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⚽ EPL 2021-22 Fantasy League ⚽ ​ - League Cup Update (1 Viewer)

Proposed Scoring Changes:

1.  Adding 1 point per blocked shot

2.  Reducing Yellow Cards to -1 point (from -3 points)

3.  Changing Goals Against from -2 (for D and G), to 0 for the first GA, and then -2 for each subsequent goal against.

4.  Any other suggestions?

 
Proposed Rule Changes:

1.  Eliminating Waiver wire, and going with FAAB - amount to be be determined.

2. Conducting the draft via Fantrax - which would include locking the draft eligible players once the draft starts.

3.  Increasing the entry fee, and adding a in-season tournament with payout.  Fee would go from $35 to $40 (or $50)

4.  Anything else?

 
In Season Tournament 

Some of this depends on how many people we have in the league.  But, one option would be a straight, single elimination tournament that would be randomly seeded (some teams would get Byes).  We could do this as a single match elimination, or a two-legged tie.

Another option would be to set up a group stage in the Fall, with the knockout stages in the Feb/Mar

In either case, we would simply be tracking the weekly scores in the regular games in a google sheet, or something similar.

 
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Reactions: Ned
Yeah, still out on this one. Just dont watch enough games to make this any more than a dart-throwing exercise. 

Have fun

 
Proposed Rule Changes:

1.  Eliminating Waiver wire, and going with FAAB - amount to be be determined.

2. Conducting the draft via Fantrax - which would include locking the draft eligible players once the draft starts.

3.  Increasing the entry fee, and adding a in-season tournament with payout.  Fee would go from $35 to $40 (or $50)

4.  Anything else?
4. Political forum bans result in a loss of 3 points.

 
Proposed Scoring Changes:

1.  Adding 1 point per blocked shot

2.  Reducing Yellow Cards to -1 point (from -3 points)

3.  Changing Goals Against from -2 (for D and G), to 0 for the first GA, and then -2 for each subsequent goal against.

4.  Any other suggestions?
1. yes

2. can we consider the discipline point system but cut it in half? -0.5 per foul, -1.5/yellow, -3/red

3. i'm not in favor of this but if we were to do it we should make the clean sheets worth 2 less like you mentioned before

 
1. yes

2. can we consider the discipline point system but cut it in half? -0.5 per foul, -1.5/yellow, -3/red

3. i'm not in favor of this but if we were to do it we should make the clean sheets worth 2 less like you mentioned before
2 - I am ok, with this, in theory.  But, I think a RC has to be more than simply twice a YC.  To me, many YC are not negative plays - in the sense that they are plays that help a team win (i.e. stopping a counter-attack).  So, the player is making a positive contribution to his team - but is punished here.

I have the same concern about fouls - but doing a quick look, and it appears that the player who committed the most fouls had 69, and the average is about 21 fouls.  So, I could live with that.

So, maybe -0.5 per foul, -1.5/yellow, and -5/red?

 
Thanks for thinking of me SF but I'll league the full season soccer fantasy to the experts.  I'm a fluky tournament specialist only ;)

-QG

 
Proposed Scoring Changes:

1.  Adding 1 point per blocked shot

2.  Reducing Yellow Cards to -1 point (from -3 points)

3.  Changing Goals Against from -2 (for D and G), to 0 for the first GA, and then -2 for each subsequent goal against.
Yes

Yes

Not sure it's possible. But I'd go with: -1, -2, -3, -4, -5, . . . -∞ 

 
Proposed Rule Changes:

1.  Eliminating Waiver wire, and going with FAAB - amount to be be determined.

2. Conducting the draft via Fantrax - which would include locking the draft eligible players once the draft starts.

3.  Increasing the entry fee, and adding a in-season tournament with payout.  Fee would go from $35 to $40 (or $50)
Yes

Yes

Yes

 
Does fantrax allow for slow drafting or will we have to agree on a date/time?

