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Throwback Thursday: 1980s video games edition (1 Viewer)

one of my arcade faves, Heavy Barrel.

when I got all the pieces and the narrator screamed "HEAVYYYYYYYYYYY BARRELLLLLLLLLLLL!!!!" I knew for the next several seconds, I was about to seriously #### #### up.
:lol: I remember that game. Had to watch a little gameplay video on YouTube to fully recall. Awesome.

I had such difficulty playing Zaxxon and Q-Bert because I couldn't calibrate non-linear joystick movement. I always crashed into the first or second brick wall in Zaxxon and went right off the side in Q-Bert.
YES ... so frustrating. :wall:

Castlevania II - Simon's Quest

This game was a like gigantic kick to the balls. The developers outright said that the NPCs lied when giving clues to puzzles. Other puzzles were completely random like having to kneel on a certain block to have a random tornado whisk you away to a new area. My friends and I had to wait for the Nintendo Power to come in the mail with the walkthrough.
F that game. :rant:

 
Arch Rivals

Battlezone

Gorf

Moon Patrol

Two Tigers

There is one more that I really liked but for the life of me I can't remember the name of it.

 
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Legend of Zelda 1986
I was (apparently/supposedly) the 8th dork in the US to pass this game. Still trying to find the 2-color Nintendo Power "newsletter" that said as much. :bag:
How the hell did you figure out the pattern when you were in the forest and had to go like up up left right down or something similar, and the screen just kept repeating itself until you got it right or exited. If that makes any sense. It's the part that made me quit the game until I found the pattern in one of those gamecheat magazines. Then again, I wasn't very patient when I was first playing that game. So I likely didn't try near as many times as I remember before throwing the controller at the screen and turning the game off.

 
This place just opened in Cincinnati (also in Columbus and Cleveland). You can't get in the door here.
If you are ever in the Rochester, NY area and have kids, The Strong National Museum of Play is a must stop.

Not only do they have amazing things for the kids, their Arcade of classics is awesome.

Here's a link to the list of their current games:

http://www.museumofplay.org/exhibits/egamerevolution/arcade-games

Videotopia used to travel around showcasing classic games, but The Strong bought it.

 
Pong. On a black and white TV. You would have thought we discovered masturbation.
First kid in my hood with one. Very popular suddenly, life lesson learned early.
You were rich?
No. A lot of people like you because of stuff you have not who you are. And we weren't even in the same zip code as rich.
Yup, people showing up at your house who never wanted to hang out with you before.

When I got my Colecovision, I had kids coming out of the woodwork. "Wanna play Coleco?"

 
Legend of Zelda 1986
I was (apparently/supposedly) the 8th dork in the US to pass this game. Still trying to find the 2-color Nintendo Power "newsletter" that said as much. :bag:
How the hell did you figure out the pattern when you were in the forest and had to go like up up left right down or something similar, and the screen just kept repeating itself until you got it right or exited. If that makes any sense. It's the part that made me quit the game until I found the pattern in one of those gamecheat magazines. Then again, I wasn't very patient when I was first playing that game. So I likely didn't try near as many times as I remember before throwing the controller at the screen and turning the game off.
I think it took me a good hour to figure that out. At first I thought it was a glitch but then knowing how things go with games like that I figured there had to be a pattern.

I don't think I called the 800-number they had to get a hint. :oldunsure:

 
Rally X

Elevator Action

Ice Cold Beer (not really a video game)

Star Wars

Indiana Jones and the Temple of Doom

If I could have any game in my house it would be the sit-down version of Spy Hunter with the speakers set to 11.

 
What was the game that involved some type of spacecraft docking during the bonus round?
Astro Blaster maybe?

You had to dock to refuel

https://www.youtube.com/watch?v=iqGf8TzEV6E
I don't think so.

Maybe it was this one? Moon cresta?

http://arcadeclassics.net/80s-game-videos/moon-cresta/
You tell me? lol

I can't think of any others.
I feel like there's another one where the docking thing was a huge part of the game.

 
What was the game that involved some type of spacecraft docking during the bonus round?
Astro Blaster maybe?

You had to dock to refuel

https://www.youtube.com/watch?v=iqGf8TzEV6E
I don't think so.

