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HIGH STAKES DRAFTMASTERS (1 Viewer)

foursport

Footballguy
Looking for 1 - maybe a 2nd team in the $210 DRAFTMASTERS style league

***UPFRONT NOTICE*** - I run close to 30 leagues and have done so since 1993. I play in all of them plus others giving me 45+ teams. I do NOT use Leaguesafe and it's not because I don't believe in the product, it's just that if folks feel that unsure about the commissioner then I believe they should not play in the game. That simple - I have lots and lots of long time owners and if you look at my leagues (go to www.myfantasyleague.com and do a search for any year and foursport) you will see many high profile top notch FF players, feel free to ask them about me and my payment history.

1. THE BASICS: This league is based on the rules of OLD WCOFF “Draft Masters Divisions” BUT is in no way endorsed or affiliated with WCOFF. This league will consist of 12 teams and the season will extend from NFL Week 1 through NFL Week 16. The team with the most fantasy points will be the league winner.

2. DRAFT: All participants in this league will draft online using the myfantasyleague.com drafting capabilities. The draft will last for 25 rounds, with each team selecting a player in each round in a serpentine fashion (team 1 through team 12, team 12 through team 1, team 1 through team 12 etc.). There are no rules governing the number of players to be drafted at each position. It is up to the skill and draft strategy of each team owner to decide.

a) The draft will start around Saturday, August 11th, 2012 at 9:00 am EST. There will be a 12 hour clock on for all picks. IF the clock runs out before you get to pick - a "best player available" selection will be made for you by the myfantasyleague.com system. IT WOULD BE TO YOUR BENEFIT TO PRE-DRAFT WHEN POSSIBLE AND CHECK IN OFTEN!

b) TRADING: No trading is allowed.

c) THURSDAY GAME: The September 5, 2012 game will count as Week #1 stats.

3. ROSTER REQUIREMENTS: Maximum of 25 players at any position except that you must be able to submit a correct starting lineup as follows:

4. LINEUP REQUIREMENTS:

Starting lineups will consist of

1 QB

2 RB

3 WR

1 TE

1 Flex player (a RB or WR, or TE)

1 PK

1 Team Defense/Special team

a. LEAGUE WEB ADDRESS: You can access your league via the internet.

b. BEST POSSIBLE SCORING LINEUP: There will be no lineup submissions. Instead, each team will get its optimal fantasy point total each week. That means each team will be awarded the fantasy points of their top-scoring QB, 2 RBs, 3 WRs, TE, D/ST, K, and Flex Player. Lineups and fantasy points will be tallied by the commissioner every Tuesday morning.

5. SCORING: An individual offensive player will be credited points for scoring in the following manner, unless otherwise noted:

a. Passing:

Yards passing divided by 20 (e.g. 215 passing yards = 10.75 fantasy points).

4 points for every passing TD.

Minus one point (-1) for every interception thrown.

2 points for every 2-point conversion.

b. Rushing:

Yards rushing divided by 10 (e.g. 89 rushing yards = 8.9 fantasy points).

6 points for every rushing TD.

2 points for every 2-point conversion.

c. Receiving:

Yards receiving divided by 10 (e.g. 112 receiving yards = 11.2 fantasy points)

6 points for every receiving TD.

1 point for every catch.

2 points for every 2-point conversion.

d. All Other TDs:

6 points for any TD scored by recovered or returned fumbles, laterals, or any other means by which a skill position player (QB, RB, WR, TE, or K) is awarded an individual TD, except kickoff and punt returns. No rushing or receiving yardage is awarded for a TD returned on a fumble.

Placekicking:

1 point for every Extra Point

3 points for every FG of 1 – 39 yards

4 points for every FG of 40 – 49 yards

5 points for every FG of 50+ yards

f. Team Scoring (Defense/Special Teams):

1 point for every sack

2 points for every team takeaway (interception or fumble recovery)**

6 points for every TD (via interception return, fumble return, punt or kickoff return, blocked FG return, missed FG return, blocked punt return)*

2 points for every safety

5 points for every shutout ***

2 points for allowing between 1- 5 points ***

1 point for allowing between 6 – 10 points ***

* TDs scored on “fake” FGs or “fake” punts do NOT count as Defense/Special Teams scoring. TDs scored by the offensive team after a blocked FG or blocked punt do NOT count as a Defense/Special teams score. TDs scored on a double-turnover only count for the individual player who scored the TD, not for the team.

** A double turnover is considered points for the recovering team’s defense and ST. Thus, an example, team A’s offense fumbles and team B’s defense recovers, but then fumbles the ball back to team A’s offense. In that scenario team A’s defense and special teams (along with team B’s defense and ST) are both awarded a fumble recovery.

*** Any and all points scored against a team are considered points scored against the special teams and defense. Thus, as an example, a turnover by the offense that is returned for a TD is considered as points scored against the special teams and defense.

6. CALCULATIONS: Team scoring will be carried out to the hundredth (e.g. a team may score 94.75 points).

7. TRADES: As mentioned previously, there will be no trading allowed.

8. HOW TO WIN AGAIN: There will be no head-to-head play. Total fantasy points will determine league winners and prize winners.

The tiebreakers for teams tied in point total in each league after 16 weeks are:

1. Total points Weeks 13 – 16.

2. Total points Week 16.

3. Total quarterback points Weeks 13 – 16.

4. Coin toss

The cost is $210 - prizes* awarded as follows:

1st Place - $1,210

2nd Place - $610

3rd Place - $320

4th Place - $210

5th Place - $100

*Before I get lots of nasty emails. I am not trying to make money doing this. The "missing" $70 is postage and/or PayPal fees associated with collecting franchise fees, distributing winnings and a small amount for time and effort. THANKS!

 

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