Here is the league setttings and constitution
Description
Setting
League Name
Best Dang Fantasy Football League period
League Password
redskins2012
League URL
http://comcastpbs.football.cbssports.com
League E-mail Address
comcastpbs@football.cbssports.com
Teams
10
League Entry Fee
$116
Roster Limits
Status
Min
Max
Starters
21
21
Bench
16
16
Injured Players
0
2
Practice Players
0
0
Total Players
37
39
Position
Active Min
Active Max
Roster Total
QB
2
2
4
RB
2
2
WR
3
3
TE
1
1
RB-WR-TE
1
1
K
1
1
DL
3
3
LB
3
3
DB
4
4
DL-LB-DB
1
1
Extra Roster Settings
Injured players do not count against positional roster limits.
Transaction Settings
Description
Setting
Lineup Policy
Owners may set lineups and change players' positions from a list of their eligible positions.
Lineup Deadline
Lineup deadline is 5 minutes before gametime for each player.
Add/Drop Policy
Add/drops are handled by a automated blind bidding auction process (FAAB).
Add/Drop Deadline
Transactions will lock five minutes before the first game on Sunday (excluding London games). Players whose teams already played will be locked for the remainder of the scoring period.
FAAB Runs
The faab process runs on Tuesday, Wednesday, Thursday, Friday and Saturday.
FAAB Order Reset
The tie break order resets after each weeks' games.
FAAB Period
Dropped players will not be auctioned for at least 1 day(s).
FAAB Budget
Each team will have a starting budget of $100.
Zero Bids
Zero bids
are not allowed.
Trade Policy
Trades must be approved by the commissioner.
Trade Deadline
No trades can be made after the trade deadline of 11:59 pm et 11/22/16.
Offseason Trades
Owners may not make trades during the offseason.
Player Policies and Keepers
Description
Setting
Player Pool
AFC and NFC Players.
Keeper Policy
Commissioner is responsible for setting all teams' Keepers
Fees Settings
Description
Setting
League Entry Fee
128
Commish Message
Commissioner has not posted a message
Draft Settings
Description
Setting
Draft Format
Live Auction Draft
Draft Order Type
Snake
Draft Date/Time
8/28/16 05:45 pm ET
Salary cap
260 per team.
Nomination time limit
60 seconds, limit of 30 seconds between bids.
Scoring System
Offensive
Name
Settings
FG
Field Goals
3 points
Plus 1 point for a FG of 40 to 49 Yds
Plus 2 points for a FG of 50 to 59 Yds
Plus 3 points for a FG of 60 to 69 Yds
FL
Fumble Lost, Including ST plays
-2 points
IFRTD
Individual Fumble Recovery TD
6 points
IKRTD
Individual Kick Return TD
6 points
IKRYd
Individual Kick Return Yards
0+ IKRYds = .1 points for every 2.5 IKRYds
Plus a 0 point bonus @ 0+ IKRYd
IPRTD
Individual Punt Return TD
6 points
IPRYd
Individual Punt Return Yards
0+ IPRYds = .1 points for every 1 IPRYd
MFG
Missed Field Goal
Plus -3 points for a MFG of 0 to 19 Yds
Plus -2 points for a MFG of 20 to 29 Yds
Plus -1 point for a MFG of 30 to 39 Yds
OFRTD
Offensive Fumble Recovery TD
6 points
Pa2P
Passing Two-point Conversion
2 points
PaInt
Passing Interception
-2 points
PaTD
Passing TD
4 points
PaYd
Passing Yards
0+ PaYds = .1 points for every 2.0 PaYds
Plus a 1 point bonus @ 350+ PaYd
Plus a 2 point bonus @ 400+ PaYd
Plus a 3 point bonus @ 450+ PaYd
Re2P
Receiving Two-point Conversion
2 points
ReTD
Receiving TD
6 points
ReYd
Receiving Yards
0+ ReYds = .1 points for every 1 ReYd
Plus a 1 point bonus @ 100+ ReYd
Plus a 2 point bonus @ 125+ ReYd
Plus a 3 point bonus @ 150+ ReYd
Recpt
Reception
0+ Recpts = 1 point for every 1 Recpt
Ru2P
Rushing Two-point Conversion
2 points
RuTD
Rushing TD
6 points
RuYd
Rushing Yards
0+ RuYds = .1 points for every 1 RuYd
Plus a 1 point bonus @ 100+ RuYd
Plus a 2 point bonus @ 125+ RuYd
Plus a 3 point bonus @ 150+ RuYd
XP
Extra Points
1 point
Defensive
Name
Settings
ATK
Assisted Tackles (ID only)
1 point
BFB
Blocked Field Goals (ID/ST/DST)
6 points
BFTD
Blocked Field Goal Touchdown (ID/ST/DST)
6 points
BP
Blocked Punts (ID/ST/DST)
6 points
BPTD
