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Clash of Clans (Official thread) (11 Viewers)

copied the attack of a link smack posted last week

one of ash vs clash vids where they use 8 eq and 12 witches 2 golems to bulldoze bases

pretty good stuff

 
Used a mixed valk/witch yesterday for 3*. Instead of a CC golem I took 2 Valk and a Witch, then one more of my own witches. Valks died pretty quick and the witches were around till the end for cleanup. Not the greatest base so I doubt it mattered either way.

beer 30 ran one with 6 valks and they got crushed right away by a set of bombs and CC skulls/drag targeting them. Definitely would have been better off with witches.

 
Used a mixed valk/witch yesterday for 3*. Instead of a CC golem I took 2 Valk and a Witch, then one more of my own witches. Valks died pretty quick and the witches were around till the end for cleanup. Not the greatest base so I doubt it mattered either way.

beer 30 ran one with 6 valks and they got crushed right away by a set of bombs and CC skulls/drag targeting them. Definitely would have been better off with witches.
That was brutal but in hindsight i should have pulled the CC, was thinking there was a hound in there for some reason. Still playing with the attack, seems like raged valks would have some value but for a troop with high HP's they sure die off easy.

 
Used a mixed valk/witch yesterday for 3*. Instead of a CC golem I took 2 Valk and a Witch, then one more of my own witches. Valks died pretty quick and the witches were around till the end for cleanup. Not the greatest base so I doubt it mattered either way.

beer 30 ran one with 6 valks and they got crushed right away by a set of bombs and CC skulls/drag targeting them. Definitely would have been better off with witches.
That was brutal but in hindsight i should have pulled the CC, was thinking there was a hound in there for some reason. Still playing with the attack, seems like raged valks would have some value but for a troop with high HP's they sure die off easy.
Well dont judge an attack based on one of Beer's hits! (Cliff is new to honda, but he'll get it soon enough) LOL

 
Used a mixed valk/witch yesterday for 3*. Instead of a CC golem I took 2 Valk and a Witch, then one more of my own witches. Valks died pretty quick and the witches were around till the end for cleanup. Not the greatest base so I doubt it mattered either way.

beer 30 ran one with 6 valks and they got crushed right away by a set of bombs and CC skulls/drag targeting them. Definitely would have been better off with witches.
That was brutal but in hindsight i should have pulled the CC, was thinking there was a hound in there for some reason. Still playing with the attack, seems like raged valks would have some value but for a troop with high HP's they sure die off easy.
Yep. With witches, it would have been skellies distracting the CC and triggering the bombs. Had it been a CC hound, valks could have gone around wrecking shop.

Still think valks are viable but their floor seems a lot lower than witches.

 
The Animator said:
beer 30 said:
Cliff Clavin said:
Used a mixed valk/witch yesterday for 3*. Instead of a CC golem I took 2 Valk and a Witch, then one more of my own witches. Valks died pretty quick and the witches were around till the end for cleanup. Not the greatest base so I doubt it mattered either way.

beer 30 ran one with 6 valks and they got crushed right away by a set of bombs and CC skulls/drag targeting them. Definitely would have been better off with witches.
That was brutal but in hindsight i should have pulled the CC, was thinking there was a hound in there for some reason. Still playing with the attack, seems like raged valks would have some value but for a troop with high HP's they sure die off easy.
Well dont judge an attack based on one of Beer's hits! (Cliff is new to honda, but he'll get it soon enough) LOL
Document

Oh and BOOYA!

 
Randomly sat down on a plane next to a guy trying out to get in Reddit dark. We proceeded to geek out the entire flight making appearances in all sorts of clans. Then we made out.

 
The Animator said:
beer 30 said:
Cliff Clavin said:
Used a mixed valk/witch yesterday for 3*. Instead of a CC golem I took 2 Valk and a Witch, then one more of my own witches. Valks died pretty quick and the witches were around till the end for cleanup. Not the greatest base so I doubt it mattered either way. beer 30 ran one with 6 valks and they got crushed right away by a set of bombs and CC skulls/drag targeting them. Definitely would have been better off with witches.
That was brutal but in hindsight i should have pulled the CC, was thinking there was a hound in there for some reason. Still playing with the attack, seems like raged valks would have some value but for a troop with high HP's they sure die off easy.
Well dont judge an attack based on one of Beer's hits! (Cliff is new to honda, but he'll get it soon enough) LOL
Document Oh and BOOYA!
Nicely done, way to go guys!

 
Last edited by a moderator:
Has anyone tried making a new base lately? It's telling me I have 5 wall pieces I don't have and won't let me save the base. Annoying.

 
Lol

Scrim blew up so did a random war search w

0 11. 3 10. 20 9 2 8.

Got

4 11. 18 10. 8 9. 0 8.

Bases are an absolute joke. 2015kings. Has same clan badge as one hive.

 
Daily Star Bonus

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Collect this cart to recover some of your lost resources

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If a Loot Cart is already spawned, its Gold, Elixir and/or Dark Elixir values will update if a subsequent defense would be worth more of that resource

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Triple damage to golems from eagle thing. #### just got real
They don't mention that in their forum post, but rather, leave it to their youtube monkey? Seems this is worth mentioning at least.

Not sure how much this changes the witcher attack. I know our guys are using a couple golems, but, usually just to quickly set up funnels or wall openings. :shrug:

 
Sputnikv8 said:
culdeus said:
Triple damage to golems from eagle thing. #### just got real
They don't mention that in their forum post, but rather, leave it to their youtube monkey? Seems this is worth mentioning at least. Not sure how much this changes the witcher attack. I know our guys are using a couple golems, but, usually just to quickly set up funnels or wall openings. :shrug:
Don't think it really impacts them. It's much more of a blow to th10s trying to hit them

 
Sputnikv8 said:
culdeus said:
Triple damage to golems from eagle thing. #### just got real
They don't mention that in their forum post, but rather, leave it to their youtube monkey? Seems this is worth mentioning at least. Not sure how much this changes the witcher attack. I know our guys are using a couple golems, but, usually just to quickly set up funnels or wall openings. :shrug:
Don't think it really impacts them. It's much more of a blow to th10s trying to hit them
It's basically what ash asked for.

 
TH6s now with two air defenses, and TH7s get three. Dragon attacks no longer automatic 3-star events.

 

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