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+ + Draft & Hold League needs 2. $120, League Safe, Draft NOW + + (1 Viewer)

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Footballguy
Draft and Hold (DRAFT ONLY) league needs TWO for "Weekend Warriors D & H League.  12 have pd via league safe. Draft spots will be selected and draft it self will commence as soon as all payments received (June 16th ?). 14 teams. ALL monies paid out.  30 rds each. 8 hr clock.  LMK if interested. First 2 to pay are in.

Please email or leave info here:    rdykhoff.fb@gmail.com

 Will need name, email address, team name, and a logo upon commitment.  Rules copied below.

The Weekend Warriors Draft & Hold League League consists of 14 teams, with each team compiling 30 NFL players through a 3RR redraft. Teams will compete in a year-long competition for the highest number of points, accumulating points from Week 1 through Week 16 from its highest scoring players from the 10 required positions.  1qb, 2rb, 3wr, 1te 1flex, 1k, and 1d.  The team with the highest point total in the league after Week 16 will be determined the league champion. The top 5 finishers will win a cash prize.  Fees and payouts via League Safe.

2. Draft: The draft will be a "slow", 8 hour draft through the MFL site.  Clock shuts off between midnight and 6 AM.  The league will use KDS (Kentucky Derby System) for draft slot preferences and a "3RR" draft format (3rd round reversal).  Draft is 30 rounds.  KDS slots will be determined by "Scout Fantasy" fantasy draft order generator.  Draft date each year to be determined (DRAFT DATE TBD (mid june).

** There are NO PICK RE DO's...double check, triple check before you pick.  Once you hit enter, you own that pick. **

League Prizes: League fees $120x 14 = $1680 = $1680.

   1. First Place =$840
   2. Second Place = $420
   3. Third Place =$220
   4. Fourth Place = $120
   5. Fifth Place = $ 80     

4. No Trading: Trading is not allowed during the season and owners are not allowed to trade draft picks.

5. Roster Requirements: Maximum of 30 players at all times.

6. Starting Lineup Requirements: Starting lineups will consist of:

   1. 1 Quarterback
   2. 2 Running Backs
   3. 3 Wide Receivers
   4. 1 Tight End
   5. 1 Flex Player (RB, WR, or TE)
   6. 1 Kicker
   7. 1 Team Defense/Specials Team
7. Scoring: Players can accumulate points in a number of ways:

PASSING:

  1. .05 points for every yard passing (works out to 1 point every 20 yards).
   2. 6 points for every passing touchdown
   3. 2 points for every 2-Point conversion
   4. minus 1 point for every interception and lost fumble
  

RUSHING:

   1. .10 points for every yard rushing (works out to 1 point every 10 yards).
   2. 6 points for every rushing TD
   3. 2 points for every 2-Point conversion
   4. minus 1 point for every lost fumble
   5. 6 points for a recovered offensive fumble for a touchdown (RB, QB, WR, TE)
  

RECEIVING:

   1. .10 points for every yard rushing (works out to 1 point every 10 yards).
   2. 6 points for every receiving TD
   3. 1 point for every reception for all players
   4. 2 points for every 2-Point conversion
   5. minus 1 point for every lost fumble
  

KICKING:

   1. 1 point for every extra point
   2. 3 points for every field goal from 1-30 yards
   3. 3 points for every field goal plus .10 points for every yard after 30 yards (i.e. a 47-yard field goal would be worth 4.7 points)
   4.  -1 point for each missed field goal and each extra point

DEFENSE/SPECIAL TEAMS:

   1.    1 point for every sack
   2.    2 points for every interception or opponents' fumble recovery
   3.    6 points for every touchdown (interception return, defensive fumble return, punt or kickoff return, blocked field goal return, blocked punt return). All special teams and defensive points are awarded to the team responsible, not the individual player.      
   
   4.    2 points for every safety
   5.   12 points for a shutout by the entire team
   6.    8 points for allowing 2-7 points by the entire team
   7.    4 points for allowing 8-12 points by the entire team
   8.    2 points for allowing 13-17 points by the entire team

There will be no lineup submission for the D & H league. The computer will give each team an optimal fantasy point total each week from their top-scoring QB, 2RBs, 3 WRs, TE, K, D/ST and Flex Player. Teams will accumulate these optimal point totals each week for 16 weeks. Scores in the D & H are finalized with no changes possible after 6 p.m. EST each Thursday after the weekend games.

8. Free Agent Acquisitions: There are no in-season free agent pickups in the Weekend Warriors Draft & Hold League. What you draft is what you get.

 

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