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***OFFICIAL 'The Walking Dead' TV Series Thread*** (4 Viewers)

If the zombies were dropped into deep enough water, the pressure would collapse their skull. They probably float though.

 
If the zombies were dropped into deep enough water, the pressure would collapse their skull. They probably float though.
Actually, shouldn't they sink since they don't breathe anymore and shouldn't have any air in their lungs? I am not sure if this proves it scientificially, but I believe Romero had a hack movie recently and zombies were in a pool, sunk to the bottom.

 
When using the pigs to draw the zombies away from the fence, why wound them to the point that they can't get away?

Cut the tail and let them run. I'm betting that the zombie's aren't giving up the chase when presented with a sweet succulent trail of pig's blood.

 
Did anyone watch the show they have after it "Talking Dead"? In the preview for next week, it had a pretty awesome scene with over i think they said 7500 zombies. Should be a good one.

 
When using the pigs to draw the zombies away from the fence, why wound them to the point that they can't get away?

Cut the tail and let them run. I'm betting that the zombie's aren't giving up the chase when presented with a sweet succulent trail of pig's blood.
Good question, was thinking the same thing, but I guess since they didn't know the rats were being fed yet, they were just trying to mend the fence. The feeding of the rats was during that scene, so they were just thinking they had a larger influx of zombies than normal.

If they let the pigs go too far, you might end up attracting a herd that you cannot deal with even with better barricades. I am starting to think their approach is best, i.e. the fences can hold what they have seen so far at bay (sans feeding them) and you just cull the ones there to keep the fences OK and keep the yard safe. They absolutely couldn't handle a herd like the one in the last episode of the farm even with all of the fences. They could with the prison walls, but then they are stuck and eventually run out of food if they can't kill enough to get out.

Also, people need to stop bringing up Morgan's barricades as examples. He had small traps to catch stragglers, he wasn't setup for dozens of zombies let alone a herd. He could methodically take a few at a time, but even the amount at the wall in the last episode would have rolled over everything he had. At least at the prison, they would have the prison itself to fall back to if the fences fell.

 
I think the shows title "infected" had a double meaning.

Obviously, the pig flu is one meaning of infected. I think the other is whoever is feeding the zombies is an infection of the whole group. The group will die if they don't get rid of that infection.

I think they will solve the pig flu problem pretty quick, because that will not work well for a long-term story line. However, the question of who and why someone is sabotaging the group will be

a bigger issue over the season.
umm the little girl was feeding them
That's just what they want you to think. But you're probably right.

 
When using the pigs to draw the zombies away from the fence, why wound them to the point that they can't get away?

Cut the tail and let them run. I'm betting that the zombie's aren't giving up the chase when presented with a sweet succulent trail of pig's blood.
Also, people need to stop bringing up Morgan's barricades as examples. He had small traps to catch stragglers, he wasn't setup for dozens of zombies let alone a herd. He could methodically take a few at a time, but even the amount at the wall in the last episode would have rolled over everything he had. At least at the prison, they would have the prison itself to fall back to if the fences fell.
We're just talking about the wooden "hedgehogs" he had, the ones like the group has at the gate. Line a bunch of them up outside the fence along the whole perimeter when they can.

 
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is there someone in the prison we don't know about? I have no idea who would have burned those two bodies.. couldn't have been the two girls

 
is there someone in the prison we don't know about? I have no idea who would have burned those two bodies.. couldn't have been the two girls
Did I see it correctly that someone went in and killed those two, then dragged the bodies outside and burned them? I'd imagine it takes a male to be able to take out two people like that, depending on thier physical condition. My guess is the doctor.

 
Even though his girlfriend was 100% going to die/turn anyway, Tyrone is gonna go ballistic in the next episode anyway. If it were me, I'd be saying "well at least she's not skulking around biting people in the middle of the night".

 
Why is the assumption that someone killed them then burned them? Maybe they turned?
It wouldn't be much of a controversy if that happened. So the blood is probably from them being killed, not from the sickness. Someone got paranoid because they had a cough, took them out and and burned the bodies. And it had to be someone with a key to those cells.


 
Hey, does anyone know how many zombies are going to be in the herd that shows up in the next episode?

 
When using the pigs to draw the zombies away from the fence, why wound them to the point that they can't get away?

