You don't need to do the alchemy->enchant->alchemy->enchant to raise your skill. That's only useful after you have 100 enchanting and 100 alchemy and maxed out your perks in both, in order to be able to make a little bit better potions (which lets your fortify enchant potions be a little better). That's without using any glitches.I highly doubt anyone is going to find dungeon diving random items better than you can enchant with max skill and perks. I was level 55 and don't think I ever saw enchantments on found items as good as I could make except for maybe Resist Fire/Ice/shock which I saw at 70 while I think my enchantments were 68. And an item you find has ONE of those enchantments... the ones you make have TWO such enchantments. It isn't even close how much better your own enchanted items are. I'm not even sure if there are any unique items that would be better than what you make.It's easy to up enchantment. Just disenchant any item with an enchantment you don't know. Go to the mage college and hit every trainer and buy up all of their empty and filled gems you can afford. There are 5 or 6 such trainers so you can walk away with probably 70 soul gems on one trip if you have the money for it. Then just fill them as you go through the game, and enchant every weapon you find before you sell it. The money will pay for more gems. Also can get them at pawn shops, general stores, and castle mages.I actually think Enchantment levels up too fast and that is one of the biggest problems in the game. Once you hit 100, and have bought all the perks, who cares about finding new items? They will never be as good as what you made yourself.it is a freakin chore to get enchanting up, in theory you gotta build up your alchemy to create a weak enchant potion, then use it to enchant something to increase your alchemy, then creat more potent enchantment potions and enchant better alchemy wear...blah blah blah...repeat cycle... all along using perks to increase enchantment and alchemy, i guess in the end you'd need the highest enchantment and alchemy, is this the only pattern to getting up there?'Matthias said:Yah, although even after you increase your enchanting, you'll still find stuff that will be better in dungeons and shops than you can make yourself. Really the reasons you disenchant stuff is so that you can put it onto multiple items or items that you want to use it in and/or to get the experience from disenchanting and/or you just want to make available all the enchants because you're funny like that. But if you find an item enchanted the way you want it, you're probably better off just keeping it and finding something else to disenchant.OK, so after all my questions yesterday (and picking my way through this thread) I disenchanted a shield that had 20% blocking and I tried to add that to my Steel Shield but it only does like 5% blocking...is that because I'm not leveled up enough in enchanting?
I agree? Just saying - everyone has access to fire relatively easily, even just the "Flames" spell with low destruction while Lydia tanks.trolls don't like fireNo offense, but I don't know how you all had trouble with the troll on High Hrothgar path. I have trouble with just about every enemy, and I sniped him twice with my Flawless Elven Bow of Scorching and then he didn't even make it to me (or Lydia!!!) before I had brought him down with arrows.
Yes. you'll be able to get it more like 35% once you've got your enchanting at 100.Ok so I dis-enchanted a bunch of stuff and basically all of it went down in effect. I had some boots with 20% sneak bonus that went down to 13%. Question-- when my enchanting gets better will I be able to dis-enchant stuff like this again and get the full 20%?
Wouldn't that just cause you to play super super cautious?I'm no Leroy Jenkins but I've died way too many times by ambushes and simply falling off stuff.Do you at least get to exclude glitches? (ie not part of the game)thinking about starting a new character under nethack rules (you die you start over, and no loading previous saves to fix the bad/crazy thing that happened)
i don't really die that often (but it does happen) so i don't know that i'd be crazy cautious, although probably would be a little more cautious on the mountainsyeah hard locks i'd be ok w/ restarting from a save, i haven't run into too many other glitches.some of the fun is just being forced to deal w/ some of the crazy situations i get into, the other day i got in a brawl and accidently punched one of the town folk in the face, he starts to attack me so my dark brotherhood initiate murdered him while i'm still trying to brawl and then the whole town attacks me, i just reloaded my save but it got me thinking.Wouldn't that just cause you to play super super cautious?I'm no Leroy Jenkins but I've died way too many times by ambushes and simply falling off stuff.Do you at least get to exclude glitches? (ie not part of the game)thinking about starting a new character under nethack rules (you die you start over, and no loading previous saves to fix the bad/crazy thing that happened)
Like, start over a new character if you die? You can die pretty stupidly in this game.thinking about starting a new character under nethack rules (you die you start over, and no loading previous saves to fix the bad/crazy thing that happened)
Actually no, you won't be able to disenchant the stuff you already have enchanted because you already know those enchantments. You'll have to make a new set of boots, armor, gauntlets, whatever and enchant the new piece. Yes, the effect will go up because you are better at enchanting. Not because you disenchanted a second or third piece of the same enchantment type.Ok so I dis-enchanted a bunch of stuff and basically all of it went down in effect. I had some boots with 20% sneak bonus that went down to 13%. Question-- when my enchanting gets better will I be able to dis-enchant stuff like this again and get the full 20%?
