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Clash of Clans (Official thread) (5 Viewers)

. :hey: Clayton. We never talk anymore. Why? I gave you a dragon today and nothing. You hurt my heart
I barely attack these days with the preseason rolling. I can't let myself get on as often as I can quickly waste a couple of hours raiding. Thanks for the dragon though, yo!

 
Quattro

For Bucky attack on 7

1 Golem

1 Golem in CLAN CASTLE

3 PEKKA

4 WBs

2 Hogs for CC pop

14 or so archers

Rest Wiz

3 Rage / 1 Jump

Pop CC with hogs (easy pull here) drag them out to the NE corner - kill with all of your archers and BK (rage your BK if needed)

Drop both golems in front of the wall where their BK is. Once golem at wall, send WBs (pray they work)

Use Wizards to clear all the obstacles right there where you blew the wall open so your Pekka funnell properly. Once done, send Pekka

Release one pekka at a time to make sure he's going toward the hole. Release AQ in same spot.

Use jump spell once their BK is dead to get to center. Rage the #### out of all your troops when at the TH.

If you have any remaining Wiz, place them somewhere around the outside to clean up outter buildings to ensure you get 50%

Note: if your WBs fail, use a rage spell there biased toward the inside of the base if need be.

 
Quattro

For Bucky attack on 7

1 Golem

1 Golem in CLAN CASTLE

3 PEKKA

4 WBs

2 Hogs for CC pop

14 or so archers

Rest Wiz

3 Rage / 1 Jump

Pop CC with hogs (easy pull here) drag them out to the NE corner - kill with all of your archers and BK (rage your BK if needed)

Drop both golems in front of the wall where their BK is. Once golem at wall, send WBs (pray they work)

Use Wizards to clear all the obstacles right there where you blew the wall open so your Pekka funnell properly. Once done, send Pekka

Release one pekka at a time to make sure he's going toward the hole. Release AQ in same spot.

Use jump spell once their BK is dead to get to center. Rage the #### out of all your troops when at the TH.

If you have any remaining Wiz, place them somewhere around the outside to clean up outter buildings to ensure you get 50%

Note: if your WBs fail, use a rage spell there biased toward the inside of the base if need be.
Thanks...I'll have to gem my AQ...she's at 16 hrs left to go... I barely might have enough to cover this.
damn - didnt even know your AQ was done. I would say you can do this attack without here Buck. Gowipe is fine without AQ

 
Hey. Missed the war, mostly due to being sick and work. Office was at Marlins Yankees last night when it started and I passed out as soon as I got home. Then not home today til it was over.

It looks like it might have been the difference, though AQ is down for me.

Apologies team. I've got to make sure I get in a night attack, let an army build overnight, and make my second before heading to the office.

 
Hey. Missed the war, mostly due to being sick and work. Office was at Marlins Yankees last night when it started and I passed out as soon as I got home. Then not home today til it was over.

It looks like it might have been the difference, though AQ is down for me.

Apologies team. I've got to make sure I get in a night attack, let an army build overnight, and make my second before heading to the office.
All good, it happens.(Don't let it happen again or Culd will break your kneecaps. :lol: )

 
For those who didn't see it...

we were out of attacks and up 61-60

With 2 minutes left, their #2 base went at PatsWillWin who had zero stars against him previously with a nice gowipe.

We pretty much figured it was over....it was looking REALLY bad

He was 2 starring it, no doubt....

Then.....something happened....the attack stopped.

his internet connection dropped or he got a phone call :lmao:

TIMED OUT. ZERO STARS. QUATTRO WINS :lmao:

If you were there to see it live it was one of the best things I've ever seen.

 
For those who didn't see it...

we were out of attacks and up 61-60

With 2 minutes left, their #2 base went at PatsWillWin who had zero stars against him previously with a nice gowipe.

We pretty much figured it was over....it was looking REALLY bad

He was 2 starring it, no doubt....

