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'Home field' advantage in HtH fantasy football? (1 Viewer)

Kool-Aid Larry

Footballguy
I suppose you couldn't do this in most leagues like Yahoo, or whatever, but some might have the flexibility -- so, what do you think of this?:

Whenever you play HtH there is always some guy who took the season points title but got knocked out of the playoffs and you have to listen to all this blahblahblah wahwah I am the rightful w1nnar!!, etc.

So, maybe rolling into the playoffs, you award the various seeds some bonus points for outscoring each other in total points during the regular season, and that's their reward for racking up total points.

Plus, it keeps them hungry right up 'til the playoffs.

Let's say home field in real football is worth 3 points and that ends up being 12 or 15% of average ppg --- figure out your league's average ppg, and award that whiny points leader a similar %.

Maybe entering the playoffs he gets a bonus 10 or 15 points instead of diluting your pot by cutting him a slice.

This way the actual HtH winners can keep most of the pot, as it should be in a HtH league, but this still incorporates elements of a total points league because everybody would race for that total points title advantage.

Another thing I'd like to see, but is probably completely unworkable, is to award players some small bonus if their real life NFL team wins, or maybe the converse if their team loses.

Say Brees scores 30 in a losing effort --- he gets 10% deducted off that.

I think this would be another thing to think about when setting your line up, and it would take some emphasis off just the single stat thing, encouraging people to actually take an interest in the whole games, themselves.

 
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I had wondered about this in the past. I had even thought, well, what if each team decided their own home field advantage factor, with the catch of course being that whatever bonus they get at home, they get that same amount penalized on the road.

I think it's fairly intriguing, albeit silly. :wolf:

Playoff home field advantage, you can argue either way, probably in a more compelling fashion.

 
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We do a HtH. All season long and in the playoffs. The home team can pair two players at the same position. Whichever scores higher is the one counted towards the total score for the week. So for instance, say you have a RB that is a GTD and his backup. You pair the two and then have another RB going. Whichever of the two paired scores the highest you get the points for.

To be more specific, I have LT and Sproles and MJD on my squad. Say LT is gimpy again this year. I'm home team one week and LT is a GTD, I pair him and Sproles and have MJD go on his own. IF Sproles outscores LT I get Sproles and vice versa. Or if you have two RB's going against stout D's you can pair the two of them and start your 3rd RB by himself.

Just like HFA in the NFL it doesn't always work. I remember once my two paired RB's scored like 22 and 24, respectively, and the RB I started individually scored like 5. That was 17 points I left on the bench and I lost the week despite the HFA.

 
We have been doing that for years in our league .

What we do;

The standard lineup is .

1QB - 2RB - 3WR - 1TE ( Plus the kicker etc , but that s not important ) that is the lineup you have use in our league when you are the visiting team .

The advantage we give for home field is .

You can modify your lineup at some position ( Use your strenght )

You can only play 1 QB at all time .

But at home you could have different combination .

2 WR - 3RB - 1TE if your strenght is RB .

4WR - 1RB - 1 TE if your strenght is WR

You could also play 2RB - 2WR - 2TE if your strenght is there .

You need to play at least one player a every position with a max of ( 3RB - 4WR - 2TE on a total of 6 excluding the QB ) but the rest is up to you .

That s the advantage we give to home team .

 
Advantage during playoffs only. We give the higher seeded team 1.5 times the difference in seeds between the two teams. For example, when #1 seed plays #8 seed, #1 seed gets 10.5 bonus points. #2 vs. #3 would be 1.5 bonus points. Been doing this for about eight years and it's worked out pretty well.

 
Had it. Hated it. Since we didn't do anything else with it except use as a tie-breaker, it was tantamount to a coin flip. Fortunately, it wasn't needed while I was in the league.

 
Home team gets to submit 2 kickers for that week.

It kind of gives the kickers a little relevance. It could end up being 1 or 15 points added for home field advantage.

