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Video games...what ya playing? And what are you looking forward to? (4 Viewers)

I skipped the combo and the safe and all that because I was way short of shivs. And without shivs, Clickers own me. Never thought something so simple as a shiv would be so completely indispensable in a game like this. I am learning, if there is anything more than a single Clicker, don't bother. Just sneak through and leave them be. I think my lack of shivs may be due to missing a LOT of salvage as I go through the area.
Seriously, shivs are by far the most important buildable item in at least the first half of the game. Eventually you'll get a training guide that allows shivs to work for two hits instead of just one, which makes them a lot less scarce, but early on it seems like every blade and binding material ought to go into shiv production, and you have use them judiciously. So far, I've found that every "shiv door" has been worth opening.

I'm the kind of person who tends to scour every inch of every level for supplies, and even I've found spots where it was more prudent to just sneak through. I'm constantly carrying around the maximum amount of molotovs, bombs, and health packs, but I almost never have all three shivs.

 
:goodposting: I shived all the clickers in that area specifically so I could explore it and find that combination. Playing on Normal, clicker-infested areas aren't that bad as long as I have materials to make shivs, which unfortunately you don't always have. I'm worried that they'll be quite a bit tougher on higher difficulty levels -- I'm not sure if materials get more scarce as you move up. So far, this game is every bit as good as advertised.
Huge mistake I made was using shivs on anything other than clickers. I now realize it is unnecessary (choke the other #####es out) and those things need to be saved for Clickers. I wasted to many early and went in to that area with ONE. Needless to say, I wasn't clearing out anything. But I don't think I want to restart just for that. I'll just suck it up and play on I think. Or not. I never know. I tend to be OCD when it comes to these types of games and HATE missing out on lots of stuff. And the safe, I hate missing the safe! Play attempt one may be my giant tutorial.
 
One slightly off-beat thing about TLoU -- I'm a little over 7 hours in and not a single trophy has popped yet. I didn't even look at the trophy list before starting, but having done so now, I could see somebody completely the entire game and not getting any trophies at all besides the "beat the game" trophies. I'm finding that to be kind of a cool change of pace.

 
One slightly off-beat thing about TLoU -- I'm a little over 7 hours in and not a single trophy has popped yet. I didn't even look at the trophy list before starting, but having done so now, I could see somebody completely the entire game and not getting any trophies at all besides the "beat the game" trophies. I'm finding that to be kind of a cool change of pace.
I am guessing that there are more trophies to come. 24 is a very low number and there does not appear to be at first glance any trophies related to online play.
 
:goodposting: I shived all the clickers in that area specifically so I could explore it and find that combination. Playing on Normal, clicker-infested areas aren't that bad as long as I have materials to make shivs, which unfortunately you don't always have. I'm worried that they'll be quite a bit tougher on higher difficulty levels -- I'm not sure if materials get more scarce as you move up. So far, this game is every bit as good as advertised.
Huge mistake I made was using shivs on anything other than clickers. I now realize it is unnecessary (choke the other #####es out) and those things need to be saved for Clickers. I wasted to many early and went in to that area with ONE. Needless to say, I wasn't clearing out anything. But I don't think I want to restart just for that. I'll just suck it up and play on I think. Or not. I never know. I tend to be OCD when it comes to these types of games and HATE missing out on lots of stuff. And the safe, I hate missing the safe! Play attempt one may be my giant tutorial.
I think the safe had 50 salvage parts.

 
I'm through the capital and after there is a swimming session. Jus got through that. Military are harder cause they "adjust" to you. Molotovs are awesome. Shivs are good but I'm better with a gun.

Clickers take about four shots and you can stun them. When I got to the first work bench, to upgrade your weapons, I skipped it, didn't upgrade anything. I'm on normal but I'm hungry now do I think I'll go get some food.

Just Ellie and me.

I have three Firefly pendants.

11 artifacts

0 training manuals

0 comics

0 tools found

I have 31 Molotov kills, 5 shiv kills, 14 melee kills.

