Bought it due to this recommendation from the websiteJust bought JAWS. Haven’t played it yet but looking forward to it https://boardgamegeek.com/boardgame/272738/jaws
I’ve used it a little, not enough to really comment intelligently on it, but I think it’s basically a sandbox where you can play any tabletop game you want (assuming someone’s already put in the work to create the game in TTS). It can be fiddly with controls and has a learning curve but once you’re up to speed it’s a decent way to play remotely. If you plan to use it for particular game(s) I’d say you should make sure there are decent versions of the games created for TTS and maybe watch a YouTube tutorial or something ahead of time to get a feel for how it would work before purchasing.Anybody tried Tabletop simulator? One of my board game buddies who moved away suggested we try it while staying at home. Not sure what it offers over multiplayer game apps like Agricola, Catan, etc.
Thanks.I’ve used it a little, not enough to really comment intelligently on it, but I think it’s basically a sandbox where you can play any tabletop game you want (assuming someone’s already put in the work to create the game in TTS). It can be fiddly with controls and has a learning curve but once you’re up to speed it’s a decent way to play remotely. If you plan to use it for particular game(s) I’d say you should make sure there are decent versions of the games created for TTS and maybe watch a YouTube tutorial or something ahead of time to get a feel for how it would work before purchasing.
Edit: to be more specific, it literally simulates a physical tabletop. It’s not really like playing a multiplayer video game, it’s just a way for you and others to virtually roll dice, shuffle and deal cards, etc. it’s like you’re playing a physical board game around a table, except you’re all on your own computers and moving the game pieces with your mouse.
That’s funny. I just asked about this. Might try it.Buddies an I have now done two sessions on Steam Table Top Simulator(having another one tonight). We played Ticket to Ride, Survive and Assassinorum: Execution Force. All went pretty smooth. It's pretty much like playing at home at your table. The program doesn't keep score or keep track of rules or anything it just provides you with all the virtual components to play. You move pieces, draw cards and roll dice yourself. The interface takes a little getting used to but the learning curve was fairly short. I'd recommend it for anyone looking to virtually game with family/friends. We paid $20 for it but looks like it's on sale now for $10
Done a few more sessions since that post and all is good. We have since played: Quest for Eldorado, Red Dragon Inn and we loaded our Gloomhaven progress game onto TTS and played one scenario(we had been playing in person for a while so we loaded everything and picked up where we left off). The more you play the easier the interface gets to deal with. Between mouse/touchpad and keyboard you learn what works best for you. I have a touchpad which makes it a little tougher but I'm getting used to it(may zip into work and grab a mouse at some point though). I recommend TTS, has been a great way to see my buddies and have a few beers.That’s funny. I just asked about this. Might try it.
I haven't bought the game, but they play it on the local sports station and would be great for social distancing.Any board/party game recommendations via Zoom? My family and I did some would you rather questions, and we were trying to think of some fun games we could play while social distancing.
This is pretty brilliantI haven't bought the game, but they play it on the local sports station and would be great for social distancing.
https://www.kickstarter.com/projects/cove/the-initials-game
for an example click on any of the podcasts (skip the introduction)
https://www.iheart.com/podcast/462-the-power-trips-initials-g-29941064/
My family has been playing Jackbox Games during the quarantine and my oldest daughter has played it with her friends virtually. I'm not sure if she used Zoom or Facetime, but they were all playing it together in their houses. We got two Jackbox Party Packs through our Fire stick and play via that and we've had some good laughs doing it.Any board/party game recommendations via Zoom? My family and I did some would you rather questions, and we were trying to think of some fun games we could play while social distancing.
If you want to play Catan, I suggest buying the apps and using discord, Skype, zoom, or similar for talking.Anybody tried Tabletop simulator? One of my board game buddies who moved away suggested we try it while staying at home. Not sure what it offers over multiplayer game apps like Agricola, Catan, etc.
We’ve been playing catan universe. It’s pay now, but $4 per device isn’t so bad.If you want to play Catan, I suggest buying the apps and using discord, Skype, zoom, or similar for talking.
The iPad app is pretty good, and there is a free to play on steam. Although I have not played that version.
Have had it for a couple weeks. Brought it out once but I could tell my wife and son weren't into it at the time so we stopped. I'll have to bring it back out when we can focus a little more...Played wingspan with the family a couple of times very good game. Seems like there are many ways to win and it’s pretty educational. I would recommend it to anyone despite the high cost.
How old is son? Mine is 13 and enjoys. I think an 11 year old may have a tough go at IR. I’ve played 3x and still don’t fully grasp the strategies you can use to win.Have had it for a couple weeks. Brought it out once but I could tell my wife and son weren't into it at the time so we stopped. I'll have to bring it back out when we can focus a little more...
A friend of mine has it, and we played it a few times and enjoyed it. We stopped playing it after discovering Dominion though - crafting our own decks was just a lot more rewarding than mashing two pre-made ones together.I know that Mad Cow mentioned Smash Up a couple years back but I have a chance to get it for cheap AND they're willing to throw in four expansions with it but wanted to ask Mad Cow and anyone else that has played Smash Up if they enjoyed it?