Then.....something happened....the attack stopped.

his internet connection dropped or he got a phone call :lmao:

TIMED OUT. ZERO STARS. QUATTRO WINS :lmao:

If you were there to see it live it was one of the best things I've ever seen.
I picture Alan on the phone at some shady Mexican bar. He hangs up his phone, takes a sip of tequila, and saying," Tango down."
:lmao:

 
I think in the future if we get a serious war i'm just gonna assign everyone a 1st attack and a backup 2nd attack. This pick your own base thing seems to cause some early paralysis. rest of the wars that are easy just will do +5.

I'm pretty sure I know everyone's capabilities and strengths at this point and I'll just do a quick king/queen up/down check.

 
I just gave Honda HoPe when there was none.

When you absolutely positively need a star on a TH10 and your only a TH9 just HoPe.

 
I think in the future if we get a serious war i'm just gonna assign everyone a 1st attack and a backup 2nd attack. This pick your own base thing seems to cause some early paralysis. rest of the wars that are easy just will do +5.

I'm pretty sure I know everyone's capabilities and strengths at this point and I'll just do a quick king/queen up/down check.
Geez.
 
I think in the future if we get a serious war i'm just gonna assign everyone a 1st attack and a backup 2nd attack. This pick your own base thing seems to cause some early paralysis. rest of the wars that are easy just will do +5.

I'm pretty sure I know everyone's capabilities and strengths at this point and I'll just do a quick king/queen up/down check.
Well, I won't be going back for future wars.

 
I think in the future if we get a serious war i'm just gonna assign everyone a 1st attack and a backup 2nd attack. This pick your own base thing seems to cause some early paralysis. rest of the wars that are easy just will do +5.

I'm pretty sure I know everyone's capabilities and strengths at this point and I'll just do a quick king/queen up/down check.
Well, I won't be going back for future wars.
9 out of 10 eats a simple +5 crushes people. It's the tenth that gets us in trouble. Wha we need is the th9 selecting and hitting bases asap and instead they wait for me to pick one for them.

Clearly if someone expresses a preference ill without fail put them on it. It's the people that sit around with their thumb up their ### 16 hours that causes logistical issues.

And, in general I think a lot of fbgs like assignments. They are used to it. And I tend to know what the upper limits of peoples skills and troops are.

 
I think in the future if we get a serious war i'm just gonna assign everyone a 1st attack and a backup 2nd attack. This pick your own base thing seems to cause some early paralysis. rest of the wars that are easy just will do +5.

I'm pretty sure I know everyone's capabilities and strengths at this point and I'll just do a quick king/queen up/down check.
Well, I won't be going back for future wars.
:goodposting:

 
I think in the future if we get a serious war i'm just gonna assign everyone a 1st attack and a backup 2nd attack. This pick your own base thing seems to cause some early paralysis. rest of the wars that are easy just will do +5.

I'm pretty sure I know everyone's capabilities and strengths at this point and I'll just do a quick king/queen up/down check.
Well, I won't be going back for future wars.
:goodposting:
Ehh. I only have so much time. I'd way rather be told which base I can hit with the comps I'm best at, so I only have to evaluate one base, not 10 or 12 trying to pick one and then check to see if it's called.

Also, you don't have to be a #### and post like that. Just stay where you are...if you don't have something nice to say...

 
Last edited by a moderator:
I think in the future if we get a serious war i'm just gonna assign everyone a 1st attack and a backup 2nd attack. This pick your own base thing seems to cause some early paralysis. rest of the wars that are easy just will do +5.

I'm pretty sure I know everyone's capabilities and strengths at this point and I'll just do a quick king/queen up/down check.
Well, I won't be going back for future wars.
:goodposting:
Ehh. I only have so much time. I'd way rather be told which base I can hit with the comps I'm best at, so I only have to evaluate one base, not 10 or 12 trying to pick one and then check to see if it's called.Also, you don't have to be a #### and post like that. Just stay where you are...if you don't have something nice to say...
I was just agreeing :shrug:

I enjoyed the couple wars I was in there primarily because I had a crap load of targets to choose from. Had 3 3* attacks out of 4 because of it. Don't get choices like that in Quattro.

