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I don't know that they can add many more stars than those 3 on tickels and 2 on doc. Their attacks are all pretty bad

I wish we could have Jason's attack back, that'd be sweet down further. We are still very iffy. Just need to break out the emergency ladder. I hope Instinctive is able to return for his second.

Yeah I agree. That was stupid on my part. I should have scrapped the ground army and built a golava for a th9.

Sorry about this one guys.

/Jason

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Totally agree. If you're not playing the game all the time, you're going to get rolled a ton if your defenses aren't upgraded enough and you'll never generate enough resources to make the massive upgr

This thread is 482 pages and at least 300 of those are us collectively trying to figure out what the hell Culdeus is talking about.

Going to put together a whole album of CoC songs First cut "You Had A Bad Raid"

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I don't know that they can add many more stars than those 3 on tickels and 2 on doc. Their attacks are all pretty bad

I wish we could have Jason's attack back, that'd be sweet down further. We are still very iffy. Just need to break out the emergency ladder. I hope Instinctive is able to return for his second.

Yeah I agree. That was stupid on my part. I should have scrapped the ground army and built a golava for a th9.

Sorry about this one guys.

/Jason

Dude. Don't even try to take all this blame. Lol! We dug a canyon sized grave waaaaaay before that attack!

:thumbup: All good!

I hate to lose as much as the next guy, but, dang if this is kinda fun trying to win ugly.

EDIT: Fun, except for the tension in chat about whether we ladder up or reach high

Edited by Sputnikv8
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I don't know that they can add many more stars than those 3 on tickels and 2 on doc. Their attacks are all pretty bad

I wish we could have Jason's attack back, that'd be sweet down further. We are still very iffy. Just need to break out the emergency ladder. I hope Instinctive is able to return for his second.

Yeah I agree. That was stupid on my part. I should have scrapped the ground army and built a golava for a th9.

Sorry about this one guys.

/Jason

Outside of VA our whole top 10 is at fault for this loss. The stats weren't pretty.

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Add in the th9 hit squad to the struggle bus (aside from shammy and smn).

I thought my first one was a layup but just screwed the pooch on the air part of it

I have to figure out how to be effective without a queen. I'm at a loss. With her I'm honestly trying to triple TH9 in under 90 seconds. I can't remember one I got without her in a long, long time.

Edited by culdeus
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Dropped back to 40/40 due to opt outs and to purge randoms.

Drew a clan with 32 TH10 7 TH9 and 1TH8.

The TH10 they have are god awful rushed but have pink/purple walls. I'm a believer in the conspiracy theorists at SC forums now.

Searched for 17 minutes and we are down 14 TH10s and by my count 18 infernos. But their walls are pink!

Edited by culdeus
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Add in the th9 hit squad to the struggle bus (aside from shammy and smn).

I thought my first one was a layup but just screwed the pooch on the air part of it

I have to figure out how to be effective without a queen. I'm at a loss. With her I'm honestly trying to triple TH9 in under 90 seconds. I can't remember one I got without her in a long, long time.

I wonder if the expensive EQ shatter I'm running would work on the right bases without aq. There's enuf ground forces to take some pressure off. If the wiz can get under heal, they do good ranged damage to get those AD.

I dunno. Works great with aq, but may work without in the right setting.

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Add in the th9 hit squad to the struggle bus (aside from shammy and smn).

I thought my first one was a layup but just screwed the pooch on the air part of it

I have to figure out how to be effective without a queen. I'm at a loss. With her I'm honestly trying to triple TH9 in under 90 seconds. I can't remember one I got without her in a long, long time.

I wonder if the expensive EQ shatter I'm running would work on the right bases without aq. There's enuf ground forces to take some pressure off. If the wiz can get under heal, they do good ranged damage to get those AD.

I dunno. Works great with aq, but may work without in the right setting.

What do you mean expensive?

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Add in the th9 hit squad to the struggle bus (aside from shammy and smn).

I thought my first one was a layup but just screwed the pooch on the air part of it

I have to figure out how to be effective without a queen. I'm at a loss. With her I'm honestly trying to triple TH9 in under 90 seconds. I can't remember one I got without her in a long, long time.