You'll never get through the game. There is just no way at lower levels that you'll be able to avoid all random encounters (dragon, troll, whatever) that you have no chance of surviving. Well, I take that back. If you've played enough that you know the optimal places to go and the optimal order to visit them in and that allows you to hit every trainer and find every uber item possible early on, then maybe so. And if you throw in cheesy exploits, like the people that have their sneak at 20 before leaving the intial opening sequence, then you'd just have to avoid the game ending random encounter early on.thinking about starting a new character under nethack rules (you die you start over, and no loading previous saves to fix the bad/crazy thing that happened)
I forgot to take mineNo offense, but I don't know how you all had trouble with the troll on High Hrothgar path. I have trouble with just about every enemy, and I sniped him twice with my Flawless Elven Bow of Scorching and then he didn't even make it to me (or Lydia!!!) before I had brought him down with arrows.
You probably left it in your other armor when you sent it to the cleaners. Lydia told me you're ALWAYS doing that!I forgot to take mineNo offense, but I don't know how you all had trouble with the troll on High Hrothgar path. I have trouble with just about every enemy, and I sniped him twice with my Flawless Elven Bow of Scorching and then he didn't even make it to me (or Lydia!!!) before I had brought him down with arrows.
What happens in Breezehome is supposed to stay in Breezehome.You probably left it in your other armor when you sent it to the cleaners. Lydia told me you're ALWAYS doing that!I forgot to take mineNo offense, but I don't know how you all had trouble with the troll on High Hrothgar path. I have trouble with just about every enemy, and I sniped him twice with my Flawless Elven Bow of Scorching and then he didn't even make it to me (or Lydia!!!) before I had brought him down with arrows.
I keep waiting for Mjoll to say something about the lady always sitting at my table in the bedroom, but she never does. I guess she's cool that way.Back to a more serious topic, I need to find an item to disenchant to get a Light Armor plus up for my new armor. I guess my best bet at this point is just hitting up shops to find one huh? Odd that in all my travels, and with all the disenchanting I've done, I've never come across one. Then again, with my blacksmithing skill at 100%, and using an amulet that adds 22% to blacksmith upgrades, with some more plus up via potions, and with the 25% matching set bonus, my armor may well push me above the 576 cap or whatever it is. I should check that before I worry about it I reckon. Would hate to end up putting a useless enchantment on that set.Oh, and that leads to another question. I noticed the manequins downstairs in my crib in Riften. Are those like display stands? i.e, When I make my new set of Dragon Scale armor, can I put the old set on one of the manequins?What happens in Breezehome is supposed to stay in Breezehome.
exactly, that's pretty much how nethack worked, you restart a lot, I've played a couple of characters up to around level 40 (i kept playing when i died) seems like the hardest stretch was level 10-20 and then smooth sailing somewhere above 30.Like, start over a new character if you die? You can die pretty stupidly in this game.thinking about starting a new character under nethack rules (you die you start over, and no loading previous saves to fix the bad/crazy thing that happened)
yup, it acts just like a cabinet but it displays things. Also can use all the weapons display racks throughout the house for your prized swords and bows. starting to get a library of expensive books too.Oh, and that leads to another question. I noticed the manequins downstairs in my crib in Riften. Are those like display stands? i.e, When I make my new set of Dragon Scale armor, can I put the old set on one of the manequins?
realizing I didn't full read your question. you will never need to disenchant an item more than once. Once you know the skill, you keep it for the game. The % of that skill you can enchant back into a new item depends on your enchating skill/perks/potions. So, once your Enc Skill is up, you won't need to disenchant a sneak item again and you will be able to get it above 30%.Yes. you'll be able to get it more like 35% once you've got your enchanting at 100.Ok so I dis-enchanted a bunch of stuff and basically all of it went down in effect. I had some boots with 20% sneak bonus that went down to 13%. Question-- when my enchanting gets better will I be able to dis-enchant stuff like this again and get the full 20%?