 
I think in the future if we get a serious war i'm just gonna assign everyone a 1st attack and a backup 2nd attack. This pick your own base thing seems to cause some early paralysis. rest of the wars that are easy just will do +5.

I'm pretty sure I know everyone's capabilities and strengths at this point and I'll just do a quick king/queen up/down check.
Well, I won't be going back for future wars.
:goodposting:
Ehh. I only have so much time. I'd way rather be told which base I can hit with the comps I'm best at, so I only have to evaluate one base, not 10 or 12 trying to pick one and then check to see if it's called.Also, you don't have to be a #### and post like that. Just stay where you are...if you don't have something nice to say...
I was just agreeing :shrug:

I enjoyed the couple wars I was in there primarily because I had a crap load of targets to choose from. Had 3 3* attacks out of 4 because of it. Don't get choices like that in Quattro.
I meant more the rascal post. But felt both were just to stir something up. We wonder why the clans don't all get along, it's cuz of #### like that. Just being purposely antagonistic. No place for that.

 
I watched a bit of the one hive war. The bases no longer use an unlurable cc for the most part. I tend to agree with that approach and can see the reasoning. Ill post some bases later

 
I think in the future if we get a serious war i'm just gonna assign everyone a 1st attack and a backup 2nd attack. This pick your own base thing seems to cause some early paralysis. rest of the wars that are easy just will do +5.

I'm pretty sure I know everyone's capabilities and strengths at this point and I'll just do a quick king/queen up/down check.
Well, I won't be going back for future wars.
:goodposting:
Ehh. I only have so much time. I'd way rather be told which base I can hit with the comps I'm best at, so I only have to evaluate one base, not 10 or 12 trying to pick one and then check to see if it's called.Also, you don't have to be a #### and post like that. Just stay where you are...if you don't have something nice to say...
I was just agreeing :shrug:

I enjoyed the couple wars I was in there primarily because I had a crap load of targets to choose from. Had 3 3* attacks out of 4 because of it. Don't get choices like that in Quattro.
I meant more the rascal post. But felt both were just to stir something up. We wonder why the clans don't all get along, it's cuz of #### like that. Just being purposely antagonistic. No place for that.
To be fair, I think they were just antagonizing Culdeus, which is one of the main purposes of this thread.

 
Some requests for general guidelines on non-inferno warbases. So here's my thoughts as of today 6/21 at 12:16pmCST (subject to change)

A Level 1 Warbase has:

  • Queen that requires a jump to engage.
No other factor in a TH9 war base is more important than this. 95% of TH9 will not be able to 3 star you with a buried queen. Making them burn a jump to get your queen makes deployment and other factors difficult as now you got them down to 3 spells.

A Level 2 Warbase has the following features between the queen and the closest entry point that would require the jump

  • No giant bombs or air bombs
  • No imperfect junctions that open up 2 compartments with wbs
  • Difficult to execute WBs which requires smart placement of wiz towers, mortars, and spring/small bomb placement
  • Difficult to lure cc
  • A town hall and storages shaded to protect the queen
A Level 3 warbase has the following bonus features

  • Air defense towers (AT/WT/AA/Teslas) are placed where a loon cannot get to them first, they must travel over a mortar/cannon as much as is practical.
  • Seeking air bombs paired and placed on anti air in the area where you do not expect the queen kill to come from
  • Air sweeper pointed towards where your seeking air bombs are.
  • Red air bombs placed randomly where they do not overlap eachother
  • 2 or more double giant bomb possible locations
More later

 
PlasmaDogPlasma said:
Instinctive said:
Cliff Clavin said:
Instinctive said:
Cliff Clavin said:
rascal said:
culdeus said:
I think in the future if we get a serious war i'm just gonna assign everyone a 1st attack and a backup 2nd attack. This pick your own base thing seems to cause some early paralysis. rest of the wars that are easy just will do +5.