6:30 hours played

 
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I'm through the capital and after there is a swimming session. Jus got through that. Military are harder cause they "adjust" to you. Molotovs are awesome. Shivs are good but I'm better with a gun.Clickers take about four shots and you can stun them. When I got to the first work bench, to upgrade your weapons, I skipped it, didn't upgrade anything. I'm on normal but I'm hungry now do I think I'll go get some food.Just Ellie and me.
Bill is a wild dude.

 
So how do you "upgrade" your character? Do you just collect supplements and, once you have enough, you use them to upgrade your skills or what?

I just found a "what you should know" guide. Sure enough, everything I thought I had done wrong, I had. I'll likely restart

 
So how do you "upgrade" your character? Do you just collect supplements and, once you have enough, you use them to upgrade your skills or what?I just found a "what you should know" guide. Sure enough, everything I thought I had done wrong, I had. I'll likely restart
The supplements and the workbenches are the only ways that I have found so far.

 
So how do you "upgrade" your character? Do you just collect supplements and, once you have enough, you use them to upgrade your skills or what?I just found a "what you should know" guide. Sure enough, everything I thought I had done wrong, I had. I'll likely restart
To hell with that. I don't think it's possible to screw up your game too badly on Normal. You can recover materials quickly, and upgrades don't seem to be all that important, at least not to me.

FWIW, my "supplement" upgrades were to bump my health one bar, and then max out my listening range. Not sure if that's right -- I'm just putting up with weapon sway. I think I have all the Level 2 weapons upgrades, or almost all of them, but I worry that I missed a toolset someplace. It seems like I should be at Level 3 by now.

 
To hell with that. I don't think it's possible to screw up your game too badly on Normal. You can recover materials quickly, and upgrades don't seem to be all that important, at least not to me.
To late. It's going much faster this time. I've played an hour, hour and a half and am already outside the quarantine zone. Maxed out on shivs with enough supplies to make more. Have several health kits. Plenty of ammo. Doing much, much better this time around.
 
Thomas Was Alone, from the most recent Humble Bundle, is a pretty fun minimalistic platformer with a charming story and phenomenal soundtrack. Only takes a few hours to beat, but I recommend it, especially if it goes on sale in the upcoming Steam Summer Sale.

 
Well I decided to try out Fable 3 since it was free. Had always thought of this as a kiddie Skyrim type game. But I am really enjoying it. The game has a snarky sense of humor. And it is definitely more mature in parts. I didn't do any strategy guides or anything just dove in. My guess is I should have had a lot more money before I became king. I kind of screwed up not buying properties and businesses. I got to it late and It's costing me now I think. I should have started from the jump. I decided to keep all my promises. Mostly because they never give any real choice. I mean really the only two choices are to turn a hold into a toxic waste site or build the most expensive waste plant you can?

Having some trouble though. I am at the part where I am breaking up the robbery and it seems I have to take the bandit alive. But he won't stop attacking and if you kill him you can't leave the bar. Do I need something I don't have? I will check a guide later but thought someone might remember.

Looking forward to whatever MS drops next.

 
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Thomas Was Alone, from the most recent Humble Bundle, is a pretty fun minimalistic platformer with a charming story and phenomenal soundtrack. Only takes a few hours to beat, but I recommend it, especially if it goes on sale in the upcoming Steam Summer Sale.
I've had my eye on this one. Thanks for the review.

 
How do I check how much disc space I have left on my PS3 drive?
I'd like to know as well. The only way I was able to alleviate my space issue recently was to go into the Saved Game Data area and delete some old game info I hadn't used in a long time. Some of my data was 4+GB in size so I freed up a ton of space this way.

 
I went to the "too many games" convention this weekend in Oaks, pa. Pretty solid AVGN was there. Wish I could have stayed to see him. Picked up a couple games for cheap. Got Jade Empire which I've been dying to play for awhile. Pretty good so far.

 
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Well I decided to try out Fable 3 since it was free. Had always thought of this as a kiddie Skyrim type game. But I am really enjoying it. The game has a snarky sense of humor. And it is definitely more mature in parts. I didn't do any strategy guides or anything just dove in. My guess is I should have had a lot more money before I became king. I kind of screwed up not buying properties and businesses. I got to it late and It's costing me now I think. I should have started from the jump. I decided to keep all my promises. Mostly because they never give any real choice. I mean really the only two choices are to turn a hold into a toxic waste site or build the most expensive waste plant you can?

