tone1oc
Footballguy
Disclaimer-- DFS world is almost a complete unknown to me.. I did a exploratory $20 deposit to get access to another fantasy paid site and entered a few milli makers but beyond haven't paid much mind to it.
Tonight I was tweaking a lineup of a yahoo based league I was debating between playing Abdullah or Blount as my RB2 this week. While doing so, I finally bit on one of yahoo's daily promotions featured prominently and wanted to see what yahoo DFS was all about.
I was suprised to see that they had Abdullah priced at $24, higher than Carlos Hyde, Jeremy Hill, Gio, Lamar Miller among a handful of other backs that are projected (PFF projections) on season long side to score more-- some up to 3-4 pts.
This got me thinking that perhaps there is some value to be gleaned in the knowledge that DFS industry has in setting the player costs, which I'd assume would translate to some degree how much the DFS industry feels they will score. It stands to reason that the highest priced player would be most likely to score the most points.
Not sure if the idea has been brought up here before but I was wondering if using player values on DFS could be a nice tool in setting lineups in year long leagues? I'm fairly certain that there are other factors that go in to player valuation beyond just fantasy point output, perhaps weather, risk of not actually playing, etc.
Has anyone tried this? If so, any success?
I'm thinking about testing this out in a public free league for fun and comparing to my other leagues where I use my other processes for setting lineups.
I'd also welcome any input as to how exactly the player values are set and the differences between the major players, or anything else I should consider if I was to try this out.
Tonight I was tweaking a lineup of a yahoo based league I was debating between playing Abdullah or Blount as my RB2 this week. While doing so, I finally bit on one of yahoo's daily promotions featured prominently and wanted to see what yahoo DFS was all about.
I was suprised to see that they had Abdullah priced at $24, higher than Carlos Hyde, Jeremy Hill, Gio, Lamar Miller among a handful of other backs that are projected (PFF projections) on season long side to score more-- some up to 3-4 pts.
This got me thinking that perhaps there is some value to be gleaned in the knowledge that DFS industry has in setting the player costs, which I'd assume would translate to some degree how much the DFS industry feels they will score. It stands to reason that the highest priced player would be most likely to score the most points.
Not sure if the idea has been brought up here before but I was wondering if using player values on DFS could be a nice tool in setting lineups in year long leagues? I'm fairly certain that there are other factors that go in to player valuation beyond just fantasy point output, perhaps weather, risk of not actually playing, etc.
Has anyone tried this? If so, any success?
I'm thinking about testing this out in a public free league for fun and comparing to my other leagues where I use my other processes for setting lineups.
I'd also welcome any input as to how exactly the player values are set and the differences between the major players, or anything else I should consider if I was to try this out.
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