I wonder if the expensive EQ shatter I'm running would work on the right bases without aq. There's enuf ground forces to take some pressure off. If the wiz can get under heal, they do good ranged damage to get those AD.

I dunno. Works great with aq, but may work without in the right setting.

What do you mean expensive?

In chat you said it was expensive because of camp space and spell slots used.

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Add in the th9 hit squad to the struggle bus (aside from shammy and smn).

I thought my first one was a layup but just screwed the pooch on the air part of it

I have to figure out how to be effective without a queen. I'm at a loss. With her I'm honestly trying to triple TH9 in under 90 seconds. I can't remember one I got without her in a long, long time.

I wonder if the expensive EQ shatter I'm running would work on the right bases without aq. There's enuf ground forces to take some pressure off. If the wiz can get under heal, they do good ranged damage to get those AD.

I dunno. Works great with aq, but may work without in the right setting.

What do you mean expensive?

In chat you said it was expensive because of camp space and spell slots used.

Ah, well yeah I think taking 8 wiz on a shatter is pricey

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My equal has 2 infernos. Does that mean i can upgrade my xbows?

Shtick?

Upgrading walls is now worse than xbows.

I've mostly ignored the sc forum people lately but this war would be exhibit a for them

Hard to explain it except walls count way too much now. And our walls sort of blow as a rule so who knows.

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Add in the th9 hit squad to the struggle bus (aside from shammy and smn).

I thought my first one was a layup but just screwed the pooch on the air part of it

I have to figure out how to be effective without a queen. I'm at a loss. With her I'm honestly trying to triple TH9 in under 90 seconds. I can't remember one I got without her in a long, long time.

I wonder if the expensive EQ shatter I'm running would work on the right bases without aq. There's enuf ground forces to take some pressure off. If the wiz can get under heal, they do good ranged damage to get those AD.

I dunno. Works great with aq, but may work without in the right setting.

What do you mean expensive?
In chat you said it was expensive because of camp space and spell slots used.
Ah, well yeah I think taking 8 wiz on a shatter is pricey

Me too. Since we are fbg though, I took 11 last war. :)

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So wait, should I be upgrading my IT's past level 1?

As strong as single targets are at level 1 not sure why. People are using these 5-7 golem strats to neutralize multis now. Nobody seems to manage singles used well.

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So wait, should I be upgrading my IT's past level 1?

I'm taking mine straight to L3

:thumbup:

I can't believe so many continue to handicap themselves based on false notions about war matchmaking. All that's needed is to keep offense prioritized over defense.

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So wait, should I be upgrading my IT's past level 1?

I'm taking mine straight to L3

:thumbup:

I can't believe so many continue to handicap themselves based on false notions about war matchmaking. All that's needed is to keep offense prioritized over defense.

To be fair I have max shattered capability (golems hounds wiz), max freeze, King 21 Queen 30 so it is time.

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So wait, should I be upgrading my IT's past level 1?

I'm taking mine straight to L3

:thumbup:

I can't believe so many continue to handicap themselves based on false notions about war matchmaking. All that's needed is to keep offense prioritized over defense.

To be fair I have max shattered capability (golems hounds wiz), max freeze, King 21 Queen 30 so it is time.

I took mine straight to L3.

BK/AQ were at 20/17 or so, but I keep them down whenever I can so it has changed.

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So wait, should I be upgrading my IT's past level 1?

I'm taking mine straight to L3

:thumbup:

I can't believe so many continue to handicap themselves based on false notions about war matchmaking. All that's needed is to keep offense prioritized over defense.

Who would you rather have

17500 15/20 with L5 Golems L3 Hounds and Max Freeze 240

or

17750 20/22 with TH9 max offense

Because this can be arranged.

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Ok, I swear on my mothers breast that I did this completely blind. I basically bounced people in with only two stipulations

AZ and Smack had to be on different teams

Moredoor was on AZ team to help balance the heroes to get started

The rest of it was done using the powerbang method of war matchmaking.

Two teams of 19 with the leaders that makes it 20. Clayton, Yank, and others have alts to bring in last minute subs if an emergency happens. We can even make a buttworms account if we have to.

