armchairffqb
Footballguy
2nd post here. Let's see how many people I can get to hate me right off the bat.
[SIZE=10pt]I started this a few weeks ago. It is far from perfect. Please keep that in mind and read what I’m doing if you're at all interested. I’m fully comfortable and open to tweaks. Once you finish reading, if you’d like to ask what a player’s ranking would be if “x” happened, post it. I’ll randomly choose some to plug in. You will have issues with some of this, I know that (Demarco, for example, but see bolded immediately below)[/SIZE]
[SIZE=10pt]As of this time, this is based on 2014 stats through week 14 (13 games played), current team, coach, and depth chart seating.[/SIZE]
[SIZE=10pt]I am one who believes going based on last year's, or even this year's production leaves room for error and focuses you in on the highs, not necessarily the lows. I wanted to create something that takes current performance and use several models to project future performance. There are dynasty rankings all over the interweb, and I just got tired of not knowing what they were based on. Not knowing if they are dynasty 3 years out, emphasis on the 1st year, etc. This was "inspired" by ZWK.[/SIZE]
[SIZE=10pt]I do not have an overall ranking at this time, just positional. This is based on half ppr (25 yards per point for passing, 10 per for rushing. TDs are standard scoring)[/SIZE]
[SIZE=10pt]What I'm doing.[/SIZE]
[SIZE=10pt]1. Taking this year's players stats and snap counts.
2. Taking this year's total team snap counts.
3. Progressing, or in many cases, regressing to the mean on a few metrics. Here's a few examples as of week 14 of 2014.[/SIZE]
[SIZE=10pt]Aaron Rodgers has played 92% of his team's snaps. He receives 61 snaps per game. He touches the ball (not literally, but run/pass) 61% of the snaps he plays. He touches the ball (run/pass) 37 times per game. For QBs I want to know what their stats (points) would be if they played 95% of their team's snaps. I also want to know what their stats (points) would be if they touched the ball (run/pass) 58% of their snaps played, so I drop/increase the % touches of their snaps played to 58%. The 95% and the 58% figures are my regression or progression to a more normal season. Based on these metrics, and a projected future snap count of the team, I can determine if healthy, and in a normal season, how many snaps and touches a QB would have.[/SIZE]
[SIZE=10pt]Matt Forte has played 91% of his team's snaps. He receives 63 snaps per game. He touches the ball 37% of the snaps he plays. He touches the ball 23 times per game. For RBs I want to know what their stats (points) would be if they played 70% of their team's snaps. I also want to know what their stats (points) would be if they touched the ball 40% of their snaps played, so I drop or increase the % touches of their snaps played to 40%. The 70% and the 40% figures are my regression or progression to a more normal season. Based on these metrics, and a future snap count of the team, I can determine if healthy, and in a normal season, how many snaps and touches a RB would have.[/SIZE]
[SIZE=10pt]Antonio Brown has played 95% of his team's snaps. He receives 70 snaps per game. He touches the ball 12% of the snaps he plays. He touches the ball 8 times per game. For WRs I want to know what their stats (points) would be if they played 90% of their team's snaps. I also want to know what their stats (points) would be if they touched the ball 10% of their snaps played, so I drop or increase the % touches of their snaps played to 10%. The 90% and the 10% figures are my regression or progression to a more normal season. Based on these metrics, and a future snap count of the team, I can determine if healthy, and in a normal season, how many snaps and touches a WR would have.[/SIZE]
[SIZE=10pt]Greg Olsen has played 94% of his team's snaps. He receives 67 snaps per game. He touches the ball 8% of the snaps he plays. He touches the ball 5 times per game. For TEs I want to know what their stats (points) would be if they played 80% of their team's snaps. I also want to know what their stats (points) would be if they touched the ball 8% of their snaps played, so I drop or increase the % touches of their snaps played to 8%. The 80% and the 8% figures are my regression or progression to a more normal season. Based on these metrics, and a future snap count of the team, I can determine if healthy, and in a normal season, how many snaps and touches a TE would have.[/SIZE]
[SIZE=10pt]4. Based on the above, I setup future snaps and touches.
