Overview: THE PURPOSE OF THIS LEAGUE, started in 2006, IS TO GIVE A HYBRID FF EXPERIENCE --- ALL THE FUN OF A DYNASTY LEAGUE BUT WITH GREATER TURNOVER OF GOOD PLAYERS SO THAT EACH YEAR IS FUN --- Bad teams get first crack at the best RBs/WRs etc....
100% paid out after MFL league fee
$200 per year (+ one time per ownership $50 "kitty" per team )
1) 14 owners with a 20 player maximum roster
2) Keeper League: 0 to 9 players can be kept each year, each year their Draft round slot decreases (a 4th rounder becomes a 3rd)
3) Round 1 and 2 rule: players drafted in rounds 1 and 2 can not be kept from year to year with the exception being that an incoming NFL rookie who is drafted in our round 1 can be kept for a total of 4 years
4) Lineup
Total Starters: 10
Number of Starting QBs: 1
Number of Starting RBs: 2-3
Number of Starting WRs: 3-4
Number of Starting TEs: 1-2
Number of Starting PKs: 1
Number of Starting Defs: 1
5) The pool for the first round of the draft (first round ONLY) each year is limited to only rounds 1 and 2 from the previous year + any rookies incoming (the rookies can be kept for 4 total years if taken in round 1). This allows multiple strategies for round 1.
6) Round 2's (and on) pool is open to any free agents.
7) Draft is done NFL style (this allows the worst teams to get better much more quickly).
8) Each player, if kept for the following year, occupies a keeper slot in the draft. Keepers' round values are decremented (a round 3 will become a round 2, etc) each year.
9) Round 2 can’t be kept: Once a player becomes a round 2 - that would be their final year since round 2 (and round 1 obviously) can not be kept.
10) FA pickups during the season can only be kept for a maximum of 10 total years (pickup year + 9 more) --- The following year after a pickup they are a ROUND 10 value.
11) Schedule: You play each team once (13 weeks) for the regular season.
12) Playoffs: 8 teams make the playoffs (weeks 14 - 16). Playoff entrants are comprised of the top 3 teams in each division and then the next top 2 teams regardless of their division. The teams will remain in their divisions from year to year.
13) 1 time “owner” kitty fee -- Each team has a 1 time $50 fee to cover discounted teams. Even though this league has some unique rules that make it a lot of fun – there is always going to be 20% attrition or roughly 3 teams available each year. This format is rather intimidating for a lot of FF players and sometimes the deserted teams look rather bad (even though the format allows a quick ascension).
12) Weekly high scores = wks 1-13 $70 each and for weeks 14-16 $100 each. Keeps the interest for those out of it.
13) Points leaders for the season : 1st = $400, 2nd =$240, 3rd= $100
14) $2700 paid out ($80 to $90 for the website)
15) My guess is that the top team will make at least $1300 (maximum possible would be = $2010), 2nd best = $700, 3rd approximately $300 and the other $400 distributed. Please note that as this is an ongoing league this payout level provides the most ongoing interest.
16) Please email joe AT ziccarelli DOT com or post any questions.
100% paid out after MFL league fee
$200 per year (+ one time per ownership $50 "kitty" per team )
1) 14 owners with a 20 player maximum roster
2) Keeper League: 0 to 9 players can be kept each year, each year their Draft round slot decreases (a 4th rounder becomes a 3rd)
3) Round 1 and 2 rule: players drafted in rounds 1 and 2 can not be kept from year to year with the exception being that an incoming NFL rookie who is drafted in our round 1 can be kept for a total of 4 years
4) Lineup
Total Starters: 10
Number of Starting QBs: 1
Number of Starting RBs: 2-3
Number of Starting WRs: 3-4
Number of Starting TEs: 1-2
Number of Starting PKs: 1
Number of Starting Defs: 1
5) The pool for the first round of the draft (first round ONLY) each year is limited to only rounds 1 and 2 from the previous year + any rookies incoming (the rookies can be kept for 4 total years if taken in round 1). This allows multiple strategies for round 1.
6) Round 2's (and on) pool is open to any free agents.
7) Draft is done NFL style (this allows the worst teams to get better much more quickly).
8) Each player, if kept for the following year, occupies a keeper slot in the draft. Keepers' round values are decremented (a round 3 will become a round 2, etc) each year.
9) Round 2 can’t be kept: Once a player becomes a round 2 - that would be their final year since round 2 (and round 1 obviously) can not be kept.
10) FA pickups during the season can only be kept for a maximum of 10 total years (pickup year + 9 more) --- The following year after a pickup they are a ROUND 10 value.
11) Schedule: You play each team once (13 weeks) for the regular season.
12) Playoffs: 8 teams make the playoffs (weeks 14 - 16). Playoff entrants are comprised of the top 3 teams in each division and then the next top 2 teams regardless of their division. The teams will remain in their divisions from year to year.
13) 1 time “owner” kitty fee -- Each team has a 1 time $50 fee to cover discounted teams. Even though this league has some unique rules that make it a lot of fun – there is always going to be 20% attrition or roughly 3 teams available each year. This format is rather intimidating for a lot of FF players and sometimes the deserted teams look rather bad (even though the format allows a quick ascension).
12) Weekly high scores = wks 1-13 $70 each and for weeks 14-16 $100 each. Keeps the interest for those out of it.
13) Points leaders for the season : 1st = $400, 2nd =$240, 3rd= $100
14) $2700 paid out ($80 to $90 for the website)
15) My guess is that the top team will make at least $1300 (maximum possible would be = $2010), 2nd best = $700, 3rd approximately $300 and the other $400 distributed. Please note that as this is an ongoing league this payout level provides the most ongoing interest.
16) Please email joe AT ziccarelli DOT com or post any questions.