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Official Dragon Age 3 Inquisition Thread (1 Viewer)

anyone figure out the war table or whatever it's called?

Can you wait until all "projects/missions" are no points? I haven't spent a point yet. I have just focused on the "free" missions.
They'll never be free, you'll need to do the missions that cost points to move further in the main story and unlock other areas. You'll eventually run out of the free ones (other than the one about raising funds, that's always available).

Power is very easy to acquire just randomly running around the world doing stuff, closing rifts you happen upon and doing quests for people that you can persuade to join the Inquisition. Also, filling orders at the requisitions table from the quartermaster. Really easy to do since you'll pick up all the materials you need just as a byproduct of exploring and doing other things, then turn a bunch in for Power points.

 
Just got to Hinterlands.

I feel like I screwed up some armor customizations already. :bag:
That's alright, the best part about crafting is that all it costs are crafting materials. You can add/remove upgrades endlessly and craft them over and over again as long as you have the raw materials. I love picking up a rare weapon I have no use for that has a great upgrade that I can remove and use on something else. I can't wait until I've found more schematics.
Huh - I haven't figured these out, evidently. I've found that when you get them they're automatically applied to your weapon, but I haven't found a way to remove them.

 
Just got to Hinterlands.

I feel like I screwed up some armor customizations already. :bag:
That's alright, the best part about crafting is that all it costs are crafting materials. You can add/remove upgrades endlessly and craft them over and over again as long as you have the raw materials. I love picking up a rare weapon I have no use for that has a great upgrade that I can remove and use on something else. I can't wait until I've found more schematics.
Huh - I haven't figured these out, evidently. I've found that when you get them they're automatically applied to your weapon, but I haven't found a way to remove them.
I could be wrong and just haven't noticed, but I hasn't seen any upgrades go right onto my weapons/armor. You have to modify them to get it on there, or they just sit in your inventory under "upgrades". Those are the ones that are found or crafted, ready to go. The schematics are the plans that allow you to craft the upgrades. Either way I don't think the game automatically applies any upgrades--you might just be using gear that already had an upgrade on it when you picked it up.To remove an upgrade, go to the blacksmith and the "modify weapons (or armor)" anvil, select the gear under the appropriate character, select the upgrade that's already on it, and click "remove upgrade" (square on PS4 I believe). The weapon will lose the upgrade and the upgrade will now be in your inventory as a separate item.

 
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I don't have a ps4 yet.

Will I have to buy PSplus to try the online multiplayer when I get one?

 
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Just got to Hinterlands.

I feel like I screwed up some armor customizations already. :bag:
That's alright, the best part about crafting is that all it costs are crafting materials. You can add/remove upgrades endlessly and craft them over and over again as long as you have the raw materials. I love picking up a rare weapon I have no use for that has a great upgrade that I can remove and use on something else. I can't wait until I've found more schematics.
Huh - I haven't figured these out, evidently. I've found that when you get them they're automatically applied to your weapon, but I haven't found a way to remove them.
I could be wrong and just haven't noticed, but I hasn't seen any upgrades go right onto my weapons/armor. You have to modify them to get it on there, or they just sit in your inventory under "upgrades". Those are the ones that are found or crafted, ready to go. The schematics are the plans that allow you to craft the upgrades. Either way I don't think the game automatically applies any upgrades--you might just be using gear that already had an upgrade on it when you picked it up.To remove an upgrade, go to the blacksmith and the "modify weapons (or armor)" anvil, select the gear under the appropriate character, select the upgrade that's already on it, and click "remove upgrade" (square on PS4 I believe). The weapon will lose the upgrade and the upgrade will now be in your inventory as a separate item.
I bought some upgrades for Bianca and they went straight onto the weapon.

 
Just got to Hinterlands.

I feel like I screwed up some armor customizations already. :bag:
That's alright, the best part about crafting is that all it costs are crafting materials. You can add/remove upgrades endlessly and craft them over and over again as long as you have the raw materials. I love picking up a rare weapon I have no use for that has a great upgrade that I can remove and use on something else. I can't wait until I've found more schematics.
Huh - I haven't figured these out, evidently. I've found that when you get them they're automatically applied to your weapon, but I haven't found a way to remove them.
I could be wrong and just haven't noticed, but I hasn't seen any upgrades go right onto my weapons/armor. You have to modify them to get it on there, or they just sit in your inventory under "upgrades". Those are the ones that are found or crafted, ready to go. The schematics are the plans that allow you to craft the upgrades. Either way I don't think the game automatically applies any upgrades--you might just be using gear that already had an upgrade on it when you picked it up.To remove an upgrade, go to the blacksmith and the "modify weapons (or armor)" anvil, select the gear under the appropriate character, select the upgrade that's already on it, and click "remove upgrade" (square on PS4 I believe). The weapon will lose the upgrade and the upgrade will now be in your inventory as a separate item.
I bought some upgrades for Bianca and they went straight onto the weapon.
Weird! I bought the three upgrades in Haven and I had to put them on myself. What system are you playing on? Maybe if you're playing on PC there's a difference.

 
Just got to Hinterlands.

I feel like I screwed up some armor customizations already. :bag:
That's alright, the best part about crafting is that all it costs are crafting materials. You can add/remove upgrades endlessly and craft them over and over again as long as you have the raw materials. I love picking up a rare weapon I have no use for that has a great upgrade that I can remove and use on something else. I can't wait until I've found more schematics.
Huh - I haven't figured these out, evidently. I've found that when you get them they're automatically applied to your weapon, but I haven't found a way to remove them.
I could be wrong and just haven't noticed, but I hasn't seen any upgrades go right onto my weapons/armor. You have to modify them to get it on there, or they just sit in your inventory under "upgrades". Those are the ones that are found or crafted, ready to go. The schematics are the plans that allow you to craft the upgrades. Either way I don't think the game automatically applies any upgrades--you might just be using gear that already had an upgrade on it when you picked it up.To remove an upgrade, go to the blacksmith and the "modify weapons (or armor)" anvil, select the gear under the appropriate character, select the upgrade that's already on it, and click "remove upgrade" (square on PS4 I believe). The weapon will lose the upgrade and the upgrade will now be in your inventory as a separate item.
I bought some upgrades for Bianca and they went straight onto the weapon.
Weird! I bought the three upgrades in Haven and I had to put them on myself. What system are you playing on? Maybe if you're playing on PC there's a difference.
Xbone. I haven't played with any other upgrades, don't think, so perhaps because Bianca is unique it just goes on there? Not sure.

 
anyone figure out the war table or whatever it's called?

Can you wait until all "projects/missions" are no points? I haven't spent a point yet. I have just focused on the "free" missions.
Yea, it took me a bit. They don't make it very clear, but it's actually very easy:

The "free" missions are essentially just stuff and/or coin. The ones you have to pay for are areas you can visit. The game wants you to go to the Hinterlands first. So do that, and do stuff there (close rifts = 1 power point each. Open a camp = 1 power point, and so on). After you get a few points, go back to Haven and spend them to open another area, which you can then travel to.

This is how the game progresses you - you have to do stuff to open new areas, which give you the resources (quests / rifts to close, camps to establish, etc) to open still more areas. And the "story mission" areas require power points to open as well (the "speak before the chantry", which is next after Hinterlands, costs 4 points.)

 
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I am a huge fan of both prior DA games, and I'm generally a big fan of everything BioWare puts out. I want to like this game, and I'm sure I will get locked in at some point.

But...

Not impressed at all so far. Ive spent a couple hours in the Hinterlands and right away the game hits you with fetch quest after fetch quest. Unlike virtually every other Bioware game, this one doesn't do much at the outset to get you invested in the plot, and whatever momentum it had is squandered when it drops you in the first area and asks you to do things like "find 10 pieces of iron" and "find 22 shards". IMO this feels way too much like a Skyrim build your own adventure game and less like the plot driven epics that I've come to expect from this company. Hoping it picks up some more steam soon.

 
I am a huge fan of both prior DA games, and I'm generally a big fan of everything BioWare puts out. I want to like this game, and I'm sure I will get locked in at some point.

But...

Not impressed at all so far. Ive spent a couple hours in the Hinterlands and right away the game hits you with fetch quest after fetch quest. Unlike virtually every other Bioware game, this one doesn't do much at the outset to get you invested in the plot, and whatever momentum it had is squandered when it drops you in the first area and asks you to do things like "find 10 pieces of iron" and "find 22 shards". IMO this feels way too much like a Skyrim build your own adventure game and less like the plot driven epics that I've come to expect from this company. Hoping it picks up some more steam soon.
This sounds almost exactly the way my wife sounded the first 15 hours or so. She's now 25 hours in and says it's quickly become her favorite of the 3. The story is apparently huge and takes a long time to come together but when it does it gets really good.

 
Without reading anything in this thread:

Worth getting on a ps3 or 360? I'm not planing on going to the new system for awhile.

Also, is the story independent of the other two games?

 
I am a huge fan of both prior DA games, and I'm generally a big fan of everything BioWare puts out. I want to like this game, and I'm sure I will get locked in at some point.

But...

Not impressed at all so far. Ive spent a couple hours in the Hinterlands and right away the game hits you with fetch quest after fetch quest. Unlike virtually every other Bioware game, this one doesn't do much at the outset to get you invested in the plot, and whatever momentum it had is squandered when it drops you in the first area and asks you to do things like "find 10 pieces of iron" and "find 22 shards". IMO this feels way too much like a Skyrim build your own adventure game and less like the plot driven epics that I've come to expect from this company. Hoping it picks up some more steam soon.
This sounds almost exactly the way my wife sounded the first 15 hours or so. She's now 25 hours in and says it's quickly become her favorite of the 3. The story is apparently huge and takes a long time to come together but when it does it gets really good.
I read some tips from people who have put more time in and the consensus seems to be that you just have to resist the OCD impulse to get bogged down on all the random fetch quest stuff (which isn't that important in the grand scheme of things) and keep pushing on with the story.

 
Without reading anything in this thread:

Worth getting on a ps3 or 360? I'm not planing on going to the new system for awhile.

Also, is the story independent of the other two games?
It's not a continuation of the story of a single character like, say, Mass Effect, but the story is very much tied to DA2 in particular. The dragon age keep website is pretty good about bringing you up to speed on the broad strokes if you havent played before.

 
I am a huge fan of both prior DA games, and I'm generally a big fan of everything BioWare puts out. I want to like this game, and I'm sure I will get locked in at some point.

But...

Not impressed at all so far. Ive spent a couple hours in the Hinterlands and right away the game hits you with fetch quest after fetch quest. Unlike virtually every other Bioware game, this one doesn't do much at the outset to get you invested in the plot, and whatever momentum it had is squandered when it drops you in the first area and asks you to do things like "find 10 pieces of iron" and "find 22 shards". IMO this feels way too much like a Skyrim build your own adventure game and less like the plot driven epics that I've come to expect from this company. Hoping it picks up some more steam soon.
This sounds almost exactly the way my wife sounded the first 15 hours or so. She's now 25 hours in and says it's quickly become her favorite of the 3. The story is apparently huge and takes a long time to come together but when it does it gets really good.
I read some tips from people who have put more time in and the consensus seems to be that you just have to resist the OCD impulse to get bogged down on all the random fetch quest stuff (which isn't that important in the grand scheme of things) and keep pushing on with the story.
Yea, you don't have to do a lot of those things. What I did was pick and choose the interesting-sounding quests (the Templars killed my husband / took his ring / I want it back), and kinda skipped the not-so-interesting ones.

I also did things that gave power, like opening camps and closing rifts. Those are more fun.

 
After playing with this a bit I have to say I like this game, though it is different than Skyrim. I kind of like the War Room aspect, as that is new and draws you in to strategy. Pretty cool idea. I haven't done much other than the Hinterlands, but that area is a bit annoying in that it wants to you think it is an open world, but they channel you pretty well into the corridors they want. We'll see if other areas are a bit more open. I'd also would have liked a bit more of a living, breathing world. Very disappointed I can't kill crows (Skrim's chickens), etc.

On another note, is there a way, other than de-equipping people before going to Haven, to modify other peoples's weapons and armor? Very annoying to have to unequip and reequip people.

 
just got to Skyhold, and it finally feels like a Bioware game. They really slow play the story at the beginning.

Anyone playing on X1 and using the Kinect? I see there's a bunch of Kinect commands listed in the option menus but they don't seem to actually work. Do you have to turn something on in the game?

 
How are you guys enjoying the game now that you have had it for a few weeks? Did it hold your attention enough to enjoy the scale of the game?

 
just got to Skyhold, and it finally feels like a Bioware game. They really slow play the story at the beginning.

Anyone playing on X1 and using the Kinect? I see there's a bunch of Kinect commands listed in the option menus but they don't seem to actually work. Do you have to turn something on in the game?
Update: you have to specify your language in the options menu in order to active the Kinect.

 
How are you guys enjoying the game now that you have had it for a few weeks? Did it hold your attention enough to enjoy the scale of the game?
I thought it was mediocre at first but now I'm all in. I still don't like the fact that they tried to incorporate some Skyrim elements (massive maps that take a long time to traverse, including at your home base, tons of fetch quests) but some people will enjoy that I guess. If nothing else it adds a lot of hours to your play time for the OCD among us.

 
How are you guys enjoying the game now that you have had it for a few weeks? Did it hold your attention enough to enjoy the scale of the game?
I like it a lot - the combat is very engaging, and although Skyrim comparisons are inevitable because the game is big, this is a very different game - you can't just go and spend an evening or three doing "nothing in particular" like you can in Skyrim. The areas in DA are large and diverse, and there are a lot of sidequests, but you're not going to wander around and discover things and have that be a big part of your adventure. No finding a mountain pass, climbing up, and discovering an awesome Daedra shrine / quest. Instead, you'll be more invested in the story, and want to move that along.

The best way I can put it (I'm not sure if I said this previously or not) is that Skyrim can feel like a simulation, where DA is clearly a "game". This isn't a knock, mind you - it scratches that "story-based RPG" itch. And again, the combat is really fun.

 
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Ok so I finished up Shadows of Mordor (the main story) and am about to embark on Dragon Age 3.

Looking forward to it big time. I am going to get out of my normal mage comfort zone and go into this one as a dual wielding rouge.

 
Ok so I finished up Shadows of Mordor (the main story) and am about to embark on Dragon Age 3.

Looking forward to it big time. I am going to get out of my normal mage comfort zone and go into this one as a dual wielding rouge.
(1) leave the Hinterlands early, (2) periodically check in at the forge and see if you can craft better armor than what you are wearing (you can often craft better armor than you find, and it makes a huge difference, not the same for weapons), and (3) don't engage dragons until you hit lvl 16-18 IMO. Some people have been able to take them down earlier but it apparently involves a 30 minute session of intently micromanaging the combat, which doesn't really interest me.

 
Ok. got the game for my kid for christmas, and loaded it last night. Before I (we) get into it, should I go back and buy/play DA 1 or DA 2?

 
Ok. got the game for my kid for christmas, and loaded it last night. Before I (we) get into it, should I go back and buy/play DA 1 or DA 2?
You can get the whole story at Dragon Keep so no need. Started today, so far I'm liking what I see.

 
Ok, I am about to start this as I am coming to the end of my Diablo 3 run.

If I am a player who does not want to miss any content (dungeons, caves etc), how should I approach playing this? I know you guys said it was huge but not a full open world setting. Should I just exhaust everything I can find in a certain area as I pass through or does the story not allow for that?

 
Ok, I am about to start this as I am coming to the end of my Diablo 3 run.

If I am a player who does not want to miss any content (dungeons, caves etc), how should I approach playing this? I know you guys said it was huge but not a full open world setting. Should I just exhaust everything I can find in a certain area as I pass through or does the story not allow for that?
You can play it that way. Sometimes your subsequent actions in another area may open up new quests in areas you previously exhausted. And your inability to defeat certain high level enemies early on, like dragons, will also somewhat limit you from completely clearing an area on the first go around.

 
Ok, I am about to start this as I am coming to the end of my Diablo 3 run.

If I am a player who does not want to miss any content (dungeons, caves etc), how should I approach playing this? I know you guys said it was huge but not a full open world setting. Should I just exhaust everything I can find in a certain area as I pass through or does the story not allow for that?
You can play it that way. Sometimes your subsequent actions in another area may open up new quests in areas you previously exhausted. And your inability to defeat certain high level enemies early on, like dragons, will also somewhat limit you from completely clearing an area on the first go around.
is this one of those games where you complete the main story line but can then go back and explore other areas after the credits roll?

 
I just started (about 1.5 hours in) and have a couple of questions

1) The normal fighting style is pretty straight forward but I can't make heads or tails out of the tactical mode of fighting. Will there be a tutorial in game for this?

2) Casandra has an icon over her health bar. I assume it is some sort of shield. Where does it come from? I unequipped her shield and the icon remained. Is this some sort of passive skill that I missed in her skill tree?

 
I just started (about 1.5 hours in) and have a couple of questions

1) The normal fighting style is pretty straight forward but I can't make heads or tails out of the tactical mode of fighting. Will there be a tutorial in game for this?

2) Casandra has an icon over her health bar. I assume it is some sort of shield. Where does it come from? I unequipped her shield and the icon remained. Is this some sort of passive skill that I missed in her skill tree?
1. There is a tutorial but it's early on and I never use this.

2. I think it's called guard and it builds over time.

 
I just started (about 1.5 hours in) and have a couple of questions

1) The normal fighting style is pretty straight forward but I can't make heads or tails out of the tactical mode of fighting. Will there be a tutorial in game for this?

2) Casandra has an icon over her health bar. I assume it is some sort of shield. Where does it come from? I unequipped her shield and the icon remained. Is this some sort of passive skill that I missed in her skill tree?
1. There is a tutorial but it's early on and I never use this.

2. I think it's called guard and it builds over time.
ok thanks! Good to know I don't need the tactical mode.

One more question:

In some battles, I am seeing the health bars turn a color of purple for a short while. Is that indicating a buff from one of my party members or an affliction from a bad guy?

 
I just started (about 1.5 hours in) and have a couple of questions

1) The normal fighting style is pretty straight forward but I can't make heads or tails out of the tactical mode of fighting. Will there be a tutorial in game for this?

2) Casandra has an icon over her health bar. I assume it is some sort of shield. Where does it come from? I unequipped her shield and the icon remained. Is this some sort of passive skill that I missed in her skill tree?
1. There is a tutorial but it's early on and I never use this.

2. I think it's called guard and it builds over time.
ok thanks! Good to know I don't need the tactical mode.

One more question:

In some battles, I am seeing the health bars turn a color of purple for a short while. Is that indicating a buff from one of my party members or an affliction from a bad guy?
It's a protection spell from a mage.

 
I just started (about 1.5 hours in) and have a couple of questions

1) The normal fighting style is pretty straight forward but I can't make heads or tails out of the tactical mode of fighting. Will there be a tutorial in game for this?

2) Casandra has an icon over her health bar. I assume it is some sort of shield. Where does it come from? I unequipped her shield and the icon remained. Is this some sort of passive skill that I missed in her skill tree?
1. There is a tutorial but it's early on and I never use this.

2. I think it's called guard and it builds over time.
ok thanks! Good to know I don't need the tactical mode.

One more question:

In some battles, I am seeing the health bars turn a color of purple for a short while. Is that indicating a buff from one of my party members or an affliction from a bad guy?
It's a protection spell from a mage.
thanks!

Do you know of a link that explains the various icons/indicators so that I can become familiar with them?

 
I just started (about 1.5 hours in) and have a couple of questions

1) The normal fighting style is pretty straight forward but I can't make heads or tails out of the tactical mode of fighting. Will there be a tutorial in game for this?

2) Casandra has an icon over her health bar. I assume it is some sort of shield. Where does it come from? I unequipped her shield and the icon remained. Is this some sort of passive skill that I missed in her skill tree?
1. There is a tutorial but it's early on and I never use this.

2. I think it's called guard and it builds over time.
ok thanks! Good to know I don't need the tactical mode.

One more question:

In some battles, I am seeing the health bars turn a color of purple for a short while. Is that indicating a buff from one of my party members or an affliction from a bad guy?
It's a protection spell from a mage.
thanks!

Do you know of a link that explains the various icons/indicators so that I can become familiar with them?
Not really one, when I run into a question or issue I google it and usually find what I am looking for fairly quickly.

 
The one thing that is frustrating is the item limit with no ability to store anything anywhere. Stuck with 60 max items until you can unlock the additional carry perk.

 
The one thing that is frustrating is the item limit with no ability to store anything anywhere. Stuck with 60 max items until you can unlock the additional carry perk.
In general I find the inventory system sucks.

 
The one thing that is frustrating is the item limit with no ability to store anything anywhere. Stuck with 60 max items until you can unlock the additional carry perk.
In general I find the inventory system sucks.
It's not intuitive at all.

Another noob tip - make sure you turn in all creature research items before going to sell all your "valuables" at a store.

 
thecatch said:
Sand said:
Hawks64 said:
The one thing that is frustrating is the item limit with no ability to store anything anywhere. Stuck with 60 max items until you can unlock the additional carry perk.
In general I find the inventory system sucks.
It's not intuitive at all.

Another noob tip - make sure you turn in all creature research items before going to sell all your "valuables" at a store.
Where do I turn in creature research?

I know the apothecary is where I can create potions/grenades but I think that looks more like plants I pick.

 
thecatch said:
Sand said:
Hawks64 said:
The one thing that is frustrating is the item limit with no ability to store anything anywhere. Stuck with 60 max items until you can unlock the additional carry perk.
In general I find the inventory system sucks.
It's not intuitive at all. Another noob tip - make sure you turn in all creature research items before going to sell all your "valuables" at a store.
Where do I turn in creature research? I know the apothecary is where I can create potions/grenades but I think that looks more like plants I pick.
Check Josephine's office

 
thecatch said:
Sand said:
Hawks64 said:
The one thing that is frustrating is the item limit with no ability to store anything anywhere. Stuck with 60 max items until you can unlock the additional carry perk.
In general I find the inventory system sucks.
It's not intuitive at all.Another noob tip - make sure you turn in all creature research items before going to sell all your "valuables" at a store.
Where do I turn in creature research?I know the apothecary is where I can create potions/grenades but I think that looks more like plants I pick.
Check Josephine's office
Took me forever to find it in Skyhold.
The other thing that is a pain for me is managing 4 characters for everything. Weapons, armor, accessories, etc. But having 2 Rift mages is awesome.

 
I don't even think about doing inventory management in the field. Go exploring for awhile and do some quests, return to base, turn in research, equip party members with better gear if you've picked up any (since you can manage everyone's gear at base), and then sell everything that's not nailed down.

What are people spending money on? I'm starting to accumulate a fair amount but there doesn't appear to be any particularly compelling purchases.

 
This game has an amazing amount of reading in it. How important is it to read every piece of lore I pick up? I am not a huge story guy if that matters.

 
I don't even think about doing inventory management in the field. Go exploring for awhile and do some quests, return to base, turn in research, equip party members with better gear if you've picked up any (since you can manage everyone's gear at base), and then sell everything that's not nailed down.

What are people spending money on? I'm starting to accumulate a fair amount but there doesn't appear to be any particularly compelling purchases.
I was originally going to buy a staff (running a mage) in Val Royeux but by the time I was at the right level and had the coin I had an equal or better staff so not sure what I am going to use it for.

 
This game has an amazing amount of reading in it. How important is it to read every piece of lore I pick up? I am not a huge story guy if that matters.
I barely skim most stuff and it hasn't hurt me yet. I just "read" everything since sometimes it gives/completes a quest or you get a perk.

 
I have enough power built up to make two different choices in the war room (I have 8 power and one costs 4 and one costs 8).

How do I know which one to choose that is appropriate for the current level of my character? Do I just default to the lower power cost?

 
I have enough power built up to make two different choices in the war room (I have 8 power and one costs 4 and one costs 8).

How do I know which one to choose that is appropriate for the current level of my character? Do I just default to the lower power cost?
Generally... But any thing that can be unlocked at 8 or 4 power will probably be fine with most level characters if you have the power to unlock it. Pretty easy to get 4 or 8 power quickly so I doubt whatever you unlock will be an issue.

 
I have enough power built up to make two different choices in the war room (I have 8 power and one costs 4 and one costs 8).

How do I know which one to choose that is appropriate for the current level of my character? Do I just default to the lower power cost?
I suppose it's possible to build up power too quickly if you really, really try to, but I have found that the "unlock with power" thing generally keeps you away from areas you cannot handle.

 
I am such a dolt. No matter how many rpg's I play, I always make a pretty big whoops in these games.

I am playing on just normal difficulty, and while not dying myself, my party kept going under quite often, causing battles to take forever. I am at level 6 just playing in the Hitherlands right now.

And then it hit me, I need to level up my party :) . For some reason I thought I was only suppose to level my own character. Sure enough, leveling every party member up from level 1 to 6 makes a huge difference in game play :)

 

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