Cut the tail and let them run. I'm betting that the zombie's aren't giving up the chase when presented with a sweet succulent trail of pig's blood.
Good question, was thinking the same thing, but I guess since they didn't know the rats were being fed yet, they were just trying to mend the fence. The feeding of the rats was during that scene, so they were just thinking they had a larger influx of zombies than normal.

If they let the pigs go too far, you might end up attracting a herd that you cannot deal with even with better barricades. I am starting to think their approach is best, i.e. the fences can hold what they have seen so far at bay (sans feeding them) and you just cull the ones there to keep the fences OK and keep the yard safe. They absolutely couldn't handle a herd like the one in the last episode of the farm even with all of the fences. They could with the prison walls, but then they are stuck and eventually run out of food if they can't kill enough to get out.

Also, people need to stop bringing up Morgan's barricades as examples. He had small traps to catch stragglers, he wasn't setup for dozens of zombies let alone a herd. He could methodically take a few at a time, but even the amount at the wall in the last episode would have rolled over everything he had. At least at the prison, they would have the prison itself to fall back to if the fences fell.
He killed three pigs and wasn't even 50 yards away from the fence!?!? Likely a much better outcome to get his monies worth from those pigs.

And who's doing the crappy job of fence patrol? A dozen rats with their heads bitten off, then the fence about to fall over before anyone notices?

And it doesn't take a gallon of gasoline to burn a few pallets. I'm just guessing, but, gasoline is probably going for a pretty penny.

Oh, and why don't they just lock the cell door when they go to bed? Jesus.

 
When using the pigs to draw the zombies away from the fence, why wound them to the point that they can't get away?

Cut the tail and let them run. I'm betting that the zombie's aren't giving up the chase when presented with a sweet succulent trail of pig's blood.
Good question, was thinking the same thing, but I guess since they didn't know the rats were being fed yet, they were just trying to mend the fence. The feeding of the rats was during that scene, so they were just thinking they had a larger influx of zombies than normal.

If they let the pigs go too far, you might end up attracting a herd that you cannot deal with even with better barricades. I am starting to think their approach is best, i.e. the fences can hold what they have seen so far at bay (sans feeding them) and you just cull the ones there to keep the fences OK and keep the yard safe. They absolutely couldn't handle a herd like the one in the last episode of the farm even with all of the fences. They could with the prison walls, but then they are stuck and eventually run out of food if they can't kill enough to get out.

Also, people need to stop bringing up Morgan's barricades as examples. He had small traps to catch stragglers, he wasn't setup for dozens of zombies let alone a herd. He could methodically take a few at a time, but even the amount at the wall in the last episode would have rolled over everything he had. At least at the prison, they would have the prison itself to fall back to if the fences fell.
He killed three pigs and wasn't even 50 yards away from the fence!?!? Likely a much better outcome to get his monies worth from those pigs.

And who's doing the crappy job of fence patrol? A dozen rats with their heads bitten off, then the fence about to fall over before anyone notices?

And it doesn't take a gallon of gasoline to burn a few pallets. I'm just guessing, but, gasoline is probably going for a pretty penny.

Oh, and why don't they just lock the cell door when they go to bed? Jesus.
I said this, too.

"Guess I'll use some gasoline to burn this stubborn hay." I once lit a hay bale on fire by accident with a magnifying glass.

 
I originally mentioned the sleeping with the cell doors closed but after thinking about it, it makes a lot of sense as to why they weren't shut. IIRC from last season they only had 1 set of keys that they got off the dead guard in the watch tower. Maybe they would have located a few more sets but there'd only be a few in the first place (it is a prison after all.) You'd have to unlock every one, every morning of every day and pray that one key never got lost. I'm also assuming that when the cell doors are shut they lock automatically which would make sense in a prison environment.

They showed some Morgan inspired traps at the gate of the fence, I agree there should be more out by the fences but you wouldn't be able to honeycomb the area with interlocking traps like Morgan did which is what made his defense system work so well. He was dealing with one small street block in front of few buildings, that fence line is a few hundred yards long and probably another 40-50 yards deep to the tree line. That would take tons of trees/scrap metal and a lot of manpower and time. Not to mention the risk involved from Walkers of going on runs obtaining/cutting down the materials needed to build an additional fence-line when you already have 2.