Blocked Punt Touchdown (ID/ST/DST)
6 points
BXP
Blocked Extra Points (ID/ST/DST)
6 points
DFR
Defensive/ST Fumble Recovered (ID/DT/DST)
4 points
DFRTD
Defensive Fumble Recovery TD (ID/DT/DST)
6 points
FF
Forced Fumble
4 points
Int
Interceptions
8 points
IntTD
Interception TD
6 points
KRTD
Kick Return TD (ID/ST/DST)
6 points
KRYd
Kick Return Yards (ID/ST/DST)
0+ KRYds = 1 point for every 25 KRYds
PDef
Pass Defensed (ID only)
2 points
PRTD
Punt Return TD (ID/ST/DST)
6 points
PRYd
Punt Return Yards (ID/ST/DST)
0+ PRYds = 1 point for every 10 PRYds
SACK
Sack
6 points
Plus a 1 point bonus @ 2+ SACK
Plus a 2 point bonus @ 3+ SACK
Plus a 3 point bonus @ 4+ SACK
SFRTD
Special Team Fumble Recovery for TD
6 points
STTD
Special Teams TD
6 points
STY
Safety
10 points
TK
Tackle (ID/DT/DST)
2 points
Plus a 1 point bonus @ 10+ TK
Plus a 2 point bonus @ 12+ TK
Plus a 3 point bonus @ 15+ TK
Scoring Periods
Description
Setting
Season Ends
Week 17
Archive Standings
No
Constitution
Best Dang Fantasy Football League Constitution
I. Teams
a. There shall be between 9 to 12 Teams composed of NFl players as of draft day.
b. New teams to the league will not inherit a roster unless the league majority votes that this is okay.
II. Active Roster
a. A team's active roster shall consist of the following players: If the league has 10 or less teams we will start 2QB for each team, with each team having the backup of the QB they draft in case of injury. If the league has more than 10 teams, each team will start 1QB. The rest of the lineup will consist of 2RB, 3WR, 1TE, 1K, 1flex(RB,WR, TE), 3DL, 3LB, 4DB, and 1Flex (DL, LB, DB)
III. Auction Draft
a. A player Auction draft shall be held on a date, time and at a location to be determined by the by the commissioner.
b. Each team must by the end of the auction draft have a total of 20players or 21 if we use 2QB (including potential carryovers) by requisite position at a total cost not to exceed $260 Fantasy dollars.
c. Players shall be placed up for bidding by owners in a rotation based on the reverse of the previous years standings.
d. Each team may only nominate any eligible player at any position for which a spot on that teams roster in open.
e. Any nomination must be accompanied by a bid of at least $1, and the bidding shall proceed in increments of $1, at a minimum, until only one bidder remains. That owner shall acquire that player for that amount. The process shall be repeated, with successive owners introducing players to be bid on until ever team has a roster of 20 or 21 players by requisite position.
f. Players eligible at more than one position may be shifted during the course of the Auction draft.
g. No team may make a bid for a player that it cannot afford.
IV. Reserve draft
a. Immediately following the Auction draft, a reserve draft shall be conducted.
b. Reserve drat order shall be determined on the reverse basis of the previous season's standings with the team that finished last drafting 1st, the team finishing 2nd to last drafting 2nd, and continuing in that order until the first place team selects. The process shall continue in a standard snake format with the last team to select in the 1st round having the 1st pick in the 2nd round and then continuing in reverse order.
>Reserve draft players shall be assigned a salary of $0 for the base salary contract year. Long term contracts of reserves shall be subject to standard increases described in "Long term contracts and Holdovers section below.
>Owners of any expansion teams are entitled to the first pick of the first round. If more than one expansion team participates, draft order amongst the expansion teams shall be determined by a coin toss. Owners that take over a team assume all picks associated with that team and are not subject to this clause.
>The draft shall continue until each team has had the opportunity to fill the 41 or 42 man roster,.
