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1 minute ago, fasteddie_21 said:

No, I host a BG podcast dedicated to the heavier-end of the hobby. The interviews are with designers, publishers, and such. Also handing out our physical awards at our meetup. Going to be a very exhausting, but exciting trip! Just gotta make it another 3 hours here at work....

Awesome - name of podcast?

What do you mean by heavy-ish?  I used to play ASL a lot, and that is the 2 ton anvil on the heavy end of the scale.  I'm curious what you cover.

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On 10/7/2016 at 11:20 AM, Sand said:

Awesome - name of podcast?

What do you mean by heavy-ish?  I used to play ASL a lot, and that is the 2 ton anvil on the heavy end of the scale.  I'm curious what you cover.

Heavy Cardboard and, honestly, war games should have their own weight scale. We occasionally cover war games, but heavy Euros & 18xx games are our main wheelhouse. I have a pretty extensive war game library, just haven't been making it a priority to get them played. Usually during the slow time of the year (February-July) is when we have more time for those and older games. Starting last month, it's 'Cult of the New' esp w/Essen around the corner. :)

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18 minutes ago, tdoss said:

If you can get 6 or even better, get 8 people together for board gaming...then you must have:

 

Captain Sonar

 

Get it and thank me later.

Had not heard of it before reading it in this thread.  

Gonna go ahead and put it on a Wish List now and read about it later.   

Holidays seems to be the times when the boards and cards come out most frequently.

 

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55 minutes ago, hagmania said:

Captain Sonar :thumbup:

Out of stock everywhere it seems.  Looks way cool.  Apparently, they only ran a limited run at production and did not anticipate how popular it would be.

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14 hours ago, Mad Cow said:

Out of stock everywhere it seems.  Looks way cool.  Apparently, they only ran a limited run at production and did not anticipate how popular it would be.

I'm fortunate to be very good friends with a LGS owner. He Kickstarts everything and Southern Hobby is a pretty good distributor from all that he tells me.

I own quite a few games myself, but I've played all kinds of stuff thanks to him.

Personal favorite over the last couple months has been Clank! - deck builder with an exploration mechanic. 

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2 hours ago, hagmania said:

I'm fortunate to be very good friends with a LGS owner. He Kickstarts everything and Southern Hobby is a pretty good distributor from all that he tells me.

I own quite a few games myself, but I've played all kinds of stuff thanks to him.

Personal favorite over the last couple months has been Clank! - deck builder with an exploration mechanic. 

Sonar looks cool, will wait for it to come back to MSRP though at $50.  $80 on Amazon is not cool.

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On 8/3/2016 at 10:06 AM, sartre said:

If anyone here is into Dominion, the latest Adventures expansion is really good.  My group has played it a couple times now and it is becoming my favorite.  The hands run a bit longer though, due to the increased complexity and player choices.

I DON'T F^CKING UNDERSTAND DOMINION.  THE RULES ARE TOO LONG AND CONFUSING. GAHHHHH

 

 

Does anyone have a cheatsheet or something?  

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What confuses you? All of it?

Dominion is what put deck builders on the map, first ballot HoF.

 

Start the game with 5 cards from your deck. Buy cards using coins. Play non-coin cards and do exactly what it says on the card. You can only buy one thing or play one non-coin card unless you have +X Buy or +X Action. At the end of your turn discard your hand and draw back to 5 cards in hand. Shuffle your discard if your deck runs out. Rinse. Repeat.

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1 minute ago, hagmania said:

What confuses you? All of it?

Dominion is what put deck builders on the map, first ballot HoF.

 

Start the game with 5 cards from your deck. Buy cards using coins. Play non-coin cards and do exactly what it says on the card. You can only buy one thing or play one non-coin card unless you have +X Buy or +X Action. At the end of your turn discard your hand and draw back to 5 cards in hand. Shuffle your discard if your deck runs out. Rinse. Repeat.

LOL.  Ok, I'll give it a go.  I just remember buying it because everyone was recommending, and then opened up the instructions, and they were like 50 pages long. 

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1 minute ago, Sweet J said:

LOL.  Ok, I'll give it a go.  I just remember buying it because everyone was recommending, and then opened up the instructions, and they were like 50 pages long. 

Ah, well, yes, there is reading involved with most of the games in this thread!

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One of the best ways to learn game rules is youtube.  There are several channels dedicated to running few a round or two of different games to help you see them in action.  Very instructive. 

That said, we have Dominion in our house and have yet to play it.  Need to read/watch the rules. :bag:

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3 minutes ago, Mad Cow said:

One of the best ways to learn game rules is youtube.  There are several channels dedicated to running few a round or two of different games to help you see them in action.  Very instructive. 

That said, we have Dominion in our house and have yet to play it.  Need to read/watch the rules. :bag:

Yeah, if you know you're going to play a new game I would definitely check out youtube.  I especially like Rohdo runs through it, Will Wheaton's Table Top, and GameNight!. 