Having some trouble though. I am at the part where I am breaking up the robbery and it seems I have to take the bandit alive. But he won't stop attacking and if you kill him you can't leave the bar. Do I need something I don't have? I will check a guide later but thought someone might remember.

Looking forward to whatever MS drops next.
Yeah, you pretty much want to buy everything and become one huge landlord so you have to start purchasing from the get go if you want to go good. Otherwise you will end up without the ideal amount of gold in your treasury at the end. Some of the "evil" choices do open up some new things to explore and quests to do though. I believe the orphanage one and the mining the Bowerstone lake one.

I don't recall the specific quest you are talking about though.

 
How long do the free games stay that way for playstation plus members? I just joined over the weekend, I can tell I'm going to put a lot of time into XCOM, trying to get a handle for how long I'll have before it cycles off.

 
How long do the free games stay that way for playstation plus members? I just joined over the weekend, I can tell I'm going to put a lot of time into XCOM, trying to get a handle for how long I'll have before it cycles off.
Once you download it, it's yours for as long as you maintain your Plus subscription.

For example, I downloaded Deus Ex: Human Revolution a couple of weeks ago. I won't even look at it until I've done several playthroughs of TLOU, but it's not going anywhere even if it cycles off the Plus list.

Edit: Also, you can delete Plus games from your HD and still re-download them later, I think. Basically PSN treats it as a purchase even though it's technically a subscription-based rental.

 
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How long do the free games stay that way for playstation plus members? I just joined over the weekend, I can tell I'm going to put a lot of time into XCOM, trying to get a handle for how long I'll have before it cycles off.
Once you download it, it's yours for as long as you maintain your Plus subscription.

For example, I downloaded Deus Ex: Human Revolution a couple of weeks ago. I won't even look at it until I've done several playthroughs of TLOU, but it's not going anywhere even if it cycles off the Plus list.

Edit: Also, you can delete Plus games from your HD and still re-download them later, I think. Basically PSN treats it as a purchase even though it's technically a subscription-based rental.
That's pretty awesome, I figured I'd have a couple of months before they were gone. Maybe I'm a sucker but playstation plus seems like a pretty good deal. I've already played the hell out of little big planet karting.

 
How long do the free games stay that way for playstation plus members? I just joined over the weekend, I can tell I'm going to put a lot of time into XCOM, trying to get a handle for how long I'll have before it cycles off.
Once you download it, it's yours for as long as you maintain your Plus subscription.

For example, I downloaded Deus Ex: Human Revolution a couple of weeks ago. I won't even look at it until I've done several playthroughs of TLOU, but it's not going anywhere even if it cycles off the Plus list.

Edit: Also, you can delete Plus games from your HD and still re-download them later, I think. Basically PSN treats it as a purchase even though it's technically a subscription-based rental.
That's pretty awesome, I figured I'd have a couple of months before they were gone. Maybe I'm a sucker but playstation plus seems like a pretty good deal. I've already played the hell out of little big planet karting.
Yea I think I'm going to get it. $50 for all those games alone seems worth it.

 
Just started playing Dark Souls for the first time a few hours ago. Holy #### it's awesome. It's hard, but in a rewarding way. If you play slow, smart, and strategic, you'll never have a controller-throwing fit of anger. You'll shake your head at yourself for overreaching, or pressing when you had too many souls, not enough Estus flasks, and not enough knowledge of the surrounding area to escape. But not because the game is unreasonable. And then you make your way back to your green cloud of souls, it's twice as easy as it was the first time, and you learn from it.

Awesome experience.

 
Just started playing Dark Souls for the first time a few hours ago. Holy #### it's awesome. It's hard, but in a rewarding way. If you play slow, smart, and strategic, you'll never have a controller-throwing fit of anger. You'll shake your head at yourself for overreaching, or pressing when you had too many souls, not enough Estus flasks, and not enough knowledge of the surrounding area to escape. But not because the game is unreasonable. And then you make your way back to your green cloud of souls, it's twice as easy as it was the first time, and you learn from it.

