A league I run is going to try becoming a Keeper league next year. Below is what we have come up with thus far as our rules :--Keeper Rules Each team is allowed to keep 0-3 players each season. You may keep one player with an ADP of 3.1 - 9.12, one player with an ADP of 10.1 - INF, and one player selected in the rookie draft. You may keep a player selected in the Main Draft for up to 3 years. After the third year, the player must be released back into the draft. You may keep a player selected in the rookie draft for 4 years, but at escalating value, which is outlined below:First Season Owned: No Keeper Value YetSecond Season Owned: Rookie Draft Selection Keeper ValueThird Season Owned: ADP 10.1 - INF Keeper ValueFourth Season Owned: ADP 3.1 - 9.12 Keeper Value, must be released after this season Players added to your roster via Trade/Free Agency/Waiver/Claim will be assigned a Keeper Value matching their ADP. Keepers must be submitted on the day we determine draft order. If a player selected as a keeper is placed on IR before the Draft, that team will receive a supplemental pick dependant on which pool the player was from. If your ADP 3.1 - 9.12 keeper is injured, you will get a pick equaling the 13th pick in the 5th round. If it is your 10.1 - INF keeper, you receive a pick equaling the 13th pick in the 11th round.One thing we do not have that I seem to see mentioned a lot is some sort of a penalty, or steep price, assigned to players kept. Our plan, as layed out above, is for no lost picks, just limits on the ranges from which you may select your keepers. I'll willingly listen to any holes in the above rules any of you keeper veterans notice.