Actually burned out of Catan years ago. Certainly a fun game, but strategy is ultimately pretty limited.If you want to play Catan, I suggest buying the apps and using discord, Skype, zoom, or similar for talking.
The iPad app is pretty good, and there is a free to play on steam. Although I have not played that version.
Really enjoyed Castles, haven’t played in a few yrsActually burned out of Catan years ago. Certainly a fun game, but strategy is ultimately pretty limited.
I prefer more medium-weight board games like Power Grid, Agricola, Caverna and Castles of Burgundy.
Two of those four have good apps, but Tabletop Simulator has many more options. It's a little fiddly for my tastes, but my friends wanted to try it, so played the last couple nights. Hopefully it gets easier, as a game which takes ~1 hour to play IRL took almost 4 hours tonight.
Wingspan has become our quarantine game of choice.I got lucky - ordered it from Barnes & Noble online - where it is sold out, but was available in our local store, which is closed, but can be ordered online for pick-up locally.
$60 - no shipping.
Ordered this morning, picked up this morning, though showing up at the empty and locked store was a little weird - looked like they had 2-3 employees still working in the store - brought out the game wearing gloves and a mask.
Now we're talkin'.Picked up Wingspan and Viticulture over the past two weeks. Just started Pandemic Legacy S1 with friends the weeks before Covid-19 quarantine.
Now we're talkin'!Actually burned out of Catan years ago. Certainly a fun game, but strategy is ultimately pretty limited.
I prefer more medium-weight board games like Power Grid, Agricola, Caverna and Castles of Burgundy.
Two of those four have good apps, but Tabletop Simulator has many more options. It's a little fiddly for my tastes, but my friends wanted to try it, so played the last couple nights. Hopefully it gets easier, as a game which takes ~1 hour to play IRL took almost 4 hours tonight.
Get the Europe expansion if you like the base game.Finally got a copy of wingspan. First one I got on Amazon got pulled back for being fake.
My son got it for Xmas, we have only played a few timesSo years ago I bought a box of DnD stuff at a garage sale. We bought the starter kit recently and tried to play but none of us have ever played before. I tried researching online to learn to be the DM but holy #### is it complex. Any suggestions?
It does not really matter if you mess up the rules. We still mess up the rules fairly frequently and I played first edition, second edition, 3.5, and now 5th edition for the last year. There are way to many rules to get it correct 100% of the time. I am the backup DM, i only DM when the main DM reaches a stopping point and only for 1-2 sessions. That way he can play too.So years ago I bought a box of DnD stuff at a garage sale. We bought the starter kit recently and tried to play but none of us have ever played before. I tried researching online to learn to be the DM but holy #### is it complex. Any suggestions?
If none of you have played then nobody will be a hardcore rules stickler. That makes it way easier. Just get some of the bare bones basics down and tell a good story. Throw in some semi-challenging combat and decent loot. Add a twist to the story like an NPC that is not what they appear. Remember that you're the DM and you make the house rules for the game. Bend it however you need to so everyone has fun.CR69 said:So years ago I bought a box of DnD stuff at a garage sale. We bought the starter kit recently and tried to play but none of us have ever played before. I tried researching online to learn to be the DM but holy #### is it complex. Any suggestions?
Ahh, that's a good idea, thank youDan Lambskin said:My son got it for Xmas, we have only played a few times
What helped was to just google “short D&D Adventures for kids” or something like that, they have some pre-made adventures that are maybe 30-60 min. Then you can kind of cross reference what to do with the starter kit instructions and just learn as you go
Good tip on the extra players handbook. I had read it a few times and even watched a video on being DM for the Mines of Phandelver campaign but damn if it didn't feel like I was just stopping constantly to read the rules while they just sat there lol.MTskibum said:It does not really matter if you mess up the rules. We still mess up the rules fairly frequently and I played first edition, second edition, 3.5, and now 5th edition for the last year. There are way to many rules to get it correct 100% of the time. I am the backup DM, i only DM when the main DM reaches a stopping point and only for 1-2 sessions. That way he can play too.
We play online https://roll20.net/ via because we live in different time zones. But of course in person is better.
I suggest starting with a small combat oriented adventure that provides all of the maps.
You probably need a players handbook(PHB) and you will need to read chapters 7 and 9 a few times. You will probably need at least 2 copies of the PHB for the group. Early on you are referencing it all the time, and even later on you will reference multiple times when you are playing. Ideally everyone will have their own copy.
Please feel free to ask any questions.
Good advice, appreciate it!If none of you have played then nobody will be a hardcore rules stickler. That makes it way easier. Just get some of the bare bones basics down and tell a good story. Throw in some semi-challenging combat and decent loot. Add a twist to the story like an NPC that is not what they appear. Remember that you're the DM and you make the house rules for the game. Bend it however you need to so everyone has fun.