Awesome experience.
You say that, lol. When you die, it will be your fault, almost guaranteed. The fun stuff comes when you come across new enemies and before you have time to learn patterns and timings they have pulled out some ridiculous move you hadn't seen yet that drives you into the ground.

 
Just started playing Dark Souls for the first time a few hours ago. Holy #### it's awesome. It's hard, but in a rewarding way. If you play slow, smart, and strategic, you'll never have a controller-throwing fit of anger. You'll shake your head at yourself for overreaching, or pressing when you had too many souls, not enough Estus flasks, and not enough knowledge of the surrounding area to escape. But not because the game is unreasonable. And then you make your way back to your green cloud of souls, it's twice as easy as it was the first time, and you learn from it.

Awesome experience.
You say that, lol. When you die, it will be your fault, almost guaranteed. The fun stuff comes when you come across new enemies and before you have time to learn patterns and timings they have pulled out some ridiculous move you hadn't seen yet that drives you into the ground.
Read the next couple sentences lol. Maybe it's just me, but when I think the game is being fair and I made a mistake within its parameters, I don't get that kind of frustration. Controller throwing level anger comes when a poorly designed game or mechanic strikes and makes me lose hours of progress.

In this game, I consider lost time a part of the experience, because not only can you earn it all back, but whether you do or not, you learn from it and improve at the game. So no controlling throwing fits haha.

 
Just started playing Dark Souls for the first time a few hours ago. Holy #### it's awesome. It's hard, but in a rewarding way. If you play slow, smart, and strategic, you'll never have a controller-throwing fit of anger. You'll shake your head at yourself for overreaching, or pressing when you had too many souls, not enough Estus flasks, and not enough knowledge of the surrounding area to escape. But not because the game is unreasonable. And then you make your way back to your green cloud of souls, it's twice as easy as it was the first time, and you learn from it.

Awesome experience.
You say that, lol. When you die, it will be your fault, almost guaranteed. The fun stuff comes when you come across new enemies and before you have time to learn patterns and timings they have pulled out some ridiculous move you hadn't seen yet that drives you into the ground.
Read the next couple sentences lol. Maybe it's just me, but when I think the game is being fair and I made a mistake within its parameters, I don't get that kind of frustration. Controller throwing level anger comes when a poorly designed game or mechanic strikes and makes me lose hours of progress.

In this game, I consider lost time a part of the experience, because not only can you earn it all back, but whether you do or not, you learn from it and improve at the game. So no controlling throwing fits haha.
You have described almost perfectly what the developers want you to feel.

I died more times than most in this game (which means I died an unbelievable amount of times :) ), but I never felt angry at the game, always just at myself and was just determined to do better next time.

 
Just started playing Dark Souls for the first time a few hours ago. Holy #### it's awesome. It's hard, but in a rewarding way. If you play slow, smart, and strategic, you'll never have a controller-throwing fit of anger. You'll shake your head at yourself for overreaching, or pressing when you had too many souls, not enough Estus flasks, and not enough knowledge of the surrounding area to escape. But not because the game is unreasonable. And then you make your way back to your green cloud of souls, it's twice as easy as it was the first time, and you learn from it.

Awesome experience.
You say that, lol. When you die, it will be your fault, almost guaranteed. The fun stuff comes when you come across new enemies and before you have time to learn patterns and timings they have pulled out some ridiculous move you hadn't seen yet that drives you into the ground.
Read the next couple sentences lol. Maybe it's just me, but when I think the game is being fair and I made a mistake within its parameters, I don't get that kind of frustration. Controller throwing level anger comes when a poorly designed game or mechanic strikes and makes me lose hours of progress.

In this game, I consider lost time a part of the experience, because not only can you earn it all back, but whether you do or not, you learn from it and improve at the game. So no controlling throwing fits haha.
You have described almost perfectly what the developers want you to feel.

I died more times than most in this game (which means I died an unbelievable amount of times :) ), but I never felt angry at the game, always just at myself and was just determined to do better next time.
Sounds like video Stockholm Syndrome.

