Harry Manback
Footballguy
Ok, so I lose 100-200k when they hit my storages instead of losing 1k when they snipe my TH.Harry worried about "getting hit for 50k/collector raided 5-6 times before finally getting a shield". I say that's not a worry if your base is properly constructed. If someone goes for your storages, they will surely get 30%.Who ever logs off with stuff in their collectors? Or are you suggesting never pickup collectors?Spread your collectors around the entirety of your base so attackers will have to destroy huts, camps, barracks, etc along with the collectors. It should be very hard for someone to empty your collectors without getting 30% of your base. It's not like the attacker will be watching the percentage and end at 29 when collector loot is still sitting there.Instead of getting attacked 1-2 times a day, getting a sheild and being able to collect loot from my collectors, I risk getting hit for 100-200k each resource to get a shield or worse, getting hit for 50k/collector raided 5-6 times before finally getting a shield.Care to explain how this will keep you from farming? Sniping town halls will go away, but attacking for loot will be similar. Actually, I think it will be easier to farm. With town halls inside bases, there is less room to heavily protect storages and collectors.Pretty sure I'm tapping out of this.
No more farming = no more playing for me
How do you not see that as a problem for a farmer?
Also, what happens when people drop their queen and some healers (less than 50% of a full army) and takes 3k of my DE 4-5 times over a day?