this is what I was wondering, after moving up the tree, I'm slowly working on the base enchantment perks (level 2 now) and did notice a good difference in the quality after the last perk upgrade I did. ThanksI actually think Enchantment levels up too fast and that is one of the biggest problems in the game. Once you hit 100, and have bought all the perks, who cares about finding new items? They will never be as good as what you made yourself.it is a freakin chore to get enchanting up, in theory you gotta build up your alchemy to create a weak enchant potion, then use it to enchant something to increase your alchemy, then creat more potent enchantment potions and enchant better alchemy wear...blah blah blah...repeat cycle... all along using perks to increase enchantment and alchemy, i guess in the end you'd need the highest enchantment and alchemy, is this the only pattern to getting up there?
'Matthias said:Tales of the Argonian Maid gets stashed underneath the bed

Yea, I knew about the weapons rack. They need to make those things a lot bigger though. I mean, the house in Whiterun holds TWO weapons. Really? Wish one of the upgrades you could buy was an armory upgrade that would put a good dozen or more worth of weapon rack space for displaying stuff. That would have been awesome for that basement area in the Riften house. Kind of like when they open the weapon storage wall in the first Men in Black movie.yup, it acts just like a cabinet but it displays things. Also can use all the weapons display racks throughout the house for your prized swords and bows. starting to get a library of expensive books too.Oh, and that leads to another question. I noticed the manequins downstairs in my crib in Riften. Are those like display stands? i.e, When I make my new set of Dragon Scale armor, can I put the old set on one of the manequins?
I'm going to make my 46k worth of stuff today. But I am doing it for the upgrades and level ups. I fully intend to just throw the crap in a cabinet. At this point, money isn't an issue. And going town to town selling stuff, just not my idea of a good time, you know?man with that alchemy website I just about bankrupted skyrim's general stores. I think they are going to need to start printing money.
I'd be all over that upgrade, cant even remember what I have with most of it in the chests and cabinets. They could of put it in that empty cobweb room down there.Yea, I knew about the weapons rack. They need to make those things a lot bigger though. I mean, the house in Whiterun holds TWO weapons. Really? Wish one of the upgrades you could buy was an armory upgrade that would put a good dozen or more worth of weapon rack space for displaying stuff. That would have been awesome for that basement area in the Riften house. Kind of like when they open the weapon storage wall in the first Men in Black movie.
nope, besides keeping gear for different situations, its just being a hoarder and too lazy to sell itIs there any kind of advantage to collecting things that you don't need and storing them in your house? The last couple posts have me wondering.
Exactly. I think that would have been awesome. Maybe in a DLC some day....I'd be all over that upgrade, cant even remember what I have with most of it in the chests and cabinets. They could of put it in that empty cobweb room down there.Yea, I knew about the weapons rack. They need to make those things a lot bigger though. I mean, the house in Whiterun holds TWO weapons. Really? Wish one of the upgrades you could buy was an armory upgrade that would put a good dozen or more worth of weapon rack space for displaying stuff. That would have been awesome for that basement area in the Riften house. Kind of like when they open the weapon storage wall in the first Men in Black movie.
Really? It's just about the cool factor. Some of the weapons graphics are amazing. If you could have a wall lined with those things, it would just be something to see. In Fallout 3, I used to decorate my house with all the cool stuff I wasn't using, big Gatling lasers, cool sets of armor, etc. It's really just sort of an "I love me" wall. With the plethora of cool looking weapons I have gathered playing this game, I just think it would be oh so cool to be able to display them all. I tried doing like I did in Fallout but, for whatever reason, be it confined spaces or NPCs or whatever, the stuff just never stays put. It gets knocked all over the damn place. So I gave up trying.Is there any kind of advantage to collecting things that you don't need and storing them in your house? The last couple posts have me wondering.
Yes, it sates the OCD beast that terrorizes my brain.Is there any kind of advantage to collecting things that you don't need and storing them in your house? The last couple posts have me wondering.
