For those in good auction keeper leagues what are your rules? Are there sites that list rule formats?I am in a longstanding league 12 team league that is making the transistion this year. ie (Cap amount?, does the cap stay in place all year?, how many players can be kept?, how do waivers work?)any help would be much appreciatedthanks...
It really depends on what you want your league to be like.As far as how much cap, I'd suggest taking how much you want an average player to be worth, and multiplying it by the number of players in the league and rounding off to a decent number then. Realize that the last guys on rosters will be the minimum price, so consider what it will be like if you have $1 players while Arian Foster goes for $70 compared to if you have $1 players while Arian Foster goes for $10000. I'm saying, having huge salaries without having a high minimum can really lead to whacky values. In my league with $1 minimums I set it up so the top players aren't worth much more than $100, if that.My league is a hard cap, and so you may have to cut players to get someone off waivers as it's blind bidding and you have to bid salary to get the player. Other leagues just have an auction to acquire players start of the season and use regular waivers, or use a separate waiver fund for them.You can keep the salary the same as the year before. You can have it increase. Or you can use some formula or a sight with player values to set the price each year. If it were me, I'd probably have some mechanism that has an increase. I wouldn't want to see someone keeping Chris Johnson for $1 every year, but they should be able to keep a good value for at least 2-3 years before their salary makes them not worth keeping. If you do go with increasing salaries, one good way is to somehow tie it to an average of the season end prices at that position. Like we have a franchise and transition tags that are average of top 5 or top 10 at the position, or a 20% or 10% raise if greater.