I'm pretty sure I know everyone's capabilities and strengths at this point and I'll just do a quick king/queen up/down check.
Well, I won't be going back for future wars.
:goodposting:
Ehh. I only have so much time. I'd way rather be told which base I can hit with the comps I'm best at, so I only have to evaluate one base, not 10 or 12 trying to pick one and then check to see if it's called.Also, you don't have to be a #### and post like that. Just stay where you are...if you don't have something nice to say...
I was just agreeing :shrug: I enjoyed the couple wars I was in there primarily because I had a crap load of targets to choose from. Had 3 3* attacks out of 4 because of it. Don't get choices like that in Quattro.
I meant more the rascal post. But felt both were just to stir something up. We wonder why the clans don't all get along, it's cuz of #### like that. Just being purposely antagonistic. No place for that.
To be fair, I think they were just antagonizing Culdeus, which is one of the main purposes of this thread.
It was, but I apologize even though he completely ignored my comment.

 
5 very solid th9 bases.

https://drive.google.com/file/d/0BwEnEbl4YrneTVNWU1dfQklBTTA/edit?usp=docslist_api
https://drive.google.com/file/d/0BwEnEbl4YrneYzc0SDh0R0N6Y0E/edit?usp=docslist_api
https://drive.google.com/file/d/0BwEnEbl4YrneUkhKUnZNbXU1cTA/edit?usp=docslist_api
https://drive.google.com/file/d/0BwEnEbl4YrneQ3pCV3JlNUtvekE/edit?usp=docslist_api
https://drive.google.com/file/d/0BwEnEbl4Yrnea0d3SGJyUXh3eG8/edit?usp=docslist_api

Now, looking at these, nearly without fail you will notice that they violate one or more of the general TH9 rules. These are what I would call the "next level" bases.

All of them for the most part make some sort of concession to make themselves stronger in one other way, mostly they do this by putting the queen somewhat on the edge but where you can't get the AA and can't necessarily count on getting the CC out without sending a suicide team in to pull them.

These above bases are likely well beyond the competitive level that any of us play at. They are designed to derail hog attacks, which are more popular at the pro level while staying somewhat anti hound as well.

 
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PlasmaDogPlasma said:
Instinctive said:
Cliff Clavin said:
Instinctive said:
Cliff Clavin said:
rascal said:
culdeus said:
I think in the future if we get a serious war i'm just gonna assign everyone a 1st attack and a backup 2nd attack. This pick your own base thing seems to cause some early paralysis. rest of the wars that are easy just will do +5.

I'm pretty sure I know everyone's capabilities and strengths at this point and I'll just do a quick king/queen up/down check.
Well, I won't be going back for future wars.
:goodposting:
Ehh. I only have so much time. I'd way rather be told which base I can hit with the comps I'm best at, so I only have to evaluate one base, not 10 or 12 trying to pick one and then check to see if it's called.Also, you don't have to be a #### and post like that. Just stay where you are...if you don't have something nice to say...
I was just agreeing :shrug: I enjoyed the couple wars I was in there primarily because I had a crap load of targets to choose from. Had 3 3* attacks out of 4 because of it. Don't get choices like that in Quattro.
I meant more the rascal post. But felt both were just to stir something up. We wonder why the clans don't all get along, it's cuz of #### like that. Just being purposely antagonistic. No place for that.
To be fair, I think they were just antagonizing Culdeus, which is one of the main purposes of this thread.
It was, but I apologize even though he completely ignored my comment.
Who is he?

 
Culd is a student of the game and fbg1 is lucky to have him.

He might come off as a bit arrogant or rough but he's just trying to help. When 40-50 guys are all asking "who do I attack?" He steps up and organizes us - otherwise we'd look like a monkey #### fight at the city zoo.

I don't have the time or patience to do any of that and I'm glad he takes the time to do it.

 
Culd is a student of the game and fbg1 is lucky to have him.

He might come off as a bit arrogant or rough but he's just trying to help. When 40-50 guys are all asking "who do I attack?" He steps up and organizes us - otherwise we'd look like a monkey #### fight at the city zoo.