Will that work if you don't know the "recipe" for the potions and your alchemy sucks? I've done almost no alchemy and have a ton of ingredients that I'd like to use at some point.I'm going to make my 46k worth of stuff today. But I am doing it for the upgrades and level ups. I fully intend to just throw the crap in a cabinet. At this point, money isn't an issue. And going town to town selling stuff, just not my idea of a good time, you know?man with that alchemy website I just about bankrupted skyrim's general stores. I think they are going to need to start printing money.
oh no...please delete that post.'Matthias said:Have you tried doing all the quests in alphabetical order?Yes, it sates the OCD beast that terrorizes my brain.Is there any kind of advantage to collecting things that you don't need and storing them in your house? The last couple posts have me wondering.
Interesting. In Diablo 2 there was a hard mode, where you had to start over if you died. Meant you had to go with different choices, focus more on armor and defensive stuff, run away a lot, etc.Like, start over a new character if you die? You can die pretty stupidly in this game.thinking about starting a new character under nethack rules (you die you start over, and no loading previous saves to fix the bad/crazy thing that happened)
I don't particularly care to experiment with with 2/3/4 ingredient combinations when you're working with 92 different things. Sure, I could tool around and keep a spreadsheet of my work until you unlock it all yourself, but that just feels way too much like work. I'd rather be killing ####. I just like the effective potions and the money.'Matthias said:You could although it would take most of the fun out of alchemy (in my opinion, at least). I'd just sit down and mix potions using ingredients that you don't know what they do. Discovering that stuff is the best part of the skill.'Joseph said:Will that work if you don't know the "recipe" for the potions and your alchemy sucks? I've done almost no alchemy and have a ton of ingredients that I'd like to use at some point.'TxBuckeye said:I'm going to make my 46k worth of stuff today. But I am doing it for the upgrades and level ups. I fully intend to just throw the crap in a cabinet. At this point, money isn't an issue. And going town to town selling stuff, just not my idea of a good time, you know?'culdeus said:man with that alchemy website I just about bankrupted skyrim's general stores. I think they are going to need to start printing money.
My involvement in alchemy so far has been that I kind of hate it. I sit at the table and more or less randomly throw ingredients together to see if I learn anything new. When I do learn something, I don't care enough about alchemy to take note of it. At the end of the day, it turns into a mundane chore and basically me just slamming potions together as quickly as I can to get done with it and back to something more interesting.Most likely that just means that I'm not cut out for alchemy, but I still can't stop picking every flower I pass by.ETA, at least with the other "crafting" type skills (enchanting and smithing) I know from the start what I can make and how it'll turn out. With Alchemy it seemed like 90% of the stuff I tried out ended up not making anything and that gets frustrating after a while.I don't particularly care to experiment with with 2/3/4 ingredient combinations when you're working with 92 different things. Sure, I could tool around and keep a spreadsheet of my work until you unlock it all yourself, but that just feels way too much like work. I'd rather be killing ####. I just like the effective potions and the money.'Matthias said:You could although it would take most of the fun out of alchemy (in my opinion, at least). I'd just sit down and mix potions using ingredients that you don't know what they do. Discovering that stuff is the best part of the skill.'Joseph said:Will that work if you don't know the "recipe" for the potions and your alchemy sucks? I've done almost no alchemy and have a ton of ingredients that I'd like to use at some point.'TxBuckeye said:I'm going to make my 46k worth of stuff today. But I am doing it for the upgrades and level ups. I fully intend to just throw the crap in a cabinet. At this point, money isn't an issue. And going town to town selling stuff, just not my idea of a good time, you know?'culdeus said:man with that alchemy website I just about bankrupted skyrim's general stores. I think they are going to need to start printing money.
I did this early on in the game when alchemy was still interesting to me. Had a bit of fun doing it too. Was always cool to discover things by looking at ingredient qualities you knew and thinking "mixing those together should work as they are similar." And to find it actually DID work. But at this point, I am doing it solely because I need to gain a level, and this is something that's relatively painless.Jason, I agree with what you are saying. My thought process here is, I have the stuff to make 155 potions. I only really need one more level up. So, I'm pretty sure this is more than enough to get me there. As such, I am hoping some of the more valuable potions will actually be useful and that I will actually make something worthwhile, like maybe an actual Fortify Alchemy potion that I can use later to make my own enchantment potions. So I don't think I am really to worried about maximizing the leveling aspect for this go around.'Matthias said:You could although it would take most of the fun out of alchemy (in my opinion, at least). I'd just sit down and mix potions using ingredients that you don't know what they do. Discovering that stuff is the best part of the skill.
