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Designing a dynasty league this year (1 Viewer)

a_rackowski

Footballguy
I wanted to make it a salary cap league, where the salaries increase 20% each season. The idea is to make it too expensive to keep players like LT after about 3 years because they will take up too much CAP room so they will need to be released.

That part of the plan is golden. Where I am running into a problem with the Salary cap league is free Agency.

So Sunday morning 1150am comes around and you find out that your star WR is out with a turf toe. You need to pick someone else up - maybe his backup. Well because its blind bidding you cannot just make a pickup. How can I solve this? So I even want to solve this?

Please let me know how you handle waiver windows and I can handle this.

 
I run a salary cap league the same way. I have blind bidding from Tuesday thru Saturday and then on Sunday I do a first come first serve basis. Hope that was what you was looking for.

 
I am in one contract league where Fa is totally blind bidding. The rosters are deep enough (25 in a 12 team), but that situation did come up a couple of times where a player need a kicker or whatever for Sunday and was not able to get a winning bid because someone bid with him until the cut-off period. I think that becomes silliness, not real strategy. Obviously, you want plan as well as possible but someone getting screwed out a kicker because his main one is on a bye and his back-up figures out he has hang nail on Sunday morning is not "just the breaks."

Most leagues which use blind bidding has some form of a two tier system. Example blind bidding opens after the Monday Night game and runs until Wednesday midnight. After that there is a period of First-Come First Serve waivers until opening gametime.

Some limit the number of FCFS players you can pick up, add a worst to first third tier, etc. It can get fairly complicated, but the easiest is what i described in the example.

 
You solve it with bigger rosters, so that every team has an alternative starter already on their roster that they can just plug in.

 
Use blind bidding for the first part of each week, and first come, first serve the remainder of the week until the first kickoff that week.

Our leagues uses BB from Tuesday AM until Wed PM, and FAs are assigned to bid winners by Thurs AM. On Thurs AM FCFS starts with a set amount for any FCFS FA. The Thurs. FCFS also handles being able to get FAs to fill the situation you outlined on weeks with a Thurs kickoff or Sat kickoff.

You get the bidding for the more desirable FAs in BB, but then you have the emergency fill-ins with FCFS after that. This system also helps owners that lose out in BB but still need a player at that position to fill a roster spot.

 
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I wanted to make it a salary cap league, where the salaries increase 20% each season. The idea is to make it too expensive to keep players like LT after about 3 years because they will take up too much CAP room so they will need to be released. That part of the plan is golden. Where I am running into a problem with the Salary cap league is free Agency. So Sunday morning 1150am comes around and you find out that your star WR is out with a turf toe. You need to pick someone else up - maybe his backup. Well because its blind bidding you cannot just make a pickup. How can I solve this? So I even want to solve this? Please let me know how you handle waiver windows and I can handle this.
Blind bidding + FCFS already discussed above.But, are you referring to how do you value a player's salary NEXT year, assuming that a team acquired a player for next to nothing on a Sunday morning and held on them?In that instance, you COULD implement a minimum per position kept instead of asssigning the ridiculously low value that was actually used to acquire the FA.Example, the rule could state:For any RB kept, 20% increase in value from prior year (with a minimum keeper value being at least $5)That way, if someone acquires a player for $1 they would be able to sit on them forever, but wouldn't penalize them too much b/c in year 2 they would start out at $5 and increase 20% every yr after that.
 
We have a min keeper price of 5 mil ..... and player salaries increase in the followning manner 2nd year 20% 3rd year 40% 4th year 80% .....

This system keeps the stars that are easy to draft (ex LT) going back into the draft every year.... and players like rookies that are drafted cheap can be held for about 3-4 years before they become to expensive to hold onto.

This lets teams build a team around young players but keeps stars in the draft every year.

Not for all but it works really well in our league! It makes things very interesting at our auction draft !

 
You solve it with bigger rosters, so that every team has an alternative starter already on their roster that they can just plug in.
I agree with this. My goal in FF leagues is to make it as realistic as possible. If Randy Moss comes up lame during warm ups Sunday morning, do the Raiders start scanning the waiver wire? No, there'd be no time. A backup gets to start. I see FF the same way. You shouldn't be picking up players sunday morning to start, you should have a team deep enough (roster size wise) in order to compensate for these things.
 
Example, the rule could state:For any RB kept, 20% increase in value from prior year (with a minimum keeper value being at least $5)
Better yet, base it upon performance, like an incentive clause would work in the NFL for FA signing.If the guy averages more than 50% FF points per week of the average of the top 5 FF ppw at his position, he costs $_______ the next year.If the guy averages between 25% & 50% or more FF points per week of the average of the top 5 FF ppw at his position, he costs $_______ the next year.If the guy averages less than 25% of the FF points per week of the average of the top 5 FF ppw at his position, he costs $_______ the next year.Just a thought...
 
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we have a minimum salary for free-agents and then we use a waiver system to pick them up.

use your waiver spot go to the end of the line.

 

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