Love FAAB

 
Does fantrax allow for slow drafting or will we have to agree on a date/time?

Love FAAB
Slow drafting.  There will be a setting, and I'll remind people to turn it on - but it will send an automatic email when you are on the clock.  We can also do things like put a 4-hour clock on, and pause over night.  But basically, it should be a similar experience (and timing) to how we ran the draft here.  Advantages are you can create a draft list on the site to use for an auto-pick, and I won't have to manually enter any picks...

We could do. a live draft - but I think the time differential and commitment might be difficult.

 
Slow drafting.  There will be a setting, and I'll remind people to turn it on - but it will send an automatic email when you are on the clock.  We can also do things like put a 4-hour clock on, and pause over night.  But basically, it should be a similar experience (and timing) to how we ran the draft here.  Advantages are you can create a draft list on the site to use for an auto-pick, and I won't have to manually enter any picks...

We could do. a live draft - but I think the time differential and commitment might be difficult.




cornhole draft imo 

 
2 - I am ok, with this, in theory.  But, I think a RC has to be more than simply twice a YC.  To me, many YC are not negative plays - in the sense that they are plays that help a team win (i.e. stopping a counter-attack).  So, the player is making a positive contribution to his team - but is punished here.

I have the same concern about fouls - but doing a quick look, and it appears that the player who committed the most fouls had 69, and the average is about 21 fouls.  So, I could live with that.

So, maybe -0.5 per foul, -1.5/yellow, and -5/red?
-1.5 and -4? The way it is now it's 3/7 so we're already punishing red cards more. 

Yes

Yes

Not sure it's possible. But I'd go with: -1, -2, -3, -4, -5, . . . -∞ 
How would things look if we kept the same rule but changed goals conceded to -n and clean sheets from 6 to 4?

 
Proposed Scoring Changes:

1.  Adding 1 point per blocked shot Si

2.  Reducing Yellow Cards to -1 point (from -3 points) Si

3.  Changing Goals Against from -2 (for D and G), to 0 for the first GA, and then -2 for each subsequent goal against. I don't understand the intent on this one.  Why is the first goal conceded a gimme?

4.  Any other suggestions?

 
3.  Changing Goals Against from -2 (for D and G), to 0 for the first GA, and then -2 for each subsequent goal against. I don't understand the intent on this one.  Why is the first goal conceded a gimme?
Well, that first goal conceded is a bit harsh - as a D, you go from +6 for a clean sheet, to -2 for conceding the goal.

I think the general idea is to also help avoid some of the negative scores for players.  F and M really have to screw up to end up with a negative score, but for D and G they can get into the negatives pretty quick, and, once they lose the CS, its difficult for them to recover.

:shrug:

 
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Reactions: Ned
-1.5 and -4? The way it is now it's 3/7 so we're already punishing red cards more. 
Right - but, if I understood your suggestion, it would have been -1.5 and -3, and I would just argue that a red card should be punished more than 2x yellows (given that I think a lot of yellow cards are for actions that help the player's team - whereas a red card will (almost) always hurt a players team.  In an ideal world, I would punish a straight red more harshly than a 2nd yellow, and I would also factor in the time - so that a 1st half red card would be punished more than a 90 minute red card.  But, I don't think those options are available.)

 
Right - but, if I understood your suggestion, it would have been -1.5 and -3, and I would just argue that a red card should be punished more than 2x yellows (given that I think a lot of yellow cards are for actions that help the player's team - whereas a red card will (almost) always hurt a players team.  In an ideal world, I would punish a straight red more harshly than a 2nd yellow, and I would also factor in the time - so that a 1st half red card would be punished more than a 90 minute red card.  But, I don't think those options are available.)
https://www.fantrax.com/news/epl/fantasy-columns/hsb7fk1bkqjqnavs

Fantrax updated this on their default scoring, and I think the way they have it now makes a lot of sense. I think removing the -2 for first goal conceded is too much of a buff and it's a little too hard to track.

 
https://www.fantrax.com/news/epl/fantasy-columns/hsb7fk1bkqjqnavs

Fantrax updated this on their default scoring, and I think the way they have it now makes a lot of sense. I think removing the -2 for first goal conceded is too much of a buff and it's a little too hard to track.
Its a pretty simple option in the settings - I just did not know about it last year.  But, I'll defer to the majority here.

