referee
Footballguy
Schedule
Playoffs
Player Pool
Rosters
Restrictions
Min Active
Max Active
Total Max
Min GP
Max GP
Quarterback (QB)
0
1
Running Back (RB)
0
2
Wide Receiver (WR)
0
3
Tight End (TE)
0
1
Running Back/Wide Receiver (R/W)
0
1
1
Wide Receiver/Tight End (W/T)
0
1
1
Individual Defender (ID)
0
4
1
Other Roster Preferences
Scoring
Scoring Group
Scoring Category
Position
Points
Offense
Fumbles Lost (FL)
Default
-3
Offense
Interceptions Thrown (Int)
Default
-3
Offense
Kickoff Return Yards (KRY)
Default
Calculate Per Scoring Period, Cumulative:
From 0 to 999, award 1 point(s) for every 12 KRY
Offense
Passing Touchdowns (PaT)
Default
7
Offense
Passing Yards (PaY)
Default
Calculate Per Scoring Period, Cumulative:
From 0 to 999, award 1 point(s) for every 50 PaY
Offense
Punt Return Yards (PRY)
Default
Calculate Per Scoring Period, Cumulative:
From 0 to 999, award 1 point(s) for every 12 PRY
Offense
Receiving Touchdowns (RcT)
Default
7
Offense
Receiving Yards (RcY)
Default
Calculate Per Scoring Period, Cumulative:
From 0 to 999, award 1 point(s) for every 15 RcY
Offense
Receptions (Rc)
Default
1
Offense
Rushing Touchdowns (RuT)
Default
7
Offense
Rushing Yards (RuY)
Default
Calculate Per Scoring Period, Cumulative:
From 0 to 999, award 1 point(s) for every 12 RuY
Individual Defense
Forced Fumbles (FF)
Default
2
Individual Defense
Fumbles Recovered (FR)
Default
1
Individual Defense
Interceptions Caught (Int)
Default
3
Individual Defense
Sacks (Sk)
Default
3
Individual Defense
Safeties by the Defense (Sft)
Default
2
Individual Defense
Tackles - Solo (TkS)
Default
1.5
Individual Defense
Touchdowns - Defense (TDD)
Default
7
Team Minimum and Maximum Requirements per Scoring PeriodScoring Category
Min
Max
Transactions
Lineups
Contracts
Draft
Miscellaneous
Tie Breakers Standings Tie Breakers 1. Head-to-head record vs. team(s) tied with
2. Best division record for entire season
3. Head-to-head record vs. team(s) tied with
4. Most fantasy points for entire season
Matchup Tie Breakers 1. Best Reserve/Bench players
Keeper League
General Settings
Name: Extreme payouts (Sep 4, 2014 - Dec 22, 2014) Description: Rank By: Fantasy Points Prizes
Place
Cash
1 $450
2 $200
3 - 4 $85
Period(s)
From
To
1
Sep 4, 2014
Dec 22, 2014
League Message
Playoffs
- Your league stats begin accumulating on: Thu Sep 04, 2014
- Your league stats end accumulating on: Mon Dec 22, 2014
- Merge first n periods of season: None
- Merge last two periods of season: No
- Scoring Period Interval: Weekly
- Scoring Period day to start: Tuesday
- Use Playoffs: Yes
- Playoffs will begin in this Scoring Period: 14 (Dec 2/14 - Dec 8/14) and last for 3 periods (rounds).
- Playoff matchups entered manually: Yes
- * To view the playoff bracket, go to the Standings screen and click on the Playoffs tab.
Player Pool
- Player Pool: All teams
- Players traded out of league's player pool continue to accumulate stats: Yes
- Only include players signed to a NFL team in the player pool: No
- Lock Player Pool: No
Rosters
Restrictions
- Minimum Total Players: 24
- Maximum Total Players: 24
- Minimum Active Players: 13
- Maximum Active Players: 13
- Maximum Reserve Players: 11
- Maximum Injury Reserve Players: 5
- Maximum Minor League Players: Not Used
- Prevent any transaction that would cause a roster to become illegal: Always
- Allow suspended players to be moved to Injured Reserve: No
- Allow players on a bye week to be moved to Injured Reserve: No
- Injured Reserve players count toward roster limitation rules: No
- Only players on the NFL Injured Reserve List (out for the season) and PUP List may be moved to Injured Reserve status : Yes
- Injury Reserve Enforcement type: None
Min Active
Max Active
Total Max
Min GP
Max GP
Quarterback (QB)
0
1
Running Back (RB)
0
2
Wide Receiver (WR)
0
3
Tight End (TE)
0
1
Running Back/Wide Receiver (R/W)
0
1
1
Wide Receiver/Tight End (W/T)
0
1
1
Individual Defender (ID)
0
4
1
Other Roster Preferences
- Allow players to play at an ineligible position without making the roster illegal: No
Scoring
Scoring Group
Scoring Category
Position
Points
Offense
Fumbles Lost (FL)
Default
-3
Offense
Interceptions Thrown (Int)
Default
-3
Offense
Kickoff Return Yards (KRY)
Default
Calculate Per Scoring Period, Cumulative:
From 0 to 999, award 1 point(s) for every 12 KRY
Offense
Passing Touchdowns (PaT)
Default
7
Offense
Passing Yards (PaY)
Default
Calculate Per Scoring Period, Cumulative:
From 0 to 999, award 1 point(s) for every 50 PaY
Offense
Punt Return Yards (PRY)
Default
Calculate Per Scoring Period, Cumulative:
From 0 to 999, award 1 point(s) for every 12 PRY
Offense
Receiving Touchdowns (RcT)
Default
7
Offense
Receiving Yards (RcY)
Default
Calculate Per Scoring Period, Cumulative:
From 0 to 999, award 1 point(s) for every 15 RcY
Offense
Receptions (Rc)
Default
1
Offense
Rushing Touchdowns (RuT)
Default
7
Offense
Rushing Yards (RuY)
Default
Calculate Per Scoring Period, Cumulative:
From 0 to 999, award 1 point(s) for every 12 RuY
Individual Defense
Forced Fumbles (FF)
Default
2
Individual Defense
Fumbles Recovered (FR)
Default
1
Individual Defense
Interceptions Caught (Int)
Default
3
Individual Defense
Sacks (Sk)
Default
3
Individual Defense
Safeties by the Defense (Sft)
Default
2
Individual Defense
Tackles - Solo (TkS)
Default
1.5
Individual Defense
Touchdowns - Defense (TDD)
Default
7
Team Minimum and Maximum Requirements per Scoring PeriodScoring Category
Min
Max
- If a maximum has been met or exceeded: Do nothing.