 
Home field advantage in fantasy football is just one of those silly additional rules added for the sake of adding rules. Fantasy football is suppose be to a contest between two owners each week, matching against each other the skills of drafting, waiver-wire usuage, and trading. Home field advantage is something that no team can prepare for, nor have any direct control over. So it adds to the game, points that uses no abilities to measure and can not be countered.

From what I remember it was an added feature only to break ties in leagues that did not want ties. But has become a feature now used to give a sense of 'reality' as per the NFL concept of playing on one's home field. Now it seems people here are even adding on to this silly feature in other directions; like 'bonus' points, 2 kickers, etc.

If you are going to try and add these silly things for a better sense of NFL reality, why not:

- Have each owner select (or be told) if their home field is under a dome, has field turf, or grass... and then give bonuses and penalties to select positions based on such conditions.

- Use coaches as a position. Since a coach has a direct effect on how good a team is, then why not have a coach in your line-up? Hey you can even add in if the coach is a defensive or offensive guru and give bonus points to the QB or DEF. In this vein, you can even bring in co-ordinators...

- You have to include game planning; run-first, pass heavy, control the clock, manage the game and let the defense win it, or play not to lose. Give out the bonuses and penalties accordingly. Now just choose play styles like West Coast Offense, Run-and-shoot, Tampa 2, 3-4, 4-3, etc... and award the points.

- I hear some teams play better if they have "Message board" material to hang in their locker room. So give a few points to a team if the opponent's owner has made any rude or demeaning comments before the game.

- If one of the owners loses a loved one, he gets a few extra points. He is playing in honor of the loved one's memory, ala Brett Favre when he lost his father and destroyed the Raiders.

I'm sure you could come up with some other silly rules.

I overlook all the other strange make-ups of leagues people have come up with, like having line-ups like QB, 2 RBs, 3 WRs, QB/RB, RB/WR, RB/WR, WR/TE, RB/WR/TE, TE, DEF, DEF, K D, D, DL, LB, DB with points per completions, negative points for dropped passes, etc... I can see these as over-the-top attempts at bringing different strategies and such to the game. I just avoid them. But seriously, some additions are just... silly, and although I also avoid them, just the fact that there are people playing under rules like Home Field Advantage bonuses is beyond me.

Von

 
Home field advantage in fantasy football is just one of those silly additional rules added for the sake of adding rules. Fantasy football is suppose be to a contest between two owners each week, matching against each other the skills of drafting, waiver-wire usuage, and trading. Home field advantage is something that no team can prepare for, nor have any direct control over. So it adds to the game, points that uses no abilities to measure and can not be countered.From what I remember it was an added feature only to break ties in leagues that did not want ties. But has become a feature now used to give a sense of 'reality' as per the NFL concept of playing on one's home field. Now it seems people here are even adding on to this silly feature in other directions; like 'bonus' points, 2 kickers, etc.If you are going to try and add these silly things for a better sense of NFL reality, why not:- Have each owner select (or be told) if their home field is under a dome, has field turf, or grass... and then give bonuses and penalties to select positions based on such conditions.- Use coaches as a position. Since a coach has a direct effect on how good a team is, then why not have a coach in your line-up? Hey you can even add in if the coach is a defensive or offensive guru and give bonus points to the QB or DEF. In this vein, you can even bring in co-ordinators...- You have to include game planning; run-first, pass heavy, control the clock, manage the game and let the defense win it, or play not to lose. Give out the bonuses and penalties accordingly. Now just choose play styles like West Coast Offense, Run-and-shoot, Tampa 2, 3-4, 4-3, etc... and award the points.- I hear some teams play better if they have "Message board" material to hang in their locker room. So give a few points to a team if the opponent's owner has made any rude or demeaning comments before the game.- If one of the owners loses a loved one, he gets a few extra points. He is playing in honor of the loved one's memory, ala Brett Favre when he lost his father and destroyed the Raiders.I'm sure you could come up with some other silly rules. I overlook all the other strange make-ups of leagues people have come up with, like having line-ups like QB, 2 RBs, 3 WRs, QB/RB, RB/WR, RB/WR, WR/TE, RB/WR/TE, TE, DEF, DEF, K D, D, DL, LB, DB with points per completions, negative points for dropped passes, etc... I can see these as over-the-top attempts at bringing different strategies and such to the game. I just avoid them. But seriously, some additions are just... silly, and although I also avoid them, just the fact that there are people playing under rules like Home Field Advantage bonuses is beyond me.Von
Dynasty league over 25 years old .We did come with some of those silly rules.We get so bored in the summer and all we still think about is FF ( 24 hrs a day ) so we come up with rules that we change a year after .We came up with year wiat contract offer for FA with a no trade clause ....We also came up with RFA rules - UFA rules when we make contract offer . With compensation if you let the player go ( A few first round pick etc ) .We are a bit crazy.
 
