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Yahoo 3rd year Dynasty League needs 2 - New Manager Bonus! (1 Viewer)

aceprositter

Footballguy
I'm the commissioner of a 12 team dynasty league in it's 3rd year and I need two new managers.  If interested or if you have questions, please let me know at Unger64@comcast.net

What sets us apart, bonuses to new managers!

bonus 1)  League entry fee is 90.00, new members only 45.00 (1/2 off!)

bonus 2) New managers have the option of any players dropped off of other teams (at the previous teams keeper value) prior to the draft.  If two players both want a player there is a bid process.

Open team 1:


Team 1


Aquired Cost


Next year Cost


Alex Smith


4


9


Allen Robinson


5


10


Dez Bryant


55


60


Doug Martin


5


10


Danny Woodhead


13


18


Travis Kelce


5


10


John Brown


5


10


Justin Forsett


52


57


Brandin Cooks


11


16


Arian Foster


21


26


James Jones


0


5


Anquan Boldin


7


12


Breshad Perriman


0


5


Josh Gordon


0


5


Justin Blackmon


0


5


Jimmy Graham


0


5


Chandler Cantanzaro


0


5


Philadelphia


0


5


TOTAL


183


273



Team 2:


Team 2


Aquired Cost


Next year Cost


Tyrod taylor


0


5


Mike Evans


12


17


Jordan Matthews


6


11


C.J. Spiller


33


38


Duke johnson Jr.


9


14


Delanie Walker


4


9


Julio Jones


42


47


Tony Romo


9


14


Melvin Gordon


25


30


Andre Ellington


29


34


Chris Thompson


5


10


Joe Flacco


5


10


Carlos Hyde


10


15


Jared Cook


0


5


Christine Michael


5


10


Josh Brown (K)


0


5


Carolina


1


6


Seattle


7


12


TOTAL


202


292

[SIZE=10pt]The Setup of the League[/SIZE]

[SIZE=10pt]The league will begin with [/SIZE]auction draft where each player is given 200 fake dollars to draft with (minus any costs allocated to keeper players). Every player can be kept for the price they were drafted for in the last season plus $5. So, if I initially drafted a player for $20, I can keep them for $25 the next season. Now if my math is correct, you will not be able to keep every player you drafted from the prior season unless you had money leftover at the end of your draft (which not always ideal). This makes it more of a dynasty league: you have to make hard decisions, like dropping big name players you overpaid for in the season before.

[SIZE=10pt]Now there a number of [/SIZE]exceptions to the rule. First of which would be free agents. The way that we do it is we instituted a Free Agency Budget. This will make it so that after every week everyone will have the chance to bid on free agents. This is usually for players who killed it that week, or someone's backup after an injury. It is blind auction style so you don't know how much everyone else is bidding (if they bid at all). Then the highest bidder, with a traditional waiver priority being the decider for matched bids, will win the player at that price. Usually, a free agency budget is $100. So if a player goes for $6 on free agency, then that will be their base rate for next season's keeper price. So that person could be kept for $6 +$5 (keeper fee), or $11, next season. \

[SIZE=10pt]Now onto planning for who you[/SIZE][SIZE=10pt] [/SIZE][SIZE=10pt]want to keep. You need to budget below $200 and still leave yourself enough[/SIZE][SIZE=10pt] [/SIZE][SIZE=10pt]money to get enough players in the draft to fill your roster. Some teams will[/SIZE][SIZE=10pt] [/SIZE][SIZE=10pt]have a rebuilding year and only keep 2 players, others will keep their entire[/SIZE][SIZE=10pt] [/SIZE][SIZE=10pt]roster. The world is your oyster and decisions become much more similar to the[/SIZE][SIZE=10pt] [/SIZE][SIZE=10pt]real NFL. If you are having salary cap issues before the season starts or if[/SIZE][SIZE=10pt] [/SIZE][SIZE=10pt]during the season a player gets hurt, you can drop him yourself and then bid on[/SIZE][SIZE=10pt] [/SIZE][SIZE=10pt]them again, essentially renegotiating their contract.[/SIZE]the rule. First of which would be free agents. The way that we do it is we instituted a Free Agency Budget. This will make it so that after every week everyone will have the chance to bid on free agents. This is usually for players who killed it that week, or someone's backup after an injury. It is blind auction style so you don't know how much everyone else is bidding (if they bid at all). Then the highest bidder, with a traditional waiver priority being the decider for matched bids, will win the player at that price. Usually, a free agency budget is $100. So if a player goes for $6 on free agency, then that will be their base rate for next season's keeper price. So that person could be kept for $6 +$5 (keeper fee), or $11, next season. 

[SIZE=10pt]Owners must select their [/SIZE]franchise players by 8/30. This can be done under the "My Team" --> "Keepers" links. I believe from the fiasco last year Yahoo treats this as 12:00 the night of 8/29. Just be safe and have your keeps done ahead of time if possible.