 
Well I decided to try out Fable 3 since it was free. Had always thought of this as a kiddie Skyrim type game. But I am really enjoying it. The game has a snarky sense of humor. And it is definitely more mature in parts. I didn't do any strategy guides or anything just dove in. My guess is I should have had a lot more money before I became king. I kind of screwed up not buying properties and businesses. I got to it late and It's costing me now I think. I should have started from the jump. I decided to keep all my promises. Mostly because they never give any real choice. I mean really the only two choices are to turn a hold into a toxic waste site or build the most expensive waste plant you can?

Having some trouble though. I am at the part where I am breaking up the robbery and it seems I have to take the bandit alive. But he won't stop attacking and if you kill him you can't leave the bar. Do I need something I don't have? I will check a guide later but thought someone might remember.

Looking forward to whatever MS drops next.
Yeah, you pretty much want to buy everything and become one huge landlord so you have to start purchasing from the get go if you want to go good. Otherwise you will end up without the ideal amount of gold in your treasury at the end. Some of the "evil" choices do open up some new things to explore and quests to do though. I believe the orphanage one and the mining the Bowerstone lake one.

I don't recall the specific quest you are talking about though.
Yeah it seems the best fix for my glitch is to own the bar before the quest comes up. I really did no reading I downloaded this on w him and dove in. Since I was stuck I started reading and you are right. You have to get your money going from the start. I guess I'll restart.

 
Just started playing Dark Souls for the first time a few hours ago. Holy #### it's awesome. It's hard, but in a rewarding way. If you play slow, smart, and strategic, you'll never have a controller-throwing fit of anger. You'll shake your head at yourself for overreaching, or pressing when you had too many souls, not enough Estus flasks, and not enough knowledge of the surrounding area to escape. But not because the game is unreasonable. And then you make your way back to your green cloud of souls, it's twice as easy as it was the first time, and you learn from it.

Awesome experience.
You say that, lol. When you die, it will be your fault, almost guaranteed. The fun stuff comes when you come across new enemies and before you have time to learn patterns and timings they have pulled out some ridiculous move you hadn't seen yet that drives you into the ground.
Read the next couple sentences lol. Maybe it's just me, but when I think the game is being fair and I made a mistake within its parameters, I don't get that kind of frustration. Controller throwing level anger comes when a poorly designed game or mechanic strikes and makes me lose hours of progress.In this game, I consider lost time a part of the experience, because not only can you earn it all back, but whether you do or not, you learn from it and improve at the game. So no controlling throwing fits haha.
You have described almost perfectly what the developers want you to feel.

I died more times than most in this game (which means I died an unbelievable amount of times :) ), but I never felt angry at the game, always just at myself and was just determined to do better next time.
Sounds like video Stockholm Syndrome.
I respect the opinions of a lot of the posters that like this game, but absolutely everything about the game sounds terrible to me. To each their own I guess.

 
Just started playing Dark Souls for the first time a few hours ago. Holy #### it's awesome. It's hard, but in a rewarding way. If you play slow, smart, and strategic, you'll never have a controller-throwing fit of anger. You'll shake your head at yourself for overreaching, or pressing when you had too many souls, not enough Estus flasks, and not enough knowledge of the surrounding area to escape. But not because the game is unreasonable. And then you make your way back to your green cloud of souls, it's twice as easy as it was the first time, and you learn from it.

Awesome experience.
You say that, lol. When you die, it will be your fault, almost guaranteed. The fun stuff comes when you come across new enemies and before you have time to learn patterns and timings they have pulled out some ridiculous move you hadn't seen yet that drives you into the ground.
Read the next couple sentences lol. Maybe it's just me, but when I think the game is being fair and I made a mistake within its parameters, I don't get that kind of frustration. Controller throwing level anger comes when a poorly designed game or mechanic strikes and makes me lose hours of progress.

In this game, I consider lost time a part of the experience, because not only can you earn it all back, but whether you do or not, you learn from it and improve at the game. So no controlling throwing fits haha.
I don't disagree, I'm just saying there will come a time when you will eventually break. Wait till you meet the mush men.

