Appreciate the kind words, thank you. I'm Chris and developed "MFL Fantasy Football 12" for Android. I try to add as much as I can to the app, given the ability to do so with the MFL API, how much of an impact it will have for the majority of users, and any impact changes have to the rest of the user base. I've added a few highly requested features for our 2012 edition such as being able to offer/accept/reject/revoke trades. That functionality just recently became possible with the MFL API, which is why it wasn't included in previous seasons.2012 is the 3rd season my app has been available. 2010 was our first year and many features were added in August and into the season. In 2011 the big enhancement was the ability to draft live from within the app, a highly requested feature. For 2012, trading, league chat, a new ICS-like UI, and player salaries have already been added to the live product. I'm currently working on more features (a version for Kindle Fire, more caching to improve performance, recent league transactions, and a few others I hope to finish soon). I generally go into maintenance mode when the season starts, simply because the likelihood of breaking something when the app is it's most useful is too high. Which is why you're seeing a lot of development and releases in August. The last thing I want to do is add some minor feature and break the ability to view scores or set lineups. Clearly that's on me to get right, but those decisions are ones I don't take lightly.Again, thanks for the kind words on my work. I'm glad you're enjoying it. If you have any feature suggestions, I encourage you to send them along (chris@locomolabs.com). I can't guarantee they'll be included for 2012 but they'll make it to my list for future enhancements.