need one owner to take over for owner that quit league, we will be conducting a dispersal draft between the two teams that were left open. $50.00 buy in league is on fantrax. fantrax holds the money. 16 game schedule, 24 man roster
email iamaltman@yahoo.com
Duplicate Player Allowance: Not Used
Scoring System: Head-to-Head - Points-Based
Maximum # of teams: 12
League Creator Username: iamaltman
Commissioner Team Name: The asscyst getter
Schedule
Playoffs
Your league stats begin accumulating on: Thu Sep 07, 2017
Your league stats end accumulating on: Sun Dec 31, 2017
Merge first n periods of season: None
Merge last two periods of season: No
Scoring Period Interval: Weekly
Scoring Period day to start: Tuesday
Use Playoffs: Yes
Playoffs will begin in this Scoring Period: 15 (Dec 12/17 - Dec 18/17) and last for 3 periods (rounds).
Playoff matchups entered manually: Yes
* To view the playoff bracket, go to the Standings screen and click on the Playoffs tab.
Player Pool
Player Pool: All teams
Players traded out of league's player pool continue to accumulate stats: Yes
Only include players signed to a NFL team in the player pool: Yes
Lock Player Pool: No
Rosters
Restrictions
Minimum Total Players: 20
Maximum Total Players: 24
Minimum Active Players: 9
Maximum Active Players: 9
Maximum Reserve Players: 15
Maximum Injury Reserve Players: 2
Maximum Minor League Players: Not Used
Prevent any transaction that would cause a roster to become illegal: Always
Allow suspended players to be moved to Injured Reserve: No
Allow players on a bye week to be moved to Injured Reserve: No
Injured Reserve players count toward roster limitation rules: No
Only players on the NFL Injured Reserve List (out for the season) and PUP List may be moved to the Injured Reserve slot: Yes
Injured Reserve Enforcement type: Lock Transactions
Number of Lineup Periods until Injured Reserve Enforcement takes effect: 1
Pos
Min Active
Max Active
Total Max
Min GP
Max GP
Quarterback (QB)
1
1
Running Back (RB)
2
2
Wide Receiver (WR)
2
2
Tight End (TE)
1
1
Running Back/Wide Receiver/Tight End (RWT)
3
3
Position Eligibility
Other Roster Preferences
Allow players to play at an ineligible position without making the roster illegal: No
Scoring
Scoring Group
Scoring Category
Position
Points
Offense
Fumbles Lost (FL)
Default
-2
Offense
Interceptions Thrown (Int)
Default
-2
Offense
Passing Completions (Cmp)
Default
0.25
Offense
Passing Touchdowns (PaT)
Default
6
Offense
Passing Yards (PaY)
Default
CalculatePerScoring Period, Cumulative:
From 0 to 300, award 5point(s) for every300PaY
From 0 to 999, award 0.05point(s) for every1PaY
Offense
Receiving Touchdowns (RcT)
Default
6
Offense
Receiving Yards (RcY)
Default
CalculatePerScoring Period, Cumulative:
From 0 to 100, award 5point(s) for every100RcY
From 0 to 999, award 0.1point(s) for every1RcY
Offense
Receptions (Rc)
Default
1
Offense
Rushing Attempts (Ru)
Default
0.25
Offense
Rushing Touchdowns (RuT)
Default
6
Offense
Rushing Yards (RuY)
Default
CalculatePerScoring Period, Cumulative:
From 0 to 100, award 5point(s) for every100RuY
From 0 to 999, award 0.1point(s) for every1RuY
Offense
Two Point Conversion Passes (2Pa)
Default
1
Offense
Two Point Conversion Rushes & Receptions (2RR)
Default
1.5
Team Minimum and Maximum Requirements per Scoring Period
Scoring Category
Min
Max
If a maximum has been met or exceeded: Do nothing.
If a minimum has not been met by end of scoring period: Do nothing.
Other Scoring Preferences
Score Flex positions by the players' actual positions: Yes
Count 0-0 scores as wins, losses or ties: Yes
Stat Correction Handling: No Official Scoring changes will affect your league beyond the default stat freeze time. This default day/time is 8pm ET on Wednesday. Before that time, official corrections will apply to your league from the past week. Corrections that come in after that time will not be reflected in your league's stats/scores/standings.
