
a kicker like the one from ARI last year is worth a first round pick in this league
Yeah, isn't that crazy? your first pick might be a kicker, and it would make sense.
 
ok, i've digested this a bit.i don't think the scoring changes things all that much, because you still have the same relative production/scarcity issues at the different positions.unless guys are hoarding 3 Defs or PKs on their rosters that is. hmmm.for example, i have one league where the QBs score a ton of points. i still don't take a QB early because there are still a lot of QBs to pick from later without giving up much production. add in the variability of Def and PKs from year to year, i just don't think this would change my draft strategy overall a whole lot.
I'm mostly in line with you, but for one major issue: PPR. or in this case, 3.2PPR. :) In other words, a healthy Westbrook might be far more valuable than LJ.
 
That scoring system made my head hurt.

It takes the simple fun out of fantasy football, in my opinion. Heck, why don't you give 20 points for every pancake block by an offensive lineman, blitz pickup by an RB, or -20 for any penalty?

 
ok, i've digested this a bit.i don't think the scoring changes things all that much, because you still have the same relative production/scarcity issues at the different positions.unless guys are hoarding 3 Defs or PKs on their rosters that is. hmmm.for example, i have one league where the QBs score a ton of points. i still don't take a QB early because there are still a lot of QBs to pick from later without giving up much production. add in the variability of Def and PKs from year to year, i just don't think this would change my draft strategy overall a whole lot.
I'm mostly in line with you, but for one major issue: PPR. or in this case, 3.2PPR. :) In other words, a healthy Westbrook might be far more valuable than LJ.
i was merely musing on the positions, not the rankings therein. i thought that part was pretty obvious to factor in.
 
That scoring system made my head hurt.It takes the simple fun out of fantasy football, in my opinion. Heck, why don't you give 20 points for every pancake block by an offensive lineman, blitz pickup by an RB, or -20 for any penalty?
I'm looking forward to the day when my RB1, RB2, WR1, and WR2 all have 100 yard days... nullified by my opponent's hot kicker and a scrub WR who got 15 catches.
 
i was merely musing on the positions, not the rankings therein. i thought that part was pretty obvious to factor in.
It is a good point. Kickers still have low variance, even if the magnitude of that variance has now been magnifed tenfold.
 
3.2 points for every 1 Recpt???????????????

No offense but that is the 2nd dumbest scoring system ever.

:cool:

 
Seems like someone being different just for the sake of being different. Sorry, but I wouldn't waste my time in a league like this. :no:

 
I think it is an honest attempt to equalize positions. I like all the people involved, so I'll do it, what the hell.

* But I agree with your sentiment

 
Last edited by a moderator:
Plugged the scoring into the latest VBD spreadsheet:

Here are the top 60 VBD

1 LaDainian Tomlinson SD/3 RB 359

2 Larry Johnson KC/3 RB 348

3 Tiki Barber NYG/4 RB 317

4 Steven Jackson StL/7 RB 259

5 Shaun Alexander Sea/5 RB 252

6 Ronnie Brown Mia/8 RB 230

7 Brian Westbrook Phi/9 RB 213

8 Kevin Jones Det/8 RB 208

9 Rudi Johnson Cin/5 RB 207

10 Edgerrin James Ari/9 RB 204

11 Reggie Bush NO/7 RB 201

12 LaMont Jordan Oak/3 RB 198

13 Cadillac Williams TB/4 RB 180

14 Reuben Droughns Cle/6 RB 170

15 Chester Taylor Min/6 RB 165

16 Willis McGahee Buf/8 RB 163

17 DeShaun Foster Car/9 RB 159

18 Julius Jones Dal/3 RB 147

19 Warrick Dunn Atl/5 RB 146

20 Antonio Gates SD/3 TE 145

21 Torry Holt StL/7 WR 144

22 Willie Parker Pit/4 RB 139

23 Larry Fitzgerald Ari/9 WR 137

24 Chad Johnson Cin/5 WR 129

25 Steve Smith Car/9 WR 128

26 Anquan Boldin Ari/9 WR 123

27 Frank Gore SF/7 RB 109

28 Marvin Harrison Ind/6 WR 98

29 Todd Heap Bal/7 TE 92

30 Jamal Lewis Bal/7 RB 90

31 Randy Moss Oak/3 WR 89

32 Clinton Portis Was/8 RB 87

33 Reggie Wayne Ind/6 WR 87

34 Chris Chambers Mia/8 WR 87

35 Tony Gonzalez KC/3 TE 85

36 Donald Driver GB/6 WR 84

37 Peyton Manning Ind/6 QB 71

38 Terrell Owens Dal/3 WR 67

39 Dominic Rhodes Ind/6 RB 66

40 Hines Ward Pit/4 WR 62

41 Jeremy Shockey NYG/4 TE 62

42 Roy Williams Det/8 WR 59

43 Derrick Mason Bal/7 WR 56

44 Ahman Green GB/6 RB 49

45 Thomas Jones Chi/7 RB 49

46 Darrell Jackson Sea/5 WR 47

47 Mike Bell Den/4 RB 44

48 Corey Dillon NE/6 RB 44

49 Donovan McNabb Phi/9 QB 43

50 Tom Brady NE/6 QB 37

51 Plaxico Burress NYG/4 WR 36

52 Eli Manning NYG/4 QB 33

53 Tatum Bell Den/4 RB 33

54 Rod Smith Den/4 WR 32

55 Deuce McAllister NO/7 RB 30

56 Matt Hasselbeck Sea/5 QB 27

57 Joseph Addai Ind/6 RB 25

58 Andre Johnson Hou/5 WR 25

59 Jason Witten Dal/3 TE 24

60 Brett Favre GB/6 QB 23

RB's are in fact MORE Valuable in this system - VBD says that the top 19 picks should be RB. 31 out of the top 60 are RB. No D's or PK's make the top 60.

 
3.2 points for every 1 Recpt???????????????No offense but that is the 2nd dumbest scoring system ever. :cool:
OK I'll bite, What scoring system could possibly be the worst? This is by far the dumbest league I have ever heard of. I wouldn't waste my time with it even if it was free. I agree with the poster that said this takes out what is fun about fantasy football. When scoring systems get to complicated, it deminishes the enjoyment IMO.KISS = Keep it simple stupid!!
 
The problem with a scoring system that tries to artificially inflate the value of K and team D is the fact that those two aspects fluctuate too much from week to week and year to year. A kicker is totally dependant on a number of factors - how often his offense gets in the red zone and DOESN'T score a TD, the game situation (coaches don't try 53 yarders in the middle of the 1st quarter), the defense their team is playing against, weather conditions, etc.

To me, it seems that such a scoring system would favor whichever owner is the luckiest, not the most skillfull.

I agree with the poster who said they wouldn't play in the league for free - too much headache to draft a good team only to loose to a team with posession WRs and a PK whose team decided to kick 4 FG in a game becuase they were playing in a dome and their offense stalled.

 
There are much better ways to try to equalize the value of the different positions aside from implementing this ridiculous scoring (...lol @ the top 19 players in VBD STILL being RB's!). I'd find this format un-playable.

 
The problem with a scoring system that tries to artificially inflate the value of K and team D is the fact that those two aspects fluctuate too much from week to week and year to year. A kicker is totally dependant on a number of factors - how often his offense gets in the red zone and DOESN'T score a TD, the game situation (coaches don't try 53 yarders in the middle of the 1st quarter), the defense their team is playing against, weather conditions, etc. To me, it seems that such a scoring system would favor whichever owner is the luckiest, not the most skillfull. I agree with the poster who said they wouldn't play in the league for free - too much headache to draft a good team only to loose to a team with posession WRs and a PK whose team decided to kick 4 FG in a game becuase they were playing in a dome and their offense stalled.
agreed. The reason positions are valued differently is the scarcity factor, not the scoring system.
 