We have a HFA player, you name a reserve your HFA for your home game. If he outscores one of your starters at the same position, the point total is adjusted.

It rarely changes the outcome of the matchup, except maybe once or twice in 4 years.

 
League I was in you started with 3 points HFA each week (avg. score was around 200 weekly so was a small %), but each week you won at home it went up the following week so 4, 5,6 etc. but when you lost at home it went back to 3. So could have about 9 point HFA going into the playoffs if you swept at home during the season. Championship always played on neutral ground.

 
Godsbrother said:
Had it. Hated it. Since we didn't do anything else with it except use as a tie-breaker, it was tantamount to a coin flip. Fortunately, it wasn't needed while I was in the league.
:rolleyes: I think it is dumb with the possible exception of breaking a tie.
:rolleyes: :goodposting: I finally talked my league into abandoning this a few years ago. Someone actually losing a playoff game because of it was the final straw.
 
lord_helmet said:
We have a HFA player, you name a reserve your HFA for your home game. If he outscores one of your starters at the same position, the point total is adjusted.It rarely changes the outcome of the matchup, except maybe once or twice in 4 years.
Pretty much the same here. We don't get to pair it with the position as a whole. Have to pair it with a specific player at that position. Been doing this since 2000. once or twice a year it has an impact, if that. It's more of a peace of mind thing is a guy is a GTD.
 
VonRomig said:
Home field advantage in fantasy football is just one of those silly additional rules added for the sake of adding rules. Fantasy football is suppose be to a contest between two owners each week, matching against each other the skills of drafting, waiver-wire usuage, and trading. Home field advantage is something that no team can prepare for, nor have any direct control over. So it adds to the game, points that uses no abilities to measure and can not be countered.From what I remember it was an added feature only to break ties in leagues that did not want ties. But has become a feature now used to give a sense of 'reality' as per the NFL concept of playing on one's home field. Now it seems people here are even adding on to this silly feature in other directions; like 'bonus' points, 2 kickers, etc.If you are going to try and add these silly things for a better sense of NFL reality, why not:- Have each owner select (or be told) if their home field is under a dome, has field turf, or grass... and then give bonuses and penalties to select positions based on such conditions.- Use coaches as a position. Since a coach has a direct effect on how good a team is, then why not have a coach in your line-up? Hey you can even add in if the coach is a defensive or offensive guru and give bonus points to the QB or DEF. In this vein, you can even bring in co-ordinators...- You have to include game planning; run-first, pass heavy, control the clock, manage the game and let the defense win it, or play not to lose. Give out the bonuses and penalties accordingly. Now just choose play styles like West Coast Offense, Run-and-shoot, Tampa 2, 3-4, 4-3, etc... and award the points.- I hear some teams play better if they have "Message board" material to hang in their locker room. So give a few points to a team if the opponent's owner has made any rude or demeaning comments before the game.- If one of the owners loses a loved one, he gets a few extra points. He is playing in honor of the loved one's memory, ala Brett Favre when he lost his father and destroyed the Raiders.I'm sure you could come up with some other silly rules. I overlook all the other strange make-ups of leagues people have come up with, like having line-ups like QB, 2 RBs, 3 WRs, QB/RB, RB/WR, RB/WR, WR/TE, RB/WR/TE, TE, DEF, DEF, K D, D, DL, LB, DB with points per completions, negative points for dropped passes, etc... I can see these as over-the-top attempts at bringing different strategies and such to the game. I just avoid them. But seriously, some additions are just... silly, and although I also avoid them, just the fact that there are people playing under rules like Home Field Advantage bonuses is beyond me.Von
very :goodposting: usually people create rules like this because they are attempting to make fantasy football "more like the real game"....giving points for HFA is not making it more like the real game.....the home team does not automatically get 3 points or whatever at the start of the game in the NFL....and don't even give me the Vegas BS either.....worst rule evah....there is no such thing as HFA in fantasy football.....automatically giving a team points for doing nothing is BS in fantasy football.............line your dudes up against your opponents dudes each week and get after it....that is just like the NFL.....
 