Don't agree on the pig comments either. You had to wound/disable them or they would have ran off way too fast to draw enough walkers away from the fence which was the goal.

 
The characters on this show are so stupid. If they were smart, they would [insert even stupider plan here].
Reminds me of the character from the first season at Shane's camp that was so proud of building his fire pit walls that would hide the flames from their campfire and not draw the attention of the Walkers.

 
I originally mentioned the sleeping with the cell doors closed but after thinking about it, it makes a lot of sense as to why they weren't shut. IIRC from last season they only had 1 set of keys that they got off the dead guard in the watch tower. Maybe they would have located a few more sets but there'd only be a few in the first place (it is a prison after all.) You'd have to unlock every one, every morning of every day and pray that one key never got lost. I'm also assuming that when the cell doors are shut they lock automatically which would make sense in a prison environment.

They showed some Morgan inspired traps at the gate of the fence, I agree there should be more out by the fences but you wouldn't be able to honeycomb the area with interlocking traps like Morgan did which is what made his defense system work so well. He was dealing with one small street block in front of few buildings, that fence line is a few hundred yards long and probably another 40-50 yards deep to the tree line. That would take tons of trees/scrap metal and a lot of manpower and time. Not to mention the risk involved from Walkers of going on runs obtaining/cutting down the materials needed to build an additional fence-line when you already have 2.

Don't agree on the pig comments either. You had to wound/disable them or they would have ran off way too fast to draw enough walkers away from the fence which was the goal.
I'd have scrounged up a combo bike lock thingy by now and used it to lock my cell nightly.

 
I originally mentioned the sleeping with the cell doors closed but after thinking about it, it makes a lot of sense as to why they weren't shut. IIRC from last season they only had 1 set of keys that they got off the dead guard in the watch tower. Maybe they would have located a few more sets but there'd only be a few in the first place (it is a prison after all.) You'd have to unlock every one, every morning of every day and pray that one key never got lost. I'm also assuming that when the cell doors are shut they lock automatically which would make sense in a prison environment.

They showed some Morgan inspired traps at the gate of the fence, I agree there should be more out by the fences but you wouldn't be able to honeycomb the area with interlocking traps like Morgan did which is what made his defense system work so well. He was dealing with one small street block in front of few buildings, that fence line is a few hundred yards long and probably another 40-50 yards deep to the tree line. That would take tons of trees/scrap metal and a lot of manpower and time. Not to mention the risk involved from Walkers of going on runs obtaining/cutting down the materials needed to build an additional fence-line when you already have 2.

Don't agree on the pig comments either. You had to wound/disable them or they would have ran off way too fast to draw enough walkers away from the fence which was the goal.
I'd have scrounged up a combo bike lock thingy by now and used it to lock my cell nightly.
Prison cells likely lock automatically when you close them. The problem is likely the lack of keys. Now of course you could get a cinder block to prevent it from closing all the way and then tie it shut.
 
I originally mentioned the sleeping with the cell doors closed but after thinking about it, it makes a lot of sense as to why they weren't shut. IIRC from last season they only had 1 set of keys that they got off the dead guard in the watch tower. Maybe they would have located a few more sets but there'd only be a few in the first place (it is a prison after all.) You'd have to unlock every one, every morning of every day and pray that one key never got lost. I'm also assuming that when the cell doors are shut they lock automatically which would make sense in a prison environment.

They showed some Morgan inspired traps at the gate of the fence, I agree there should be more out by the fences but you wouldn't be able to honeycomb the area with interlocking traps like Morgan did which is what made his defense system work so well. He was dealing with one small street block in front of few buildings, that fence line is a few hundred yards long and probably another 40-50 yards deep to the tree line. That would take tons of trees/scrap metal and a lot of manpower and time. Not to mention the risk involved from Walkers of going on runs obtaining/cutting down the materials needed to build an additional fence-line when you already have 2.

Don't agree on the pig comments either. You had to wound/disable them or they would have ran off way too fast to draw enough walkers away from the fence which was the goal.
C'mon man, really?

Tie the stuck screaming pig to back of the truck and drag if for awhile.

I can think of a dozen different ways to "lock" a cell door enough to keep zombies out and let a half way intelligent non-zombie open it without the keys.

Also, they have nothing but time should they want to build more barriers.