Transactions
Lineups
Lineup Change System: Owners enter lineup changes
Lineup changes are executed: Daily
Lineup Changes are locked 0:05 (hours:minutes) Set amount of time before each player's game of the day
Trades
Trade System: Owners propose their own trades
Trading Period: All Year
Maximum Trades per Team: Unlimited
Trade Deadline Date: Wed Nov 29, 2017 11:59 PM EST
Trade Voting System: None
Claims/Drops
Claim/Drop Privileges: Owners perform their own claims & drops
Max # of claims per season: Unlimited
Max # of claims per week: Unlimited
Use Waiver Wire process: No
Allow claims/drops before the draft: Yes
Can't drop list: Not Used
Pending claims/drops are viewable by: One's own team
Free Agents
Free Agent Claim System: Free for all (1st come 1st serve)
Pending claims/drops are viewable by: One's own team
Draft
Draft Type: Live Online Standard
# of rounds: 4
Draft Date & Time: Sun Jun 11 2017, 12:05PM EDT
Time limit per pick: 12 hours
All teams will have the same # of players as the # of rounds when the draft is over: No
Immediately pick for owners not present in draft room: No
Fill rosters legally when drafting: Yes
Draft order type: Manual - Fixed (Non-Snake/Serpentine)
Draft order: Mr. Nice Guy, Quiet As Kept, Warrior Chicken Poyo, Pewpdichts, Luck Ness Monsters, Never####ingLucky, Maverick's Boys, The asscyst getter, Cloak and Dagger, Angry Penguins, gunny rabbits, The Patient Man
Undrafted players go to the: Free Agent pool
Miscellaneous
Tie Breakers
Standings Tie Breakers
1. Head-to-head record vs. all teams tied with
2. Most fantasy points for entire season
3. Best division record for entire season
4. Most wins in entire season
Matchup Tie Breakers
1. None
Keeper League
Keepers are imported from a previous league by the Commissioner: No
Keeper league Type: Dynasty
Fees
League Entry: $50.00
Free Agent Claim: $0.00
Drop Player: $0.00
Activate Player: $0.00
Reserve Player: $0.00
Send Player to Injured Reserve: $0.00
Move Player from Injured Reserve: $0.00
Change Position of an Active Player: $0.00
Trade (flat): $0.00
Trade per Player Received: $0.00
Trade per Player Sent: $0.00
Illegal Roster (per period): $0.00
Prizes
champion
General Settings
Name:championDescription:
Rank By:Fantasy Points
Prizes
Place
Cash
1
$250
2
$150
3
$70
Period(s)
From
To
1
Sep 7, 2017
Dec 31, 2017
League Message
$50 x 12 = 600
600 - 80 (site fee)= 520
520 - 60 (empire fee)= 460
460 yearly prize pool
460 - 250 (champion)
210 - 140 (2nd)
70 third (plus change from site fee)
so champion get 250, 2nd gts 140, 3rd get 70
$60.00 will be added to the empire pot at the end of the year.
Rosters
1. 24 man in season rosters.
a. on May 28th the rosters will need to be cut to 20 (well after NFL draft, allows teams to adjust to NFL rosters)
b. 4 round rookie/free agent draft starting mid June
c. rookie draft will be a slow draft with 12 hr time limit
d. 2 injured reserve spots for in season, player must be on NFL IR list. IR spots are not part of the 20 man off season roster, these players need to be dropped or moved to 20 man roster.
e. future draft picks will be tradable. i will limit the years of future picks to lesson the impact of bad ownership.
f. each draft i will open roster limit to accommodate extra draft picks and trading during the draft, each team will
need to get to 24 within 24 hrs of the draft or commisoner will cut the last players selected to team beginning
in reverse order. Rosters will return to 24 after the 24 hr "grace" period.
g. off season free agency, see free agency,
h. rosters will lock when the players game begins.
Free agency
1. Blind bidding
a. each team will have a $100.00 budget
b. players will be awarded Wednesdays thru Saturday at 4:00 am
c. Saturday at 12 noon the free agency will open up the first come first serve.
d. ZERO DOLLAR BIDS WILL BE ALLOWED.