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7 minutes ago, EYLive said:

How easy is Ticket to Ride to setup and learn? My wife and Iove Catan, and enjoy non-war strategy games but her family has a hard time remembering lots of rules.

I have an almost 7 yo boy. I think he might really get into TtR. Is that too hard for a 1st grader?

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19 hours ago, Mad Cow said:

Out of stock everywhere it seems.  Looks way cool.  Apparently, they only ran a limited run at production and did not anticipate how popular it would be.

Just found a copy in Matthews, NC and had it shipped to Lombardi's house.  Gonna game with his crew this weekend before heading back to Cali.

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37 minutes ago, saintfool said:

I have an almost 7 yo boy. I think he might really get into TtR. Is that too hard for a 1st grader?

Disclaimer:  No idea offhand what the suggested age range is for Ticket to Ride.  The game mechanics are really simple.  You collect cards of the same color to build railroad lines between cities on the map and I'm fairly certain that a first grader can pick it up.  The game strategy, however, requires that you decide what rails you will need to build longer routes and will probably take a game or two before the child gets it.  But get it they will and they will love it.  It's currently the favorite game in my family with ages ranging from 10-74.

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10 minutes ago, acapella said:

Disclaimer:  No idea offhand what the suggested age range is for Ticket to Ride.  The game mechanics are really simple.  You collect cards of the same color to build railroad lines between cities on the map and I'm fairly certain that a first grader can pick it up.  The game strategy, however, requires that you decide what rails you will need to build longer routes and will probably take a game or two before the child gets it.  But get it they will and they will love it.  It's currently the favorite game in my family with ages ranging from 10-74.

TtR is 8+ while Catan is 10+

I guess I pull the trigger for this.

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we've been playing pictionary and charades (both jr versions that allows our 5yo to play with us and her 9yo brother). pieface has been a hit when they have friends over. we got the two player pieface for the holidays.

 

9yo and I saw this game- brynk- demoed at a toy store... was pretty fun- the opposite of jenga, where you're building and balancing from scratch rather than having to build everyhthing and take away. anybody own this? I worry, like jenga, about kids losing interest after playing a few times.

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7 minutes ago, El Floppo said:

we've been playing pictionary and charades (both jr versions that allows our 5yo to play with us and her 9yo brother). pieface has been a hit when they have friends over. we got the two player pieface for the holidays.

 

9yo and I saw this game- brynk- demoed at a toy store... was pretty fun- the opposite of jenga, where you're building and balancing from scratch rather than having to build everyhthing and take away. anybody own this? I worry, like jenga, about kids losing interest after playing a few times.

 

My son loves Jenga! because he likes the tension. He also really likes to win and/or see me lose.

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21 minutes ago, saintfool said:

My son loves Jenga! because he likes the tension. He also really likes to win and/or see me lose.

what I like about the brynk game is that it's generally the same idea, without the work of stacking up the blocks at the beginning.

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my fav games over the years: (i prefer 5 player war games)

 

risk - basic version with a splash of house rules.

 

axis + allies can actually be enjoyed solo.

 

illumnati - steve jackson creation, original version.

Illuminati was an instant hit when it was released in 1982 and won the Origins Award for Best Science Fiction Boardgame. It has been Steve Jackson's signature title ever since.

Two to six players compete to take control of groups ranging from the FBI and CIA to the Dentists, increasing their wealth and power for further takeovers, until one rules supreme. Every player has different victory conditions! No ploy is too devious, no stratagem too low, as you scheme your way to victory.

 

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King Maker

http://www.old-games.com/download/5355/kingmaker

https://boardgamegeek.com/boardgame/987/kingmaker

Kingmaker simulates the Wars of the Roses, the period of sporadic Civil War in England between 1450 and 1490. Ruled by a weak and mentally unstable king, Henry VI, demoralized by the defeat in France at the end of the Hundred Years War, and encouraged by the ambitions of Richard, Duke of York, and his sons; the country's Noble families used their large private armies in attempts to gain control of the government.

The game is based on the premise that the powerful Noble families used the Lancastrian and Yorkist princes as pawns in a greater game of gaining control of England. Players control factions using their military and political power to control and influence the royal heirs, supporting the heir in their control as king while trying to take down all of the other heirs.

here is an online version you can sample http://playdosgamesonline.com/kingmaker.html

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6 hours ago, Sweet J said:

I DON'T F^CKING UNDERSTAND DOMINION.  THE RULES ARE TOO LONG AND CONFUSING. GAHHHHH

 

 

Does anyone have a cheatsheet or something?  

I sometimes forget how insular this hobby can be. Whatever you do, stay away from any game that Heavy Cardboard talks about then, esp stuff from Phil Eklund ;)

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