 
Just started playing Dark Souls for the first time a few hours ago. Holy #### it's awesome. It's hard, but in a rewarding way. If you play slow, smart, and strategic, you'll never have a controller-throwing fit of anger. You'll shake your head at yourself for overreaching, or pressing when you had too many souls, not enough Estus flasks, and not enough knowledge of the surrounding area to escape. But not because the game is unreasonable. And then you make your way back to your green cloud of souls, it's twice as easy as it was the first time, and you learn from it.

Awesome experience.
You say that, lol. When you die, it will be your fault, almost guaranteed. The fun stuff comes when you come across new enemies and before you have time to learn patterns and timings they have pulled out some ridiculous move you hadn't seen yet that drives you into the ground.
Read the next couple sentences lol. Maybe it's just me, but when I think the game is being fair and I made a mistake within its parameters, I don't get that kind of frustration. Controller throwing level anger comes when a poorly designed game or mechanic strikes and makes me lose hours of progress.

In this game, I consider lost time a part of the experience, because not only can you earn it all back, but whether you do or not, you learn from it and improve at the game. So no controlling throwing fits haha.
I don't disagree, I'm just saying there will come a time when you will eventually break. Wait till you meet the mush men.
:lmao:

I had completely forgotten about those guys and had to stop and think about it a second to remember who you were talking about. God I hated them. The little ones are no big deal, but there's nothing more humiliating than getting wrecked by a giant mushroom.

For those of you who bought this at launch, remember the curse frogs? For those that don't know, some segments of this game feature frogs that belch poison gas at you. The gas kills you instantly, and when you respawn, you're "cursed" with your health permanently cut in half. Get cursed again and your health is cut in half again. Get cursed again and you're down to 1/8 health. And so on. When the game first launched, there were only two places to get the curse lifted, both of which were way the hell out of your way to get to. They put out an early patch that made it not so sadistic, but I remember the sheer sense of panic I had when I first fell into an area with these things.

 
Just started playing Dark Souls for the first time a few hours ago. Holy #### it's awesome. It's hard, but in a rewarding way. If you play slow, smart, and strategic, you'll never have a controller-throwing fit of anger. You'll shake your head at yourself for overreaching, or pressing when you had too many souls, not enough Estus flasks, and not enough knowledge of the surrounding area to escape. But not because the game is unreasonable. And then you make your way back to your green cloud of souls, it's twice as easy as it was the first time, and you learn from it.

Awesome experience.
You say that, lol. When you die, it will be your fault, almost guaranteed. The fun stuff comes when you come across new enemies and before you have time to learn patterns and timings they have pulled out some ridiculous move you hadn't seen yet that drives you into the ground.
Read the next couple sentences lol. Maybe it's just me, but when I think the game is being fair and I made a mistake within its parameters, I don't get that kind of frustration. Controller throwing level anger comes when a poorly designed game or mechanic strikes and makes me lose hours of progress.

In this game, I consider lost time a part of the experience, because not only can you earn it all back, but whether you do or not, you learn from it and improve at the game. So no controlling throwing fits haha.
I don't disagree, I'm just saying there will come a time when you will eventually break. Wait till you meet the mush men.
:lmao:

I had completely forgotten about those guys and had to stop and think about it a second to remember who you were talking about. God I hated them. The little ones are no big deal, but there's nothing more humiliating than getting wrecked by a giant mushroom.

.
:lmao: :lmao:

Totally forgot about these guys as well. I now distinctly remember, "hey finally this bad guy should be easy........... oh crap, this is like swinging my sword against 9 tons of play-dough and my stamina is gone again :( "

 
Just started playing Dark Souls for the first time a few hours ago. Holy #### it's awesome. It's hard, but in a rewarding way. If you play slow, smart, and strategic, you'll never have a controller-throwing fit of anger. You'll shake your head at yourself for overreaching, or pressing when you had too many souls, not enough Estus flasks, and not enough knowledge of the surrounding area to escape. But not because the game is unreasonable. And then you make your way back to your green cloud of souls, it's twice as easy as it was the first time, and you learn from it.