2. Off season free agency
a. the $100.00 budget will last until threw the season and off season, and will reset after the final preseason game
of the following year.
b. if an owner is out of money, to bad.
c. free agency money is not tradable.
d. off season free agency will begin 2 weeks after draft.
Scoring
1 Quarterback
a. .05 per 1 yard
b. bonus of 5 pts. at 300 yards
c. .025 per completion
d. MINUS 2PTS FOR TURN OVERS
2. Runningbacks
a. .1 per 1 yard
b. bonus of 5 pts at 100 yards
c. .2 per attempt
d. MINUS 2PTS FOR TURN OVER
e. PPR
3. Wide recievers
a. .1 per 1 yard
b. bonus of 5 pts at 100 yards
c. MINUS 2PTS FOR TURN OVER
d. PPR
SCHEDULES
a. Two six team divisions
b. sixteen game shedule
1. three weeks of double header games againgst opposite division, during none bye weeks
2. ten weeks of singal games
c. divisions will be determind by draft position, all odds in one division and all evens in the other, divisions will
change every year.
d. in season ties are just ties, it happens but not enough to worry about.
e. standings ties will be broken by the following
1. head to head
2. most points
3. best divisional record
4. most wins for the season
PLAY OFFS
a. top three from each division make playoffs.
b. first place gets a bye
c. all games will be in division.
PLAY OFF TIE BREAKER
a. head to head regular season
b. most points in regular season head to head
c. most points in regular season over all
d. coin flip ( done by me) , highest seed gets heads
INTEGRUTY OF THE LEAGUE
I FEEL IT IS IMPORTANT THAT EVERYONE READS THIS. MY FREINDS AND I HAVE BEEN DOING THIS FOR OVER 17 YRS. WE PLAY FAIR AND EXPECT YOU TO ALSO. I WILL AS COMMISIONER RESERVE THE RIGHT TO HOLD ANY OWNER ACCOUNTABLE FOR ANY UNFAIR PLAY. UP TO AND INCLUDING DISMISAL FROM THE LEAGUE. UNFAIR PLAY HURTS THE LEAGUE IN MANY WAYS AND WILL NOT BE TOLERATED. I WILL NOT DISPUTE ANY QUESTIONABLE LINE UPS, MEANING WHO AM I TO SAY A WR2 WONT DO BETTER ON A GIVEN SUNDAY THAN A WR1. HOWEVER, IF YOU ARE STARTING BACKUP RUNNINGBACKS AND FULLBACKS OVER REGULAR STARTERS, I WILL CHANGE THE ROSTER.
I DO UNDERSTAND BAD SEASONS AND THE NEED TO REBUILD, AS I MENTIONED EARLIER WE HAVE BEEN DOING THIS BEFORE THE INTERNET MADE IT EASIER, BUT CHEATING AND OR BLATANT DISREGARD FOR THE INTEGRITY OF THE LEAGUE IN NOT BE ALLOWED.
TRADES WILL BE REVIEWED AND I WILL HOLD THE RIGHT TO VETO ANY TRADE THAT I THINK IS BOGUS. WE HAVE HAD THIS RULE IN EVERY LEAGUE WE RUN AND HAVE NEVER USED IT, HOWEVER THE RULE IS IN PLACE.
I WILL HAVE CO-COMMISIONERS AS I (WE) DRIVE TRUCK AND DONT ALWAYS HAVE INTERNET SERVICE. EVERY TEAM OWNER WILL HAVE ACCESS TO US, OUR EMAILS AND/OR TELEPHONE NUMBERS WILL BE AVAILABLE ON THE SIGHT. NONE OF THE CO-COMMISIONERS WILL HAVE THE PERMISSION TO CHANGE ANYTHING WITHOUT TALKING TO ME FIRST. WE HAVE RUN LEAGUES, ONE OF WHICH STARTED ON MY KITCHEN TABLE WITH PAPER AND PENCIL AND IS NOW A DYNASTY LEAGUE ON CBS FOR THE LAST 10 PLUS YEARS, WITH INTEGRITY AND COMPETITIVE SPIRIT.