Maybe it was this one? Moon cresta?

http://arcadeclassics.net/80s-game-videos/moon-cresta/
You tell me? lol

I can't think of any others.
I feel like there's another one where the docking thing was a huge part of the game.
http://www.retrojunk.com/article/show/1367/captain-skyhawk

 
What was the game that involved some type of spacecraft docking during the bonus round?
Astro Blaster maybe?

You had to dock to refuel

https://www.youtube.com/watch?v=iqGf8TzEV6E
I don't think so.

Maybe it was this one? Moon cresta?

http://arcadeclassics.net/80s-game-videos/moon-cresta/
You tell me? lol

I can't think of any others.
I feel like there's another one where the docking thing was a huge part of the game.
http://www.retrojunk.com/article/show/1367/captain-skyhawk
definitely not. I think it was moon cresta.

 
Legend of Zelda 1986
I was (apparently/supposedly) the 8th dork in the US to pass this game. Still trying to find the 2-color Nintendo Power "newsletter" that said as much. :bag:
How the hell did you figure out the pattern when you were in the forest and had to go like up up left right down or something similar, and the screen just kept repeating itself until you got it right or exited. If that makes any sense. It's the part that made me quit the game until I found the pattern in one of those gamecheat magazines. Then again, I wasn't very patient when I was first playing that game. So I likely didn't try near as many times as I remember before throwing the controller at the screen and turning the game off.
One of the characters in the caves has the hint for that.

 
Legend of Zelda 1986
I was (apparently/supposedly) the 8th dork in the US to pass this game. Still trying to find the 2-color Nintendo Power "newsletter" that said as much. :bag:
How the hell did you figure out the pattern when you were in the forest and had to go like up up left right down or something similar, and the screen just kept repeating itself until you got it right or exited. If that makes any sense. It's the part that made me quit the game until I found the pattern in one of those gamecheat magazines. Then again, I wasn't very patient when I was first playing that game. So I likely didn't try near as many times as I remember before throwing the controller at the screen and turning the game off.
One of the characters in the caves has the hint for that.
Its first appearance, in The Legend of Zelda, is as a simple-looking cross-section of dead Trees. However, once Link enters it, he finds that exiting the forest in any direction will cause him to simply appear back at the same spot. The only way to clear the forest is to follow a specific pattern through it. This special pattern is revealed when Link pays an Old Woman for information. She tells him that the proper directions to escape the forest are north, then west, then south, then west again.[5] Successfully navigating through the Lost Woods leads Link to the Graveyard.

A similar puzzle also appears in the Lost Hills of Death Mountain.

 
Legend of Zelda 1986
I was (apparently/supposedly) the 8th dork in the US to pass this game. Still trying to find the 2-color Nintendo Power "newsletter" that said as much. :bag:
How the hell did you figure out the pattern when you were in the forest and had to go like up up left right down or something similar, and the screen just kept repeating itself until you got it right or exited. If that makes any sense. It's the part that made me quit the game until I found the pattern in one of those gamecheat magazines. Then again, I wasn't very patient when I was first playing that game. So I likely didn't try near as many times as I remember before throwing the controller at the screen and turning the game off.
One of the characters in the caves has the hint for that.
Its first appearance, in The Legend of Zelda, is as a simple-looking cross-section of dead Trees. However, once Link enters it, he finds that exiting the forest in any direction will cause him to simply appear back at the same spot. The only way to clear the forest is to follow a specific pattern through it. This special pattern is revealed when Link pays an Old Woman for information. She tells him that the proper directions to escape the forest are north, then west, then south, then west again.[5] Successfully navigating through the Lost Woods leads Link to the Graveyard.A similar puzzle also appears in the Lost Hills of Death Mountain.
That one was much easier. North, north, north, north.

 
How about that Atari E.T. game?

Buddies and I played non-stop for days until we figured out there really wasn't any point. We kept looking for Easter eggs and waiting for something to happen, trying different things in different orders to solve some type of hidden puzzle.
After the Internet, I found a playthrough guide, pulled out the old Atari, and beat that game. It was the most underwhelming experience of my gaming life.
I didn't know there was an actual way to beat it.

 

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