 
I originally mentioned the sleeping with the cell doors closed but after thinking about it, it makes a lot of sense as to why they weren't shut. IIRC from last season they only had 1 set of keys that they got off the dead guard in the watch tower. Maybe they would have located a few more sets but there'd only be a few in the first place (it is a prison after all.) You'd have to unlock every one, every morning of every day and pray that one key never got lost. I'm also assuming that when the cell doors are shut they lock automatically which would make sense in a prison environment.

They showed some Morgan inspired traps at the gate of the fence, I agree there should be more out by the fences but you wouldn't be able to honeycomb the area with interlocking traps like Morgan did which is what made his defense system work so well. He was dealing with one small street block in front of few buildings, that fence line is a few hundred yards long and probably another 40-50 yards deep to the tree line. That would take tons of trees/scrap metal and a lot of manpower and time. Not to mention the risk involved from Walkers of going on runs obtaining/cutting down the materials needed to build an additional fence-line when you already have 2.

Don't agree on the pig comments either. You had to wound/disable them or they would have ran off way too fast to draw enough walkers away from the fence which was the goal.
I'd have scrounged up a combo bike lock thingy by now and used it to lock my cell nightly.
Prison cells likely lock automatically when you close them. The problem is likely the lack of keys. Now of course you could get a cinder block to prevent it from closing all the way and then tie it shut.
Tools? They have the keys-> they can work on the locks. This is just the stupidest part of the show. The worst thing in a zombie apocalypse besides having to constantly be on guard is not having a safe and secure place to sleep when you can't be constantly be on guard. And here the prison gives them the perfect solution for that problem and somehow they don't take advantage of it and people get killed during their sleep. Stupid.

 
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Regarding the building of the barriers and the fences: So far this season they have shown that one of the main storylines (thus far) is that for some reason more and more walkers are approaching the prison/fence. They've kind of gone out of their way in showing that. With the occassional walker that used to come by, perhaps the survivors didn't think it was necessary or pertinent to make the fences/perimeter more formidable. No reason for them to think it was going to change to hordes and hordes of walkers all of a sudden showing up.

 
Regarding the building of the barriers and the fences: So far this season they have shown that one of the main storylines (thus far) is that for some reason more and more walkers are approaching the prison/fence. They've kind of gone out of their way in showing that. With the occassional walker that used to come by, perhaps the survivors didn't think it was necessary or pertinent to make the fences/perimeter more formidable. No reason for them to think it was going to change to hordes and hordes of walkers all of a sudden showing up.
Yeah, it's not like the whole world was taken over by zombies or anything. Nothing to get too paranoid over.

 
Regarding the building of the barriers and the fences: So far this season they have shown that one of the main storylines (thus far) is that for some reason more and more walkers are approaching the prison/fence. They've kind of gone out of their way in showing that. With the occassional walker that used to come by, perhaps the survivors didn't think it was necessary or pertinent to make the fences/perimeter more formidable. No reason for them to think it was going to change to hordes and hordes of walkers all of a sudden showing up.
Yeah, it's not like the whole world was taken over by zombies or anything. Nothing to get too paranoid over.
This doesn't make what I said any less true. :shrug:

 
Regarding the building of the barriers and the fences: So far this season they have shown that one of the main storylines (thus far) is that for some reason more and more walkers are approaching the prison/fence. They've kind of gone out of their way in showing that. With the occassional walker that used to come by, perhaps the survivors didn't think it was necessary or pertinent to make the fences/perimeter more formidable. No reason for them to think it was going to change to hordes and hordes of walkers all of a sudden showing up.
Yeah, it's not like the whole world was taken over by zombies or anything. Nothing to get too paranoid over.
This doesn't make what I said any less true. :shrug:
Yes it does. World taken over by zombies = Always expect more zombies to show up. Zombie survival 101.

 
Regarding the building of the barriers and the fences: So far this season they have shown that one of the main storylines (thus far) is that for some reason more and more walkers are approaching the prison/fence. They've kind of gone out of their way in showing that. With the occassional walker that used to come by, perhaps the survivors didn't think it was necessary or pertinent to make the fences/perimeter more formidable. No reason for them to think it was going to change to hordes and hordes of walkers all of a sudden showing up.
Yeah, it's not like the whole world was taken over by zombies or anything. Nothing to get too paranoid over.
This doesn't make what I said any less true. :shrug:
Yes it does. World taken over by zombies = Always expect more zombies to show up. Zombie survival 101.
Please re-read what I wrote. I think you are skipping things over. As I said, the show is clearly making the viewer aware that the zombies are showing up en masse for a reason. I am sure we will find out why soon enough. If not for this "reason" that the viewer will be presented with, I think it would have been status quo as far as number of zombies at the fence (the amount they had shown all during season 3).