Tam I present to you

The red pill

Smackdown 10 23250 94 22 34 56

CJAY 10 22250 90 20 19 39

sml 10 22250 90 18 25 43

doc 10 22250 90 25 30 55

Sham 10 20750 84 15 20 35

Acer 10 21250 86 18 20 38

inst 10 20250 82 22 20 42

channing 10 18500 75 19 18 37

hhh 10 17250 70 20 16 36

clayton 9 17750 72 20 22 42

lowmax 9 17250 70 16 19 35

bucky 9 17000 69 12 15 27

indst 9 17000 69 16 20 36

withstupid 9 16500 67 12 10 22

big red 9 16000 65 10 11 21

scotticus 9 16500 67 13 10 23

yank 9 15000 61 10 10 20

odin 9 16500 67 14 10 24

jj 8 13500 55 10 0 10

Or the Blue Pill

moredoor 10 22750 92 25 40 65

AZ 10 22000 89 13 17 30

Manback 10 22750 92 21 25 46

Jason 10 22750 92 20 34 54

Fudd 10 22000 89 21 20 41

patswillwin 10.00 20750.00 84 20.00 15.00 35.00

Scott 10 20500 83 16 18 34

warst 10 17750 72 15 15 30

zub 10 17500 71 15 22 37

RCP 9 17250 70 15 16 31

g120 9 17000 69 16 16 32

czar 9 17000 69 15 21 36

Darth 9 17000 69 15 14 29

craig 9 16500 67 11 13 24

rascal 9.00 16250.00 66 15.00 12.00 27.00

cliff 9 16000 65 15 10 25

uhm 9 16500 67 14 10 24

sky 9 16750 68 10 15 25

nugback 8 13250 54 10 0 10

Edited by culdeus
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So wait, should I be upgrading my IT's past level 1?

I'm taking mine straight to L3

:thumbup:

I can't believe so many continue to handicap themselves based on false notions about war matchmaking. All that's needed is to keep offense prioritized over defense.

Who would you rather have

17500 15/20 with L5 Golems L3 Hounds and Max Freeze 240

or

17750 20/22 with TH9 max offense

Because this can be arranged.

The first one.

Unless, the second one belongs to SMN ETA: or Clayton

Dang, not fast enough

Edited by sartre
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So wait, should I be upgrading my IT's past level 1?

I'm taking mine straight to L3

:thumbup:

I can't believe so many continue to handicap themselves based on false notions about war matchmaking. All that's needed is to keep offense prioritized over defense.

Who would you rather have

17500 15/20 with L5 Golems L3 Hounds and Max Freeze 240

or

17750 20/22 with TH9 max offense

Because this can be arranged.

The first one.

Unless, the second one belongs to SMN ETA: or Clayton

Dang, not fast enough

Just curious what false notions are left about matchmaking? Do you think these arranged matchups happen based on luck? 100% of everything about matchmaking is out in the open, if you have questions there are several videos and guides to send you to. In addition, clash.tools has a war matchmake feature embedded in it to show whether you would match with other people based on the resolved issue of how clans can get a matchup.

What isn't resolved science is whether it's worth building out certain defenses to make yourself a difficult 2 star, vs. an easy 2 star with a stronger offense. This is a meta question that is still a little unresolved, but seemingly the wall thing has pushed this equation stronger towards the "make yourself a difficult 2 star" lately.

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There is supposedly a 4-way clan tournament going this weekend, a little light on details right now

4 clans made up of

-Female all stars from all over (yes, apparently girls play this game)

-OneHive members

-Some asian all stars from the asia vs. world battles

-EWC I think, or a mashup of several other top clans

They will try to have the clans meet, then face off winner, which might be the first time a tournament has gone off quite like this.

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Ok, I swear on my mothers breast that I did this completely blind. I basically bounced people in with only two stipulations

AZ and Smack had to be on different teams

Moredoor was on AZ team to help balance the heroes to get started

The rest of it was done using the powerbang method of war matchmaking.

Two teams of 19 with the leaders that makes it 20. Clayton, Yank, and others have alts to bring in last minute subs if an emergency happens. We can even make a buttworms account if we have to.