- If a minimum has not been met by end of scoring period: Do nothing.
- Score Flex positions by the players' actual positions: Yes
- Count 0-0 scores as wins, losses or ties: Yes
Transactions
Lineups
- Lineup Change System: Owners enter lineup changes
- Lineup changes are executed: Daily
- Lineup Changes are locked 0:05 (hours:minutes) Set amount of time before each player's game of the day
- Trade System: Owners propose their own trades
- Trading Period: All Year
- Maximum Trades per Team: Unlimited
- Trade Deadline Date: Mon Dec 1, 2014 11:59 PM EST
- Trade Voting System: Commissioner
- Claim/Drop Privileges: Owners perform their own claims & drops
- Max # of claims per season: Unlimited
- Max # of claims per week: Unlimited
- Use Waiver Wire process: Yes
- Allow claims/drops before the draft: No
- Can't drop list: Not Used
- Pending claims/drops are viewable by: One's own team Free Agents
- Free Agent Claim System: Free for all (1st come 1st serve)
- Priority order: Reverse Order of Standings (non-serpentine)
- Rotate Waiver Wire Claim Order After Each Claim: No
- Waiver Wire Claim Order Reset Days: Tue
- Waiver Wire Claim Order Reset Time: 3:00 am
- Waiver Wire players are processed: After a selected # of Days
- Waiver Wire claim processing time: 3:00 am
- # of days players remain on waivers for: 3
- Automatically put players on waivers: 0:05 (hrs:mins) Before the start of their respective games each day.
- Pending claims/drops are viewable by: One's own team
Contracts
- Contract Type: Automated
- Initial contract duration (years): 1 year(s)
- Allow contract extensions: No
- When a player becomes a Free Agent, his contract: Changes to 2014
- When a player goes to the Waiver Wire, his contract: Changes to 2014
- When a player is drafted, his contract: Changes to 2014
Draft
- Draft Type: Offline
- Draft order type: Manual - Serpentine
- Draft order: Ten Inch Ditkas
- Undrafted players go to the: Free Agent pool
Miscellaneous
Tie Breakers Standings Tie Breakers 1. Head-to-head record vs. team(s) tied with
2. Best division record for entire season
3. Head-to-head record vs. team(s) tied with
4. Most fantasy points for entire season
Matchup Tie Breakers 1. Best Reserve/Bench players
Keeper League
- Keepers are imported from a previous league by the Commissioner: No
- Keeper league Type: Keeper
- Maximum # of keepers per team: 20
- League Entry: $75.00
- Free Agent Claim: $0.00
- Waiver Wire Claim: $0.00
- Drop Player: $0.00
- Activate Player: $0.00
- Reserve Player: $0.00
- Send Player to Injured Reserve: $0.00
- Move Player from Injured Reserve: $0.00
- Change Position of an Active Player: $0.00
- Trade (flat): $0.00
- Trade per Player Received: $0.00
- Trade per Player Sent: $0.00
- Illegal Roster (per period): $0.00
General Settings
Name: Extreme payouts (Sep 4, 2014 - Dec 22, 2014) Description: Rank By: Fantasy Points Prizes
Place
Cash
1 $450
2 $200
3 - 4 $85
Period(s)
From
To
1
Sep 4, 2014
Dec 22, 2014
League Message
- THIS IS A CONTRACT LEAGUE WITH NO EXTENSIONS ONCE A PLAYER CONTRACT POOL,PLAYER GOES BACK INTO FREE AGENCY TO BE ENTERED IN UPCOMING DRAFT.
FIRST YEAR EACH TEAM WILL HAVE 50 YEARS OF CONTRACT TO USE,YEARS AFTER FIRST DRAFT EACH TEAM WILL RECEIVE 25 CONTRACT YEARS.
MAX YEARS TO SIGN A PLAYER IS 5.
PAYMENT DEADLINE WILL BE JULY 31,2014......NO EXCEPTIONS!!!!!!! PAID $75.00 BY LEAGUE SAFE.
DRAFT WILL BE A EXTENDED DRAFT WITH A 10 HOUR TIME LIMIT.
PAYOUTS WILL BE
1-$450
2-$200
3- $85
4- $85