I was this way intially, hence the large amount of ingredients I have stored up. Now? Unless I know it is something rare or hard to come by, I no longer bother. In other words, your character will outgrow this.Most likely that just means that I'm not cut out for alchemy, but I still can't stop picking every flower I pass by.
That is shuke's favorite book'Matthias said:Tales of the Argonian Maid gets stashed underneath the bed'footballnerd said:yup, it acts just like a cabinet but it displays things. Also can use all the weapons display racks throughout the house for your prized swords and bows. starting to get a library of expensive books too.'TxBuckeye said:Oh, and that leads to another question. I noticed the manequins downstairs in my crib in Riften. Are those like display stands? i.e, When I make my new set of Dragon Scale armor, can I put the old set on one of the manequins?
Everytime I accidentally grab something(baskets, brooms, jars), i throw it in the creek in Whiterun, right by the blacksmithing stuff. I hope to have it filled up before I am finished.'Copeman said:Is there any kind of advantage to collecting things that you don't need and storing them in your house? The last couple posts have me wondering.
Holy crap, I thought I was the only one that did this! I started doing it because dropping it in the street didn't work, it never went away! I was like "Hey, beggar, instead of hitting me up for a gold piece every time I walk by, you walk right down there and pick up those two plates I just tossed down? They are worth a few pieces each!" Lazy bastages.Everytime I accidentally grab something(baskets, brooms, jars), i throw it in the creek in Whiterun, right by the blacksmithing stuff. I hope to have it filled up before I am finished.'Copeman said:Is there any kind of advantage to collecting things that you don't need and storing them in your house? The last couple posts have me wondering.
I think if you read the description of the enchantment, you'll see it applies to UPGRADING, not creating. So you won't see any effects until you upgrade it after initially making it.I have a necklace that adds 20% to smithing and a ring and a shirt that adds 16% each. When I wear all three there's still no difference in what I smith. Am I doing something wrong?
This. Good for the table where you pound on stuff and the grinding stone.I think if you read the description of the enchantment, you'll see it applies to UPGRADING, not creating. So you won't see any effects until you upgrade it after initially making it.I have a necklace that adds 20% to smithing and a ring and a shirt that adds 16% each. When I wear all three there's still no difference in what I smith. Am I doing something wrong?
HmmI was at the grinding stone. No change in value or power.This. Good for the table where you pound on stuff and the grinding stone.I think if you read the description of the enchantment, you'll see it applies to UPGRADING, not creating. So you won't see any effects until you upgrade it after initially making it.I have a necklace that adds 20% to smithing and a ring and a shirt that adds 16% each. When I wear all three there's still no difference in what I smith. Am I doing something wrong?
I've checked what the item's increase would be with and without my smithing gear, and definitely saw a change.HmmI was at the grinding stone. No change in value or power.This. Good for the table where you pound on stuff and the grinding stone.I think if you read the description of the enchantment, you'll see it applies to UPGRADING, not creating. So you won't see any effects until you upgrade it after initially making it.I have a necklace that adds 20% to smithing and a ring and a shirt that adds 16% each. When I wear all three there's still no difference in what I smith. Am I doing something wrong?
Alchemy and Smithing items, yes. In addition to being able to make things, there are a bunch of quests where you have to get 10 or 20 of this or that alchemy component, or 2 or 3 gems of one type or another. Daedra hearts you want to hang onto for smithing daedric armor/weapons, and for a quest.'Copeman said:Is there any kind of advantage to collecting things that you don't need and storing them in your house? The last couple posts have me wondering.
And we should be allowed to kill these "quest givers" without penalty in the game. "Hey, listen, I know you are Dragonborn and all that, and we have Dragons going around torching cities and civil wars going on. But in your spare time, could you go pick me some flowers? Cause I'm WAY to busy with the Valentie's Day season coming up and all." Ugh.In addition to being able to make things, there are a bunch of quests where you have to get 10 or 20 of this or that alchemy component, or 2 or 3 gems of one type or another.
Second time through I just chopped 5k of gold to have on hand at the first moment I could buy it.Around what level or what point did you guys get the Breezewood home? I'd like to have a base and actually saw where it was last night but didn't investigate further.

First thing I did with my money... saved up 5g's and bought it.Around what level or what point did you guys get the Breezewood home? I'd like to have a base and actually saw where it was last night but didn't investigate further.