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***OFFICIAL*** FBG All things BATTLEFIELD Thread (2 Viewers)

Exclusive UK pre-order perks announced

Lots of :nerd: s on the forums freaking about this. They're thinking this is a sign that Dice/EA is essentially gonna milk us for more money by "charging" for the best weapons and equipment.

I'm sure that the US players will be able to get this stuff as well. That flash suppressor looks promising. (both for the actual suppressing function of it and the likely hood that it means that we'll have multiple gun attachment options)

The only thing that would upset me would be if they forced me to pre-order from Gamestop or some other retailer to get the stuff. I'd much prefer to just get it on Steam and be done with it.
The EA downloader has had it for pre-order for a while, but yeah, I would much prefer Steam.Micro-transactions are an interesting thing. One the one hand, you hate having to pay for crap. On the other, I am an adult making a nice living for myself, and sometimes, I wouldn't mind plopping down $5 here and there to make a game that much more enjoyable. We shall see, I suppose.
Yeah, this is pretty much how I feel. I don't "like" the idea of being able to buy better weapons, but I am an adult (sort of) with some extra scratch lying around, so if I have to plunk down a couple of bucks here and there, I'll deal with it. (within reason. If $10 weapon packs start coming out every month, I'd obviously have a problem with that).I can also eat cookies for dinner if i want to.

 
Exclusive UK pre-order perks announced

Lots of :nerd: s on the forums freaking about this. They're thinking this is a sign that Dice/EA is essentially gonna milk us for more money by "charging" for the best weapons and equipment.

I'm sure that the US players will be able to get this stuff as well. That flash suppressor looks promising. (both for the actual suppressing function of it and the likely hood that it means that we'll have multiple gun attachment options)

The only thing that would upset me would be if they forced me to pre-order from Gamestop or some other retailer to get the stuff. I'd much prefer to just get it on Steam and be done with it.
The EA downloader has had it for pre-order for a while, but yeah, I would much prefer Steam.Micro-transactions are an interesting thing. One the one hand, you hate having to pay for crap. On the other, I am an adult making a nice living for myself, and sometimes, I wouldn't mind plopping down $5 here and there to make a game that much more enjoyable. We shall see, I suppose.
Yeah, this is pretty much how I feel. I don't "like" the idea of being able to buy better weapons, but I am an adult (sort of) with some extra scratch lying around, so if I have to plunk down a couple of bucks here and there, I'll deal with it. (within reason. If $10 weapon packs start coming out every month, I'd obviously have a problem with that).I can also eat cookies for dinner if i want to.
Dang, :sadbanana: I can't really do that. :kicksrock: Except when the wife and kids go away for a few days, of course, then it is like Doritos-and-Pizza-palooza. :pickle:
 
Both of those look amazing. But of course, its just concept art.I'm REALLY hoping that they add some dense urban areas like thaton the big maps like Oman. Oman was a fun map, but there weren't enough big fights because everything was so spread out.

If they keep the general layout and feel but add some big, important areas to fight over, this will be a slam dunk (if it isn't already)

 
Seriously. At any point did any of you guys try World of Tanks?
I downloaded it and played 1 round. Did not like it and uninstalled immediately thereafter.
Well, yeah, it has a learning curve, and you don't exactly start off with Tigers.I'm up to Tier 9 in the American Heavy tanks, so it's quite the chess match now.
I went to their website and poked around a bit. I couldn't find anything about the costs - is it free? Or does it work through some sort of micro-payments (better ammo/upgrades/etc.) ?
 
Seriously. At any point did any of you guys try World of Tanks?
I downloaded it and played 1 round. Did not like it and uninstalled immediately thereafter.
Well, yeah, it has a learning curve, and you don't exactly start off with Tigers.I'm up to Tier 9 in the American Heavy tanks, so it's quite the chess match now.
I went to their website and poked around a bit. I couldn't find anything about the costs - is it free? Or does it work through some sort of micro-payments (better ammo/upgrades/etc.) ?
It's free. But like all free games, you can pay real money for in-game "gold" currency. With the gold currency you can:Purchase a "premium" account which earns 50% more exp and 50% more credits per battle.Purchase a "premium" tank which is basically a way to farm credits (you use credits to buy new tanks and components)Convert XP earned in fully researched tanks to free xp used in other vehicles.Train Crew rapidly up to maximum.It's not neccessary to buy gold, but as you go up in ranks, it gets hard to not lose money in battles, so having a "premium" account is the only good use of Gold. Premium would cost $15/month, if you bought 1 month at a time, like an MMO subscription
 
Seriously. At any point did any of you guys try World of Tanks?
I downloaded it and played 1 round. Did not like it and uninstalled immediately thereafter.
Well, yeah, it has a learning curve, and you don't exactly start off with Tigers.I'm up to Tier 9 in the American Heavy tanks, so it's quite the chess match now.
I went to their website and poked around a bit. I couldn't find anything about the costs - is it free? Or does it work through some sort of micro-payments (better ammo/upgrades/etc.) ?
It's free. But like all free games, you can pay real money for in-game "gold" currency. With the gold currency you can:Purchase a "premium" account which earns 50% more exp and 50% more credits per battle.Purchase a "premium" tank which is basically a way to farm credits (you use credits to buy new tanks and components)Convert XP earned in fully researched tanks to free xp used in other vehicles.Train Crew rapidly up to maximum.It's not neccessary to buy gold, but as you go up in ranks, it gets hard to not lose money in battles, so having a "premium" account is the only good use of Gold. Premium would cost $15/month, if you bought 1 month at a time, like an MMO subscription
You could easily play it casually for free, no question. But they now have a Risk type "Clan Wars" component that helps them drive revenue and I've bought into it. I spend about $20/month.
 
Really minor gripe here, but I'm really not feeling the way Dice/EA have been marketing the game up to this point. Ever since the reveal gameplay trailer it feels like we've had absolutely nothing. I think I'd have rather seen some written out details on multiplayer rather than campaign videos.

I also don't like the trend towards jumping through a bunch of hoops just to access all of a game's content, where "jumping through a bunch of hoops" = "me having to drive 5 minutes to pre-order the game somewhere." That like, requires actual work.

 
17 minute youtube video with interviews with developers (bonus: its partially hosted by a cute blond with a sexy accent)

Go to ~the 7 minute mark for very brief pre alpha "footage" of Karkand. Not much, but its better than the concept art. Looks like its what the maps will legitimately look like.

Also confirms that the G3 is in the game, but that's not much of a surprise.

 
run down of some of the highlights on the video.

Animation: 1:40 - 2:38

Destruction: 2:39 - 3:17

Audio: 3:18 - 4:00

Scale: 4:01 - 4:36

Rendering: 4:37 - 5:21

BF3 Back to Karkand: 5:36 - 9:25

Weapons / Alan 'Demize99' Kertz / Physical Warfare Pack: 9:26 - 13:20

Battlefield History / Lars Gustavsson: 13:26 - 16:34

BF3 Strike at Karkand (Pre Alpha Footage) - 7:00

Rush confirmed for Karkand - 8:07

Karkand in FrostED (Map Editor) 8:27

 
TLEF, with your love of the G3, you really should get into guns. You can get a G3 for about $500. :yes:
 
I like it alright, but its not my favorite. I almost never used it in BC2 until they let you put a scope on it. Used it some in Bf2, but the medic G36C was my go-to.

I have wanted to hit up a firing range (I've never fired an actual gun) but i would never own one. NJ laws are too strict to have anything cool.

If i had a family, I guess i would consider one for protection.

 
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Unfortunately, the G36 is not a civilian option in the US unless you mod the heck out of the H&K SL-8, and it gets pricey.If you ever come out to Utah, we will go out and shoot some real guns. :)

 
Really minor gripe here, but I'm really not feeling the way Dice/EA have been marketing the game up to this point. Ever since the reveal gameplay trailer it feels like we've had absolutely nothing. I think I'd have rather seen some written out details on multiplayer rather than campaign videos. I also don't like the trend towards jumping through a bunch of hoops just to access all of a game's content, where "jumping through a bunch of hoops" = "me having to drive 5 minutes to pre-order the game somewhere." That like, requires actual work.
Agreed. 90% of players clearly care more about the multiplayer than the campaign on FPS games. So why treat it like the red-headed step child?
 
Really minor gripe here, but I'm really not feeling the way Dice/EA have been marketing the game up to this point. Ever since the reveal gameplay trailer it feels like we've had absolutely nothing. I think I'd have rather seen some written out details on multiplayer rather than campaign videos. I also don't like the trend towards jumping through a bunch of hoops just to access all of a game's content, where "jumping through a bunch of hoops" = "me having to drive 5 minutes to pre-order the game somewhere." That like, requires actual work.
Agreed. 90% of players clearly care more about the multiplayer than the campaign on FPS games. So why treat it like the red-headed step child?
They're just trying to keep the hype train going. If they blow their load in April with all the multiplayer info, they lose some hype for when the release date comes up.The hardcore fans are going to buy regardless, so it doesn't matter if you make them a LITTLE upset early by holding back what they want to hear. DiCe needs to keep the momentum going with the casual fan, which is why they've only released pretty, scripted footage so far.They've said that we'll get Multiplayer info at E3. So we're like a week and a half away from what we want to see.I'm not worried. IMO, they're gonna hit a home run.
 
So I took my 2nd 2GB 6970 out of my system and I am gonna try some BC2 and see if it helps. I was running seamlessly without crashes up to when I added it, and I think it has a lot to do with the temps. The way they were set up, there was just no ventilation in the case between them and I think they were getting too hot. That could mean I have a 6970 to spare.

 
So I took my 2nd 2GB 6970 out of my system and I am gonna try some BC2 and see if it helps. I was running seamlessly without crashes up to when I added it, and I think it has a lot to do with the temps. The way they were set up, there was just no ventilation in the case between them and I think they were getting too hot. That could mean I have a 6970 to spare.
Hope it works. MC, TLEF, Maelstrom and I were running in a squad and all of a sudden we were short a bovine.
 
Full Summary of the BF blog entry......

DICE General Manager, Karl Magnus Troedsson just revealed a whole lot of new information about what we will see at E3 about Battlefield 3. Here's what he says:

Confirmed for E3

Battlefield 3 multiplayer and singleplayer gameplay

New trailers, screenshots and press previews

Multiplayer map, "Operation Metro" will be available to play on the E3 show floor

Players are able to disable vehicles, go prone, mount weapons, lay down suppressive fire

Not being show at E3

Co-op campaign

Team death match mode

Battlefield 3 Battlelog web destination (social tools, stats, friends list, squad up, platoons, voice chat) - all free, no monthly fee

E3 2011 in Los Angeles is only a few days away and there is a lot of excitement in the air. We are thrilled to be at the expo to show you Battlefield 3! We are currently putting the final touches on our demo - testing, tweaking, and in general, creating a game that?s looking amazing. I?m very happy and proud of what our DICE team has accomplished and what we?ll be unveiling to the world at E3.

Following our Battlefield 3 announcement earlier this spring, a lot of you have asked us for more info on multiplayer. Well, wait no further ? we will be showing both single player and multiplayer gameplay at E3! You can expect new trailers and screenshots as well as in-depth press previews hitting next week. You can also watch the EA press conference live on EA.com on Monday.

So what can you expect from the Battlefield 3 multiplayer? Powered by the Frostbite 2 engine, Battlefield 3 features some of the biggest and most spectacular maps that we have built. At the same time, we are also able to create more intense close-quarter combat than ever before. The multiplayer map, ?Operation Metro,? available for press to play on the show floor, combines both sides of the scale into one cohesive experience. Gamers will experience a physical battlefield and be able to temporarily disable vehicles, go prone, mount weapons, lay down suppressive fire and more. Under the hood, the brand-new engine ensures cutting-edge visuals and immersion. All things combined, big and small, add up to the best Battlefield game we have ever created!

Of course there are things we will not be showing at E3, including the game?s extensive co-op campaign, the introduction of Team Death Match mode and the Battlefield 3 Battlelog web destination ? featuring powerful social tools, feeds and detailed player stats. Battlelog also lets you manage your friends lists, squad up, create platoons, use voice chat and follow your friends? progress in real-time, and more. Battlelog will be available for the monthly fee of (drum roll)... zero dollars. We look forward to providing more information on these features in the near future!

Karl Magnus Troedsson

General Manager, DICE

Kind of excited about the bolded. I was hoping they'd add in a detailed stat feature.

 
EA creating direct competitor to STEAM

Looks like EA is jumping into the direct to the consumer platform with both feet. They've had the EA store for a while, but this new thing will include all the social stuff that steam currently provides (chat, friends list, ect).

Sure seems like EA is trying to cut out the middle man (valve). I wouldn't be totally shocked if EA keeps BF3 off of steam entirely.

 
So, i decided to make some more gameplay movies today (got tired of watching Spain beat the US up and down the soccer field).

Got 2 full conquest games. Both are pretty decent, but not great. These were back to back games and my teammates were not very helpful.

Unfortunately, the first one is Panama Canal again. Only put it up because i got off to an amazing start and the rest of the round wasn't terrible.

Like with the other vid, I left in every kill and death, as well as any time i tried to kill someone. I cut out most of the times when I'm just running around looking for someone to shoot as well as the kill cams and re-spawn screen.

Sorry for the mediocre quality and frame rate. My mostly 3.5 year old machine cant really hold up while recording on high settings. Still not terrible though.

Enjoy

Edit: Oh yeah, I also added some commentary captions this time around. Unfortunately, i misspelled a word in one of them :bag:

 
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So, i decided to make some more gameplay movies today (got tired of watching Spain beat the US up and down the soccer field).

Got 2 full conquest games. Both are pretty decent, but not great. These were back to back games and my teammates were not very helpful.

Unfortunately, the first one is Panama Canal again. Only put it up because i got off to an amazing start and the rest of the round wasn't terrible.

:lol: What AR were you using? I am too lazy to even think about it or boot up the game to check. I am thinking the 1st or 2nd no?
 
yeah, using the default assault rifle. The AEK-971. Just the next gun on the list that I'm getting the platinum star for

The ironsights are terrible, so i need to use the red dot. It actually has ok stopping power, but every once in a while, it just kicks like an animal and I miss badly. I also think that the hit detection is inconsistent in-close at full auto.

 
Despite a couple of pretty poor shooting displays (you'll see) this was actually a pretty good round.

Psyched for E3 this week. :excited:

 
Me and my friend had a really dumb argument about EA's marketing scheme. I'm of the belief that a publisher simply won't spend that much money marketing a game without expecting it to have some level of mass appeal, some degree of pandering to noobs. My friend thinks this will not hinder Dice at all and that they will make a hardcore game explicitly for dedicated BF players.

He was arguing that EA is marketing for the PC platform, and I was arguing no, they are not, they are marketing mainly for the console platforms.

He went on to say that all the gameplay so far has been from the PC version, that Dice doesn't play around and will make a hardcore game with the PC platform in mind first and foremost, and the console versions will be an afterthought.

I was saying that it's being touted as a "Cod killer," and for it to happen like that they'd have to do well on the console platforms. For two, I brought up the fact that neither of him or I know ANYONE in real life with a PC that can run BF3. We all love Battlefield and we're all buying it, but none of us will be buying it for PC. Bottom line is that there's an extremely small segment of the population that will pony up for a $1k machine that can run BF3 on the PC if they don't have it already. No way in hell EA is pinning their hopes and hundreds of millions of marketing dollars on the offchance that Joe Sixpack goes out and buys a super badass gaming rig.

The idea of Dice making a hardcore game is nice and all, but every instance of a game being massmarketed this way has resulted in games that are mainstream and often less edgy than their previous iterations. In BF3's case, I think they'll tone down the language a bit, probably add an aim-assist mechanic on the console versions, add in some hand-holding tutorials (admittedly, BC2 left most players out to dry on that front) for players to get a grip on ideas such as spotting or handling the vehicles. Probably keep the Recon kit easy mode so that noobs can get their snipe on. Lastly, I think there's just unfathomable pressure on developers when there's this much money invested, this much hype, and these deadlines have to be met, all factors that are detrimental to creativity in my opinion.

Like I said, really dumb argument about EA's marketing strategy and Dice's development process. I hope I'm wrong.

 
IMO, you're probably more right. There are far more console buyers and they wont stick with a game that's too complicated.

Until COD games stop doing HUGE sales numbers, COD is the blue print for a FPS game. Also, the technical limitations of the console require certain things to be simplified.

- number of players

- controls (1 button knifing)

- Graphics

Just to name a few

Dice claims that the game is being developed primarily for PC, and there certainly is some evidence of that. PC is getting 64 players. Also, the graphics are WAY too good to be a console port.

IMO, its too early to judge just how "hardcore" the PC version is going to be. I need to see the squad mechanics and control options before judging.

If we get 4 person squads where you can spawn on anyone, I will be disappointed. Bf2 had 6 person squads and you could only spawn on the squad leader. They need to go back to this.

The PC community talks up BF2 like it was the greatest and most hardcore game ever made. It was very good, and I put tons of hours into it. But it had major flaws, some caused by the community (Infantry only Karkand, 64 players spamming grenades : :rolleyes: )

Hopefully we'll get some answers this week (maybe today)

edit: one thing i will say, is that i don't really think the marketing is geared towards the console or PC specifically. Their mainstream marketing campaign won't get into any of the features that will separate the 2 platforms. They'll advertise the pretty graphics and other superficial things. (as all games do). They'll keep the more "hardcore" stuff to twitter and blogs, which is where the "hardcore" people on both platforms will learn the details of the game.

The casual audience will buy this game as long as its out in front of their face (with better graphics than COD) and as long as their friends are playing it.

 
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The guys over at Arstechnica certainly seem to think that BF3 will be a game built for PC gaming. It doesn't mean that they're right, but both the editors and forum posters there seem to think that BF3 will still really cater to PC players.

 
Me and my friend had a really dumb argument about EA's marketing scheme. I'm of the belief that a publisher simply won't spend that much money marketing a game without expecting it to have some level of mass appeal, some degree of pandering to noobs. My friend thinks this will not hinder Dice at all and that they will make a hardcore game explicitly for dedicated BF players.

He was arguing that EA is marketing for the PC platform, and I was arguing no, they are not, they are marketing mainly for the console platforms.

He went on to say that all the gameplay so far has been from the PC version, that Dice doesn't play around and will make a hardcore game with the PC platform in mind first and foremost, and the console versions will be an afterthought.

I was saying that it's being touted as a "Cod killer," and for it to happen like that they'd have to do well on the console platforms. For two, I brought up the fact that neither of him or I know ANYONE in real life with a PC that can run BF3. We all love Battlefield and we're all buying it, but none of us will be buying it for PC. Bottom line is that there's an extremely small segment of the population that will pony up for a $1k machine that can run BF3 on the PC if they don't have it already. No way in hell EA is pinning their hopes and hundreds of millions of marketing dollars on the offchance that Joe Sixpack goes out and buys a super badass gaming rig.

The idea of Dice making a hardcore game is nice and all, but every instance of a game being massmarketed this way has resulted in games that are mainstream and often less edgy than their previous iterations. In BF3's case, I think they'll tone down the language a bit, probably add an aim-assist mechanic on the console versions, add in some hand-holding tutorials (admittedly, BC2 left most players out to dry on that front) for players to get a grip on ideas such as spotting or handling the vehicles. Probably keep the Recon kit easy mode so that noobs can get their snipe on. Lastly, I think there's just unfathomable pressure on developers when there's this much money invested, this much hype, and these deadlines have to be met, all factors that are detrimental to creativity in my opinion.

Like I said, really dumb argument about EA's marketing strategy and Dice's development process. I hope I'm wrong.
There is a misconception that PC gaming is an expensive hobby. I remember reading an article laying out the costs of each console and platform, and adding up the additional costs, and I believe that the PS3 was the most expensive console, with the XBox 360 being second, and PCs being 3rd, with the Wii easily being the cheapest gaming machine. The article took into account that the user didn't already have a screen to play a game on. Typically, a gamer will buy a TV to accommodate their new console purchase. Thus, HD TVs usually costs more than the typical high-end gaming PC itself.If you're curious, I believe the cost difference between the PS3 and XBox 360 was that the system is optimized for 3D, so they purchased a 3D TV for the PS3. If both systems were equal and bought the same HD TV, I think the XBox 360 would eventually come out to be more expensive due to XBox Live's paid service.

If I come across the article again in my journeys, I'll link it here.

Otherwise, I do agree with your assessment that Dice needs to do well on consoles to be the "CoD killer". I believe they are taking a balanced approach with Battlefield 3 and trying to cater to both crowds the best they can.

 
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I don't really care if BF3 is a COD killer. Frankly, I would prefer if BF3 just moved all the tools and dooshes from BF to COD.

 
The guys over at Arstechnica certainly seem to think that BF3 will be a game built for PC gaming. It doesn't mean that they're right, but both the editors and forum posters there seem to think that BF3 will still really cater to PC players.
Explain it to me as if I were 5. Is that a bad thing?
 
Until COD games stop doing HUGE sales numbers, COD is the blue print for a FPS game. Also, the technical limitations of the console require certain things to be simplified. - number of players- controls (1 button knifing)- GraphicsJust to name a fewDice claims that the game is being developed primarily for PC, and there certainly is some evidence of that. PC is getting 64 players. Also, the graphics are WAY too good to be a console port.
This is a good point. It's likely that they make the PC version one way and the console versions another. My thought was that even with 64 players versus what, 32 on consoles, was that they wouldn't make the PC/console versions that different from each other outside of the laughable technical differences. There will probably be some backlash (and rightfully so I think) if the console version is completely neutered in comparison to the PC version. Not in terms of the obvious technical shortcomings of the console, but in terms of the gameplay design. It pisses me off that I still have no idea what the version of BF3 I will be playing looks like, and makes me think that Dice isn't that confident in the game. I'm pretty hurt over the reality of it. On one hand it's cool that Dice is taking advantage of the PC platform, which is probably the last real venue for unfettered game development. On the other, it's going to suck when you guys get BF3 and we get Bad Company 2.5.
 
If I were a console player, I'd be a little worried as well.

If the maps are larger and jets are included, its going to be harder for the average ground pounder to find people to shoot at.

Also, the denser city landscapes and addition of prone could increase camping and slow down the overall pace of the game.

Unfortunately, today's consoles just apparently can't support larger player counts and keep the big time graphics and destruction. Blame MS and sony for their bandwidth caps and lack of new hardware (although I certainly can't blame them for this. There is no financial incentive to release a new console now)

 
There is a misconception that PC gaming is an expensive hobby. I remember reading an article laying out the costs of each console and platform, and adding up the additional costs, and I believe that the PS3 was the most expensive console, with the XBox 360 being second, and PCs being 3rd, with the Wii easily being the cheapest gaming machine. The article took into account that the user didn't already have a screen to play a game on. Typically, a gamer will buy a TV to accommodate their new console purchase. Thus, HD TVs usually costs more than the typical high-end gaming PC itself.
This is probably true in most cases, but in the case of BF3, isn't the graphics card alone to run it well like $350-400? Between that and the desktop PC I would imagine you're looking at $750-800 upfront. I guess that's not quite 1k, but I'm sure there are other costs associated with it (nice gaming mouse and keyboard, a nice desk to put it on, etc.) that would put it in expensive territory.You're right about the consoles nickel and diming, or at least the 360. Here's every thing I've had to buy for mine:-5 controllers. I think I broke 2 just by dropping them and spilled some sort of drink on a couple others. These are at least $30 a piece, so $150.-1 wireless access point. $99. :rant: -another xbox. Between the original 20gig that RRODed I bought for $399 back in 06 and the new arcade version I got for $199, that's $598.-like 6 mics. They are made cheaply and designed only to outlast their 30-day return policy. $75.-Turtle Beach headset that broke down on me. I think it was like $70.-Used Tritton AX Pro headset, $80. -Throwing in the HD PVR I use to record for kicks, used, $160. -40" ProScan LCD HDTV: $350-400? I got a good deal on this one. So I've spent $1,632 on the 360 platform alone, and that doesn't take a single game purchase or Xbox Live subscription or DLC purchase into account. Sheesh.
 
There is a misconception that PC gaming is an expensive hobby. I remember reading an article laying out the costs of each console and platform, and adding up the additional costs, and I believe that the PS3 was the most expensive console, with the XBox 360 being second, and PCs being 3rd, with the Wii easily being the cheapest gaming machine. The article took into account that the user didn't already have a screen to play a game on. Typically, a gamer will buy a TV to accommodate their new console purchase. Thus, HD TVs usually costs more than the typical high-end gaming PC itself.
This is probably true in most cases, but in the case of BF3, isn't the graphics card alone to run it well like $350-400? Between that and the desktop PC I would imagine you're looking at $750-800 upfront. I guess that's not quite 1k, but I'm sure there are other costs associated with it (nice gaming mouse and keyboard, a nice desk to put it on, etc.) that would put it in expensive territory.You're right about the consoles nickel and diming, or at least the 360. Here's every thing I've had to buy for mine:-5 controllers. I think I broke 2 just by dropping them and spilled some sort of drink on a couple others. These are at least $30 a piece, so $150.-1 wireless access point. $99. :rant: -another xbox. Between the original 20gig that RRODed I bought for $399 back in 06 and the new arcade version I got for $199, that's $598.-like 6 mics. They are made cheaply and designed only to outlast their 30-day return policy. $75.-Turtle Beach headset that broke down on me. I think it was like $70.-Used Tritton AX Pro headset, $80. -Throwing in the HD PVR I use to record for kicks, used, $160. -40" ProScan LCD HDTV: $350-400? I got a good deal on this one. So I've spent $1,632 on the 360 platform alone, and that doesn't take a single game purchase or Xbox Live subscription or DLC purchase into account. Sheesh.
You can get a great video card for $120 right now that would run it great. The 460 GTX is great value right now. I could build a system that would play it very well for less than $700 easily enough.
 

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