Benchwarmers
Footballguy
Keeper League will be on Flea Flicker.
Email Draft starts when league fills. Snake draft. Rookie draft will start after NFL draft. Reverse order from Email draft.
I have used this scoring before. 15 Keeper players.
Contact me if you have questions.
Rosters
Roster Requirements 1 QB, 2 RB, 3 WR, 1 TE, 1 WR/TE, 1 K, 3 DB, 3 DL, 3 LB, 1 DB/DL/LB
Totals 40: 19 Starters, 21 Bench, +2 IR
Tiebreakers
Individual Game Tiebreakers Most total starter Combined TDs
Highest individual starter score
Higher bench points total
Break Regular Season Ties Yes
Power & Playoff Rank Tiebreakers Best head-to-head record
Best division record (same division only)
Most average points/game
Hardest schedule (record)
Hardest schedule (points)
Transaction Rules
Add/Drop Deadline Week 13 Tue 11/30-Mon 12/6
Trading Deadline Week 13 Tue 11/30-Mon 12/6
Trade Review Period 24 Hours
Enforce Roster Minimums Yes
Prevent Cuts After Game Start Yes
Who is Placed on Waivers Dropped players AND all free agents after game start (recommended)
How Are Claims Resolved Waiver Priority
Time on Waivers After Drop 24 Hours
Lock Recently Added Yes
Process Game-Start Waivers On Wednesday
Reset Order Weekly Yes
Miscellaneous
Type Keeper (15 keepers)
Membership Private
Playoffs 6 Teams; Weeks: 15-17 Tue 12/14-Mon 1/3, 2 byes (no re-seeding)
Flea Eligible No
Lineup Locking At game start
Passing
Rule Apply To
1 point for every 25 Passing Completions (0.04 per) ALL
1 point for every 20 Passing Yards (0.05 per) ALL
2 points for every 2 Pt Conversion Passing ALL
6 points for every Passing TD ALL
-6 points for every Interception ALL
Rushing
1 extra point when total Rushing Attempts is greater than or equal to 30 ALL
1 point for every 10 Rushing Yards (0.1 per) ALL
2 extra points when total Rushing Yards is greater than or equal to 100 ALL
2 points for every 2 Pt Conversion Rushing ALL
6 points for every Rushing TD ALL
Receiving
1 point for every Catch ALL
1 extra point when total Catches is greater than or equal to 10 ALL
1 point for every 10 Receiving Yards (0.1 per) ALL
2 extra points when total Receiving Yards is greater than or equal to 75 ALL
2 points for every 2 Pt Conversion Receiving ALL
6 points for every Receiving TD ALL
Kicking
3 points for every FG Made ALL
3 extra points for every FG of 50 or more yards ALL
1 extra point for every FG between 40 and 49 yards (inclusive) ALL
1 point for every XP ALL
Returning
1 point for every 20 Kick Return Yards (0.05 per) ALL
6 points for every Kick Return TD ALL
1 point for every 20 Punt Return Yards (0.05 per) ALL
6 points for every Punt Return TD ALL
Other
-1 point for every Fumble ALL
-6 points for every Fumble Lost ALL
Defense
1 point for every 2 Assisted Tackles (0.5 per) ALL
2 points for every Solo Tackle ALL
6 points for every Interception ALL
10 points for every Sack ALL
3 points for every Fumble Forced ALL
3 points for every Fumble Recovered DB, DL, LB
2 points for every Safety ALL
6 points for every Defensive TD ALL
Email Draft starts when league fills. Snake draft. Rookie draft will start after NFL draft. Reverse order from Email draft.
I have used this scoring before. 15 Keeper players.
Contact me if you have questions.
Rosters
Roster Requirements 1 QB, 2 RB, 3 WR, 1 TE, 1 WR/TE, 1 K, 3 DB, 3 DL, 3 LB, 1 DB/DL/LB
Totals 40: 19 Starters, 21 Bench, +2 IR
Tiebreakers
Individual Game Tiebreakers Most total starter Combined TDs
Highest individual starter score
Higher bench points total
Break Regular Season Ties Yes
Power & Playoff Rank Tiebreakers Best head-to-head record
Best division record (same division only)
Most average points/game
Hardest schedule (record)
Hardest schedule (points)
Transaction Rules
Add/Drop Deadline Week 13 Tue 11/30-Mon 12/6
Trading Deadline Week 13 Tue 11/30-Mon 12/6
Trade Review Period 24 Hours
Enforce Roster Minimums Yes
Prevent Cuts After Game Start Yes
Who is Placed on Waivers Dropped players AND all free agents after game start (recommended)
How Are Claims Resolved Waiver Priority
Time on Waivers After Drop 24 Hours
Lock Recently Added Yes
Process Game-Start Waivers On Wednesday
Reset Order Weekly Yes
Miscellaneous
Type Keeper (15 keepers)
Membership Private
Playoffs 6 Teams; Weeks: 15-17 Tue 12/14-Mon 1/3, 2 byes (no re-seeding)
Flea Eligible No
Lineup Locking At game start
Passing
Rule Apply To
1 point for every 25 Passing Completions (0.04 per) ALL
1 point for every 20 Passing Yards (0.05 per) ALL
2 points for every 2 Pt Conversion Passing ALL
6 points for every Passing TD ALL
-6 points for every Interception ALL
Rushing
1 extra point when total Rushing Attempts is greater than or equal to 30 ALL
1 point for every 10 Rushing Yards (0.1 per) ALL
2 extra points when total Rushing Yards is greater than or equal to 100 ALL
2 points for every 2 Pt Conversion Rushing ALL
6 points for every Rushing TD ALL
Receiving
1 point for every Catch ALL
1 extra point when total Catches is greater than or equal to 10 ALL
1 point for every 10 Receiving Yards (0.1 per) ALL
2 extra points when total Receiving Yards is greater than or equal to 75 ALL
2 points for every 2 Pt Conversion Receiving ALL
6 points for every Receiving TD ALL
Kicking
3 points for every FG Made ALL
3 extra points for every FG of 50 or more yards ALL
1 extra point for every FG between 40 and 49 yards (inclusive) ALL
1 point for every XP ALL
Returning
1 point for every 20 Kick Return Yards (0.05 per) ALL
6 points for every Kick Return TD ALL
1 point for every 20 Punt Return Yards (0.05 per) ALL
6 points for every Punt Return TD ALL
Other
-1 point for every Fumble ALL
-6 points for every Fumble Lost ALL
Defense
1 point for every 2 Assisted Tackles (0.5 per) ALL
2 points for every Solo Tackle ALL
6 points for every Interception ALL
10 points for every Sack ALL
3 points for every Fumble Forced ALL
3 points for every Fumble Recovered DB, DL, LB
2 points for every Safety ALL
6 points for every Defensive TD ALL