An orphaned team needs a new owner. All of the details are below. If you are interested in taking over this team, please email me directly.
quentin_ball@ymail.com
We are in the process of determining which day we will live draft. I will post here once our draft date is set.
This is a Dynasty/Keeper hybrid league. The league is in its 3rd season. We use the tenure method to cost our keepers. If you've never played in a tenured league before, it's a blast. Every team has a determined amount of tenure years to spend. A player's keeper cost increases by one for each year that he remains on your team. So the longer you keep a player, the more expensive he becomes. The first year you keep a player, he costs 1 tenure year to keep. The following year he will cost 2 tenure years and so forth and so on. This is only our second year. Every team will be keeping five players. Next year, each team will have the opportunity to keep more players. Please feel free to post or reach out with any questions regarding tenure years.
We have an orphaned team that needs a new owner. We are looking for someone who is active, skilled, and willing to stick around for years to come.
The buy-in for this league is $300. The rules are set up in such a way that allows teams to rebuild. Here are the highlights from the orphaned team and their tenure years cost to keep. You have 10 tenure to spend on keepers this year.
Team B (3rd overall pick in linear draft)
Jalen Hurts (2)
Tyreek Hill (2)
Tony Pollard (2)
Dameon Pierce (2)
T.J. Hockenson (2)
Puka Nakua (1)
Jahan Dotson (1)
Jake Ferguson (1)
Tyjae Spears (1)
Michael Wilson (1)
Russell Wilson (1)
Pat Freirmuth (1)
League Rules
The league will be run through Yahoo Fantasy so there is no league fee. All dues will be paid through LeagueSafe for ultimate security.
12 Teams
H2H
2 Divisions
20 Man Roster
2 IR
Division winners get BYE
PPR
1 QB, 2 RB, 3 WR, 1TE, 1K, 1D, 2 FLEX
Buy In $300
Payouts:
1st - $1600
2nd - $700
3rd - $300
Weekly High Score - $50
Dynasty Rollover - $200 put into a rollover pot every year and paid out to any dynasty team that wins two Championships in a row.
Scoring
Passing Yards 25 yards per point; 2 points at 300 yards; 2 points at 400 yards; 2 points at 500 yards
Passing Touchdowns 6
40+ Yard Completions 1
40+ Yard Passing Touchdowns 2
2-Point Conversions 2
Interceptions -1
Sacks -1
Pick Sixes Thrown -3
Rushing Yards 10 yards per point; 2 points at 100 yards; 2 points at 200 yards; 2 points at 300 yards
Rushing Touchdowns 6
40+ Yard Run 1
40+ Yard Rushing Touchdowns 2
2-Point Conversions 2
Fumbles Lost -2
Receptions 1
Reception Yards 10 yards per point; 2 points at 100 yards; 2 points at 200 yards; 2 points at 300 yards
Reception Touchdowns 6
40+ Yard Receptions 1
40+ Yard Reception Touchdowns 2
2-Point Conversions 2
Fumbles Lost -2
Return Yards 10 yards per point
Return Touchdowns 6
Field Goals 0-19 Yards 3
Field Goals 20-29 Yards 3
Field Goals 30-39 Yards 3
Field Goals 40-49 Yards 4
Field Goals 50+ Yards 5
Point After Attempt Made 1
Sack 1
Interception 2
Fumble Recovery 2
DEF or Special Teams Touchdown 6
Safety 2
Block Kick 2
Points Allowed 0 points 10
Points Allowed 1-6 points 7
Points Allowed 7-13 points 4
Points Allowed 14-20 points 1
Points Allowed 21-27 points 0
Points Allowed 28-34 points -1
Points Allowed 35+ points -4
4th Down Stops 1
Tackles for Loss 1
Three and Outs Forced 1
quentin_ball@ymail.com
We are in the process of determining which day we will live draft. I will post here once our draft date is set.
This is a Dynasty/Keeper hybrid league. The league is in its 3rd season. We use the tenure method to cost our keepers. If you've never played in a tenured league before, it's a blast. Every team has a determined amount of tenure years to spend. A player's keeper cost increases by one for each year that he remains on your team. So the longer you keep a player, the more expensive he becomes. The first year you keep a player, he costs 1 tenure year to keep. The following year he will cost 2 tenure years and so forth and so on. This is only our second year. Every team will be keeping five players. Next year, each team will have the opportunity to keep more players. Please feel free to post or reach out with any questions regarding tenure years.
We have an orphaned team that needs a new owner. We are looking for someone who is active, skilled, and willing to stick around for years to come.
The buy-in for this league is $300. The rules are set up in such a way that allows teams to rebuild. Here are the highlights from the orphaned team and their tenure years cost to keep. You have 10 tenure to spend on keepers this year.
Team B (3rd overall pick in linear draft)
Jalen Hurts (2)
Tyreek Hill (2)
Tony Pollard (2)
Dameon Pierce (2)
T.J. Hockenson (2)
Puka Nakua (1)
Jahan Dotson (1)
Jake Ferguson (1)
Tyjae Spears (1)
Michael Wilson (1)
Russell Wilson (1)
Pat Freirmuth (1)
League Rules
The league will be run through Yahoo Fantasy so there is no league fee. All dues will be paid through LeagueSafe for ultimate security.
12 Teams
H2H
2 Divisions
20 Man Roster
2 IR
Division winners get BYE
PPR
1 QB, 2 RB, 3 WR, 1TE, 1K, 1D, 2 FLEX
Buy In $300
Payouts:
1st - $1600
2nd - $700
3rd - $300
Weekly High Score - $50
Dynasty Rollover - $200 put into a rollover pot every year and paid out to any dynasty team that wins two Championships in a row.
Scoring
Passing Yards 25 yards per point; 2 points at 300 yards; 2 points at 400 yards; 2 points at 500 yards
Passing Touchdowns 6
40+ Yard Completions 1
40+ Yard Passing Touchdowns 2
2-Point Conversions 2
Interceptions -1
Sacks -1
Pick Sixes Thrown -3
Rushing Yards 10 yards per point; 2 points at 100 yards; 2 points at 200 yards; 2 points at 300 yards
Rushing Touchdowns 6
40+ Yard Run 1
40+ Yard Rushing Touchdowns 2
2-Point Conversions 2
Fumbles Lost -2
Receptions 1
Reception Yards 10 yards per point; 2 points at 100 yards; 2 points at 200 yards; 2 points at 300 yards
Reception Touchdowns 6
40+ Yard Receptions 1
40+ Yard Reception Touchdowns 2
2-Point Conversions 2
Fumbles Lost -2
Return Yards 10 yards per point
Return Touchdowns 6
Field Goals 0-19 Yards 3
Field Goals 20-29 Yards 3
Field Goals 30-39 Yards 3
Field Goals 40-49 Yards 4
Field Goals 50+ Yards 5
Point After Attempt Made 1
Sack 1
Interception 2
Fumble Recovery 2
DEF or Special Teams Touchdown 6
Safety 2
Block Kick 2
Points Allowed 0 points 10
Points Allowed 1-6 points 7
Points Allowed 7-13 points 4
Points Allowed 14-20 points 1
Points Allowed 21-27 points 0
Points Allowed 28-34 points -1
Points Allowed 35+ points -4
4th Down Stops 1
Tackles for Loss 1
Three and Outs Forced 1