5. I calculate their points per touch based on their current season production. As we all know, typically the less touches you get, the more your points per touch should be. Keeping this in mind, I determine their future points per touch. [/SIZE]
[SIZE=10pt]Examples of this:[/SIZE]
[SIZE=10pt]For QBs, if they have played less than 40% of their team's season snaps, then I automatically give them a .40 pts per touch value. If they have played in more 40%, I let their current points per touch value ride. For a guide, currently Rivers sits at .54 points per touch. Rodgers sits at .73 points per touch.[/SIZE]
[SIZE=10pt]For RBs, if they have played less than 35% of their team's season snaps, then I automatically give them a .5 pts per touch value. If they have played in more 40%, I let their current points per touch value ride. For a guide, currently Ingram sits at .65 points per touch. Charles sits at 1.03 points per touch.[/SIZE]
[SIZE=10pt]For WRs, if they have played less than 40% of their team's season snaps, then I automatically give them a 1.5 pts per touch value. If they have played in more than 40%, I let their current points per touch value ride. For a guide, currently Golden Tate sits at 2.07 per touch. D Thomas sits at 2.57 points per touch.[/SIZE]
[SIZE=10pt]For TEs, if they have played less than 40% of their team's season snaps, then I automatically give them a 1.35 pts per touch value. If they have played in more than 40%, I let their current points per touch value ride. For a guide, Tellus sits at 2.03 points per touch. Julius Thomas sits at 3.34 points per touch.[/SIZE]
[SIZE=10pt]6. Future Redraft Value[/SIZE][SIZE=10pt] - Using the "Future Points Per Touch" value, and their "Future Touches" (based on my progression/regression from item 3), I work to determine their future redraft value. To do this though, I need to eliminate the progression/regression that I also did in step 3 (this was a true performance progression/regression based on normalization of snap counts and percent touches of snaps). This is where the depth chart and my assigned factors come in. Obviously a QB1, RB1, WR1, or TE1 will play more snaps, which means more touches, etc. So, based on the current state of affairs I assign the player's [/SIZE]current[SIZE=10pt] depth chart seating to them. This can change week to week, it is what it is.[/SIZE]
[SIZE=10pt]My depth chart factors are critically important. I needed to go fairly deep, so I created several different levels of a depth chart. Sometimes a player is a really good rb, but he’s in a split time situation. Gio and Hill are placed here. RB1a, RB1b. RB1 is [/SIZE]solely[SIZE=10pt] dedicated for the Fosters, Murrays, Bells of the world. So forth and so on. I did the same thing with all positions.
For WRs, WR1 is reserved for the elite with little target competition. Calvin, AJ, Julio...they fit this mold. Sometimes in a situation, you have an elite, but the qb is so good that he shares the ball. Jordy as is Cobb. These are WR1as. I really struggled with where to put DT, but I do have him as a sole WR1 on his team, with Sanders occupying a WR1a. It is rare that I share values with a WR2. Jordan Matthews pre-Sanchez fit here.[/SIZE]
[SIZE=10pt]Based on their depth chart position I have placed, I use another regression to predict future snaps (if you recall earlier, I took them out). Clearly the higher you are on a current depth chart, the more snaps you play. The more snaps you play, the more touches you are likely to receive.[/SIZE]
[SIZE=10pt]My redraft value is calculated using the future points per touch value (performance regression included) * future touches (assume 16 game season and healthy) * depth chart factor (playing time regression included).
Oh by the way, if I want to work to try to get a player's value if that player would soon be a RB1, RB1a, RB1b, WR1, WR1a, WR1b, etc, then I'll plug in that value. I have a player like McKinnon sitting here.[/SIZE]
[SIZE=10pt]I automatically rank them for redraft (Column A on the Stats tabs) based on their Redraft Value that I calculated.