WE ARE NOT BULLIES, THIS IS OPEN TO ALL OWNERS TO EXPRESS THERE THOUGHTS AND FEELINGS. ANYTHING THAT NEEDS TO BE CHANGED WILL BE SUBJECT TO A VOTE. MY VOTE WILL COUNT AS TWO, AS TO AVOID TIES.
email iamaltman@yahoo.com
Duplicate Player Allowance: Not Used
Scoring System: Head-to-Head - Points-Based
Maximum # of teams: 12
League Creator Username: iamaltman
Commissioner Team Name: The asscyst getter
Schedule
Playoffs
Your league stats begin accumulating on: Thu Sep 07, 2017
Your league stats end accumulating on: Sun Dec 31, 2017
Merge first n periods of season: None
Merge last two periods of season: No
Scoring Period Interval: Weekly
Scoring Period day to start: Tuesday
Use Playoffs: Yes
Playoffs will begin in this Scoring Period: 15 (Dec 12/17 - Dec 18/17) and last for 3 periods (rounds).
Playoff matchups entered manually: Yes
* To view the playoff bracket, go to the Standings screen and click on the Playoffs tab.
Player Pool
Player Pool: All teams
Players traded out of league's player pool continue to accumulate stats: Yes
Only include players signed to a NFL team in the player pool: Yes
Lock Player Pool: No
Rosters
Restrictions
Minimum Total Players: 20
Maximum Total Players: 24
Minimum Active Players: 9
Maximum Active Players: 9
Maximum Reserve Players: 15
Maximum Injury Reserve Players: 2
Maximum Minor League Players: Not Used
Prevent any transaction that would cause a roster to become illegal: Always
Allow suspended players to be moved to Injured Reserve: No
Allow players on a bye week to be moved to Injured Reserve: No
Injured Reserve players count toward roster limitation rules: No
Only players on the NFL Injured Reserve List (out for the season) and PUP List may be moved to the Injured Reserve slot: Yes
Injured Reserve Enforcement type: Lock Transactions
Number of Lineup Periods until Injured Reserve Enforcement takes effect: 1
Pos
Min Active
Max Active
Total Max
Min GP
Max GP
Quarterback (QB)
1
1
Running Back (RB)
2
2
Wide Receiver (WR)
2
2
Tight End (TE)
1
1
Running Back/Wide Receiver/Tight End (RWT)
3
3
Position Eligibility
Other Roster Preferences
Allow players to play at an ineligible position without making the roster illegal: No
Scoring
Scoring Group
Scoring Category
Position
Points
Offense
Fumbles Lost (FL)
Default
-2
Offense
Interceptions Thrown (Int)
Default
-2
Offense
Passing Completions (Cmp)
Default
0.25
Offense
Passing Touchdowns (PaT)
Default
6
Offense
Passing Yards (PaY)
Default
CalculatePerScoring Period, Cumulative:
From 0 to 300, award 5point(s) for every300PaY
From 0 to 999, award 0.05point(s) for every1PaY
Offense
Receiving Touchdowns (RcT)
Default
6
Offense
Receiving Yards (RcY)
Default
CalculatePerScoring Period, Cumulative:
From 0 to 100, award 5point(s) for every100RcY
From 0 to 999, award 0.1point(s) for every1RcY
Offense
Receptions (Rc)
Default
1
Offense
Rushing Attempts (Ru)
Default
0.25
Offense
Rushing Touchdowns (RuT)
Default
6
Offense
Rushing Yards (RuY)
Default
CalculatePerScoring Period, Cumulative:
From 0 to 100, award 5point(s) for every100RuY
From 0 to 999, award 0.1point(s) for every1RuY
Offense
Two Point Conversion Passes (2Pa)
Default
1
Offense
Two Point Conversion Rushes & Receptions (2RR)
Default
1.5
Team Minimum and Maximum Requirements per Scoring Period
Scoring Category
Min
Max
If a maximum has been met or exceeded: Do nothing.
If a minimum has not been met by end of scoring period: Do nothing.
Other Scoring Preferences
Score Flex positions by the players' actual positions: Yes
Count 0-0 scores as wins, losses or ties: Yes
Stat Correction Handling: No Official Scoring changes will affect your league beyond the default stat freeze time. This default day/time is 8pm ET on Wednesday. Before that time, official corrections will apply to your league from the past week. Corrections that come in after that time will not be reflected in your league's stats/scores/standings.