Tam I present to you

The red pill

Smackdown 10 23250 94 22 34 56

CJAY 10 22250 90 20 19 39

sml 10 22250 90 18 25 43

doc 10 22250 90 25 30 55

Sham 10 20750 84 15 20 35

Acer 10 21250 86 18 20 38

inst 10 20250 82 22 20 42

channing 10 18500 75 19 18 37

hhh 10 17250 70 20 16 36

clayton 9 17750 72 20 22 42

lowmax 9 17250 70 16 19 35

bucky 9 17000 69 12 15 27

indst 9 17000 69 16 20 36

withstupid 9 16500 67 12 10 22

big red 9 16000 65 10 11 21

scotticus 9 16500 67 13 10 23

yank 9 15000 61 10 10 20

odin 9 16500 67 14 10 24

jj 8 13500 55 10 0 10

Or the Blue Pill

moredoor 10 22750 92 25 40 65

AZ 10 22000 89 13 17 30

Manback 10 22750 92 21 25 46

Jason 10 22750 92 20 34 54

Fudd 10 22000 89 21 20 41

patswillwin 10.00 20750.00 84 20.00 15.00 35.00

Scott 10 20500 83 16 18 34

warst 10 17750 72 15 15 30

zub 10 17500 71 15 22 37

RCP 9 17250 70 15 16 31

g120 9 17000 69 16 16 32

czar 9 17000 69 15 21 36

Darth 9 17000 69 15 14 29

craig 9 16500 67 11 13 24

rascal 9.00 16250.00 66 15.00 12.00 27.00

cliff 9 16000 65 15 10 25

uhm 9 16500 67 14 10 24

sky 9 16750 68 10 15 25

nugback 8 13250 54 10 0 10

I like it

Looks good. Nice "work". Work...you totally get off on this stuff.

So now what. You can decide based on personality which squad will put up the smallest stink having to switch to another clan.

Funny hypothetical. What if we somehow launched at the same time as these all-stars, cross paths and get into (i.e. ruin) their tourney.

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Ok, I swear on my mothers breast that I did this completely blind. I basically bounced people in with only two stipulations

AZ and Smack had to be on different teams

Moredoor was on AZ team to help balance the heroes to get started

The rest of it was done using the powerbang method of war matchmaking.

Two teams of 19 with the leaders that makes it 20. Clayton, Yank, and others have alts to bring in last minute subs if an emergency happens. We can even make a buttworms account if we have to.

Tam I present to you

The red pill

Smackdown 10 23250 94 22 34 56

CJAY 10 22250 90 20 19 39

sml 10 22250 90 18 25 43

doc 10 22250 90 25 30 55

Sham 10 20750 84 15 20 35

Acer 10 21250 86 18 20 38

inst 10 20250 82 22 20 42

channing 10 18500 75 19 18 37

hhh 10 17250 70 20 16 36

clayton 9 17750 72 20 22 42

lowmax 9 17250 70 16 19 35

bucky 9 17000 69 12 15 27

indst 9 17000 69 16 20 36

withstupid 9 16500 67 12 10 22

big red 9 16000 65 10 11 21

scotticus 9 16500 67 13 10 23

yank 9 15000 61 10 10 20

odin 9 16500 67 14 10 24

jj 8 13500 55 10 0 10

Or the Blue Pill

moredoor 10 22750 92 25 40 65

AZ 10 22000 89 13 17 30

Manback 10 22750 92 21 25 46

Jason 10 22750 92 20 34 54

Fudd 10 22000 89 21 20 41

patswillwin 10.00 20750.00 84 20.00 15.00 35.00

Scott 10 20500 83 16 18 34

warst 10 17750 72 15 15 30

zub 10 17500 71 15 22 37

RCP 9 17250 70 15 16 31

g120 9 17000 69 16 16 32

czar 9 17000 69 15 21 36

Darth 9 17000 69 15 14 29

craig 9 16500 67 11 13 24

rascal 9.00 16250.00 66 15.00 12.00 27.00

cliff 9 16000 65 15 10 25

uhm 9 16500 67 14 10 24

sky 9 16750 68 10 15 25

nugback 8 13250 54 10 0 10

I like it

Looks good. Nice "work". Work...you totally get off on this stuff.

So now what. You can decide based on personality which squad will put up the smallest stink having to switch to another clan.

