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Clash of Clans (Official thread) (5 Viewers)

Alright. I think I'm pulling the plug and ditching my current clan. Kind of falling apart, so...

I'm mid-TH8. Level 66. I've won 115 stars in abot 50 wars.

Where would I fit in?
Around 30 when fbg1 is fully loaded. I'm level 68 and early th8. I hover around 30, but have been as high as 17 in fbg2.

 
Alright. I think I'm pulling the plug and ditching my current clan. Kind of falling apart, so...

I'm mid-TH8. Level 66. I've won 115 stars in abot 50 wars.

Where would I fit in?
fbg2 starts war soon and I believe they have openings. fbgs just finished our 2nd war of the week. Next one starts Saturday night. So it all depends on how soon you want to war.

fbgs wars twice a week

fbg2 wars once a week

We time them so they don't overlap and plenty of people go back and forth between the two.

What's your CoC name?

 
Alright. I think I'm pulling the plug and ditching my current clan. Kind of falling apart, so...

I'm mid-TH8. Level 66. I've won 115 stars in abot 50 wars.

Where would I fit in?
fbg2 starts war soon and I believe they have openings. fbgs just finished our 2nd war of the week. Next one starts Saturday night. So it all depends on how soon you want to war.

fbgs wars twice a week

fbg2 wars once a week

We time them so they don't overlap and plenty of people go back and forth between the two.

What's your CoC name?
jhill5555

I'll send a request in the morning. Just gonna wait till my war is over and I get my loot. I'll put free for all in the invite.

 
Alright. I think I'm pulling the plug and ditching my current clan. Kind of falling apart, so...

I'm mid-TH8. Level 66. I've won 115 stars in abot 50 wars.

Where would I fit in?
fbg2 starts war soon and I believe they have openings. fbgs just finished our 2nd war of the week. Next one starts Saturday night. So it all depends on how soon you want to war.

fbgs wars twice a week

fbg2 wars once a week

We time them so they don't overlap and plenty of people go back and forth between the two.

What's your CoC name?
jhill5555

I'll send a request in the morning. Just gonna wait till my war is over and I get my loot. I'll put free for all in the invite.
just FYI, you'll still get the loot even if you leave before the war is over.

 
Alright. I think I'm pulling the plug and ditching my current clan. Kind of falling apart, so...

I'm mid-TH8. Level 66. I've won 115 stars in abot 50 wars.

Where would I fit in?
fbg2 starts war soon and I believe they have openings. fbgs just finished our 2nd war of the week. Next one starts Saturday night. So it all depends on how soon you want to war.

fbgs wars twice a week

fbg2 wars once a week

We time them so they don't overlap and plenty of people go back and forth between the two.

What's your CoC name?
jhill5555I'll send a request in the morning. Just gonna wait till my war is over and I get my loot. I'll put free for all in the invite.
just FYI, you'll still get the loot even if you leave before the war is over.
Yeah, I know. It's work buddies, so I want to tell them before I bolt.

 
Just make sure to mention FFA in your request, or it'll get rejected not knowing who you are.

 
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Enjoyed warring with you sjslacker, and thanks to you and all the other high levels who supplied the awesome troops.

 
So we're up against the state of Minnesota apparently. They' have a bunch of TH9 and TH10s, but they're all way underdeveloped. Most of our TH8s are much more developed than their TH9s.

 
Not kidding when I say this is the worst collection of TH10 and TH9 I've ever seen in one clan.

They have some TH10s with a smattering of L2 and 3 AA and wiz.

I'm assuming most of these guys got gem happy early or gem glitched and now are paying the price.

L1 Dragon rushes should wipe nearly everything up to their 5.

 
Not kidding when I say this is the worst collection of TH10 and TH9 I've ever seen in one clan.

They have some TH10s with a smattering of L2 and 3 AA and wiz.

I'm assuming most of these guys got gem happy early or gem glitched and now are paying the price.

L1 Dragon rushes should wipe nearly everything up to their 5.
Yeah, my guess is that they're a bunch of kids that just want to unlock all the cool stuff. Well, cool defensive stuff since most of them have pretty low barracks as well.

I should message the person that just attacked me with his level 1 troops and BK to let him know there's a great clan for him.

 
I'd put this in the Boog150 clan mail.

--------------

Attack +5 first. Get your three stars.

Then attack whomever the hell you want as soon as you want.

If someone has 3 starred your +5 already then attack anyone you want.

---------------------

150 is doable but it does take some organization especially in the 15-25 range. That's where you can leave some hanging 2 stars.

 
I'll be driving down to Dallas early tomorrow morning. Aidan, lkjhgffdsa, and Mr Amazing will - hopefully - clean up six of the leftovers on Friday night.

 
I'll be driving down to Dallas early tomorrow morning. Aidan, lkjhgffdsa, and Mr Amazing will - hopefully - clean up six of the leftovers on Friday night.
orly
Lego Store on Friday afternoon - I'll be the excited adult with the excited 10-year old.