I'm also fine with adopting the default scoring options for the other scoring.  (Even with those changes D and G lagged behind F and M in scoring - the change of GA would remove some of that difference. - but its not a hill I am willing to die on.)

 
Just an FYI - I have added @zazaleas a co-commissioner for the league.

I've got a few other distractions going on - plus he seems less likely to pick up a random suspension.   :oldunsure:

I think we have most of the rule changes sorted.  I have not seen enough from people on the 1st goal change to know if people feel strongly or not.  Its not a hill I want to die on.

We still need to get a head-count, and recruit an owner or 2 if needed, and a few other odds and ends.

Draft dates - off the top of my head, I was thinking around August 1 (for an August 13 first game), but could start a few days earlier if people want/have availability.  Remember this year, we will be having a static draft list - once we start the draft, no new players will be added.  So, that tends to make me want to push towards the end of the summer.

 
Despite my dominance since entering this league, I’m still kind of new at this so can’t really offer much as far as whether scoring changes are good or bad. I do think the first goal allowed is a pretty sharp hit for defenders. GK’s can at least get saves to claw back, but unless you’re D takes corners or crosses it’s tough to claw back.

 
Despite my dominance since entering this league, I’m still kind of new at this so can’t really offer much as far as whether scoring changes are good or bad. I do think the first goal allowed is a pretty sharp hit for defenders. GK’s can at least get saves to claw back, but unless you’re D takes corners or crosses it’s tough to claw back.
My primary goal was to try and reduce the number of players who end up in a negative situation - its a little disheartening to see.  

I agree that D and G have a tougher path to getting good scores, if they lose that CS.

 
Ok - made some executive decisions.

I changed the rules/scoring to match the Fantrax default scoring. 

https://www.fantrax.com/news/epl/fantasy-columns/hsb7fk1bkqjqnavs

A few changes to what we had in place:

1.  CS on Field - this is slightly different than our rule - and allows for players to keep CS if they leave with a CS, even if the opponent scores later (Must play 60 minutes)

"Awarded to a player who played at least 60 minutes and whose team gave up 0 goals during the time the player was on the field, even if a goal was scored after the player left the field"

Same Scoring as before: 6 points for GK and D, 1 point for M, 0 for F

2. Penalty Kicks Drawn - "Player fouled within the penalty box (excludes any penalty kicks drawn for handballs)"  2 points

3.  Yellow Cards reduced to -2 points

4.  Blocked Shots "Any goal attempt heading roughly on target toward goal which is blocked by a defender, where there are other defenders or a goalkeeper behind the blocker."

1 point for all players

5. Smothers - 1 point for GK who smother the ball - no idea how Opta defines that, the glossary defines it as "Smothers" :shrug:   I assume a GK comes out and smothers the ball from an attacker - so not a save, but obviously saved a scoring opportunity.

6. High Claims Succeeded - Goalkeeper catches a cross: 1 point.

Everything else remains the same.  You can see the effect on scoring on the website by looking at the players.

Fabianski had the most smothers with 8, Emi Martinez had the most High Claims with 39.

Blocked shots - leaders in the 40s, top-20 is 22 blocked shots.

Vardy and Werner topped teh PKs drawn at 5.

 
FAAB

The two other leagues I am in are both using $100 - I opted for $200 here, $1 increments, and Min Bid of $0

I also allowed for the trade of FAAB - not that we have a lot of trades, but it does open up some possibilities.