Transactions
Lineups
Lineup Change System: Owners enter lineup changes
Lineup changes are executed: Daily
Lineup Changes are locked 0:05 (hours:minutes) Set amount of time before each player's game of the day
Trades
Trade System: Owners propose their own trades
Trading Period: All Year
Maximum Trades per Team: Unlimited
Trade Deadline Date: Wed Nov 29, 2017 11:59 PM EST
Trade Voting System: None
Claims/Drops
Claim/Drop Privileges: Owners perform their own claims & drops
Max # of claims per season: Unlimited
Max # of claims per week: Unlimited
Use Waiver Wire process: No
Allow claims/drops before the draft: Yes
Can't drop list: Not Used
Pending claims/drops are viewable by: One's own team
Free Agents
Free Agent Claim System: Free for all (1st come 1st serve)
Pending claims/drops are viewable by: One's own team
Draft
Draft Type: Live Online Standard
# of rounds: 4
Draft Date & Time: Sun Jun 11 2017, 12:05PM EDT
Time limit per pick: 12 hours
All teams will have the same # of players as the # of rounds when the draft is over: No
Immediately pick for owners not present in draft room: No
Fill rosters legally when drafting: Yes
Draft order type: Manual - Fixed (Non-Snake/Serpentine)
Draft order: Mr. Nice Guy, Quiet As Kept, Warrior Chicken Poyo, Pewpdichts, Luck Ness Monsters, Never####ingLucky, Maverick's Boys, The asscyst getter, Cloak and Dagger, Angry Penguins, gunny rabbits, The Patient Man
Undrafted players go to the: Free Agent pool
Miscellaneous
Tie Breakers
Standings Tie Breakers
1. Head-to-head record vs. all teams tied with
2. Most fantasy points for entire season
3. Best division record for entire season
4. Most wins in entire season
Matchup Tie Breakers
1. None
Keeper League
Keepers are imported from a previous league by the Commissioner: No
Keeper league Type: Dynasty
Fees
League Entry: $50.00
Free Agent Claim: $0.00
Drop Player: $0.00
Activate Player: $0.00
Reserve Player: $0.00
Send Player to Injured Reserve: $0.00
Move Player from Injured Reserve: $0.00
Change Position of an Active Player: $0.00
Trade (flat): $0.00
Trade per Player Received: $0.00
Trade per Player Sent: $0.00
Illegal Roster (per period): $0.00
Prizes
champion
General Settings
Name:championDescription:
Rank By:Fantasy Points
Prizes
Place
Cash
1
$250
2
$150
3
$70
Period(s)
From
To
1
Sep 7, 2017
Dec 31, 2017
League Message
$50 x 12 = 600
600 - 80 (site fee)= 520
520 - 60 (empire fee)= 460
460 yearly prize pool
460 - 250 (champion)
210 - 140 (2nd)
70 third (plus change from site fee)
so champion get 250, 2nd gts 140, 3rd get 70
$60.00 will be added to the empire pot at the end of the year.
Rosters
1. 24 man in season rosters.
a. on May 28th the rosters will need to be cut to 20 (well after NFL draft, allows teams to adjust to NFL rosters)
b. 4 round rookie/free agent draft starting mid June
c. rookie draft will be a slow draft with 12 hr time limit
d. 2 injured reserve spots for in season, player must be on NFL IR list. IR spots are not part of the 20 man off season roster, these players need to be dropped or moved to 20 man roster.
e. future draft picks will be tradable. i will limit the years of future picks to lesson the impact of bad ownership.
f. each draft i will open roster limit to accommodate extra draft picks and trading during the draft, each team will
need to get to 24 within 24 hrs of the draft or commisoner will cut the last players selected to team beginning
in reverse order. Rosters will return to 24 after the 24 hr "grace" period.
g. off season free agency, see free agency,
h. rosters will lock when the players game begins.
Free agency
1. Blind bidding
a. each team will have a $100.00 budget
b. players will be awarded Wednesdays thru Saturday at 4:00 am
c. Saturday at 12 noon the free agency will open up the first come first serve.
d. ZERO DOLLAR BIDS WILL BE ALLOWED.
2. Off season free agency
a. the $100.00 budget will last until threw the season and off season, and will reset after the final preseason game
of the following year.
b. if an owner is out of money, to bad.
c. free agency money is not tradable.
d. off season free agency will begin 2 weeks after draft.