[/SIZE]
[SIZE=10pt]7. Dynasty Final - My dynasty rankings follow this process, and takes their Redraft Value (not ranking), and does a bunch of crazy stuff with other factors, including Age, Coaching Hot Seat, Coach Philosophy (run, balanced, pass), and Personal Evaluation.
For dynasty purposes, I begin applying degradation factors for QBs at age 32. RBs at 27, WRs and TEs at 30. These are set as sliding scales and clearly up for debate. But hey, these are my dynasty rankings and I want to look slightly past the next 2-3 years.[/SIZE]
[SIZE=10pt]Coach philosophy is set to perform another set of regression/progression. No two teams are really alike. A WR on a run heavy team should probably be valued less than a WR on a pass heavy team. The opposite goes for RBs, etc.
Personal Eval is what I think of a player and his abilities. Obviously this is subjective.
At some point, I will add a contract factor to this, and also a "measurables" factor. I will also include NFL draft position in this, as well as taking an average of all of the expert’s dynasty rankings. I’m also still thinking through how to make a value dependent on other talent around him, but specifically QB (Manning). I’m not sure how just yet as there’s that long-time debate on the link between the two. [/SIZE]
[SIZE=10pt]This is a work in progress and far from perfect. I have yet to try to delve into player's past performances, but this, for the most part takes situation, performance, opinion, and injury/suspension issues into the equation. But there are unique situations, like Tyler Eifert. He has yet to really play this year, so I have no stats to go on. I used his games played last year to determine where he would sit and his current team’s play count to fill out the rest. Peterson, I left as is for this year.[/SIZE]
[SIZE=10pt]There are probably players that have been left off of this. Please let me know if one stands out that should be on it. Injuries are the most likely reason they are not on this. I do not yet know how I will incorporate next year’s rookies into this before they begin playing (maybe I'll try to use ZWK's draft rankings). Same for guys like Duron Carter.[/SIZE]
[SIZE=10pt]Enjoy. It’s just food for thought and I was bored.[/SIZE]
[SIZE=10pt]I started this a few weeks ago. It is far from perfect. Please keep that in mind and read what I’m doing if you're at all interested. I’m fully comfortable and open to tweaks. Once you finish reading, if you’d like to ask what a player’s ranking would be if “x” happened, post it. I’ll randomly choose some to plug in. You will have issues with some of this, I know that (Demarco, for example, but see bolded immediately below)[/SIZE]
[SIZE=10pt]As of this time, this is based on 2014 stats through week 14 (13 games played), current team, coach, and depth chart seating.[/SIZE]
[SIZE=10pt]I am one who believes going based on last year's, or even this year's production leaves room for error and focuses you in on the highs, not necessarily the lows. I wanted to create something that takes current performance and use several models to project future performance. There are dynasty rankings all over the interweb, and I just got tired of not knowing what they were based on. Not knowing if they are dynasty 3 years out, emphasis on the 1st year, etc. This was "inspired" by ZWK.[/SIZE]
[SIZE=10pt]I do not have an overall ranking at this time, just positional. This is based on half ppr (25 yards per point for passing, 10 per for rushing. TDs are standard scoring)[/SIZE]
[SIZE=10pt]What I'm doing.[/SIZE]
[SIZE=10pt]1. Taking this year's players stats and snap counts.