 
Its easy to suspend disbelief for setting. As in, imagine a world filled with zombies. Easy peasy. It is hard to suspend disbelief for actions. As in, I exist in this crazy distopian zombie world where I can't sleep safely for months on end, spend tons of effort clearing a prison and fighting a psychopathic neighbor just for the priviledge of having a place where I can rest somewhat easily, and I have a cell door to my sleeping quarters ensuring that I cannot be attacked by zombies in my sleep... and I leave that door open every night. That is a much tougher pill to swallow. Just because there are zombies in this world does not mean that the characters shouldn't act rationally... unless the premise of the show is that the characters do not behave rationally and this is simply gore porn for us all. However, thats not how this show has been marketed and promoted to the public at all. In conclusion, it was a crummy bit of writing. It was poorly thought out. It smacks of "lets have someone get sick and reanimate and attack the surivors within their sancturary, not because it makes sense in this world, but to set up the killings of sick people by an unknown resident... Lazy writting.

 
Regarding the building of the barriers and the fences: So far this season they have shown that one of the main storylines (thus far) is that for some reason more and more walkers are approaching the prison/fence. They've kind of gone out of their way in showing that. With the occassional walker that used to come by, perhaps the survivors didn't think it was necessary or pertinent to make the fences/perimeter more formidable. No reason for them to think it was going to change to hordes and hordes of walkers all of a sudden showing up.
Yeah, it's not like the whole world was taken over by zombies or anything. Nothing to get too paranoid over.
This doesn't make what I said any less true. :shrug:
Yes it does. World taken over by zombies = Always expect more zombies to show up. Zombie survival 101.
Please re-read what I wrote. I think you are skipping things over. As I said, the show is clearly making the viewer aware that the zombies are showing up en masse for a reason. I am sure we will find out why soon enough. If not for this "reason" that the viewer will be presented with, I think it would have been status quo as far as number of zombies at the fence (the amount they had shown all during season 3).
I'm not skipping over anything. I just think it's stupid to think more zombies aren't going to show up. As a viewer can you say you never saw that one coming? When you saw them occasionally killing zombies at the perimeter did you think they were trying to eventually kill them all or just keep the numbers in check?

 
Regarding the building of the barriers and the fences: So far this season they have shown that one of the main storylines (thus far) is that for some reason more and more walkers are approaching the prison/fence. They've kind of gone out of their way in showing that. With the occassional walker that used to come by, perhaps the survivors didn't think it was necessary or pertinent to make the fences/perimeter more formidable. No reason for them to think it was going to change to hordes and hordes of walkers all of a sudden showing up.
Yeah, it's not like the whole world was taken over by zombies or anything. Nothing to get too paranoid over.
This doesn't make what I said any less true. :shrug:
Yes it does. World taken over by zombies = Always expect more zombies to show up. Zombie survival 101.
Please re-read what I wrote. I think you are skipping things over. As I said, the show is clearly making the viewer aware that the zombies are showing up en masse for a reason. I am sure we will find out why soon enough. If not for this "reason" that the viewer will be presented with, I think it would have been status quo as far as number of zombies at the fence (the amount they had shown all during season 3).
I'm not skipping over anything. I just think it's stupid to think more zombies aren't going to show up. As a viewer can you say you never saw that one coming? When you saw them occasionally killing zombies at the perimeter did you think they were trying to eventually kill them all or just keep the numbers in check?
In season 2, not many walkers were near the farm. It wasn't until the show showed us the helicopter and the sound, along with other sounds (gunshots) that more showed up and found their way there. That is what is happening now, only we don't know what this years "helicopter" is. We don't know why they are all advancing on the prison. We know it's something as the show itself has alluded to numerous times. So, yeah, I think during season 3 and in beween that season and this season (not shown), they were just trying to keep the numbers in check. Nothing up to this point has made them think to do otherwise.

