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Footballguy
These were in the Audible Auction thread, thought they might have gotten missed by some people who would want them. Of course, always open for other tips.
For those whom have never been in an auction league before, here's some tips from what I've learned in running auction leagues for the past six years:
The first 1-2 players announced are probably going to go below the market values, like the podcast said. That certainly doesn't mean you have to go after them.
The next 75-80% of the draft is going to be the "meat" of the draft. There is going to be a bidding frenzy on players early on in the "meat" section. Many will go for more than their worth.
Don't ever, ever announce a player you're interested in during the "meat" period. The idea being that the later the player is announced, the less competition there's going to be for that player. People will be eying their budgets. Instead, announce players that other people should be interested in, especially if it's a high-dollar player. This takes up money and a roster spot on somebody's team. Ben Rothlesburger is a great name to throw out. He's an awful QB1, but the name recognition will get QB1 money spent on him. Make a list of players that you don't want to throw out.
Stud running backs and quarter backs will be overpriced. Last year AP went for 42% of a total budget. I got Brandon Jacobs for 10%. Even if AP went for 35%, he's not 3.5 times the scorer that Jacobs is. My advice is to bypass the top 2-3 players at RB and QB, and build a solid top to bottom team, that's not dependent on one or two monster players. How many owners groaned when Brady went down after he was won at auction for about 25% of the cap?
WR are undervalued, at least they are in my league, where yardage accounts for about 75% of the scoring. Andre Johnson was the ninth overall scorer in my league last year, but went for less than many RB2. Boldin went for 4% of the cap in a bargain-basement gem (yay me).
Spend most of your money on starters. I try to spend 85-90% on starters. These are the people you are going to have in your lineup every week except one. Better have one mediocre player filling in for a solid player once, than have two mediocre players each week.
For those whom have never been in an auction league before, here's some tips from what I've learned in running auction leagues for the past six years:
The first 1-2 players announced are probably going to go below the market values, like the podcast said. That certainly doesn't mean you have to go after them.
The next 75-80% of the draft is going to be the "meat" of the draft. There is going to be a bidding frenzy on players early on in the "meat" section. Many will go for more than their worth.
Don't ever, ever announce a player you're interested in during the "meat" period. The idea being that the later the player is announced, the less competition there's going to be for that player. People will be eying their budgets. Instead, announce players that other people should be interested in, especially if it's a high-dollar player. This takes up money and a roster spot on somebody's team. Ben Rothlesburger is a great name to throw out. He's an awful QB1, but the name recognition will get QB1 money spent on him. Make a list of players that you don't want to throw out.
Stud running backs and quarter backs will be overpriced. Last year AP went for 42% of a total budget. I got Brandon Jacobs for 10%. Even if AP went for 35%, he's not 3.5 times the scorer that Jacobs is. My advice is to bypass the top 2-3 players at RB and QB, and build a solid top to bottom team, that's not dependent on one or two monster players. How many owners groaned when Brady went down after he was won at auction for about 25% of the cap?
WR are undervalued, at least they are in my league, where yardage accounts for about 75% of the scoring. Andre Johnson was the ninth overall scorer in my league last year, but went for less than many RB2. Boldin went for 4% of the cap in a bargain-basement gem (yay me).
Spend most of your money on starters. I try to spend 85-90% on starters. These are the people you are going to have in your lineup every week except one. Better have one mediocre player filling in for a solid player once, than have two mediocre players each week.