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Blind Bidding and FCFS waivers setup, MFL (1 Viewer)

KCitons

Footballguy
We are thinking about adding a FCFS waiver period to our salary and contract league. This would run in addition to the blind bidding that we already have. We would like to have it run as follows.

After the conclusion of Monday Nights game, Blind Bidding is opened.

On Wednesday at 9pm, Blind Bids are processed.

Sunday at 9am, FCFS opens and stays open until the kickoff of the Monday Night game.

Any player that has already had his game start is not eligible for FCFS.

Since it's a salary and contract league, we already use available cap for blind bidding. Highest bidder wins the player. The minimum salary for a player acquired through BB is $500 and an automatic 2 year contract. With FCFS, we would like to have a different minimum of $1000 and an automatic 1 year contract.

Does anyone have a league set up like this? I believe the Blind Bidding and FCFS waivers can be done, but not sure about the different minimums and contracts.

 
If it's a salary cap league then use auction bidding. In one league I'm in, you can open the bidding on a free agent at any time, and it's open for 24 hours (resets every time a new high bid is reached).

 
Thanks Voice, but I'm not sure we are talking about the same thing. Our Blind Bidding process worked fine this past year. With that system, multiple owners submit their bid and the player is awarded to the highest bidder on Weds.

Due to injuries and last minute inactives, we wanted to add a FCFS period on Sunday AM. But, since there is no actual bidding, any player added would be assigned a fixed salary and contract.

 
Its doable but would take some manual work on your part. The league I run has FCFS start right after BB's process and it ends at noon cst on Sundays. Our minimum salary and contract term (3 years for undrafted rookies and 1 year for non-rookies) is the same regardless of when we buy a player.

I don't think you can set it up to have 2 different defaults for salary and contract terms. Because we have two possibilites for contract terms I leave the default blank and have to enter each contract term as they are added. Its a little work but just takes a minute or so to update.

You may have to just go with the same salary default and leave the contract default blank to let you enter 1 or 2 years as the contact. You could also do the manual work for the salaries if your up for it.

 
Its doable but would take some manual work on your part. The league I run has FCFS start right after BB's process and it ends at noon cst on Sundays. Our minimum salary and contract term (3 years for undrafted rookies and 1 year for non-rookies) is the same regardless of when we buy a player.

I don't think you can set it up to have 2 different defaults for salary and contract terms. Because we have two possibilites for contract terms I leave the default blank and have to enter each contract term as they are added. Its a little work but just takes a minute or so to update.

You may have to just go with the same salary default and leave the contract default blank to let you enter 1 or 2 years as the contact. You could also do the manual work for the salaries if your up for it.
That's how I do it now. I go in each week and give a 1 year contract to any player won via blind bidding. So, I'm ok with manually entering contracts. I guess we will have to set bylaws to address the minimum salary for each.

Does your FCFS allow owners to add a player that played on Thursday night? What we don't want to have happen is a player get hurt on Thursday night and have an owner pick up his backup right away. A scenario like this should go through blind bidding and the player awarded to the highest bidder. Not just a FCFS.

Same would apply to players that have already played on Sunday if we keep the FCFS open until the start of the game on Monday.

Thanks for the input.

 
All players get locked at noon on Sundays and and become available again when we process BB's on Tuesday night. That goes for the ones that played on Thursdays too.

 
Its doable but would take some manual work on your part. The league I run has FCFS start right after BB's process and it ends at noon cst on Sundays. Our minimum salary and contract term (3 years for undrafted rookies and 1 year for non-rookies) is the same regardless of when we buy a player.

I don't think you can set it up to have 2 different defaults for salary and contract terms. Because we have two possibilites for contract terms I leave the default blank and have to enter each contract term as they are added. Its a little work but just takes a minute or so to update.

You may have to just go with the same salary default and leave the contract default blank to let you enter 1 or 2 years as the contact. You could also do the manual work for the salaries if your up for it.
That's how I do it now. I go in each week and give a 1 year contract to any player won via blind bidding. So, I'm ok with manually entering contracts. I guess we will have to set bylaws to address the minimum salary for each.

Does your FCFS allow owners to add a player that played on Thursday night? What we don't want to have happen is a player get hurt on Thursday night and have an owner pick up his backup right away. A scenario like this should go through blind bidding and the player awarded to the highest bidder. Not just a FCFS.

Same would apply to players that have already played on Sunday if we keep the FCFS open until the start of the game on Monday.

Thanks for the input.
You can choose the setting that player's roster status is locked for FCFS at the start of their game. You won't be able to pick up a Thursday player, nor drop a player who already played.

BB waivers do not follow that restriction presently, though a bunch of us have requested it. So just make sure your BB ends before Thursday and you're good.

Also, you can set the default salary in the FCFS settings to $1000, and you can also still set a minimum bid in BB waivers to $500 and the setting to set winning bid as his salary. So you can handle the 2 default salaries in the site probably, but the contract years you would have to set manually still.

One other heads up though probably not an issue for your league... the FCFS default salary does not actually set the salary in the MFL database for the player. Instead it's more like "if this player is on a roster and his salary is null, then display the default and count it towards the hard cap or auction total". If your player salaries never change without hitting waivers, you won't need to do anything because of it. If however you have something like "everyone's salary goes up $500 every year", then you would have to go fill in those nulls for FCS players before you could do the automated "add this amount to everyone's contract". Doesn't sound like you do, so probably not an issue. Just figured I'd make you aware though.

 
Thanks Greg, that helps a lot. We don't have a yearly increase, so everything should be ok there.

I'm going to test this out the last couple weeks of the season with teams that are no longer in the playoffs.

 
I set a default salary for all undrafted players. It will change with BB, but FCFS waivers all retain the default, unless someone had previously bid something other than the default.

 

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