[SIZE=10pt]A keeper league allows for [/SIZE]the possibility of off-season trades. Owners are allowed to engage in off-season transactions. Once agreed upon please alert the commissioner to the trade. The trade may need to be recorded and added at the time the league starts up again.

[SIZE=12pt]Rule changes[/SIZE]

[SIZE=10pt]All Rule Changes REQUIRE a [/SIZE]MINIMUM vote of 7 out of 10 managers ( or 9 out of 12 managers). IN-SEASON changes must be unanimous.

[SIZE=12pt]Owner Responsibility:[/SIZE]

[SIZE=10pt]All owners are expected to [/SIZE]run their teams in a responsible fashion. This includes but it not limited too: submitting lineups on time (no players on bye weeks or injured players), responding to commissioner inquiries, and showing active interest in the league. Owners who exhibit obvious disinterest in the league are subject to a probationary period followed by replacement, all voted upon by the other league owners and requiring a 2/3 majority (6 of the 9) votes. Owners engaged in any form of collusion are subject to immediate expulsion from the league. Collusion can be defined but not limited to, making unbalanced trades, dividing any proceeds/fees, trading assets outside of the current league parameters (ie. Additional money or goods), or promises of future trades.

[SIZE=12pt]Commissioner:[/SIZE]

[SIZE=10pt]Currently, the league has one [/SIZE]Commissioner: Kevin Unger. The league also has an Assistant Commissioner, Justin hillstrom. The role of commissioner can change from year-to-year, but is not required to. The commissioner is required to monitor and regulate all aspects of the league.

[SIZE=12pt]New Manager:[/SIZE]

[SIZE=10pt]The biggest challenge of a [/SIZE]
dynasty league is maintaining the same managers year in and year out. To help ensure this if we lose someone and need to get a new manager, that new manager has the potential to work off of an expansion draft. For instance, every player not kept (for salary issues or otherwise) would be made available for the replacement manager to keep. Let's say you have a big name receiver, but paying 
$44 to keep them is crazy. The new addition to the league has the option to keep that player. This will help entice new mangers to join the league. In addition 
to this bonus, in their first year new managers only need to pay ½ of the cost of the buy in. In future years they will pay the full amount. If there is a new manager the total prize pool will be smaller as the new manager is not paying full cost. This means the prize pool will be smaller for the winning participants.

[SIZE=10pt]You have been invited to this [/SIZE]league because you are an active fantasy football player and not likely to skip out on the dynasty commitment you have made. However if you must leave the league for whatever reason, please do what you can to find another manager to fill your team. Additionally, please give the league as much advance notice as 
possible.

[SIZE=12pt]League Make Up:[/SIZE]

[SIZE=10pt]Each Week Two FRANCHISES will [/SIZE]meet HEAD-TO-HEAD. Whoever earns the most GAME POINTS WILL WIN THAT MATCH-UP, AND WILL EARN ONE WIN POINT.

[SIZE=10pt]The league will begin with [/SIZE]the kick off in week 1 and will end after the last play of week 16

[SIZE=10pt]This league will employ [/SIZE]divisions,12 teams, we will do 4 3 team divisions. The winner of each division, and the 2 best records (non division winner) will advance to the playoffs, tie will be broken by overall points.

[SIZE=10pt]Playoffs will be weeks 14 + [/SIZE]15 + 16. As in the NFL there will be a playoff divisional matchup prior to the super bowl where the champions of each division will meet.

[SIZE=12pt]Schedule:[/SIZE]

[SIZE=10pt]Each team will play everyone [/SIZE]in their division twice and teams from the other division once. Divisional games will be during the first five weeks and the last five weeks.

 

[SIZE=12pt]Buy in:[/SIZE]

[SIZE=10pt]The buy in for this league [/SIZE]will begin at 50.00, the idea is that as teams become stable the buy in will increase. The buyin will increase 20.00 every year at minimum. The goal of starting the buy in lower and slowly raising it will have teams planning for the future and not necessarily going all out to win in the present year. This will be year 3, so the buy in will be 90.00

[SIZE=12pt]Payouts:[/SIZE]

[SIZE=10pt]Winner of Championship – 50% [/SIZE]of prize pool

[SIZE=10pt]Runner up – 25% of prize pool[/SIZE]

[SIZE=10pt]3rd [/SIZE]place (playoffs) – 16.5 % of prize pool

[SIZE=10pt]4th [/SIZE]place (playoffs) – 8.5 % of prize pool

[SIZE=12pt]Rosters:[/SIZE]

[SIZE=10pt]Each team will have 16 roster [/SIZE]spots (see below). This number will be adjusted down to 15 spots if there are 12 or more teams in the league to provide a larger free agent pool.

[SIZE=10pt]QB, RB, RB, WR, WR, FLEX [/SIZE](WR/RB/TE), TE, K, DEF, BENCH, BENCH, BENCH, BENCH, BENCH, BENCH, BENCCH
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