I don't have the time or patience to do any of that and I'm glad he takes the time to do it.
This.

(Granted, even some of my directed attacks look like a monkey flinging poo)

 
Culd is a student of the game and fbg1 is lucky to have him.

He might come off as a bit arrogant or rough but he's just trying to help. When 40-50 guys are all asking "who do I attack?" He steps up and organizes us - otherwise we'd look like a monkey #### fight at the city zoo.

I don't have the time or patience to do any of that and I'm glad he takes the time to do it.
it works for you guys, and that is all that counts. that's why we have four different clans.

 
I three starred this base with 4 spells and had about 18 loons and a hound alive in 1min50. So it needs a little tweaking.

but he tucked his teslas in the same compartment with each AA with the exceptino of one between the cannon and AT left of the most north AA.

I think the walls and cc/queen/th layout is solid.

His main issue was you have a straight draw to every single wiz tower. the mortars and cannons need to be adjusted so the wiz can't get picked off so fast. And likely the teslas need to be spread towards the edge a bit as well. Looking at the replay and the map vis a vis his teslas and where my king/queen walked I don't think he ended up actually having any double bomb spots, despite repping a few. Hard to know for sure.

 
culdeus said:
I watched a bit of the one hive war. The bases no longer use an unlurable cc for the most part. I tend to agree with that approach and can see the reasoning. Ill post some bases later
So weird that you changed your long-held belief on luring CC right when you watched the Onehive video. :D

 
culdeus said:
I watched a bit of the one hive war. The bases no longer use an unlurable cc for the most part. I tend to agree with that approach and can see the reasoning. Ill post some bases later
So weird that you changed your long-held belief on luring CC right when you watched the Onehive video. :D
Well, I was sort of seeing these in videos a few weeks ago. I think IF you use an unlurable CC you need to do the following:

  • CC off center and place AQ in roughly the exact same spot mirrored on the base
  • Place BK next to your lurable CC. (This makes you more anti-hog)
  • Give the opponent nothing that resembles an anchor for minions or archers on the queen quadrant
  • Choose an appropriate CC content for this. A 2 skull - 4 wiz -arch seems best.
So now what do you have? Someone comes and plows right at the queen, might not actually get the cc out before the queen is dead if the heroes are weak. (or solo). so they have to burn a few troops to pop the cc, and get them moving towards your ks. That's a pretty big hit to their efficiency. then it makes the zap harder, cc gets all spread out and hits your area at different times, people choke the zap, the jump drops, panic, poop their pants, and fail.

Or, they pop the cc and ignore the queen and they are gonna fail anyways.

 
culdeus said:
I watched a bit of the one hive war. The bases no longer use an unlurable cc for the most part. I tend to agree with that approach and can see the reasoning. Ill post some bases later
So weird that you changed your long-held belief on luring CC right when you watched the Onehive video. :D
Well, I was sort of seeing these in videos a few weeks ago. I think IF you use an unlurable CC you need to do the following:

  • CC off center and place AQ in roughly the exact same spot mirrored on the base
  • Place BK next to your lurable CC. (This makes you more anti-hog)
  • Give the opponent nothing that resembles an anchor for minions or archers on the queen quadrant
  • Choose an appropriate CC content for this. A 2 skull - 4 wiz -arch seems best.
So now what do you have? Someone comes and plows right at the queen, might not actually get the cc out before the queen is dead if the heroes are weak. (or solo). so they have to burn a few troops to pop the cc, and get them moving towards your ks. That's a pretty big hit to their efficiency. then it makes the zap harder, cc gets all spread out and hits your area at different times, people choke the zap, the jump drops, panic, poop their pants, and fail.

Or, they pop the cc and ignore the queen and they are gonna fail anyways.
I did a quatrolavaloon the other day where I sent in a hound and five loons to an AD. I also spent a rage spell. This had three benefits:

1) Took out an AD.

2) Took out the CC troops from loons dropping on top of them and the little hound things (forget what they're called).