Right now, Bidding is set to conclude Wednesdays at 9:00 pm ET - same as our old waiver claims.  We can adjust when we get to the mid-week weeks.

Minor change - line-ups lock 1 minute prior to a player's game (had been 5 minutes).

 
Position eligibility: We had it set up as 10 games from previous season, and/or 15 games from the current season.  I changed that to 15/15 - I have no idea who that might have impacted, but it seems like we either had it backwards, or there was no real reason to distinguish between last year and current year.

Default leagues only allow for default eligibility, so we are a little different here.

 
We are still working on the mid-season tourney.

But, right now, it looks like we will run the tourney as a single-elimination Cup in early 2022.

Assuming we have 12 teams - we would give Byes to the top-4 teams after week 22 (i.e. everyone will have played each other twice by then), then do a random draw.  We will announce the weeks that the games will run as we get closer - and we can try to avoid some of the blanks and double weeks.

This will be run simultaneous to the league - but the scores will be kept on a spreadsheet.  So, whatever line-up you use in the league, will be the same line-up you use in the Cup.

 
Fees:  I am open to suggestions here.  

We have always been $35 for the league - but now we should add a little something for the Cup.

If we just went with $40 I could see the payout like this:

1. $200
2. $100
3. $60
4. $40

Cup Winner: $50
Runner-up: $30

(That would compare to the current set-up as: 1. $210, 2. $105, 3. $63, 4. $42)

 
Treasurer - @justforpdsl has always been our loyal treasurer (at least since we got stiffed one year - or did that guy ever pay up?)

But, we could use Fantrax as treasurer - with @zazale having the authority for disbursements.  It was pretty easy to pay in the leagues I used - PayPal, and I am sure they would take other forms.  There is no fee to using them.

Just something to consider.

 
Position eligibility: We had it set up as 10 games from previous season, and/or 15 games from the current season.  I changed that to 15/15 - I have no idea who that might have impacted, but it seems like we either had it backwards, or there was no real reason to distinguish between last year and current year.

Default leagues only allow for default eligibility, so we are a little different here.
I should add here - that the position eligibility is strictly determined by how OPTA classifies a player in its data feed - which is recorded for each game.  Fantrax itself makes no determinations on player eligibility.  You can see #of games classified at each position if you click on a player, then scroll down to the bottom.

Any arguments you have about player positions are with Opta - not me!

 
Who's confirmed in? I'll update this as we go.

1. @Sinn Fein @The Gator - IN
2. @Getzlaf15 @zazale - IN

3. @Westerberg @Bonzai @Rooney10 - IN
4. @justforpdsl - IN
5. @cheese - IN
6. @drunken slob - IN
7. @McBokonon - IN
8. @Ned
9. @Poke_4_Life - IN
10. @Moe.
11. @leftcoastguy7 - IN

12. @BeTheMatch - IN

@shader @AAABatteries @Jaysus @QuizGuy66 @Dinsy Ejotuz @Desert_Power @Eephus @encaitar

Tell all your friends. Draft will start on or about Friday 7/30. Entry fees will need to be paid before the season, as of right now it is $40 into the Fantrax treasurer.

Anyone who would be interested let us know.

 
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FAAB

The two other leagues I am in are both using $100 - I opted for $200 here, $1 increments, and Min Bid of $0

I also allowed for the trade of FAAB - not that we have a lot of trades, but it does open up some possibilities.

Right now, Bidding is set to conclude Wednesdays at 9:00 pm ET - same as our old waiver claims.  We can adjust when we get to the mid-week weeks.

Minor change - line-ups lock 1 minute prior to a player's game (had been 5 minutes).
One aspect about this that I forgot to mention - tiebreakers.

The tiebreaker is a rolling waiver list that starts as the reverse draft order.  If you win a tie bid, you move to the back of the list - similar to how the current waiver priority worked - only now it just settles tie bids.

 

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