 
Its easy to suspend disbelief for setting. As in, imagine a world filled with zombies. Easy peasy. It is hard to suspend disbelief for actions. As in, I exist in this crazy distopian zombie world where I can't sleep safely for months on end, spend tons of effort clearing a prison and fighting a psychopathic neighbor just for the priviledge of having a place where I can rest somewhat easily, and I have a cell door to my sleeping quarters ensuring that I cannot be attacked by zombies in my sleep... and I leave that door open every night. That is a much tougher pill to swallow. Just because there are zombies in this world does not mean that the characters shouldn't act rationally... unless the premise of the show is that the characters do not behave rationally and this is simply gore porn for us all. However, thats not how this show has been marketed and promoted to the public at all. In conclusion, it was a crummy bit of writing. It was poorly thought out. It smacks of "lets have someone get sick and reanimate and attack the surivors within their sancturary, not because it makes sense in this world, but to set up the killings of sick people by an unknown resident... Lazy writting.
I agree. I think a much better, believable, story would have been to lock the cell doors. Duh. And then have one of the two lovers about to have the secs get sick and die while they were sleeping in the cell together. The rest of the camp wakes up to find them both zombies locked in their cell and have to figure out exactly how that happened thinking several different possibilities until it happened again to the next sick person.

Oh, and lead the zombies a couple miles away from the fence with the pigs so they could reinforce it better than with just a couple 4 x 4s. Fire the person doing perimeter fence patrol and start the pallets on fire with some newspaper.

 
Weren't most of the fence duty people all from D-block? The morning we saw the huge number of walkers on the fence, it was coinciding with the zombie buffet of said D-block inhabitants.

 
Regarding the building of the barriers and the fences: So far this season they have shown that one of the main storylines (thus far) is that for some reason more and more walkers are approaching the prison/fence. They've kind of gone out of their way in showing that. With the occassional walker that used to come by, perhaps the survivors didn't think it was necessary or pertinent to make the fences/perimeter more formidable. No reason for them to think it was going to change to hordes and hordes of walkers all of a sudden showing up.
Yeah, it's not like the whole world was taken over by zombies or anything. Nothing to get too paranoid over.
This doesn't make what I said any less true. :shrug:
Yes it does. World taken over by zombies = Always expect more zombies to show up. Zombie survival 101.
Please re-read what I wrote. I think you are skipping things over. As I said, the show is clearly making the viewer aware that the zombies are showing up en masse for a reason. I am sure we will find out why soon enough. If not for this "reason" that the viewer will be presented with, I think it would have been status quo as far as number of zombies at the fence (the amount they had shown all during season 3).
Considering they've been overrun by a horde of zombies multiple times throughout the course of the show, I would think that they're beyond the line of thinking of "there's only a couple of zombies out there right now, surely that means there will never ever be more than that".

 
Regarding the building of the barriers and the fences: So far this season they have shown that one of the main storylines (thus far) is that for some reason more and more walkers are approaching the prison/fence. They've kind of gone out of their way in showing that. With the occassional walker that used to come by, perhaps the survivors didn't think it was necessary or pertinent to make the fences/perimeter more formidable. No reason for them to think it was going to change to hordes and hordes of walkers all of a sudden showing up.
Yeah, it's not like the whole world was taken over by zombies or anything. Nothing to get too paranoid over.
This doesn't make what I said any less true. :shrug:
Yes it does. World taken over by zombies = Always expect more zombies to show up. Zombie survival 101.
Please re-read what I wrote. I think you are skipping things over. As I said, the show is clearly making the viewer aware that the zombies are showing up en masse for a reason. I am sure we will find out why soon enough. If not for this "reason" that the viewer will be presented with, I think it would have been status quo as far as number of zombies at the fence (the amount they had shown all during season 3).
Considering they've been overrun by a horde of zombies multiple times throughout the course of the show, I would think that they're beyond the line of thinking of "there's only a couple of zombies out there right now, surely that means there will never ever be more than that".
Season 2 at the farm was the only big horde, other than on the highway where they all passed by. Again, what would lead them to believe that a horde so big could knock down a fence, when it was plenty enough to hold back what was coming previously? Again, for a horde to come, something needs to draw it in, as we saw in season 2.

Add to the fact that the walkers are all "grouping" now, something is different. They have shown this numerous times.

 

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