VonRomig said:
Home field advantage in fantasy football is just one of those silly additional rules added for the sake of adding rules. Fantasy football is suppose be to a contest between two owners each week, matching against each other the skills of drafting, waiver-wire usuage, and trading. Home field advantage is something that no team can prepare for, nor have any direct control over. So it adds to the game, points that uses no abilities to measure and can not be countered.

From what I remember it was an added feature only to break ties in leagues that did not want ties. But has become a feature now used to give a sense of 'reality' as per the NFL concept of playing on one's home field. Now it seems people here are even adding on to this silly feature in other directions; like 'bonus' points, 2 kickers, etc.

If you are going to try and add these silly things for a better sense of NFL reality, why not:

- Have each owner select (or be told) if their home field is under a dome, has field turf, or grass... and then give bonuses and penalties to select positions based on such conditions.

- Use coaches as a position. Since a coach has a direct effect on how good a team is, then why not have a coach in your line-up? Hey you can even add in if the coach is a defensive or offensive guru and give bonus points to the QB or DEF. In this vein, you can even bring in co-ordinators...

- You have to include game planning; run-first, pass heavy, control the clock, manage the game and let the defense win it, or play not to lose. Give out the bonuses and penalties accordingly. Now just choose play styles like West Coast Offense, Run-and-shoot, Tampa 2, 3-4, 4-3, etc... and award the points.

- I hear some teams play better if they have "Message board" material to hang in their locker room. So give a few points to a team if the opponent's owner has made any rude or demeaning comments before the game.

- If one of the owners loses a loved one, he gets a few extra points. He is playing in honor of the loved one's memory, ala Brett Favre when he lost his father and destroyed the Raiders.

I'm sure you could come up with some other silly rules.

I overlook all the other strange make-ups of leagues people have come up with, like having line-ups like QB, 2 RBs, 3 WRs, QB/RB, RB/WR, RB/WR, WR/TE, RB/WR/TE, TE, DEF, DEF, K D, D, DL, LB, DB with points per completions, negative points for dropped passes, etc... I can see these as over-the-top attempts at bringing different strategies and such to the game. I just avoid them. But seriously, some additions are just... silly, and although I also avoid them, just the fact that there are people playing under rules like Home Field Advantage bonuses is beyond me.

Von
Actually, from reading the original post you may have noted that this is actually an attempt to blend total points into a HtH league w/o having to cut the guy a slice of the pot.It really has nothing to do with natural grass or artificial turf, but thx for the detailed rant.

I was going to quote the original post, but I figured you could scroll back up there on your own.

What do people think of this method of incorporating total points into a HtH league?

 
Actually, from reading the original post you may have noted that this is actually an attempt to blend total points into a HtH league w/o having to cut the guy a slice of the pot.

It really has nothing to do with natural grass or artificial turf, but thx for the detailed rant.

I was going to quote the original post, but I figured you could scroll back up there on your own.

What do people think of this method of incorporating total points into a HtH league?
To answer your individual question directly, short and sweet, without taking into account what any other poster has commented on, or any other variations given:It is silly.

Von

 

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