KellysHeroes
Footballguy
Basic Settings
League Name
Come to Play!!!!
League Motto
Be serious
Number of Teams
12
http://games.espn.go.com/ffl/leaguedirectory
Scoring Type Head to Head Points
Format ESPN Custom
Make League Viewable to Public
Yes
Roster
Current Roster Size: 26
Total Starters: 20
Total On Bench: 6
Position Starters Maximum
Quarterback (QB) 1 4
Running Back (RB) 2 8
Running Back/Wide Receiver (RB/WR) 1 N/A
Wide Receiver (WR) 3 8
Wide Receiver/Tight End (WR/TE) 1 N/A
Tight End (TE) 1 3
Defensive Tackle (DT) 0 No Limit
Defensive End (DE) 0 No Limit
Linebacker (LB) 3 8
Defensive Line (DL) 2 N/A
Cornerback (CB) 2 6
Safety (S) 2 6
Defensive Player Utility (DP) 1 N/A
Place Kicker (K) 1 3
Bench (BE) 6 N/A
* The "Starters" column represents the number of players your league starts in each roster slot.
* The "Max" column represents the maximum number of players at each position allowed on a roster.
* The maximum allowed roster size is any combination of 40 slots.
* You can not add slots after your league has drafted. You must reset the draft in order to do so. You can not decrease position maxes or change maxes that were previously zero after your league has drafted.
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Scoring
Passing
Every 25 passing yards (PY25) 1 Each Pass Completed (PC) 0.2
TD Pass (PTD) 4 40+ yard TD pass bonus (PTD40) 2
50+ yard TD pass bonus (PTD50) 3 Interceptions Thrown (INT) -2
2pt Passing Conversion (2PC) 2 300-399 yard passing game (P300) 3
400+ yard passing game (P400) 4 Sacked (SK) -0.5
Rushing
Every 10 rushing yards (RY10) 1 Rushing Attempts (RA) 0.2
TD Rush (RTD) 6 40+ yard TD rush bonus (RTD40) 3
50+ yard TD rush bonus (RTD50) 4 2pt Rushing Conversion (2PR) 2
100-199 yard rushing game (RY100) 2 200+ yard rushing game (RY200) 3
Receiving
Every 10 receiving yards (REY10) 1 Each reception (REC) 1
TD Reception (RETD) 6 40+ yard TD rec bonus (RETD40) 2
50+ yard TD rec bonus (RETD50) 3 2pt Receiving Conversion (2PRE) 2
100-199 yard receiving game (REY100) 2 200+ yard receiving game (REY200) 3
Miscellaneous
Kickoff Return TD (KRTD) 6 Punt Return TD (PRTD) 6
Fumble Recovered for TD (FTD) 6 Total Fumbles Lost (FUML) -2
Kicking
Each PAT Made (PAT) 1 Total FG Missed (FGM) -1
FG Made (0-39 yards) (FG0) 3 FG Made (40-49 yards) (FG40) 4
FG Made (50+ yards) (FG50) 5
Defensive Players
Each Sack (SK) 4 Interception Return TD (INTTD) 6
Fumble Return TD (FRTD) 6 Blocked Punt or FG return for TD (BLKKRTD) 6
Blocked Punt, PAT or FG (BLKK) 6 Each Interception (INT) 4
Each Fumble Recovered (FR) 3 Each Fumble Forced (FF) 3
Each Safety (SF) 3 Assisted Tackles (TKA) 1
Solo Tackles (TKS) 2 Stuffs (SF) 1
Passes Defensed (PD) 3
Team Defense / Special Teams
Each Sack (SK) 1 Interception Return TD (INTTD) 6
Fumble Return TD (FRTD) 6 Kickoff Return TD (KRTD) 6
Punt Return TD (PRTD) 6 Blocked Punt or FG return for TD (BLKKRTD) 6
Blocked Punt, PAT or FG (BLKK) 2 Each Interception (INT) 2
Each Fumble Recovered (FR) 2 Each Safety (SF) 2
0 points allowed (PA0) 10 1-6 points allowed (PA1) 7
7-13 points allowed (PA7) 4 14-17 points allowed (PA14) 1
22-27 points allowed (PA22) -1 28-34 points allowed (PA28) -4
35-45 points allowed (PA35) -7 46+ points allowed (PA46) -10
Team and Division Settings
East
Team Kelly Team 2
Team 3 Team 4
Team 5 Team 6
West
Team 7 Team 8
Team 9 Team 10
Team 11 Team 12
* League rules are defaulted to ESPN's standard settings.
* Click here to view a full list of league setting locktime rules.
Player Rules
Observe ESPN's Undroppable Players List
Yes
Player Universe
All NFL Players
Allow out of Universe Stats and Trades
No
Acquisition and Waiver Rules
Lineup Changes
Lock Individually at Scheduled Gametime
Player Acquisition System
* No Waivers?
* Waivers?
* Free Agent Auction?