Code Names is a great game that work best with 8 or 10 people. Anything smaller and it starts losing some of its magic. There is a really good two person variant where you team up against NPC that works well as a duo alternative.We played a few games of Code Names, my wife really likes this game, I think it is pretty good as well, but do not like it as much as her. It is nice because it is a quicker game.
https://boardgamegeek.com/boardgame/178900/codenames
How is it going now? Still at it?Ahh, that's a good idea, thank you
Good tip on the extra players handbook. I had read it a few times and even watched a video on being DM for the Mines of Phandelver campaign but damn if it didn't feel like I was just stopping constantly to read the rules while they just sat there lol.
Good advice, appreciate it!
No but it's still on the list. We were trying to enjoy the outdoors as much as possible but now that it's starting to get cold and rainy we'll get back on it. The hard part is it's been so long I feel like I need to start my "how to be a DM when you don't really remember how to even play the game" research all over again lol.How is it going now? Still at it?
What we did is got the 2 player alternative and the standard version with pictures instead of words. Now we can basically play with or without pictures, 2 player or group. Excellent value for the money!!Code Names is a great game that work best with 8 or 10 people. Anything smaller and it starts losing some of its magic. There is a really good two person variant where you team up against NPC that works well as a duo alternative.
The ravens are overpowered, but can be beaten without modification. All the other stuff isn’t a big deal. Personally, we play the game unaltered, and I like the challenge of an occasional early raven.I'm looking at other meta posts on wingspan. I see a few things. Any comments from those that have played?
- There is a non zero chance to end up with a bunch of #### birds in the draw. To mitigate this you hand the player base X cards and they remove Y cards to the bottom of deck shuffling X cards into the top layer.
- Remove cards that turn eggs into food (ravens primarily), or make the food be taken from the draw rather than free choice.
- Restrict in some way doubling of free food brown powers
- Restrict movement of moving birds into grasslands from other areas
We've played a lot since then, like 40 games++The ravens are overpowered, but can be beaten without modification. All the other stuff isn’t a big deal. Personally, we play the game unaltered, and I like the challenge of an occasional early raven.
I’ll reiterate: you should consider purchasing the European expansion, as it really improves the depth of strategy, especially by emphasizing tucking.
Yeah, feeding is an issue with ravens/crows in 2p. And the killdeer is problematic. My highest score games was 122 pt when I was dealt both.We've played a lot since then, like 40 games++
I think the issue with the ravens, especially with 2 people is played early in the grass you end up freezing out the feeder for the other player. If you can couple it with maybe an extra drawing water birds early you can not only never need to go to the feeder you force the other player to draw food they don't need, and spend the game simply playing cheap birds and filling them with eggs while the other player plans how they won't have sex with you.
So we force instead of wild food from ravens, it must be from the feeder. This is a pretty standard edit I've seen in other forums and really solves this issue completely. I can see us leaning on this only for the ravens and not the other wild birds now that we play with the EE. Even with OE nerfing the egg row further it still doesn't fix the frozen feeder issue of the ravens.
This leaves the killdeer as the only remaining super problematic card. We always give the killdeer to any noobs for their first game to play as is. We play it as an egg for a card, if you want two cards two eggs or one egg for one card. That seems to manage it a little bit, especially early.
We also draft our starting cards, rather than juice the deck. That helps a ton with balance and doesn't take long.
EE has been a good change, it for sure forces you to play at least 2 forest birds early, if not shooting for four by end of R2. The new EE birds are by and large thirsty AF. In the original you could punt the forest pretty easily playing as few as one bird and maybe some 4th round bombs there for points and be fine. That won't work now, and indirectly places a premium on higher pointed water/grass IMO.
Yeah, take the 5 starting cards and just take one pass one till done. Starting hand has so much variance so it really helps. Do this every time.Yeah, feeding is an issue with ravens/crows in 2p. And the killdeer is problematic. My highest score games was 122 pt when I was dealt both.
There’s a ton of tucking cards in EE. If you get a couple early, you can plan you whole game around them, tuck 20+ cards and score 100+ points relatively easily.
And you have the power to lose to your wife, though admittedly I don’t take it easy on mine. I even made her cry once in scrabble...
How do you draft? Deal 5, take one, pass, repeat until all are distributed? We tried that tonight in 3p, worked OK. The draft definitely add a lot to other card games, including my favorite Agricola - it’s way more complex strategy than WS, but the basic game is pretty easy to learn if you’re looking for something more challenging.
Oceania expansion out soon. Looks interesting, though at some point all the extras will become unwieldy.Yeah, take the 5 starting cards and just take one pass one till done. Starting hand has so much variance so it really helps. Do this every time.
We've tried the deal where each get 15 extra cards to sift down to 5 cards then shuffle back into the next 15 cards per player thing. Not really worth the effort, but it could be for 3+ players. The EE has more mechanics where the deck gets cleared off. It's sort of a bummer with 2p when the up cards blow for a round.
Yeah. I think they plan on at least two more card expansions at a minimum. I think at some point you just say you have enough.Oceania expansion out soon. Looks interesting, though at some point all the extras will become unwieldy.