3) Took out some defenses that helped the main lavaloon attack path easier.

The overall attack didn't work because I'm not like, good, but this part of it was cool looking.

 
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PlasmaDogPlasma said:
Instinctive said:
Cliff Clavin said:
Instinctive said:
Cliff Clavin said:
rascal said:
culdeus said:
I think in the future if we get a serious war i'm just gonna assign everyone a 1st attack and a backup 2nd attack. This pick your own base thing seems to cause some early paralysis. rest of the wars that are easy just will do +5.

I'm pretty sure I know everyone's capabilities and strengths at this point and I'll just do a quick king/queen up/down check.
Well, I won't be going back for future wars.
:goodposting:
Ehh. I only have so much time. I'd way rather be told which base I can hit with the comps I'm best at, so I only have to evaluate one base, not 10 or 12 trying to pick one and then check to see if it's called.Also, you don't have to be a #### and post like that. Just stay where you are...if you don't have something nice to say...
I was just agreeing :shrug:

I enjoyed the couple wars I was in there primarily because I had a crap load of targets to choose from. Had 3 3* attacks out of 4 because of it. Don't get choices like that in Quattro.
I meant more the rascal post. But felt both were just to stir something up. We wonder why the clans don't all get along, it's cuz of #### like that. Just being purposely antagonistic. No place for that.
To be fair, I think they were just antagonizing Culdeus, which is one of the main purposes of this thread.
Yea, but, he has the ability to just ignore the little remarks. It seems to bother the rest of us more.

 
Here's one of our better clutch recoveries of all time, I also threw in the scout of the base you all wanted to see behind it (loot at me!) but the star here is shammy. No audio, but the video doesn't really need it. Shammy whiffs on his zap and still come through.

https://youtu.be/u65wiDzv1zQ

 
Instinctive said:
Cliff Clavin said:
rascal said:
culdeus said:
I think in the future if we get a serious war i'm just gonna assign everyone a 1st attack and a backup 2nd attack. This pick your own base thing seems to cause some early paralysis. rest of the wars that are easy just will do +5.

I'm pretty sure I know everyone's capabilities and strengths at this point and I'll just do a quick king/queen up/down check.
Well, I won't be going back for future wars.
:goodposting:
Ehh. I only have so much time. I'd way rather be told which base I can hit with the comps I'm best at, so I only have to evaluate one base, not 10 or 12 trying to pick one and then check to see if it's called.
I agree. I think it is a fantastic idea for FBG1. I completely understand some prefer to call their shots. But for those that don't, this could remove a ton of overhead. I tend to mentally rehearse for too long a time. Eventually I'll second guess myself and scrap the original plan. Repeat several times. Now multiply that by 10+ potential targets and you get analysis paralysis, and a wasted day at work. All the while you have to constantly be mindful of what is claimed or open. Honestly it is one of the reasons I left FBG1 -- wars were too cumbersome.

I like the wars in Honda. Among other reasons, it's pretty obvious which targets I will be most useful on (and when it isn't, I ask for an assignment anyway). I dissect no more than 2-3 bases when I am opted in. That's about all I can reasonably handle.

 
Here's one of our better clutch recoveries of all time, I also threw in the scout of the base you all wanted to see behind it (loot at me!) but the star here is shammy. No audio, but the video doesn't really need it. Shammy whiffs on his zap and still come through.

https://youtu.be/u65wiDzv1zQ
The one thing more frustrating than struggling to get a loon to drop on the cc, is...

...trying to get the 3rd loon to drop after blowing the zap. Lol! Such a frustrating attack.

 
What is the general consensus now on when you move war loot out of cc storage?
As TH10, your DE is safer in storage (4% lootable) than your CC (5% lootable), so if DE is your primary objective you pull it immediately.

Also, any time your DE storage exceeds 75k, you reduce your max lootable by transferring all DE out of CC.

On rare occasion I will let it sit if my DE storage is <70k and I'm saving for a big ticket gold or elixir item. Mostly I empty war loot as soon as I get it.

 

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