2. Taking this year's total team snap counts.
3. Progressing, or in many cases, regressing to the mean on a few metrics. Here's a few examples as of week 14 of 2014.[/SIZE]
[SIZE=10pt]Aaron Rodgers has played 92% of his team's snaps. He receives 61 snaps per game. He touches the ball (not literally, but run/pass) 61% of the snaps he plays. He touches the ball (run/pass) 37 times per game. For QBs I want to know what their stats (points) would be if they played 95% of their team's snaps. I also want to know what their stats (points) would be if they touched the ball (run/pass) 58% of their snaps played, so I drop/increase the % touches of their snaps played to 58%. The 95% and the 58% figures are my regression or progression to a more normal season. Based on these metrics, and a projected future snap count of the team, I can determine if healthy, and in a normal season, how many snaps and touches a QB would have.[/SIZE]
[SIZE=10pt]Matt Forte has played 91% of his team's snaps. He receives 63 snaps per game. He touches the ball 37% of the snaps he plays. He touches the ball 23 times per game. For RBs I want to know what their stats (points) would be if they played 70% of their team's snaps. I also want to know what their stats (points) would be if they touched the ball 40% of their snaps played, so I drop or increase the % touches of their snaps played to 40%. The 70% and the 40% figures are my regression or progression to a more normal season. Based on these metrics, and a future snap count of the team, I can determine if healthy, and in a normal season, how many snaps and touches a RB would have.[/SIZE]
[SIZE=10pt]Antonio Brown has played 95% of his team's snaps. He receives 70 snaps per game. He touches the ball 12% of the snaps he plays. He touches the ball 8 times per game. For WRs I want to know what their stats (points) would be if they played 90% of their team's snaps. I also want to know what their stats (points) would be if they touched the ball 10% of their snaps played, so I drop or increase the % touches of their snaps played to 10%. The 90% and the 10% figures are my regression or progression to a more normal season. Based on these metrics, and a future snap count of the team, I can determine if healthy, and in a normal season, how many snaps and touches a WR would have.[/SIZE]
[SIZE=10pt]Greg Olsen has played 94% of his team's snaps. He receives 67 snaps per game. He touches the ball 8% of the snaps he plays. He touches the ball 5 times per game. For TEs I want to know what their stats (points) would be if they played 80% of their team's snaps. I also want to know what their stats (points) would be if they touched the ball 8% of their snaps played, so I drop or increase the % touches of their snaps played to 8%. The 80% and the 8% figures are my regression or progression to a more normal season. Based on these metrics, and a future snap count of the team, I can determine if healthy, and in a normal season, how many snaps and touches a TE would have.[/SIZE]
[SIZE=10pt]4. Based on the above, I setup future snaps and touches.
5. I calculate their points per touch based on their current season production. As we all know, typically the less touches you get, the more your points per touch should be. Keeping this in mind, I determine their future points per touch. [/SIZE]
[SIZE=10pt]Examples of this:[/SIZE]
[SIZE=10pt]For QBs, if they have played less than 40% of their team's season snaps, then I automatically give them a .40 pts per touch value. If they have played in more 40%, I let their current points per touch value ride. For a guide, currently Rivers sits at .54 points per touch. Rodgers sits at .73 points per touch.[/SIZE]
[SIZE=10pt]For RBs, if they have played less than 35% of their team's season snaps, then I automatically give them a .5 pts per touch value. If they have played in more 40%, I let their current points per touch value ride. For a guide, currently Ingram sits at .65 points per touch. Charles sits at 1.03 points per touch.[/SIZE]
[SIZE=10pt]For WRs, if they have played less than 40% of their team's season snaps, then I automatically give them a 1.5 pts per touch value. If they have played in more than 40%, I let their current points per touch value ride. For a guide, currently Golden Tate sits at 2.07 per touch. D Thomas sits at 2.57 points per touch.[/SIZE]
[SIZE=10pt]For TEs, if they have played less than 40% of their team's season snaps, then I automatically give them a 1.35 pts per touch value. If they have played in more than 40%, I let their current points per touch value ride. For a guide, Tellus sits at 2.03 points per touch. Julius Thomas sits at 3.34 points per touch.[/SIZE]
[SIZE=10pt]6. Future Redraft Value[/SIZE][SIZE=10pt] - Using the "Future Points Per Touch" value, and their "Future Touches" (based on my progression/regression from item 3), I work to determine their future redraft value. To do this though, I need to eliminate the progression/regression that I also did in step 3 (this was a true performance progression/regression based on normalization of snap counts and percent touches of snaps). This is where the depth chart and my assigned factors come in. Obviously a QB1, RB1, WR1, or TE1 will play more snaps, which means more touches, etc. So, based on the current state of affairs I assign the player's [/SIZE]current[SIZE=10pt] depth chart seating to them. This can change week to week, it is what it is.[/SIZE]
[SIZE=10pt]My depth chart factors are critically important. I needed to go fairly deep, so I created several different levels of a depth chart. Sometimes a player is a really good rb, but he’s in a split time situation. Gio and Hill are placed here. RB1a, RB1b. RB1 is [/SIZE]solely[SIZE=10pt] dedicated for the Fosters, Murrays, Bells of the world. So forth and so on. I did the same thing with all positions.
