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*** Official *** FBG's Goal Line Blitz Discussion Thread (1 Viewer)

I disagree that level 23 or 24 is where you start putting in SAs. I'd say it's more like level 16 where you need to start putting them in. If you wait until 24, you start to level up so slowly that your SAs will never amount to much. By 24, your "key" SA should be at least 6 (7 boosted).Also, "General" SAs are effective even at low levels - Dline general, Defense General, Oline General, Field General, etc.
Not sure if that was for me but I do not think I suggested level 23 or 24 is when you should start putting in SA's. When you get in the teen's that should be a decent place to start looking at it.
 
How important are Special Abilities?
Depend on the player position.
MLB
not very. you need all your points in attributes. every single one of them. once you reach lvl 23 the bonus points you receive for leveling are halved. this is why its so important to put all your points into them. once you reach lvl 23 you should have 1-2 skills so high you can ride them up the rest of your career. then focus on rounding out your attributes and SA trees.
I disagree. I think the most important thing a MLB can do is have a very very high Defensive General SA. Well, best for the team. I won't really do anything for the MLB's stats, but it will drastically increase all the other LBs and the entire secondary.If you are stat chasing - I'll agree with the others- but if you are looking for the best built to make the entire team better- you cannot beat Def. General.
:unsure: I would listen to him... he owns like 20 teams. ;)
he owns 20-30 teams but i tend to agree with snow. snow built a NT, & pumped crazy points into his skill trees right off the bat, & was ineffective, for the most part, his first 2 seasons. now that his abilities have caught up to his skill trees, he's starting to dominate.(as is our entire d-line) i think it's much more important to be physically dominant before you start to tinker with special abilities.
I do not think either Cosjobs or myself ever said to ignore the player attributes. That is clearly your foundation. For positions like QB, C, NT, and MLB there is added benefit to the entire team on the Field General, Line General, and Defense General settings. It will not boost that individual player but it will help the entire team. If you are in one of those positions and your goals is a bunch of stats then ignore it. If your goal is to help your team win championships then it is something you need to pay attention to. As for player attributes vs SA's- My overall philosophy is that when you first start a player the attributes should get all your attention. From there, it depends on the player position as for what importance it takes concerning the SA's.
According to my calculations, doing the exact opposite creates a better player. Can't tell you any more though... trade secrets and stuff
hhmmnn... which one of those SA's keeps Warfield from dropping the ball? ;)
 
How important are Special Abilities?
Depend on the player position.
MLB
not very. you need all your points in attributes. every single one of them. once you reach lvl 23 the bonus points you receive for leveling are halved. this is why its so important to put all your points into them. once you reach lvl 23 you should have 1-2 skills so high you can ride them up the rest of your career. then focus on rounding out your attributes and SA trees.
I disagree. I think the most important thing a MLB can do is have a very very high Defensive General SA. Well, best for the team. I won't really do anything for the MLB's stats, but it will drastically increase all the other LBs and the entire secondary.If you are stat chasing - I'll agree with the others- but if you are looking for the best built to make the entire team better- you cannot beat Def. General.
:confused: I would listen to him... he owns like 20 teams. ;)
he owns 20-30 teams but i tend to agree with snow. snow built a NT, & pumped crazy points into his skill trees right off the bat, & was ineffective, for the most part, his first 2 seasons. now that his abilities have caught up to his skill trees, he's starting to dominate.(as is our entire d-line) i think it's much more important to be physically dominant before you start to tinker with special abilities.
I do not think either Cosjobs or myself ever said to ignore the player attributes. That is clearly your foundation. For positions like QB, C, NT, and MLB there is added benefit to the entire team on the Field General, Line General, and Defense General settings. It will not boost that individual player but it will help the entire team. If you are in one of those positions and your goals is a bunch of stats then ignore it. If your goal is to help your team win championships then it is something you need to pay attention to. As for player attributes vs SA's- My overall philosophy is that when you first start a player the attributes should get all your attention. From there, it depends on the player position as for what importance it takes concerning the SA's.
According to my calculations, doing the exact opposite creates a better player. Can't tell you any more though... trade secrets and stuff
hhmmnn... which one of those SA's keeps Warfield from dropping the ball? ;)
Cuttin deep!He's my second player, so he didn't have a chance. My newest WR will be better than Warfield is now by lvl 20
 
How important are Special Abilities?
Depend on the player position.
MLB
not very. you need all your points in attributes. every single one of them. once you reach lvl 23 the bonus points you receive for leveling are halved. this is why its so important to put all your points into them. once you reach lvl 23 you should have 1-2 skills so high you can ride them up the rest of your career. then focus on rounding out your attributes and SA trees.
:blackdot: WHAT!?!?!? :confused: My guys above level 23 still get 5 points per level.

If you're talking about the progressive cost of skills (and specials) fine, but this sounded like something else. Maybe you meant the baseline stat increases in your primary and secondary focuses? If so, I haven't noticed but it wouldn't suprise me.

The progressive cost of skills roughly goes like 1 point if you're < 49 in a skill, 2 if your < 61, 3 and up I'm not sure cause I stop putting points in at 61 and focus elsewhere.

I'm a big fan of power leveling 1 stat for your player in this game. I have a level 14 DT w/ 61 base strength, and he is developing into a total beast.
:yes:
 
I disagree that level 23 or 24 is where you start putting in SAs. I'd say it's more like level 16 where you need to start putting them in. If you wait until 24, you start to level up so slowly that your SAs will never amount to much. By 24, your "key" SA should be at least 6 (7 boosted).Also, "General" SAs are effective even at low levels - Dline general, Defense General, Oline General, Field General, etc.
we'll see with my next crop of players.
 
time to bring the pain austin. a little payback seems to be in order for this game.
you are our only loss from last year that we haven't paid back yet, fancy boys! we're comin' & HELL"S COMIN' WITH US!! (love that line)
Isn't this what you were saying in Season 2 after we beat you in Season 1?But I would not be surprised. You levels are higher than ours and ever since that 309-0 game, our team has been haywire. I think we may have fried some of the code the sim uses to run our team. We've had an awful lot of inexplicable #### happening lately.
you bring the ###. we'll bring the whuppin.
I sure hope their girl on defense doesn't embarrass you guys :unsure: Mary Cupcake has her eye on an INT and possibly TD...............so says my wife.
I'll probably be arrested after the game once I'm through with her...
Impotence is a crime?
apparently so. scoreboard....biyotch
specifically: EATING CUPCAKE & yes tigger is my player... :mellow: be sure to click the pick link above. scoreboard!
I was wondering on this play if the QB threw a pump fake. The other CB got beat so it looked like Cupcake was going to help that CB with the WR and misread the play.
 
How important are Special Abilities?
Depend on the player position.
MLB
not very. you need all your points in attributes. every single one of them. once you reach lvl 23 the bonus points you receive for leveling are halved. this is why its so important to put all your points into them. once you reach lvl 23 you should have 1-2 skills so high you can ride them up the rest of your career. then focus on rounding out your attributes and SA trees.
I disagree. I think the most important thing a MLB can do is have a very very high Defensive General SA. Well, best for the team. I won't really do anything for the MLB's stats, but it will drastically increase all the other LBs and the entire secondary.If you are stat chasing - I'll agree with the others- but if you are looking for the best built to make the entire team better- you cannot beat Def. General.
:mellow: I would listen to him... he owns like 20 teams. :unsure:
he owns 20-30 teams but i tend to agree with snow. snow built a NT, & pumped crazy points into his skill trees right off the bat, & was ineffective, for the most part, his first 2 seasons. now that his abilities have caught up to his skill trees, he's starting to dominate.(as is our entire d-line) i think it's much more important to be physically dominant before you start to tinker with special abilities.
I do not think either Cosjobs or myself ever said to ignore the player attributes. That is clearly your foundation. For positions like QB, C, NT, and MLB there is added benefit to the entire team on the Field General, Line General, and Defense General settings. It will not boost that individual player but it will help the entire team. If you are in one of those positions and your goals is a bunch of stats then ignore it. If your goal is to help your team win championships then it is something you need to pay attention to. As for player attributes vs SA's- My overall philosophy is that when you first start a player the attributes should get all your attention. From there, it depends on the player position as for what importance it takes concerning the SA's.
According to my calculations, doing the exact opposite creates a better player. Can't tell you any more though... trade secrets and stuff
This thing of trade secrets is such a cop out. Don't come in and preach about things and then say well I can't say more....trade secrets and stuff. Either spill everything or just say nothing.
 
Last edited by a moderator:
How important are Special Abilities?
Depend on the player position.
MLB
not very. you need all your points in attributes. every single one of them. once you reach lvl 23 the bonus points you receive for leveling are halved. this is why its so important to put all your points into them. once you reach lvl 23 you should have 1-2 skills so high you can ride them up the rest of your career. then focus on rounding out your attributes and SA trees.
I disagree. I think the most important thing a MLB can do is have a very very high Defensive General SA. Well, best for the team. I won't really do anything for the MLB's stats, but it will drastically increase all the other LBs and the entire secondary.If you are stat chasing - I'll agree with the others- but if you are looking for the best built to make the entire team better- you cannot beat Def. General.
<_< I would listen to him... he owns like 20 teams. ;)
he owns 20-30 teams but i tend to agree with snow. snow built a NT, & pumped crazy points into his skill trees right off the bat, & was ineffective, for the most part, his first 2 seasons. now that his abilities have caught up to his skill trees, he's starting to dominate.(as is our entire d-line) i think it's much more important to be physically dominant before you start to tinker with special abilities.
I do not think either Cosjobs or myself ever said to ignore the player attributes. That is clearly your foundation. For positions like QB, C, NT, and MLB there is added benefit to the entire team on the Field General, Line General, and Defense General settings. It will not boost that individual player but it will help the entire team. If you are in one of those positions and your goals is a bunch of stats then ignore it. If your goal is to help your team win championships then it is something you need to pay attention to. As for player attributes vs SA's- My overall philosophy is that when you first start a player the attributes should get all your attention. From there, it depends on the player position as for what importance it takes concerning the SA's.
According to my calculations, doing the exact opposite creates a better player. Can't tell you any more though... trade secrets and stuff
This thing of trade secrets is such a cop out. Don't come in and preach about things and then say well I can't say more....trade secrets and stuff. Either spill everything or just say nothing.
Shall I pass your sentiments on to snowmonkey or does this just apply to me? Ohh, I wanted there to be some collaboration here, but if people aren't going to share their math, I'm not going to either.
 
I need some help on my SS.

http://goallineblitz.com/game/player.pl?player_id=637187

I'm getting 35-40 plays per game but got demoted to 2nd string few games ago. :unsure:
When you level up to 8, consolidate your gear to one attribute
Just did this with my dude.$2500 visor? :deadbanana:
:goodposting: When you get to lvl 24, $2500 is going to seem like chump change!
Thanks. Which attribute should I put my 5 points toward?
 
I need some help on my SS.

http://goallineblitz.com/game/player.pl?player_id=637187

I'm getting 35-40 plays per game but got demoted to 2nd string few games ago. :bye:
When you level up to 8, consolidate your gear to one attribute
Just did this with my dude.$2500 visor? :deadbanana:
:confused: When you get to lvl 24, $2500 is going to seem like chump change!
Thanks. Which attribute should I put my 5 points toward?
5 points? From re-allocating gear or from leveling up? I think a SS should be speed/agility/vision. I pumped speed in my SS, but he's mostly a special teams guy
 
How important are Special Abilities?
Depend on the player position.
MLB
not very. you need all your points in attributes. every single one of them. once you reach lvl 23 the bonus points you receive for leveling are halved. this is why its so important to put all your points into them. once you reach lvl 23 you should have 1-2 skills so high you can ride them up the rest of your career. then focus on rounding out your attributes and SA trees.
I disagree. I think the most important thing a MLB can do is have a very very high Defensive General SA. Well, best for the team. I won't really do anything for the MLB's stats, but it will drastically increase all the other LBs and the entire secondary.If you are stat chasing - I'll agree with the others- but if you are looking for the best built to make the entire team better- you cannot beat Def. General.
:hifive: I would listen to him... he owns like 20 teams. ;)
he owns 20-30 teams but i tend to agree with snow. snow built a NT, & pumped crazy points into his skill trees right off the bat, & was ineffective, for the most part, his first 2 seasons. now that his abilities have caught up to his skill trees, he's starting to dominate.(as is our entire d-line) i think it's much more important to be physically dominant before you start to tinker with special abilities.
I do not think either Cosjobs or myself ever said to ignore the player attributes. That is clearly your foundation. For positions like QB, C, NT, and MLB there is added benefit to the entire team on the Field General, Line General, and Defense General settings. It will not boost that individual player but it will help the entire team. If you are in one of those positions and your goals is a bunch of stats then ignore it. If your goal is to help your team win championships then it is something you need to pay attention to. As for player attributes vs SA's- My overall philosophy is that when you first start a player the attributes should get all your attention. From there, it depends on the player position as for what importance it takes concerning the SA's.
then we agree. i never said ignore. i'm going to start putting more points into my skill trees now that i hit level 24, 4 free points. :drive:
 
I know its not the popular method, but I like buying the 1 XP priced SAs I think fit the player befoire L12.

Around 16 I liek to be buying the ones that cost 2 xps

Then when I approach 20 I'm ready to upgrade the 3-5 pointers.

I thinks its easy to overspend early on SA Tree and buy the wrong crap. But if you are buying equipement that enhances your core attributes while keeping the XP budget where you are not neglecting those core attributes, its the optimal way to build.

I am not trying to win any arguement or persuade anyone, I am just stating my preferred method. And I've been happy with how its been working. I think there are numerous paths to creating quality players at GLB. And some players wille xcel no matter how much you screw up their build and there are some players that will suck no matter how perfectly they are constructed. I think there's a lot up stuff "under the hood" that we are not privvy to.

Like many others I really screwed up some of my early players, but with 75+ players, I'm pretty happy with how I build them now. I wish I ahd know all this #### when starting out.

 
phthalatemagic said:
snowmonkey501 said:
phthalatemagic said:
Shall I pass your sentiments on to snowmonkey or does this just apply to me? Ohh, I wanted there to be some collaboration here, but if people aren't going to share their math, I'm not going to either.
i gave full disclosure guy
bull#### :lmao:
just because you dont like it doesnt make it any less true.
Yep. Just went through the last few pages again. The closest you came to "full disclosure" was a head nod. I hope your standards aren't that low for all aspects of your life. I don't want to argue about this, you say whatever you want to. You are obviously very confident in your building strategy, and I am too. Maybe we'll find out one day who is right.
 
I'm not wanting to meddle here, but I do not see how you are going to get anything but absolute garbage time on that team. THey are all L22+ and you will probably only set foot on the field when its a blowout. My Fancy team is similar and I would not even put an L8 on Special teams.

I would really urge you to try and find a team that fit you level better, since you will have a hard time leveling up with no playing time.

That said, Da Raiders and SnowMOnkey know their stuff and that is an excellent team.
Hey if you want L8s go right ahead. I thought maybe there was misunderstanding somewhere and I was hoping to prevent four future pages of "Why did he sign me if he's not going to play me."

I also think its fair to let fellow FBGs know that it is not practical for an L8 to expect any playing time except blowout minutes on a L22 team. If that's not the case I've certainly left it open for you to correct me.
Until you reach L16, it is my opinion that players are best off in situations where they can get an average of at least 35 plays/game or their growth will be severely stunted. 40-50 plays is optimal, but only incrementally better. Below 25 plays/game is when it really starts to cut in to your development.

But being in a good organization is also very important and I know Da Raiders is one of the better owners around here. I know he would be honest with you in what you expectations should be, if you ask him.
Team: Rio de Janeiro Bat Crazy Winos

Thanks, cos. :lmao:
hi there, my name is cosjobs & i'm a complete hypocrite. here's the team i just signed gator's level 8 LB to, rio team he's sure going to see a lot of playing time. with the average LB at around 20 we have 1 game left, that we need to win to even make the playoffs(so gator's dude won't play), & after that all the games will be scrimmages(no xp or stats). sure sounds like fun. that's why i told gator to stay with his playoff bound d league team & to have fun with it. :bye: good job recruiting him though.

* no harm was intended by this post. i was just shocked by this signing after what cos had been spewing.

 
I'm not wanting to meddle here, but I do not see how you are going to get anything but absolute garbage time on that team. THey are all L22+ and you will probably only set foot on the field when its a blowout. My Fancy team is similar and I would not even put an L8 on Special teams.

I would really urge you to try and find a team that fit you level better, since you will have a hard time leveling up with no playing time.

That said, Da Raiders and SnowMOnkey know their stuff and that is an excellent team.
Hey if you want L8s go right ahead. I thought maybe there was misunderstanding somewhere and I was hoping to prevent four future pages of "Why did he sign me if he's not going to play me."

I also think its fair to let fellow FBGs know that it is not practical for an L8 to expect any playing time except blowout minutes on a L22 team. If that's not the case I've certainly left it open for you to correct me.
Until you reach L16, it is my opinion that players are best off in situations where they can get an average of at least 35 plays/game or their growth will be severely stunted. 40-50 plays is optimal, but only incrementally better. Below 25 plays/game is when it really starts to cut in to your development.

But being in a good organization is also very important and I know Da Raiders is one of the better owners around here. I know he would be honest with you in what you expectations should be, if you ask him.
Team: Rio de Janeiro Bat Crazy Winos

Thanks, cos. :thumbup:
hi there, my name is cosjobs & i'm a complete hypocrite. here's the team i just signed gator's level 8 LB to, rio team he's sure going to see a lot of playing time. with the average LB at around 20 we have 1 game left, that we need to win to even make the playoffs(so gator's dude won't play), & after that all the games will be scrimmages(no xp or stats). sure sounds like fun. that's why i told gator to stay with his playoff bound d league team & to have fun with it. :goodposting: good job recruiting him though.

* no harm was intended by this post. i was just shocked by this signing after what cos had been spewing.
Gator is a friend of mine and we go back a ways here. I have sent him mass quantities of beer.I was initially trying to give him sage advice about selecting a team where he could play.

He never signed anywhere and he was then saying he had no money to buy equipment.

I waited another day or twwo and he was still unsigned.

So I offered him an 11 day contract with a large bonus so that he could buy equipment and be free and clear to do whatever he wanted in the offseason.

You are welcome to sign him if you want and if you want him now, I will happily release him now.

I only wanted to give him some money so he could have some fun with building his guy in the offseason. He has been told there will not be a place for him on this team for at least a season or two and he is urged to find a spot where he can play. It is my belief that with the extra equipment I have afforded him, he might find a better opportunity to find that spot.

If you know of any other opportunity or situation that might be better for him than the short-term one I have provided, please let me know so that I may arrange that for him.

 
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i'm just ####### with you.... you had to cringe a little after all that was said in here when you signed him.
It was a tough decision because I knew I'd catch flack. But the fact is I am just funneling him some money so he can buy some equipment now. Rio is my only team that did not make the playoffs and I was willing to take the Chemistry hit with. THey might even get him a few plays in our last meaningless game. Since it was his best route and I like him, I decided to take the grief.
 
i'm just ####### with you.... you had to cringe a little after all that was said in here when you signed him.
It was a tough decision because I knew I'd catch flack. But the fact is I am just funneling him some money so he can buy some equipment now. Rio is my only team that did not make the playoffs and I was willing to take the Chemistry hit with. THey might even get him a few plays in our last meaningless game. Since it was his best route and I like him, I decided to take the grief.
if you're not making the playoffs, start his ###!both of the "developmental players" on my team will get 30-40 plays in our next 2 games.
 
i'm just ####### with you.... you had to cringe a little after all that was said in here when you signed him.
It was a tough decision because I knew I'd catch flack. But the fact is I am just funneling him some money so he can buy some equipment now. Rio is my only team that did not make the playoffs and I was willing to take the Chemistry hit with. THey might even get him a few plays in our last meaningless game. Since it was his best route and I like him, I decided to take the grief.
if you're not making the playoffs, start his ###!both of the "developmental players" on my team will get 30-40 plays in our next 2 games.
I just put him on STs. I let my GMs and COordinators do the settings and the game starts in five hours. So I am reluctant to mess with their DC settings. The Rio team was 0-16 last season and have won six games this year. They've got a lot of pride and heart so, I don't want to alienate them on a personal decision. But I am comfortable sticking him in to replace a L12 Ot on the kick return squad.
 
i'm just ####### with you.... you had to cringe a little after all that was said in here when you signed him.
It was a tough decision because I knew I'd catch flack. But the fact is I am just funneling him some money so he can buy some equipment now. Rio is my only team that did not make the playoffs and I was willing to take the Chemistry hit with. THey might even get him a few plays in our last meaningless game. Since it was his best route and I like him, I decided to take the grief.
if you're not making the playoffs, start his ###!both of the "developmental players" on my team will get 30-40 plays in our next 2 games.
I just put him on STs. I let my GMs and COordinators do the settings and the game starts in five hours. So I am reluctant to mess with their DC settings. The Rio team was 0-16 last season and have won six games this year. They've got a lot of pride and heart so, I don't want to alienate them on a personal decision. But I am comfortable sticking him in to replace a L12 Ot on the kick return squad.
poor bastage... :goodposting:
 
phthalatemagic said:
snowmonkey501 said:
phthalatemagic said:
Shall I pass your sentiments on to snowmonkey or does this just apply to me? Ohh, I wanted there to be some collaboration here, but if people aren't going to share their math, I'm not going to either.
i gave full disclosure guy
bull#### :goodposting:
just because you dont like it doesnt make it any less true.
Yep. Just went through the last few pages again. The closest you came to "full disclosure" was a head nod. I hope your standards aren't that low for all aspects of your life. I don't want to argue about this, you say whatever you want to. You are obviously very confident in your building strategy, and I am too. Maybe we'll find out one day who is right.
not if you keep wallowing in that podunk league youre currently in.
 
snowmonkey501 said:
phthalatemagic said:
snowmonkey501 said:
phthalatemagic said:
Shall I pass your sentiments on to snowmonkey or does this just apply to me? Ohh, I wanted there to be some collaboration here, but if people aren't going to share their math, I'm not going to either.
i gave full disclosure guy
bull#### :goodposting:
just because you dont like it doesnt make it any less true.
Yep. Just went through the last few pages again. The closest you came to "full disclosure" was a head nod. I hope your standards aren't that low for all aspects of your life. I don't want to argue about this, you say whatever you want to. You are obviously very confident in your building strategy, and I am too. Maybe we'll find out one day who is right.
not if you keep wallowing in that podunk league youre currently in.
strenuously vote snowmonkey
 
I'm looking for a home for this QB, a backup job is fine.

http://goallineblitz.com/game/player.pl?player_id=380671

Level 14

Strength 25.32 Blocking 7

Speed 17.8 Tackling 8

Agility 12.6 Throwing 50.2

Jumping 12.6 Catching 12.6

Stamina 28.01 Carrying 12.6

Vision 50.2 Kicking 10

Confidence 26.65 Punting 8

11111

00000
I could give you a backup role.Have you boosted this season?
I have one boost remaining for this season. Currently in a D-league so no trade required.
 
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I'm looking for a home for this QB, a backup job is fine.

http://goallineblitz.com/game/player.pl?player_id=380671

Level 14

Strength 25.32 Blocking 7

Speed 17.8 Tackling 8

Agility 12.6 Throwing 50.2

Jumping 12.6 Catching 12.6

Stamina 28.01 Carrying 12.6

Vision 50.2 Kicking 10

Confidence 26.65 Punting 8

11111

00000
I could give you a backup role.Have you boosted this season?
I have one boost remaining for this season. Currently in a D-league so no trade required.
Ok, I'll send you an offer. I know we have a couple of backup QBs who do not plan on returning next season.
 
I'm looking for a home for this QB, a backup job is fine.

http://goallineblitz.com/game/player.pl?player_id=380671

Level 14

Strength 25.32 Blocking 7

Speed 17.8 Tackling 8

Agility 12.6 Throwing 50.2

Jumping 12.6 Catching 12.6

Stamina 28.01 Carrying 12.6

Vision 50.2 Kicking 10

Confidence 26.65 Punting 8

11111

00000
I could give you a backup role.Have you boosted this season?
I have one boost remaining for this season. Currently in a D-league so no trade required.
Ok, I'll send you an offer. I know we have a couple of backup QBs who do not plan on returning next season.
:confused:
 
snowmonkey501 said:
phthalatemagic said:
snowmonkey501 said:
phthalatemagic said:
Shall I pass your sentiments on to snowmonkey or does this just apply to me? Ohh, I wanted there to be some collaboration here, but if people aren't going to share their math, I'm not going to either.
i gave full disclosure guy
bull#### :confused:
just because you dont like it doesnt make it any less true.
Yep. Just went through the last few pages again. The closest you came to "full disclosure" was a head nod. I hope your standards aren't that low for all aspects of your life. I don't want to argue about this, you say whatever you want to. You are obviously very confident in your building strategy, and I am too. Maybe we'll find out one day who is right.
not if you keep wallowing in that podunk league youre currently in.
strenuously vote snowmonkey
#5 - USA AA2 #17 - Eastern Europe AA1

 
snowmonkey501 said:
phthalatemagic said:
snowmonkey501 said:
phthalatemagic said:
Shall I pass your sentiments on to snowmonkey or does this just apply to me? Ohh, I wanted there to be some collaboration here, but if people aren't going to share their math, I'm not going to either.
i gave full disclosure guy
bull#### :)
just because you dont like it doesnt make it any less true.
Yep. Just went through the last few pages again. The closest you came to "full disclosure" was a head nod. I hope your standards aren't that low for all aspects of your life. I don't want to argue about this, you say whatever you want to. You are obviously very confident in your building strategy, and I am too. Maybe we'll find out one day who is right.
not if you keep wallowing in that podunk league youre currently in.
strenuously vote snowmonkey
#5 - USA AA2 #17 - Eastern Europe AA1
Clearly we've got a :wolf: here.
 
I've noticed that the home page doesn't actually show your game until the designated time any more. Used to be, it would go as much as 30 minutes early.

This must be due to Bort's Cacheing the main page. It doesn't refresh until the hour so you can't "watch" the game as soon as it's simmed without seeing the score first. That sucks.

 
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I've noticed that the home page doesn't actually show your game until the designated time any more. Used to be, it would go as much as 30 minutes early.This must be due to Bort's Cacheing the main page. It doesn't refresh until the hour so you can't "watch" the game as soon as it's simmed without seeing the score first. That sucks.
in our league there's usually 4-5 games that are played earlier and posted on the conference/league page up to 30 min before official game time.
 
I've noticed that the home page doesn't actually show your game until the designated time any more. Used to be, it would go as much as 30 minutes early.This must be due to Bort's Cacheing the main page. It doesn't refresh until the hour so you can't "watch" the game as soon as it's simmed without seeing the score first. That sucks.
in our league there's usually 4-5 games that are played earlier and posted on the conference/league page up to 30 min before official game time.
They won't anymore... the caching thing that Bort put in keeps the pages from being updated except on the hour.
 
Last edited by a moderator:
I've noticed that the home page doesn't actually show your game until the designated time any more. Used to be, it would go as much as 30 minutes early.This must be due to Bort's Cacheing the main page. It doesn't refresh until the hour so you can't "watch" the game as soon as it's simmed without seeing the score first. That sucks.
in our league there's usually 4-5 games that are played earlier and posted on the conference/league page up to 30 min before official game time.
They won't anymore... the caching thing that Bort put in keeps the pages from being updated except on the hour.
well that sucks.
 

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