Waivers
Season Acquisition Limit
No Limit
Waiver Period
1 Day
Waiver Process Days and Time
Monday, Wednesday, Thursday, Friday, Saturday, Sunday at 11 AM
Player Acquisition Budget
100
Minimum Bid
1
Waiver Order
Resets each week to inverse order of standings
Trade Rules
Trade Limit
No Limit
Trade Deadline
Wednesday, November 24, 12PM ET
Trade Review Period
2 Days
Votes Required to Veto Trade
4
Keepers Rules
Use Keepers for 2010 Season
No
2010 Keepers Per Team
None
2010 Keeper Lock Date
Lock One Hour Before Draft
Use Keepers for 2011 Season
No
2011 Keepers Per Team
None
2011 Keeper Lock Date
Lock One Hour Before Draft
Keeper Note
* Select your league's Regular Season and Playoff Bracket settings.
* Your default schedule is automatically generated based on the number of teams and divisions in your league.
* For more information see the Playoff Settings rules page.
Regular Season Setup
Start of Regular Season
Week 1 (Start of Season)
Weeks per Matchup
1
Regular Season Matchups
13 (Playoffs start Week 14)
Matchup Tie Breaker
None
Home Field Advantage
None
Reset Matchups?
Season View
Playoff Bracket Setup
Playoff Teams
4 (2 rounds)
Weeks per Playoff Matchup
2 weeks per round
Playoff Seeding Tie Breaker
Total Points For
Playoff Home Field Advantage
None
Playoff Bracket View
* For a full explanation of draft methods, view our Draft Methods rules page.
* Draft settings can be changed until one hour before draft time.
* Your league will not draft if it is not full one hour before draft time.
Draft Type
Offline Your league conducts its own offline draft and you submit the results manually.
Snake Your league will participate in a live online draft with ESPN's live draft software. Based on a predetermined draft order, each team takes a turn selecting a player in a set amount of time. This type of draft is sometimes called a Snake Draft, as the draft order reverses each round.
Autopick Your league's rosters are automatically drafted based on each team's pre-draft rankings list. Each team owner will receive an email upon the draft's completion.
Auction Your league will participate in a live online auction draft using ESPN's auction draft software. In an auction draft, teams begin with a set budget and take turns nominating players to be auctioned off to the highest bidder.
Draft Settings
Draft Type Snake
Draft Date
Monday, July 19, 2010 at 9:30 PM ET
Reminder: You must fill your league prior to your draft. Your league will not draft if it is not full one hour before the scheduled draft time.
Auction Budget
200
Seconds Per Pick
90
Draft Order
Randomized One Hour Prior to Draft Time
League Name
Come to Play!!!!
League Motto
Be serious
Number of Teams
12
http://games.espn.go.com/ffl/leaguedirectory
Scoring Type Head to Head Points
Format ESPN Custom
Make League Viewable to Public
Yes
Roster
Current Roster Size: 26
Total Starters: 20
Total On Bench: 6
Position Starters Maximum
Quarterback (QB) 1 4
Running Back (RB) 2 8
Running Back/Wide Receiver (RB/WR) 1 N/A
Wide Receiver (WR) 3 8
Wide Receiver/Tight End (WR/TE) 1 N/A
Tight End (TE) 1 3
Defensive Tackle (DT) 0 No Limit
Defensive End (DE) 0 No Limit
Linebacker (LB) 3 8
Defensive Line (DL) 2 N/A
Cornerback (CB) 2 6
Safety (S) 2 6
Defensive Player Utility (DP) 1 N/A
Place Kicker (K) 1 3
Bench (BE) 6 N/A
* The "Starters" column represents the number of players your league starts in each roster slot.
* The "Max" column represents the maximum number of players at each position allowed on a roster.
* The maximum allowed roster size is any combination of 40 slots.
* You can not add slots after your league has drafted. You must reset the draft in order to do so. You can not decrease position maxes or change maxes that were previously zero after your league has drafted.