Six Flags on Saturday - I'll be the guy that's tired.
Getting some big rain right now, but should move through by Saturday. Six Flags should be dry, hopefully.

 
I'll be driving down to Dallas early tomorrow morning. Aidan, lkjhgffdsa, and Mr Amazing will - hopefully - clean up six of the leftovers on Friday night.
orly
Lego Store on Friday afternoon - I'll be the excited adult with the excited 10-year old.

Six Flags on Saturday - I'll be the guy that's tired.
Getting some big rain right now, but should move through by Saturday. Six Flags should be dry, hopefully.
It better be, or I'm cracking some skulls.

 
Figure I'm probably not the only one who didn't notice this... the Archer Queen's activation range is one tile larger than the Barbarian King's. Just FYI for setting up a base, if you're trying to keep the heroes from being lured to the edge, might impact placement of them if your base isn't fully symmetrical.

 
GoWiWi – Golem, Wizards, Witches strategy

I am far from an expert with GoWiWi having only raided with this army for a few months but I thought I’d share my experiences. Since hogs have been nerfed I imagine more and more golem armies will be used in war.

Strategy

The main idea of a GoWiWi army is to use the golems as tanks while the wizards and witches run wild destroying everything. GoWiWi is used in high level trophy hunting and war, it is not economical for farming due to the high DE cost and the long build times for the army and spells. Ideally you want to guide your army to the center of the base where the town hall is typically located. GoWiWi raids will fail if your forces circle the base and never get to the center to destroy the TH. Golems move slow, attack slow but have amazing health*. Wizards are the highest damage per housing space in the game. Witches are very squishy but provide canon fodder via their endless summoned skeletons.

You will want to clear the sides to guide your main force towards the center where typically the TH and the core defensive buildings are set up (xbows, infernos, etc). Realistically GoWiWi armies can consistently get 2 stars but 3 star is tough**.

Dealing with defensive CC troops

CC troops are not as big a threat for GoWiWi as they are for the typical Hog or Giant raid. I rarely worry about luring def CC troops unless it’s very exposed and takes minimal effort. In fact if the CC is near the core you can use this to your benefit since the CC troops can often help reroute your forces towards the center.

Dealing with Heroes

Since the Hero update where defending heroes are anchored to their area dealing with heroes for GoWiWi is much less an issue. Previous to the update Heroes were a huge threat to golem raids because they did high damage and since golems lead your armies the defending heroes would usually target them first. If they’re easy to deal with or exposed then take them out, otherwise I treat heroes the same as defensive CC troops now, use them to guide your troops to the center if possible. Witches are great for dealing with heroes since the heroes will target skeletons 1 by 1 while they get blasted by your other troops.

Splash damage defensive buildings:

Outside of Inferno towers Mortars and Wiz towers are the biggest threat to GoWiWi armies. They can wipe out mass skeletons quickly reducing the canon fodder available and exposing your wizards and witches to attack. When deploying golems initially try to make sure these splash buildings lock onto the golems where possible. Mortars/Wiz towers will barely tickle golems so as long as they’re targetting the golems your Wiz and Witches can safely demolish from behind.

Typical Army setup

Below is my typical army setup based on a TH10 base. You can tweak as you see fit (2 golems, more witches or wiz, less wall breakers if jump is used, etc)

Golem: 3

Wizards: 18

Witches: 3

Wall Breakers: 16

Barbs/Archers: 10

CC troops: I ask for wiz in my CC but you can ask for Wiz, witches or whatever

Spells

Rage is essential for GoWiWi, once your forces get to the core most of the surrounding defensive buildings will be in range so you’ll have very limited time before your troops die. I use 1 rage to help get to the core then another rage once at the core. For TH9 I’d suggest going 2 rage and 2 heal and dropping them together so that your raged units are getting healed and staying alive longer. As a TH10 I run with 3 rage and 2 freeze. The freeze are reserved for the inferno towers. In the near future I will experiment with Jump spell but right now I have no experience with it so I can’t comment much on Jump.

Deployment

I usually target the side of the base with the easiest path to the TH and core. If the CC is dead center then the TH will be shifted to one side of the base which is the side I’ll attack from. If the TH is dead center then I’ll see which side has easiest access to the core based on how many compartments and wall levels I need to break through.

  • Once I decide on the side i’m attacking from; drop 1 golem on each edge then 1 golem in middle, try to drop so golems can tank as many defensive buildings as possible
  • Drop wizards on the edges behind the side golems and wait for them to start clearing the sides
  • Drop a few wall breakers behind each golem to break through the first layer, do not drop so many that it breaks to a secondary layer towards the sides, this may cause your golems to path to the sides rather than the core
  • Once sides are cleared drop the rest of your wizards, witches, CC troops and heroes in the middle of the side you’re attacking from
  • Look to drop your first rage if the defensive CC troops have begun to engage your troops
  • Drop more wall breakers in the middle of the side you’re coming in from to help break to the core
  • Rage near or at the core once your main force has gone towards the center, use freeze on infernos
Things to be aware of:

  • Be careful of giant bombs on the edges of the map. Drop a barbarian before you mass drop your wiz and witches, it’s bad times if a bomb takes out all your witches.
  • When initially deploying do not spread your golems out too much, i've failed before when there is too big a gap between my edge golems and center golem exposing my wiz/witches to attack early on.
*Golem health is equivalent to 5-6 max level giants. When golems are destroyed they will split into 2 golemites, miniature versions of the golem, which have a little more health than a max level giant (note: golemites can trigger spring traps but golems are immune).