>The trading of reserve draft picks is allowed except during the start of the trading freeze period though the end of the regular season.
c. From the pool of 20 or 21 auction players, including long term contract players, and 21 reserve draft players, each team must make up its 20 or 21 man active roster by requisite position. The remainder becomes the franchise reserve roster.
V. Long term contracts and Holdovers
a. Following the season teams shall be allowed to retain players by signing them to long term contracts. This shall be done by guaranteeing payment in each of the contract years of that player's salary from the immediately preceding year, plus $3 for each year of the contract for players whose initial contract is less than or equal to $6, payable in every year of the contract. For players whose initial contract exceeds $6, an increase of $6 will be added, payable in every year of the contract. For example, a player whose salary is $6 during the long term contract signing period is eligible for up to a 3 years contract extension, at 9, 15, 21 each year. For a player with a $0 dollar salary, the increases would be 3, 6, and $9.
b. There shall be a limit of 3 years per long term contract.
c. No player may be signed to consecutive long term contracts. he must first become a free agent and be placed in the auction draft pool or be franchised on an expiring contract. (referenced in section h )
d. A trade of any player shall not affect that player's contract status. Teams acquiring players under long term contract acquire the rights and responsibilities of those contracts.
e. Player contracts may ONLY be cut 1 during the the season and 2 during the off season as voted on by the league members.
f. No team may retain more salaried players under long term contract than there are positions available on its roster.
g. The names of players to be retained as long term contract players must be recorded with the commissioner by a league designated cut date. All teams budgets must be again under the $260 salary cap. The commissioner shall then make available these lists to all teams. Failure to inform the commissioner of a teams long term contract list by the deadline shall result in the teams loss of rights to any players not so listed.
h. Franchise players. Any player coming to the end of a long term contract may be resigned to a one year contract extension for a $10 raise. Any player given the $10 raise must be returned to the auction pool the following year, so that they may not be extended again for another $10 raise even if they change teams.
VI. Fees
a. The leagues standard entry free shall be $100 per team
b. Statistical service fee (currently CBS Sports) is $159 and shall be divided among all the teams.
VII. Player Salaries
a. The year 1 salary of a player shall be determined and paid on the auction draft day and shall not change during the course of the season. This figure shall constitute the base salary for subsequently signing a player to a long term contract.
VIII. Prize Money
The payouts for a 10 team league will be 1st- $600, 2nd-$300, 3rd- $100. The payouts for a 12 team league will be 1st- 600 2nd- $300, 3rd- 200, and 4th $100.
IX. Trades
a. Trades shall be acceptable all year except the trade deadline until the regular season is over.
b. When two teams want to trade an uneven deal (EX. 2 players from team a for 1 from team B) and the team receiving more players is capped by the 41player cap then the team receiving more players can cut any player that is at a $0 salary.
c. Money or any compensation other than players or draft choices shall not change hands in a trade.
d. No team trading a player may stipulate that it shall receive that player back at a later time.
e. All consideration in trades must be announced and must be approved by league vote.
f. Reserve draft picks are available to be traded for players or in a combination of players and picks.
g. Teams may only trade 3drafts ahead
X. Roster moves
a. Owner will be responsible for changing their teams line ups each week.
b. Should an owner be unable to make changes for his/herself, said owner my allow the league commissioner to make line up changes in their place.
XI. Waiver wire
a. Each team will have a $100 waiver wire budget to spend for the year. You may pick up as many player as you want with your $100 budget but you must drop 1 player for every player you add, to stay under the roster limit of 41 or 42 players. You may not cut a player who is under contract.
b. The waiver wire each week will be a blind bid on players that you want to add to your team. The bids will be on Tuesday and Wed. and the highest bidder will acquire that player. The player will count $0 for the rest of the year, he will not cost what you bid on him toward the salary cap.
c. Waiver wire pick ups will start at $3 the next season if you decided to keep them under contract.
XII. League Governance
a. The league ownership shall be the final word on all league matters. In the absence of a vote to the contrary, this constitution shall serve as the Will of the league, and shall so serve every year until amended or repealed.
b. A simple majority of league owners shall be sufficient to change any provision of this constitution.
c. The commissioner shall be responsible for enforcement of league rules and proper day to day functioning of the league. The commissioner shall be charged with and will have final say on:
-The adoption of rules and procedures as it feels necessary, provided they do not contradict the constitution.
-Interpretation of the constitution.
d. Should any owner disagree with the commissioner decision, he may appeal to the league for a vote. A 2/3 vote of the league shall be necessary to overturn any decision made by the commissioner.