--> -->
Scoring
Passing
Every 25 passing yards (PY25) 1 Each Pass Completed (PC) 0.2
TD Pass (PTD) 4 40+ yard TD pass bonus (PTD40) 2
50+ yard TD pass bonus (PTD50) 3 Interceptions Thrown (INT) -2
2pt Passing Conversion (2PC) 2 300-399 yard passing game (P300) 3
400+ yard passing game (P400) 4 Sacked (SK) -0.5
Rushing
Every 10 rushing yards (RY10) 1 Rushing Attempts (RA) 0.2
TD Rush (RTD) 6 40+ yard TD rush bonus (RTD40) 3
50+ yard TD rush bonus (RTD50) 4 2pt Rushing Conversion (2PR) 2
100-199 yard rushing game (RY100) 2 200+ yard rushing game (RY200) 3
Receiving
Every 10 receiving yards (REY10) 1 Each reception (REC) 1
TD Reception (RETD) 6 40+ yard TD rec bonus (RETD40) 2
50+ yard TD rec bonus (RETD50) 3 2pt Receiving Conversion (2PRE) 2
100-199 yard receiving game (REY100) 2 200+ yard receiving game (REY200) 3
Miscellaneous
Kickoff Return TD (KRTD) 6 Punt Return TD (PRTD) 6
Fumble Recovered for TD (FTD) 6 Total Fumbles Lost (FUML) -2
Kicking
Each PAT Made (PAT) 1 Total FG Missed (FGM) -1
FG Made (0-39 yards) (FG0) 3 FG Made (40-49 yards) (FG40) 4
FG Made (50+ yards) (FG50) 5
Defensive Players
Each Sack (SK) 4 Interception Return TD (INTTD) 6
Fumble Return TD (FRTD) 6 Blocked Punt or FG return for TD (BLKKRTD) 6
Blocked Punt, PAT or FG (BLKK) 6 Each Interception (INT) 4
Each Fumble Recovered (FR) 3 Each Fumble Forced (FF) 3
Each Safety (SF) 3 Assisted Tackles (TKA) 1
Solo Tackles (TKS) 2 Stuffs (SF) 1
Passes Defensed (PD) 3
Team Defense / Special Teams
Each Sack (SK) 1 Interception Return TD (INTTD) 6
Fumble Return TD (FRTD) 6 Kickoff Return TD (KRTD) 6
Punt Return TD (PRTD) 6 Blocked Punt or FG return for TD (BLKKRTD) 6
Blocked Punt, PAT or FG (BLKK) 2 Each Interception (INT) 2
Each Fumble Recovered (FR) 2 Each Safety (SF) 2
0 points allowed (PA0) 10 1-6 points allowed (PA1) 7
7-13 points allowed (PA7) 4 14-17 points allowed (PA14) 1
22-27 points allowed (PA22) -1 28-34 points allowed (PA28) -4
35-45 points allowed (PA35) -7 46+ points allowed (PA46) -10
Team and Division Settings
East
Team Kelly Team 2
Team 3 Team 4
Team 5 Team 6
West
Team 7 Team 8
Team 9 Team 10
Team 11 Team 12
* League rules are defaulted to ESPN's standard settings.
* Click here to view a full list of league setting locktime rules.
Player Rules
Observe ESPN's Undroppable Players List
Yes
Player Universe
All NFL Players
Allow out of Universe Stats and Trades
No
Acquisition and Waiver Rules
Lineup Changes
Lock Individually at Scheduled Gametime
Player Acquisition System
* No Waivers?
* Waivers?
* Free Agent Auction?
Waivers
Season Acquisition Limit
No Limit
Waiver Period
1 Day
Waiver Process Days and Time
Monday, Wednesday, Thursday, Friday, Saturday, Sunday at 11 AM
Player Acquisition Budget
100
Minimum Bid
1
Waiver Order
Resets each week to inverse order of standings
Trade Rules
Trade Limit
No Limit
Trade Deadline
Wednesday, November 24, 12PM ET
Trade Review Period
2 Days
Votes Required to Veto Trade
4
Keepers Rules
Use Keepers for 2010 Season
No
2010 Keepers Per Team
None
2010 Keeper Lock Date
Lock One Hour Before Draft
Use Keepers for 2011 Season
No
2011 Keepers Per Team
None
2011 Keeper Lock Date
Lock One Hour Before Draft
Keeper Note
* Select your league's Regular Season and Playoff Bracket settings.
* Your default schedule is automatically generated based on the number of teams and divisions in your league.
* For more information see the Playoff Settings rules page.
Regular Season Setup
Start of Regular Season
Week 1 (Start of Season)
Weeks per Matchup
1
Regular Season Matchups
13 (Playoffs start Week 14)
Matchup Tie Breaker
None
Home Field Advantage
None
Reset Matchups?
Season View
Playoff Bracket Setup
Playoff Teams
4 (2 rounds)
Weeks per Playoff Matchup
2 weeks per round
Playoff Seeding Tie Breaker
Total Points For
Playoff Home Field Advantage
None
Playoff Bracket View
* For a full explanation of draft methods, view our Draft Methods rules page.
* Draft settings can be changed until one hour before draft time.
* Your league will not draft if it is not full one hour before draft time.
Draft Type
Offline Your league conducts its own offline draft and you submit the results manually.
Snake Your league will participate in a live online draft with ESPN's live draft software. Based on a predetermined draft order, each team takes a turn selecting a player in a set amount of time. This type of draft is sometimes called a Snake Draft, as the draft order reverses each round.
Autopick Your league's rosters are automatically drafted based on each team's pre-draft rankings list. Each team owner will receive an email upon the draft's completion.
Auction Your league will participate in a live online auction draft using ESPN's auction draft software. In an auction draft, teams begin with a set budget and take turns nominating players to be auctioned off to the highest bidder.
Draft Settings
Draft Type Snake
Draft Date
Monday, July 19, 2010 at 9:30 PM ET
Reminder: You must fill your league prior to your draft. Your league will not draft if it is not full one hour before the scheduled draft time.
Auction Budget
200
Seconds Per Pick
90
Draft Order
Randomized One Hour Prior to Draft Time
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