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Scoring Settings (1 Viewer)

I'm a co-commissioner in an IDP league and we are looking to launch defensive points up so that the top defenders are equally as worthy of a high draft pick as top offensive players are. I'm finding it difficult to flesh this out so I'm wondering if anyone could post their scoring settings if you're in a similar league.

Ours is 6 pts all TDs, .5 PPR, 1pt per 10 rush/rec. We start a full 3-4, 4-3, or nickel defense.

It's a yearly redraft--I don't know if that changes things. I'm thinking we might have to scrap the whole TD = 6 pts foundation and start from scratch to make this work, but maybe some of you IDPers can help.

 
You can tweak the system for both big plays or tackles, but something like this should bump a number of IDPs into the top 50.

Solo 2, assist 1, sack 7, 0.1 per sack yard, FF/FR 4, INT 6, PD 2.

I'd build a sham league in MFL (if you can wait an hour or so after each scoring change for the league to update) or build a new MyFBG profile and check the results of each tweak.

As long as you keep the big play to tackle ratio wherever you like it, increasing the totals above by the same factor will eventually bump the scoring to put IDPs equal to offensive players from a raw points perspective. The relative values between them won't change, however, and you may never convince owners to draft an IDP before 30 or more offensive guys have come off the board, but I'm all for the desire to make defensive guys more valuable.

 
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Leonard Henry -2 Yds said:
I'm a co-commissioner in an IDP league and we are looking to launch defensive points up so that the top defenders are equally as worthy of a high draft pick as top offensive players are. I'm finding it difficult to flesh this out so I'm wondering if anyone could post their scoring settings if you're in a similar league.Ours is 6 pts all TDs, .5 PPR, 1pt per 10 rush/rec. We start a full 3-4, 4-3, or nickel defense.It's a yearly redraft--I don't know if that changes things. I'm thinking we might have to scrap the whole TD = 6 pts foundation and start from scratch to make this work, but maybe some of you IDPers can help.
There is simply no way to do this because of the positional dropoffs.RB's will always be at more of a premium because the dropoff is much steeper. No scoring adjustments can change the number of players that are of similar scoring. Defensive players are just more plentiful in whatever scoring structure you have.Your only real option would be to make sacks a huge point getter so the top D-linemen and sack specialist LB's are really valuable. And possibly make INT's super valuable as well, so coverage DB's are more important. But then all of these fringe defensive players become more valuable than your true stud LB's that get a lot of tackles. And it almost becomes a crapshoot from week to week because sacks and INT's are fluky and streaky like TD's on offense.
 
Leonard Henry -2 Yds said:
I'm a co-commissioner in an IDP league and we are looking to launch defensive points up so that the top defenders are equally as worthy of a high draft pick as top offensive players are. I'm finding it difficult to flesh this out so I'm wondering if anyone could post their scoring settings if you're in a similar league.Ours is 6 pts all TDs, .5 PPR, 1pt per 10 rush/rec. We start a full 3-4, 4-3, or nickel defense.It's a yearly redraft--I don't know if that changes things. I'm thinking we might have to scrap the whole TD = 6 pts foundation and start from scratch to make this work, but maybe some of you IDPers can help.
There is simply no way to do this because of the positional dropoffs.RB's will always be at more of a premium because the dropoff is much steeper. No scoring adjustments can change the number of players that are of similar scoring. Defensive players are just more plentiful in whatever scoring structure you have.Your only real option would be to make sacks a huge point getter so the top D-linemen and sack specialist LB's are really valuable. And possibly make INT's super valuable as well, so coverage DB's are more important. But then all of these fringe defensive players become more valuable than your true stud LB's that get a lot of tackles. And it almost becomes a crapshoot from week to week because sacks and INT's are fluky and streaky like TD's on offense.
Have you test driven a league like this before or is your statement based on conjecture? I am in agreement with you that there is not much drop-off in defensive players overall, but I'm wondering if you've actually tried it and the league ended up being a crapshoot as you said. I've been noticing over the past three years of our league that total defensive units put up pretty consistent numbers if they are "studly", whereas the weaker defensive units are much worse, so I'm thinking it might actually work regardless of the defensive depth available to anyone (which it is currently anyway)None of us have ever drafted this way, so it would be an interesting spectacle to all of us involved. I still think the offensive players would go off the board sooner overall - but I'm much more into the idea of drafting Karlos Dansby than Terrell Owens in theory.Perhaps this topic has been discussed in the past, but I'm really looking to see if anyone has ever tried it.
 
