Ok, the shooting mechanics in Uncharted are awful. I would use a curse word that I feel is warranted even in polite society but I will not. I've found the crashed plane, cleared that area out, found the map again and am now on my way to find the chick that jumped out of the plane before me. And of course I'm getting ambushed in evey new area of the walk there. That's not a problem. But really, the shooting mechanics just bite. The angle over the shoulder, either shoulder, bites. The targeting system is just a little too hard for my getting older by the moment eyes and not for nothing but this is a video game - why the heck does it take 3 shots to down a regular bad guy? I could see a mid level bad guy, but all of them? Really?
And what was the point of the german sub? Why do I have to walk down several nothing is happening corridors of that ship to get where I was going? It's like they went for realism and missed common sense. At least have something to do in each room like a puzzle or something to get into the next room.
Eh, maybe I was just in a bad mood last night because of the Yankees. I do enjoy the Indiana Jones feel of the character and the story. I like that kind of stuff anyway. So I'm not throwing anything yet. Just not getting the feel for it yet.