Scoring
1 Quarterback
a. .05 per 1 yard
b. bonus of 5 pts. at 300 yards
c. .025 per completion
d. MINUS 2PTS FOR TURN OVERS
2. Runningbacks
a. .1 per 1 yard
b. bonus of 5 pts at 100 yards
c. .2 per attempt
d. MINUS 2PTS FOR TURN OVER
e. PPR
3. Wide recievers
a. .1 per 1 yard
b. bonus of 5 pts at 100 yards
c. MINUS 2PTS FOR TURN OVER
d. PPR
SCHEDULES
a. Two six team divisions
b. sixteen game shedule
1. three weeks of double header games againgst opposite division, during none bye weeks
2. ten weeks of singal games
c. divisions will be determind by draft position, all odds in one division and all evens in the other, divisions will
change every year.
d. in season ties are just ties, it happens but not enough to worry about.
e. standings ties will be broken by the following
1. head to head
2. most points
3. best divisional record
4. most wins for the season
PLAY OFFS
a. top three from each division make playoffs.
b. first place gets a bye
c. all games will be in division.
PLAY OFF TIE BREAKER
a. head to head regular season
b. most points in regular season head to head
c. most points in regular season over all
d. coin flip ( done by me) , highest seed gets heads
INTEGRUTY OF THE LEAGUE
I FEEL IT IS IMPORTANT THAT EVERYONE READS THIS. MY FREINDS AND I HAVE BEEN DOING THIS FOR OVER 17 YRS. WE PLAY FAIR AND EXPECT YOU TO ALSO. I WILL AS COMMISIONER RESERVE THE RIGHT TO HOLD ANY OWNER ACCOUNTABLE FOR ANY UNFAIR PLAY. UP TO AND INCLUDING DISMISAL FROM THE LEAGUE. UNFAIR PLAY HURTS THE LEAGUE IN MANY WAYS AND WILL NOT BE TOLERATED. I WILL NOT DISPUTE ANY QUESTIONABLE LINE UPS, MEANING WHO AM I TO SAY A WR2 WONT DO BETTER ON A GIVEN SUNDAY THAN A WR1. HOWEVER, IF YOU ARE STARTING BACKUP RUNNINGBACKS AND FULLBACKS OVER REGULAR STARTERS, I WILL CHANGE THE ROSTER.
I DO UNDERSTAND BAD SEASONS AND THE NEED TO REBUILD, AS I MENTIONED EARLIER WE HAVE BEEN DOING THIS BEFORE THE INTERNET MADE IT EASIER, BUT CHEATING AND OR BLATANT DISREGARD FOR THE INTEGRITY OF THE LEAGUE IN NOT BE ALLOWED.
TRADES WILL BE REVIEWED AND I WILL HOLD THE RIGHT TO VETO ANY TRADE THAT I THINK IS BOGUS. WE HAVE HAD THIS RULE IN EVERY LEAGUE WE RUN AND HAVE NEVER USED IT, HOWEVER THE RULE IS IN PLACE.
I WILL HAVE CO-COMMISIONERS AS I (WE) DRIVE TRUCK AND DONT ALWAYS HAVE INTERNET SERVICE. EVERY TEAM OWNER WILL HAVE ACCESS TO US, OUR EMAILS AND/OR TELEPHONE NUMBERS WILL BE AVAILABLE ON THE SIGHT. NONE OF THE CO-COMMISIONERS WILL HAVE THE PERMISSION TO CHANGE ANYTHING WITHOUT TALKING TO ME FIRST. WE HAVE RUN LEAGUES, ONE OF WHICH STARTED ON MY KITCHEN TABLE WITH PAPER AND PENCIL AND IS NOW A DYNASTY LEAGUE ON CBS FOR THE LAST 10 PLUS YEARS, WITH INTEGRITY AND COMPETITIVE SPIRIT.
WE ARE NOT BULLIES, THIS IS OPEN TO ALL OWNERS TO EXPRESS THERE THOUGHTS AND FEELINGS. ANYTHING THAT NEEDS TO BE CHANGED WILL BE SUBJECT TO A VOTE. MY VOTE WILL COUNT AS TWO, AS TO AVOID TIES.
Last edited by a moderator: