Juxtatarot
Footballguy
11.20 C.J. Watson, PG
Yep. 18 rounds would be 432 players, and there are 450 spots on NBA rosters. From past experience with baseball, I'd be in favor of 18 and we should go at least 16.We only have 24 teamsOK. I'm thinking we're going to run out of NBA players near the end since some teams aren't carrying 15 players. I guess there isn't really a problem with that though. I could always pick a stashed Euro for kicks.One of the big things we learned in the baseball BTF leagues is that you can never have enough rounds. We went 45 rounds deep in bases (1080 picks) and there are teams scrambling now to come up with enough innings and at bats to start the season. WIS punishes fatigue so you can't overuse your players. If a team loses a couple of 30MPG guys for a month or two, they'll be hurting. Most of the post-round 14 guys will be useless but there will be some who get enough minutes to have some value.Whoah Whoah. 14 rounds is not near enough for me...![]()
I agreeI want 20!
yepI agreeI want 20!
No, I think the clock turns off after the work day. And Ron should be along shortly I would hope.Can I pick again?
Why don't you work on both of your picks at once to save time. Thanks.I'm working on the pick now, will have it done in 5-10 mins
TRE gonna be uspet.Alexey Shved - sg - Minnesota. With only Brandon roy's torso between him and a starting job and with likely eligibility at pg with Rubio out, shved could be a surprise.
Nice picks. Almost took Lewis a moment ago but I'm overloaded at forward and needed a guard. He should do well standing in the corner shooting jump shots.

That was other pick when I took Donuts. He could end up being the 3rd guard there even if Roy is healthy.Alexey Shved - sg - Minnesota. With only Brandon roy's torso between him and a starting job and with likely eligibility at pg with Rubio out, shved could be a surprise.
Another guy I considered when I took Douglas. Shumpert is probably a better player, but the injury was a concern.Iman Shumpert, PG, New York
Assuming he returns 100% in January, Shump is a good pick. At this stage of the draft, a reduced number of quality minutes is the best you can hope for. Of course, this could all go out the window if one of your starters misses a significant amount of time.Another guy I considered when I took Douglas. Shumpert is probably a better player, but the injury was a concern.Iman Shumpert, PG, New York
So, is it better to have a guy that averages 7ppg and 4rpg in 15 minutes or a guy that averages 8 / 6 in 30 minutes? Obviously the first guy is going to have better per minute averages but may not accumulate enough minutes to be more than a bench guy. Or, could you take the guy averaging 15 minutes, sit him for the first half of the season, and make him a 30mpg guy for the second half and expect 14/8 type of production? I am still unsure of how the sim handles this type of thing.Assuming he returns 100% in January, Shump is a good pick. At this stage of the draft, a reduced number of quality minutes is the best you can hope for. Of course, this could all go out the window if one of your starters misses a significant amount of time.Another guy I considered when I took Douglas. Shumpert is probably a better player, but the injury was a concern.Iman Shumpert, PG, New York
Excellent pick. I actually thought he had been chosen a couple rounds ago.12.9 - Randy Foye, G, UTA
Need some shooting for my bench. Would love Foye to duplicate his 11 PPG and 39% 3 PT shooting from last season.![]()
ETA: X PMed.
From Fatigue article on WIS FAQSo, is it better to have a guy that averages 7ppg and 4rpg in 15 minutes or a guy that averages 8 / 6 in 30 minutes? Obviously the first guy is going to have better per minute averages but may not accumulate enough minutes to be more than a bench guy. Or, could you take the guy averaging 15 minutes, sit him for the first half of the season, and make him a 30mpg guy for the second half and expect 14/8 type of production? I am still unsure of how the sim handles this type of thing.Assuming he returns 100% in January, Shump is a good pick. At this stage of the draft, a reduced number of quality minutes is the best you can hope for. Of course, this could all go out the window if one of your starters misses a significant amount of time.Another guy I considered when I took Douglas. Shumpert is probably a better player, but the injury was a concern.Iman Shumpert, PG, New York
My read is that real life MPG doesn't matter, only total Minutes. If Shumpert plays 25MPG over 40 games, he's good for around 1000 sim minutes over the season. He'll eventually get fatigued if his sim target minutes are set over 12MPG but I'm not sure how quickly this will happen.A player's condition is calculated by comparing total real life minutes to the total SimLeague minutes based on the current minutes per game projected to 82 games.
So he could conceivably be set to 0 minutes for the first 50 games and then become a 30mpg guy for the last 32 of the season?From Fatigue article on WIS FAQSo, is it better to have a guy that averages 7ppg and 4rpg in 15 minutes or a guy that averages 8 / 6 in 30 minutes? Obviously the first guy is going to have better per minute averages but may not accumulate enough minutes to be more than a bench guy. Or, could you take the guy averaging 15 minutes, sit him for the first half of the season, and make him a 30mpg guy for the second half and expect 14/8 type of production? I am still unsure of how the sim handles this type of thing.Assuming he returns 100% in January, Shump is a good pick. At this stage of the draft, a reduced number of quality minutes is the best you can hope for. Of course, this could all go out the window if one of your starters misses a significant amount of time.Another guy I considered when I took Douglas. Shumpert is probably a better player, but the injury was a concern.Iman Shumpert, PG, New YorkMy read is that real life MPG doesn't matter, only total Minutes. If Shumpert plays 25MPG over 40 games, he's good for around 1000 sim minutes over the season. He'll eventually get fatigued if his sim target minutes are set over 12MPG but I'm not sure how quickly this will happen.A player's condition is calculated by comparing total real life minutes to the total SimLeague minutes based on the current minutes per game projected to 82 games.
I'm ready, but it's all good man. Take your time.Skip me. I see Cheese lurking
Is he the one that was on In Living Color?Ok, thanks
12.12 Maalik Wayns, PG