Leonard Henry -2 Yds said:
I'm a co-commissioner in an IDP league and we are looking to launch defensive points up so that the top defenders are equally as worthy of a high draft pick as top offensive players are. I'm finding it difficult to flesh this out so I'm wondering if anyone could post their scoring settings if you're in a similar league.Ours is 6 pts all TDs, .5 PPR, 1pt per 10 rush/rec. We start a full 3-4, 4-3, or nickel defense.It's a yearly redraft--I don't know if that changes things. I'm thinking we might have to scrap the whole TD = 6 pts foundation and start from scratch to make this work, but maybe some of you IDPers can help.
There is simply no way to do this because of the positional dropoffs.RB's will always be at more of a premium because the dropoff is much steeper. No scoring adjustments can change the number of players that are of similar scoring. Defensive players are just more plentiful in whatever scoring structure you have.Your only real option would be to make sacks a huge point getter so the top D-linemen and sack specialist LB's are really valuable. And possibly make INT's super valuable as well, so coverage DB's are more important. But then all of these fringe defensive players become more valuable than your true stud LB's that get a lot of tackles. And it almost becomes a crapshoot from week to week because sacks and INT's are fluky and streaky like TD's on offense.
Have you test driven a league like this before or is your statement based on conjecture? I am in agreement with you that there is not much drop-off in defensive players overall, but I'm wondering if you've actually tried it and the league ended up being a crapshoot as you said. I've been noticing over the past three years of our league that total defensive units put up pretty consistent numbers if they are "studly", whereas the weaker defensive units are much worse, so I'm thinking it might actually work regardless of the defensive depth available to anyone (which it is currently anyway)None of us have ever drafted this way, so it would be an interesting spectacle to all of us involved. I still think the offensive players would go off the board sooner overall - but I'm much more into the idea of drafting Karlos Dansby than Terrell Owens in theory.Perhaps this topic has been discussed in the past, but I'm really looking to see if anyone has ever tried it.
Yes, I'm currently in a dynasty league that has attempted to do this very thing.The goal was to make the top 20 be a mix of defensive and offensive players (only K, TE & DL never in top 20). The commish ended up with a tackle heavy defensive scoring system and a yardage heavy offensive system (slanted towards receiving) and we include return yards for everyone (same rate as rushing yards). The #1 overall player in the league last year was DB Josh Wilson who got picked up off of the waiver wire. But, no matter how I ran the numbers, the dropoff from LB1 to LB20 was much less than the dropoff from RB1 to RB20. The only position on defense with a similar dropoff is the D-linemen, but they score so little that a 10% drop only means 1 point per game.Like I said, the only way I could think to really do what you are talking about is to capitalize on the D-line variance by making sacks worth an obscene amount. Otherwise, a top flight RB will always be worth more than a top flight defensive player because of the relative replacement values of those players. Another option could be to discount the value of RB's by only requiring to start one. Still, getting anyone to draft Jared Allen in the first round will be a tough task.
 
I play in a ten team IDP league that awards 10 pts per sack and int, and gives 1 pt per tackle, .5 per assist, and 1 pt per pass defended. This puts many defensive players fairly close in points scored to offensive. In the FBG custom rankings based upon my scoring, Ware and Harrison are in the late 20's for rankings overall. J. Allen is early 30's and is the only DE up that high. By my experience, and I agree with what was said that DE is the thinnest position, so I go for 2 studs early to start the run and make the other owners chase me and other positions fall to me as a result. The problem is each year I have had to start a round earlier than the previous year to start the run as the other owners are getting smarter. that means this year I would have to take the first defender in the 2nd round. This is a tough call this year because I draft in the #2 spot, so if I don't take one or two defenders in rounds 2 and 3 turn then I won't get a top guy as they will likely be gone by my 4th round pick. I would definately wait on DBs and if the top 5-10 DE/LB are gone then punt on defense and read Norton and Bremmel's posts because your opponents won't do that much research. It makes for a bit of a crap shoot, but you just have to know who to draft and when and it still provides a ton of strategy. Just my two cents.

 

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