For WRs, WR1 is reserved for the elite with little target competition. Calvin, AJ, Julio...they fit this mold. Sometimes in a situation, you have an elite, but the qb is so good that he shares the ball. Jordy as is Cobb. These are WR1as. I really struggled with where to put DT, but I do have him as a sole WR1 on his team, with Sanders occupying a WR1a. It is rare that I share values with a WR2. Jordan Matthews pre-Sanchez fit here.[/SIZE]
[SIZE=10pt]Based on their depth chart position I have placed, I use another regression to predict future snaps (if you recall earlier, I took them out). Clearly the higher you are on a current depth chart, the more snaps you play. The more snaps you play, the more touches you are likely to receive.[/SIZE]
[SIZE=10pt]My redraft value is calculated using the future points per touch value (performance regression included) * future touches (assume 16 game season and healthy) * depth chart factor (playing time regression included).
Oh by the way, if I want to work to try to get a player's value if that player would soon be a RB1, RB1a, RB1b, WR1, WR1a, WR1b, etc, then I'll plug in that value. I have a player like McKinnon sitting here.[/SIZE]
[SIZE=10pt]I automatically rank them for redraft (Column A on the Stats tabs) based on their Redraft Value that I calculated.
[/SIZE]
[SIZE=10pt]7. Dynasty Final - My dynasty rankings follow this process, and takes their Redraft Value (not ranking), and does a bunch of crazy stuff with other factors, including Age, Coaching Hot Seat, Coach Philosophy (run, balanced, pass), and Personal Evaluation.
For dynasty purposes, I begin applying degradation factors for QBs at age 32. RBs at 27, WRs and TEs at 30. These are set as sliding scales and clearly up for debate. But hey, these are my dynasty rankings and I want to look slightly past the next 2-3 years.[/SIZE]
[SIZE=10pt]Coach philosophy is set to perform another set of regression/progression. No two teams are really alike. A WR on a run heavy team should probably be valued less than a WR on a pass heavy team. The opposite goes for RBs, etc.
Personal Eval is what I think of a player and his abilities. Obviously this is subjective.
At some point, I will add a contract factor to this, and also a "measurables" factor. I will also include NFL draft position in this, as well as taking an average of all of the expert’s dynasty rankings. I’m also still thinking through how to make a value dependent on other talent around him, but specifically QB (Manning). I’m not sure how just yet as there’s that long-time debate on the link between the two. [/SIZE]
[SIZE=10pt]This is a work in progress and far from perfect. I have yet to try to delve into player's past performances, but this, for the most part takes situation, performance, opinion, and injury/suspension issues into the equation. But there are unique situations, like Tyler Eifert. He has yet to really play this year, so I have no stats to go on. I used his games played last year to determine where he would sit and his current team’s play count to fill out the rest. Peterson, I left as is for this year.[/SIZE]
[SIZE=10pt]There are probably players that have been left off of this. Please let me know if one stands out that should be on it. Injuries are the most likely reason they are not on this. I do not yet know how I will incorporate next year’s rookies into this before they begin playing (maybe I'll try to use ZWK's draft rankings). Same for guys like Duron Carter.[/SIZE]
[SIZE=10pt]Enjoy. It’s just food for thought and I was bored.[/SIZE]
Last edited by a moderator: