DreadedParms
Footballguy
Submitted this article to FBG:
FOOTBALLGUYS.COM PROJECTIONS ANALYSIS
2001-2005
Overview
When I began this project of evaluating the projections of Footballguys.com, it was initially an attempt to quantify the variance of wide receivers performance with their projected performance, hopefully gaining some insight as to the definite worth of wide receivers during the draft. Once I had gotten all the projections and statistics together, I simply expanded the scope to include the other main positions – quarterbacks, running backs and tight ends. It became an enlightening, if not startling endeavor, to say the least. This analysis is not meant to be a critique of the projections at Footballguys.com, but rather an indication of the true worth of projections, regardless of source.
Method
As we all know, due to the popularity of fantasy football, the scoring systems used in this hobby vary widely. For the sake of this study, I assigned 1 point per ten yards rushing and receiving, 6 points per touchdown rushed or received, 1 point per 20 yards passing and 4 points per passing touchdown. I also assumed that a standard league would contain 12 teams, starting 1 quarterback, 2 running backs, 2 wide receivers and a tight end. My final statistics were derived from the Historical Data Dominator on Footballguys.com, and the projections used were from the VBD excel spreadsheets provided at Footballguys.com. Bruce Henderson and other FBG were kind enough to forward me copies of years not available on the site.
Once I compiled all stats and projections into one spreadsheet per year and the appropriate fantasy points for each set of data, I calculated the deviation of actual fantasy points to projected fantasy points for the starters in the league and for the league as a whole. I assumed that there would be 30 quarterbacks in the league, 60 running backs, 60 wide receivers and 30 tight ends. I designated each deviation that fell within 15% of projected fantasy stats as “generally correct” and each deviation that fell outside of 50% of projected fantasy stats, either way, as “inaccurate”. These percentages, while arbitrary, seemed to be reasonable assumptions. I’m sure cases can be made for other percentages or bench marks. The other shortcoming in all this is the source of the projections. I have not quantified how accurate the projections are in comparison with projections from other sources, and have gone forward with the assumption that the projections are reasonable, rational estimations of fantasy productivity.
Results
Starting Quarterbacks Entire Draft Population
Year St. Dev. "Correct" Pct. "Inaccurate" Pct. St. Dev. "Correct" Pct. "Inaccurate" Pct.
2001 106.14 7 58.33% 2 16.67% 92.79 14 46.67% 4 13.33%
2002 97.1 7 58.33% 2 16.67% 96.5 12 40.00% 9 30.00%
2003 114.77 7 58.33% 3 25.00% 110.08 12 40.00% 11 36.67%
2004 70.3 6 50.00% 1 8.33% 92.86 12 40.00% 7 23.33%
2005 71.98 7 58.33% 1 8.33% 81.28 12 40.00% 4 13.33%
Total 92.06 6.8 56.67% 1.80 15.00% 94.70 12.4 41.33% 7.00 23.33%
Starting Running Backs Entire Draft Population
Year St. Dev. "Correct" Pct. "Inaccurate" Pct. St. Dev. "Correct" Pct. "Inaccurate" Pct.
2001 86.49 6 25.00% 7 29.17% 86.97 11 18.33% 25 41.67%
2002 67.31 8 33.33% 2 8.33% 65.1 14 23.33% 20 33.33%
2003 74.15 6 25.00% 6 25.00% 64.11 17 28.33% 21 35.00%
2004 74.89 4 16.67% 5 20.83% 66.43 13 21.67% 20 33.33%
2005 73.74 7 29.17% 5 20.83% 65 21 35.00% 18 30.00%
Total 75.316 6.2 25.83% 5 20.83% 69.522 15.2 25.33% 20.8 34.67%
Starting Wide Receivers Entire Draft Population
Year St. Dev. "Correct" Pct. "Inaccurate" Pct. St. Dev. "Correct" Pct. "Inaccurate" Pct.
2001 54.14 6 25.00% 5 20.83% 53.32 12 20.00% 18 30.00%
2002 36.53 10 41.67% 1 4.17% 46.12 21 35.00% 14 23.33%
2003 50.13 4 16.67% 4 16.67% 47.48 9 15.00% 15 25.00%
2004 58.92 12 50.00% 3 12.50% 57.71 16 26.67% 19 31.67%
2005 63.01 7 29.17% 7 29.17% 54 18 30.00% 18 30.00%
Total 52.546 7.8 32.50% 4 16.67% 51.726 15.2 25.33% 16.8 28.00%
Starting Tight Ends Entire Draft Population
Year St. Dev. "Correct" Pct. "Inaccurate" Pct. St. Dev. "Correct" Pct. "Inaccurate" Pct.
2001 30.65 4 33.33% 2 16.67% 28.97 5 16.67% 8 26.67%
2002 24.86 3 25.00% 4 33.33% 27.25 7 23.33% 12 40.00%
2003 32.61 4 33.33% 3 25.00% 29.99 6 20.00% 15 50.00%
2004 40.54 2 16.67% 3 25.00% 38.53 3 10.00% 11 36.67%
2005 32.10 5 41.67% 1 8.33% 27.00 9 30.00% 9 30.00%
Total 32.15 3.6 30.00% 2.60 21.67% 30.35 6 20.00% 11.00 36.67%
The initial observation is that the accuracy for quarterbacks, being correct about 50% of the time, and the draft population of quarterbacks as a whole being 40% correct is definitely greater than that of other positions. The other positions were only correct one-fourth to one-third of the time.
But even more surprising than that is the general inaccuracy of all positions. About one in three starters is going to be “correctly” projected. Another one in five is going to be not in the same ballpark that you projected, while the other forty percent is somewhere in between. The accuracy gets worse once you move away from the projected starters.
Analysis of Results
Bluntly put, projections aren’t that trustworthy, even good ones. Like I said Different sources would more than likely have little or no statistical difference. The reason for the inaccuracy is that football is a complex and violent game. Injuries occur, players fail to progress or fail to keep up with other players competing for playing time. We all want to think we “know” the game, but we can’t truly know what’s going to happen, from a standpoint of how all twenty-two players on the field, dozens of coaches and hours of practice are going to actually play out for the purposes of our fantasy game. We can only make educated guesses, based upon limited observations on Sunday, some statistical analysis and whatever information we can glean from the media. Our alternative to inherently and inevitably fallible projections? None. We have to make some educated guess, otherwise we might as well pick names out of a hat.
The moral of this lesson? Well, staying the course on the draft is a rational plan – VBD to hopefully maximize the “value” of our picks, but I think we need to add to that a willingness to have fun. Relax, draft the players you want, even it means forfeiting some of their perceived “value”, and enjoy yourself. The end result of our draft is mainly out of our control.
FOOTBALLGUYS.COM PROJECTIONS ANALYSIS
2001-2005
Overview
When I began this project of evaluating the projections of Footballguys.com, it was initially an attempt to quantify the variance of wide receivers performance with their projected performance, hopefully gaining some insight as to the definite worth of wide receivers during the draft. Once I had gotten all the projections and statistics together, I simply expanded the scope to include the other main positions – quarterbacks, running backs and tight ends. It became an enlightening, if not startling endeavor, to say the least. This analysis is not meant to be a critique of the projections at Footballguys.com, but rather an indication of the true worth of projections, regardless of source.
Method
As we all know, due to the popularity of fantasy football, the scoring systems used in this hobby vary widely. For the sake of this study, I assigned 1 point per ten yards rushing and receiving, 6 points per touchdown rushed or received, 1 point per 20 yards passing and 4 points per passing touchdown. I also assumed that a standard league would contain 12 teams, starting 1 quarterback, 2 running backs, 2 wide receivers and a tight end. My final statistics were derived from the Historical Data Dominator on Footballguys.com, and the projections used were from the VBD excel spreadsheets provided at Footballguys.com. Bruce Henderson and other FBG were kind enough to forward me copies of years not available on the site.
Once I compiled all stats and projections into one spreadsheet per year and the appropriate fantasy points for each set of data, I calculated the deviation of actual fantasy points to projected fantasy points for the starters in the league and for the league as a whole. I assumed that there would be 30 quarterbacks in the league, 60 running backs, 60 wide receivers and 30 tight ends. I designated each deviation that fell within 15% of projected fantasy stats as “generally correct” and each deviation that fell outside of 50% of projected fantasy stats, either way, as “inaccurate”. These percentages, while arbitrary, seemed to be reasonable assumptions. I’m sure cases can be made for other percentages or bench marks. The other shortcoming in all this is the source of the projections. I have not quantified how accurate the projections are in comparison with projections from other sources, and have gone forward with the assumption that the projections are reasonable, rational estimations of fantasy productivity.
Results
Starting Quarterbacks Entire Draft Population
Year St. Dev. "Correct" Pct. "Inaccurate" Pct. St. Dev. "Correct" Pct. "Inaccurate" Pct.
2001 106.14 7 58.33% 2 16.67% 92.79 14 46.67% 4 13.33%
2002 97.1 7 58.33% 2 16.67% 96.5 12 40.00% 9 30.00%
2003 114.77 7 58.33% 3 25.00% 110.08 12 40.00% 11 36.67%
2004 70.3 6 50.00% 1 8.33% 92.86 12 40.00% 7 23.33%
2005 71.98 7 58.33% 1 8.33% 81.28 12 40.00% 4 13.33%
Total 92.06 6.8 56.67% 1.80 15.00% 94.70 12.4 41.33% 7.00 23.33%
Starting Running Backs Entire Draft Population
Year St. Dev. "Correct" Pct. "Inaccurate" Pct. St. Dev. "Correct" Pct. "Inaccurate" Pct.
2001 86.49 6 25.00% 7 29.17% 86.97 11 18.33% 25 41.67%
2002 67.31 8 33.33% 2 8.33% 65.1 14 23.33% 20 33.33%
2003 74.15 6 25.00% 6 25.00% 64.11 17 28.33% 21 35.00%
2004 74.89 4 16.67% 5 20.83% 66.43 13 21.67% 20 33.33%
2005 73.74 7 29.17% 5 20.83% 65 21 35.00% 18 30.00%
Total 75.316 6.2 25.83% 5 20.83% 69.522 15.2 25.33% 20.8 34.67%
Starting Wide Receivers Entire Draft Population
Year St. Dev. "Correct" Pct. "Inaccurate" Pct. St. Dev. "Correct" Pct. "Inaccurate" Pct.
2001 54.14 6 25.00% 5 20.83% 53.32 12 20.00% 18 30.00%
2002 36.53 10 41.67% 1 4.17% 46.12 21 35.00% 14 23.33%
2003 50.13 4 16.67% 4 16.67% 47.48 9 15.00% 15 25.00%
2004 58.92 12 50.00% 3 12.50% 57.71 16 26.67% 19 31.67%
2005 63.01 7 29.17% 7 29.17% 54 18 30.00% 18 30.00%
Total 52.546 7.8 32.50% 4 16.67% 51.726 15.2 25.33% 16.8 28.00%
Starting Tight Ends Entire Draft Population
Year St. Dev. "Correct" Pct. "Inaccurate" Pct. St. Dev. "Correct" Pct. "Inaccurate" Pct.
2001 30.65 4 33.33% 2 16.67% 28.97 5 16.67% 8 26.67%
2002 24.86 3 25.00% 4 33.33% 27.25 7 23.33% 12 40.00%
2003 32.61 4 33.33% 3 25.00% 29.99 6 20.00% 15 50.00%
2004 40.54 2 16.67% 3 25.00% 38.53 3 10.00% 11 36.67%
2005 32.10 5 41.67% 1 8.33% 27.00 9 30.00% 9 30.00%
Total 32.15 3.6 30.00% 2.60 21.67% 30.35 6 20.00% 11.00 36.67%
The initial observation is that the accuracy for quarterbacks, being correct about 50% of the time, and the draft population of quarterbacks as a whole being 40% correct is definitely greater than that of other positions. The other positions were only correct one-fourth to one-third of the time.
But even more surprising than that is the general inaccuracy of all positions. About one in three starters is going to be “correctly” projected. Another one in five is going to be not in the same ballpark that you projected, while the other forty percent is somewhere in between. The accuracy gets worse once you move away from the projected starters.
Analysis of Results
Bluntly put, projections aren’t that trustworthy, even good ones. Like I said Different sources would more than likely have little or no statistical difference. The reason for the inaccuracy is that football is a complex and violent game. Injuries occur, players fail to progress or fail to keep up with other players competing for playing time. We all want to think we “know” the game, but we can’t truly know what’s going to happen, from a standpoint of how all twenty-two players on the field, dozens of coaches and hours of practice are going to actually play out for the purposes of our fantasy game. We can only make educated guesses, based upon limited observations on Sunday, some statistical analysis and whatever information we can glean from the media. Our alternative to inherently and inevitably fallible projections? None. We have to make some educated guess, otherwise we might as well pick names out of a hat.
The moral of this lesson? Well, staying the course on the draft is a rational plan – VBD to hopefully maximize the “value” of our picks, but I think we need to add to that a willingness to have fun. Relax, draft the players you want, even it means forfeiting some of their perceived “value”, and enjoy yourself. The end result of our draft is mainly out of our control.
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