Scoring for Offensive Categories

FG - Field Goals 10 points

Plus 4 points for a FG of 40 to 49 Yds

Plus 6 points for a FG of 50+ Yds

XP - Extra Points 3 points

FL - Fumble Lost, Including ST plays 0 points

Pa2P - Passing Two-point Conversion 2 points

PaAtt - Passing Attempt 1+ PaAtt = .5 points for every 1 PaAtt

PaInt - Passing Interception -2 points

PaTD - Passing TD 6 points

PaYd - Passing Yards 0+ PaYds = .5 points for every 25 PaYds

Re2P - Receiving Two-point Conversion 2 points

ReTD - Receiving TD 6 points

ReYd - Receiving Yards 0+ ReYds = 1 point for every 10 ReYds

Recpt - Reception 1+ Recpt = 3.2 points for every 1 Recpt

Ru2P - Rushing Two-point Conversion 2 points

RuAtt - Rushing Attempt 1+ RuAtt = .6 points for every 1 RuAtt

RuTD - Rushing TD 6 points

RuYd - Rushing Yards 0+ RuYds = .6 points for every 10 RuYds

Scoring for Defensive Categories

DFR - Defensive/ST Fumble Recovered (ID/DT/DST) 2 points

DTD - Total Defensive and Special Teams TD 6 points

Int - Interceptions 2 points

PA - Points Against, Total Points Scored

0 - 6 PA = 18 points

7 - 13 PA = 17 points

14 - 20 PA = 16 points

21 - 27 PA = 14 points

28 - 30 PA = 12 points

SACK - Sack 2 points

STY - Safety 4 points

YDS - Yards Allowed

0 - 49 YDSs = 12 points

50 - 99 YDSs = 11 points

100 - 149 YDSs = 10 points

150 - 199 YDSs = 9 points

200 - 249 YDSs = 8 points

250 - 299 YDSs = 6 points

300 - 350 YDSs = 5 points

In other words:

One 50 yd FG = 800 passing yards

150 YDS rushing + 15 RuAtt + 1 Ru TD ~= 6 receptions for 20 yards rec

8 receptions, 100 yds, 1 ReTD = 41.6 points

15 rushes, 100 yds, 1 ruTD = 21 points

2 40yd FG + 2 XP = 34 points

30 pts against, 350 yds against, 1 INT, 1 FumRec, 2 sacks = 25 points
I heard Joe is considering making this the the official "FBG scoring" system next year...
 
Plugged the scoring into the latest VBD spreadsheet:RB's are in fact MORE Valuable in this system - VBD says that the top 19 picks should be RB. 31 out of the top 60 are RB. No D's or PK's make the top 60.
i'll admit i was just guessing. thanks for running the #s, i was curious how it would turn out. :thumbup:
 
The problem with a scoring system that tries to artificially inflate the value of K and team D is the fact that those two aspects fluctuate too much from week to week and year to year. A kicker is totally dependant on a number of factors - how often his offense gets in the red zone and DOESN'T score a TD, the game situation (coaches don't try 53 yarders in the middle of the 1st quarter), the defense their team is playing against, weather conditions, etc.

To me, it seems that such a scoring system would favor whichever owner is the luckiest, not the most skillfull.

I agree with the poster who said they wouldn't play in the league for free - too much headache to draft a good team only to loose to a team with posession WRs and a PK whose team decided to kick 4 FG in a game becuase they were playing in a dome and their offense stalled.
:goodposting:
 
Y'all have confirmed what I guessed. I have a week yet to make projections and rank value. My assumption was that the core draft strategy would not change much except for an emphasis on pass catching RBs, top TE, and possession receivers. I expected relative value of K and D to stay low.

But the bottom line is, luck is going to dominate this league. IMO, the fun has been taken out of it. But I can honestly say I've never been in a league like this.

At least he could have went 3 PPR, .5 per ruAtt, to make the numbers round. :confused:

Anyway, though I considered pulling out, I committed to a spot in this league and it is free. So, I'm going to play.

 
my man otis said:
DoubleG said:
The problem with a scoring system that tries to artificially inflate the value of K and team D is the fact that those two aspects fluctuate too much from week to week and year to year. A kicker is totally dependant on a number of factors - how often his offense gets in the red zone and DOESN'T score a TD, the game situation (coaches don't try 53 yarders in the middle of the 1st quarter), the defense their team is playing against, weather conditions, etc. To me, it seems that such a scoring system would favor whichever owner is the luckiest, not the most skillfull. I agree with the poster who said they wouldn't play in the league for free - too much headache to draft a good team only to loose to a team with posession WRs and a PK whose team decided to kick 4 FG in a game becuase they were playing in a dome and their offense stalled.
agreed. The reason positions are valued differently is the scarcity factor, not the scoring system.
That's only partly true. The main reason RBs wind up valuable in this system is the .6 points per rushing attempt, which is really huge for RBs. It's enough to offset the 3.2 points per reception (especially since many RBs get lots of receptions, too). If you remove that from the system, I bet you'd have at least half of the first two rounds as WR and QB.
 
If there were one flex position, I couldn't even fathom the implications. :ph34r:

2 kickers? 3 RB? I guess 3 RB would be the way to go...

 
I'm just happy The Swarm is in one of my leagues... :lmao: :lmao: :lmao:
Solidsteel rats... That you, Aaron?Or are you in BillyBucks? There can be only one league in the country like this. It's pretty obvious. :) P.S. No one should be happy that The Swarm is in their league, because The Swarm dominates.
 

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