Awesome experience.
You say that, lol. When you die, it will be your fault, almost guaranteed. The fun stuff comes when you come across new enemies and before you have time to learn patterns and timings they have pulled out some ridiculous move you hadn't seen yet that drives you into the ground.
Read the next couple sentences lol. Maybe it's just me, but when I think the game is being fair and I made a mistake within its parameters, I don't get that kind of frustration. Controller throwing level anger comes when a poorly designed game or mechanic strikes and makes me lose hours of progress.

In this game, I consider lost time a part of the experience, because not only can you earn it all back, but whether you do or not, you learn from it and improve at the game. So no controlling throwing fits haha.
I don't disagree, I'm just saying there will come a time when you will eventually break. Wait till you meet the mush men.
:lmao:

I had completely forgotten about those guys and had to stop and think about it a second to remember who you were talking about. God I hated them. The little ones are no big deal, but there's nothing more humiliating than getting wrecked by a giant mushroom.

For those of you who bought this at launch, remember the curse frogs? For those that don't know, some segments of this game feature frogs that belch poison gas at you. The gas kills you instantly, and when you respawn, you're "cursed" with your health permanently cut in half. Get cursed again and your health is cut in half again. Get cursed again and you're down to 1/8 health. And so on. When the game first launched, there were only two places to get the curse lifted, both of which were way the hell out of your way to get to. They put out an early patch that made it not so sadistic, but I remember the sheer sense of panic I had when I first fell into an area with these things.
The little ones are cute, waddling around and sliding like penguins. Then you get the mushroom stamp and a walk of shame.

 
I started Red Dead Redemption the other day. I'm not really stuck, but don't really know where to go or what to do. I have a little shack on that one ranch with the nice lady. And I ride to Armadillo sometimes to see if there is anything to do there. Once in a while a random bad guy pops up but I have no missions or direction in the game. Do I just wander around ala Skyrim until I stumble upon a town or mission?

 
Well I decided to try out Fable 3 since it was free. Had always thought of this as a kiddie Skyrim type game. But I am really enjoying it. The game has a snarky sense of humor. And it is definitely more mature in parts. I didn't do any strategy guides or anything just dove in. My guess is I should have had a lot more money before I became king. I kind of screwed up not buying properties and businesses. I got to it late and It's costing me now I think. I should have started from the jump. I decided to keep all my promises. Mostly because they never give any real choice. I mean really the only two choices are to turn a hold into a toxic waste site or build the most expensive waste plant you can?

Having some trouble though. I am at the part where I am breaking up the robbery and it seems I have to take the bandit alive. But he won't stop attacking and if you kill him you can't leave the bar. Do I need something I don't have? I will check a guide later but thought someone might remember.

Looking forward to whatever MS drops next.
Yeah, you pretty much want to buy everything and become one huge landlord so you have to start purchasing from the get go if you want to go good. Otherwise you will end up without the ideal amount of gold in your treasury at the end. Some of the "evil" choices do open up some new things to explore and quests to do though. I believe the orphanage one and the mining the Bowerstone lake one.

I don't recall the specific quest you are talking about though.
Yeah it seems the best fix for my glitch is to own the bar before the quest comes up. I really did no reading I downloaded this on w him and dove in. Since I was stuck I started reading and you are right. You have to get your money going from the start. I guess I'll restart.
Yeah, I played Fable 2 and the mechanism was similar for earning money so I started from the get go when I played 3. It was very important to buy up property in both games, not just for gold, but also because some of the houses have special items like silver keys to open up chests or the challenge items like the evil Gnomes.

IIRC, you can "farm" gold by just logging into the game every 24 hours if you want to go thru that hassle and have the patience for it. You accrue rent on your properties in real time even with the console off but it stops accruing after 24 hours. If join multiplayer/co/op you can earn a bunch of gold playing in their game as well.

Liked the Fable games, a very sly, sarcastic sense of humor like you said and a strange balance of adult humor and kiddie. It's worth it just to stop and listen to the evil gnomes taunt you with their dialogue. (In Fable 2, it was Gargoyles.) Plus how many video games can you say you can have a threesome, get someone pregnant because you didn't use a condom and possibly catch an std as well?

 

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