I think I'm only about halfway through this game, and I'm not sure that I'll play it more than once, but this is definitely an interesting palate-cleanser when you're looking for something quirky and unusual. In a nutshell, Disco Elysium is an RPG where you play as a cop who has to work with his partner to solve a murder linked to a labor dispute. But that oversimplifies the plot to the point of being abjectly misleading. Your character is a chronic drunk and drug addict who has just woken up from a three-day bender with drug-induced amnesia, and part of the game is figuring out who you are and how you got yourself into a fairly rotten situation.
While you're doing that, you talk to NPCs and explore a (very) small city that used to the capital of a communist superpower but is now governed by something vaguely resembling a cross between the EU and the WTO. The game is extremely political without being too preachy (it's a little preachy admittedly), and you're free to role-play as a communist, free market enthusiast, liberal technocrat, fascist, racist, or whatever.
I don't believe there's any combat in the game, or at least none that I've encountered so far. It's all dialog with lots of dice-based skill checks thrown in. Failing a skill check is no big deal -- it just redirects the story a bit, often in fairly interesting ways, which makes it a nice, low-stress game that you can enjoy when you need a break from more mainstream genres. This is probably best described as a "point and click" story-based title.
Not sure I would recommend this one for $60 because I'm skeptical of the replay value. A huge part of the fun is unravelling the story, and while it might be cool to replay the game with a different build and different political choices, I kind of doubt it would be the same. Still it's a nice title to file away if/when you catch it on sale.