Funny hypothetical. What if we somehow launched at the same time as these all-stars, cross paths and get into (i.e. ruin) their tourney.

Well for one they will have more than 20 people in them.

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Ok, I swear on my mothers breast that I did this completely blind. I basically bounced people in with only two stipulations

AZ and Smack had to be on different teams

Moredoor was on AZ team to help balance the heroes to get started

The rest of it was done using the powerbang method of war matchmaking.

Two teams of 19 with the leaders that makes it 20. Clayton, Yank, and others have alts to bring in last minute subs if an emergency happens. We can even make a buttworms account if we have to.

Tam I present to you

The red pill

Smackdown 10 23250 94 22 34 56

CJAY 10 22250 90 20 19 39

sml 10 22250 90 18 25 43

doc 10 22250 90 25 30 55

Sham 10 20750 84 15 20 35

Acer 10 21250 86 18 20 38

inst 10 20250 82 22 20 42

channing 10 18500 75 19 18 37

hhh 10 17250 70 20 16 36

clayton 9 17750 72 20 22 42

lowmax 9 17250 70 16 19 35

bucky 9 17000 69 12 15 27

indst 9 17000 69 16 20 36

withstupid 9 16500 67 12 10 22

big red 9 16000 65 10 11 21

scotticus 9 16500 67 13 10 23

yank 9 15000 61 10 10 20

odin 9 16500 67 14 10 24

jj 8 13500 55 10 0 10

Or the Blue Pill

moredoor 10 22750 92 25 40 65

AZ 10 22000 89 13 17 30

Manback 10 22750 92 21 25 46

Jason 10 22750 92 20 34 54

Fudd 10 22000 89 21 20 41

patswillwin 10.00 20750.00 84 20.00 15.00 35.00

Scott 10 20500 83 16 18 34

warst 10 17750 72 15 15 30

zub 10 17500 71 15 22 37

RCP 9 17250 70 15 16 31

g120 9 17000 69 16 16 32

czar 9 17000 69 15 21 36

Darth 9 17000 69 15 14 29

craig 9 16500 67 11 13 24

rascal 9.00 16250.00 66 15.00 12.00 27.00

cliff 9 16000 65 15 10 25

uhm 9 16500 67 14 10 24

sky 9 16750 68 10 15 25

nugback 8 13250 54 10 0 10

I like it

Looks good. Nice "work". Work...you totally get off on this stuff.

So now what. You can decide based on personality which squad will put up the smallest stink having to switch to another clan.

Funny hypothetical. What if we somehow launched at the same time as these all-stars, cross paths and get into (i.e. ruin) their tourney.

We have to create two new clans to do this. leftovers will have mini wars, I would assume, maybe.

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So wait, should I be upgrading my IT's past level 1?

I'm taking mine straight to L3

:thumbup:

I can't believe so many continue to handicap themselves based on false notions about war matchmaking. All that's needed is to keep offense prioritized over defense.

Who would you rather have

17500 15/20 with L5 Golems L3 Hounds and Max Freeze 240

or

17750 20/22 with TH9 max offense

Because this can be arranged.

The first one.

Unless, the second one belongs to SMN ETA: or Clayton

Dang, not fast enough

Just curious what false notions are left about matchmaking? Do you think these arranged matchups happen based on luck? 100% of everything about matchmaking is out in the open, if you have questions there are several videos and guides to send you to. In addition, clash.tools has a war matchmake feature embedded in it to show whether you would match with other people based on the resolved issue of how clans can get a matchup.

Honestly I don't have hours today to go in circles again on this topic. I've come to the realization that your mind will not be changed on certain aspects of this game (unless it comes from reddit or someone who twitches.)

These sum up my thoughts though:

I think they nerfed the 8.5 logic. Hondas opponent has same number of th9, ten, and all have xbows. Me, lkjh, jester, and amazing do not have any.

This is typical. Not sure what you expect to happen. FBGS has had less infernos, inferno levels, and xbow levels than our opponents for months now. Only shuke and yoga are th9 without xbow at all, but shuke barely does any wars anymore anyways.

The first search will be on the count of TH levels. They will try to get those +/-2 then spread it out from there.

I think we are down another 10 infernos this war and probably down another 8 xbows also in fbgs.