**This is in reference to attacking a TH10. I have not had enough experience raiding GoWiWi against a TH9 but I imagine 3 star vs TH9 is very doable.

I'll try to link some of my replays if I can ever learn how to record from my iPad.
Sjslacker, thanks for this post, and your balloonion tips as well. Hope you join us in the fbg clan again soon.

/Moroder

Greg -- this post should be linked on the first page under sjs' balloonion strategy. It won't be too long before we're all looking for it again.

 
So I mentioned this in Boog chat, but I'm gonna wipe #7 with my first attack. Horribly underdeveloped TH10, so a full strike of level 3 dragons should wipe him out.

My +5 was a total joke. If someone else can't get him, I'll go clean him up with my 2nd attack.

 
So I mentioned this in Boog chat, but I'm gonna wipe #7 with my first attack. Horribly underdeveloped TH10, so a full strike of level 3 dragons should wipe him out.

My +5 was a total joke. If someone else can't get him, I'll go clean him up with my 2nd attack.
That would never fly in fbg1.

 
So I mentioned this in Boog chat, but I'm gonna wipe #7 with my first attack. Horribly underdeveloped TH10, so a full strike of level 3 dragons should wipe him out.

My +5 was a total joke. If someone else can't get him, I'll go clean him up with my 2nd attack.
why not hit your +5 and then #7It seems like some people still dont understand the +5 move. Ok, so your +5 is easy, doesnt mean you get to make your own rules

I know the boog does their own thing, but we had people in 1 who were doing their own thing. When there is a strategy, this pisses me off. No strategy, different story. And im not talking about our 45-50

 
So I mentioned this in Boog chat, but I'm gonna wipe #7 with my first attack. Horribly underdeveloped TH10, so a full strike of level 3 dragons should wipe him out.

My +5 was a total joke. If someone else can't get him, I'll go clean him up with my 2nd attack.
why not hit your +5 and then #7It seems like some people still dont understand the +5 move. Ok, so your +5 is easy, doesnt mean you get to make your own rules

I know the boog does their own thing, but we had people in 1 who were doing their own thing. When there is a strategy, this pisses me off. No strategy, different story. And im not talking about our 45-50
And if you are making the push for 150 strategy is really important.

 
So I mentioned this in Boog chat, but I'm gonna wipe #7 with my first attack. Horribly underdeveloped TH10, so a full strike of level 3 dragons should wipe him out.

My +5 was a total joke. If someone else can't get him, I'll go clean him up with my 2nd attack.
why not hit your +5 and then #7It seems like some people still dont understand the +5 move. Ok, so your +5 is easy, doesnt mean you get to make your own rules

I know the boog does their own thing, but we had people in 1 who were doing their own thing. When there is a strategy, this pisses me off. No strategy, different story. And im not talking about our 45-50
Well in FBG1 I follow the strategy. The Boog is clearly less worried about it, and the standard strategy is "3 star the highest base you are sure you can 3 star".

And, honestly, it's because my +5 is easy enough that it's possible someone else can 3 star it and I don't need to. Which saves my second attack for another higher base or for clean up on a tougher low base.

ETA: a 150 in Boog is tougher because there are less of the top TH10s we have in FBG1, and there are way more weaker bases in the bottom.

 
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So I mentioned this in Boog chat, but I'm gonna wipe #7 with my first attack. Horribly underdeveloped TH10, so a full strike of level 3 dragons should wipe him out.

My +5 was a total joke. If someone else can't get him, I'll go clean him up with my 2nd attack.
why not hit your +5 and then #7It seems like some people still dont understand the +5 move. Ok, so your +5 is easy, doesnt mean you get to make your own rules

I know the boog does their own thing, but we had people in 1 who were doing their own thing. When there is a strategy, this pisses me off. No strategy, different story. And im not talking about our 45-50
Well in FBG1 I follow the strategy. The Boog is clearly less worried about it, and the standard strategy is "3 star the highest base you are sure you can 3 star".

And, honestly, it's because my +5 is easy enough that it's possible someone else can 3 star it and I don't need to. Which saves my second attack for another higher base or for clean up on a tougher low base.

ETA: a 150 in Boog is tougher because there are less of the top TH10s we have in FBG1, and there are way more weaker bases in the bottom.
Are we going to have a plan. I could probaby go -10 in this one.

 
Question: During non-war fights I leave my Town hall on the outskirts and keep the gold/elixir in.

Should I reverse this for war to avoid getting 3-stared?

 

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