In other words, all the talk about xbows and infernoes being poisonous to matchmaking was WAY overblown. Got it.

And I think we can safely put this war weight junk to bed now. We're getting matched up almost solely based on TH level. Us having two TH9 with no xbows isn't making the slightest difference in helping us get matched up vs fewer TH9 or weaker ones.

This war, for example, their lowest TH9 has L2 xbows and maxed everything but archers and a couple wiz. Our 3 lowest TH9, two with no xbows, don't have that type of D yet. And it has been like this the last few wars.

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You can quit quoting that post. It was before the matchmake update, or at least close enough to it that matchmaking had not been solved yet.

I think cliff has come around on this, everyone has that follows the people that do this hardcore. All you have to do is look at the latest matchups to know how absurd it is to think they factor TH at all. They quit doing that in the update, prior to the update it seemed like they did try to look at TH first.

War matchmaking is solved. 100% Period. If you have a specific question on it ask. It's all out in the open.

TH is not a factor whatsoever. The game does not try, nor does it even look at TH when deciding a matchup. It gives you a war weight and tries to keep the matchups within roughly 10% of eachother all the way down the map. After 20 minutes it expands the search by some amount, most say 5% at a time each direction, most likely.

There is nothing about xbow/inferno that were overblown. They have weight, alot of weight. The question is would you rather bring that weight to the war and find someone else with the same weight across from you, or would you rather have your entire clan face easier matchups by not doing so. Xbow/Infernos are the fastest way to bring tougher opponents, walls now seem to matter a hell of a lot more than they use to (which was basically 0) so that's become a sort of defacto tie between a Max TH9 with great walls and a rushed TH10 with #### walls. Just look at Zub and Clayton for example. They are less than one archer tower level from eachother. Then go compare their walls.

It the current system stupid, yes. Really dumb. They should factor TH more, they should count walls less, and they should balance out the weight of xbows and count heroes more. But they won't, because they are lazy.

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Take for example our matchup with putayt versus the clan that got 30 stars on us. putat crushed us.

Putyat base 10 22750

FBG base 10 21750

badclan base 10 19750

putat base 40 16250

fbg 40 14250

bad clan 12750

So basically to putat we were giving up about 4 xbow levels and 2 inferno levels a base and it was inverted versus "badclan" Both are within the norms.

The question is do you want to make yourself be 19750 with a TH9 offense or a TH10 offense? That's the question.

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For what it's worth, I've always been of the thought that you should max offense and defense ASAP and not put yourself at the whims of the ever changing matchmaking system. I only mention walls in case anyone is still sitting at TH9 or 9.5 grinding heroes and walls thinking it's not affecting your war weight, because it is now. For example, doc and I have the same war weight, even though my defenses are a fair bit ahead of his, but he's killing me in walls and heroes. (Not that doc was gaming the system but just using him as a datapoint).

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Here's my official stance on this as of 8/13/15 (subject to change without notice)

Walls

-Stop at lego, substantial evidence exists that heavier walls carry a stronger weight than is representative of their value, especially at th9 where war attacks are usually hog/loon.

-AT TH10 where vanilla ground is very popular a small amount of strong walls well placed makes a big difference. Use discretion.

Xbow

-Two choices. Build and keep at level 1 or take to level 3 asap.

-In a dream world Xbows built only after heroes reach 15/15, but this is not practical for everyone

-L4 xbow should be the last upgrade you do in the game after every single other thing is done.

Inferno

-This one is more complex. Because you have single/multi. Single infernos got a major boost in the last update. I think a dual single L1 inferno is an option for many people and it will give people fits if implemented correctly. There isn't just a massive difference in operation between L1 single and L3 single, on a practical basis they are a matter of seconds apart on the major troops.

-Otherwise go straight to L3 if you lay them

-In an ideal world 60 total heroes before laying them (60 being max TH9, but as TH10 you can go 20/40, which is my plan)

Wiz/Mortars

-Wiz mortars are weak upgrades at TH10. They did not get a damage boost when max barch came out, among other issues.

-Delay them until all cannons and archers are done.

-Wiz at TH9 is one of the biggest upgrades you can do and should be done relatively early

-Mortars are probably one of the last things you should drop at th9, but this is a suggestion mostly

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