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Clash of Clans (Official thread) (3 Viewers)

Raiding in Gold is very nice right now. The elixir/wall change has made a significant impact I think. I'm just doing loonian in Gold, there's tons of TH8's or easy TH9's with at least 200/200/1,000, usually more. I'm also starting to find full collectors again which is nice because they can usually be cleaned out by dropping 4-6 skulls to tank, and then unleashing the minions/heroes.

And as bonus, there's plenty of players looking to trophy climb in this range, so when I'm in between attacks, I pick up an easy TH shield. Not that there's a ton of players that would be looking to pick off a late TH9 in this range anyway, but it's nice never getting raided.

 
First they started with 2 hounds, then 3, then the quadhound. Why stop at 4?

For those not in fbg1, I tried the 5 hound attack and was able to 3 star their second strongest th9, pretty sure he's maxed for th9. This could be a very strong attack strategy for th9 on th9 attacks if you're able to make level 2 hounds. I really didn't do anything special to 3 star it.

I'd recommend watching the video culd linked and the other 5 hound attack the guy has posted.

 
We went 12 for 36 out of the gate. Black Box just got two, but it was on their #6, so no shame there. I'm glad someone broke the ice though.

 
just found this out and sharing it

the freeze spell resets inferno damage

so its probably best to wait for inferno to gain decent damage then reset it versus insta reset when it targets the troops

 
Is someone able to post which of their bases have 3 star videos available? We shouldn't leave any stars hanging on those bases. They have 5 or 6 I think.

 
Our lack of success against TH10 is starting to get a little alarming.

I feel like we've crossed another threshold. It used to be 3 stars on TH9 were the issue, we are getting a handle on that now, it's not perfect, but good enough to win wars consistently.

Now we are coming up to another wall and one we aren't nearly as well equipped to tackle this time.

 
For now until I retire shuke or we get to 50 real people just assume shuke will get the first 6 TH8 stars. There isn't a TH8 on the planet that can stop shuke.

 
Our lack of success against TH10 is starting to get a little alarming.

I feel like we've crossed another threshold. It used to be 3 stars on TH9 were the issue, we are getting a handle on that now, it's not perfect, but good enough to win wars consistently.

Now we are coming up to another wall and one we aren't nearly as well equipped to tackle this time.
I can not defeat inferno towers, especially if its multi target. Maybe, I can rage one on solo, but never do I get two. I have tried hogs, loons and one gowipe. Nothing worked :shrug:

 
We need a couple of changes after watching them. We were not outmatched here on TH level, but they got much better War CC fills than we did.

We really need our TH10s to start donating to WarCC again. I know it's expensive and you don't get credit but we need it.

Issuing a fatwah on War CC

From this point forward every TH9 or 10 CC regardless of what it says in it needs the following

  • 2 Max Wizards
  • 1 Max Witch
  • At least 10 Level 6 or higher archers
  • Then the user can request whatever they want to fill it.
Every TH8 or lower base

  • 2 Wizards L5 or L6
  • Remainder archers
This by my count means every TH10 with L6 Wiz owes 20 wiz per war.

And every base with max witch owes 2 per war.

Every TH9 with L5 wiz and L6 archers owes 10 wiz and 50 archers

There will be a mix of skulls and valks and other misc. stuff thrown in the mix but those are on an as needed basis.

poke holes.

 
FBGs4:

As of right now, going to need all attacks.

If you're in FBGs4 - even for scouting purposes, please show up and show out :)

Discuss in chat before attacking.

 
FBGs4:

As of right now, going to need all attacks.

If you're in FBGs4 - even for scouting purposes, please show up and show out :)

Discuss in chat before attacking.
Ive had a hog/dragon army ready for hours but no direction on where to attack. Meanwhile, I need to raid asap as my lab frees up in 10 hours.

 
I'm experimenting with my, probably stupid, hypothesis that a single Golem in a TH9 Clan Castle for defense can stifle some ground attacks for a few reasons...

I've been talking about it in FBG4 for a while and finally, the guys humored me and helped test it out...

The slow moving golem takes a bit longer than arch/wiz to get to the draw out point. The golems, don't deal much damage, but if they are engaging with the attackers within the the range of your defenses, it can be beneficial to allowing your towers to drop a few wizards and archers.

In our war a high level GoWipe just came at me and only managed 1 star

Balloon was deployed first and didn't draw the Golem out at all. Finally engaged with 2 golems on the edge of my walls where my opponent had to waste a Heal to keep their troops from getting murdered from my AT and Cannons. Finally, opponent, seemingly frustrated, used a zap to finish it off. Wasted 2 spells to dispense of my Golem and slowed the progress of his attack.

Opponent got to my TH but the attack ended at 47%

Obviously this was just one attack and I'll continue to test my theory here and keep the thread posted. If nothing else, he panicked and used 2 spells way too early and it threw them for a loop.

LEt's see, now that it's scouted out, how the 2nd attack fares.

 
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I've completely **** the bed this war - 0 stars on 2 attackes. Just when I think it can't get worse it does.

Failed Gowiwi followed by an enraged irrational Pentahound disaster.

Back to the drawing board and watching smn's atacks a few more times.

 
FBG4 - my take at this point as our Czar of war ;)

We need to climb the ladder at this point - our lowest guy should be attacking their lowest bases with any stars available. And we peel it all the way up to our top guy from there and systematically.

Our top guys have enough attacks left that we can clean up any lower level stars late in the game if that's the surest bet to notch a star if our lower levels fail on 13. I'm going to save my 2nd attack until last minute for this very purpose.

We need Mr. Mustard and Myk around for the last 2 hours of war as well. Does anyone know Mustard and can shoot him a note to make sure he knows?

 
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(cue music)

It's time to play....

Who's Ranked Highest?

Base A

2 L2 XBows

4 L7 Mortars

1 L7, 3 L6 Wizard Towers

3 L6, 1 L3 AD

5 L10 Cannons

5 L10, 1 L6 Archer Towers

4 L6 Teslas

L10 BK

L5 AQ

L5 CC (30 spaces)

2 L3/4, 1 L1/2, 1L? Big Bombs

Mix of Skull and Purple walls

Base B

2 L1 XBows

1 L7, 3 L6 Mortars

1 L7, 3 L6 Wizard Towers

4 L6 AD

5 L10 Cannons

5 L10, 1 L9 Archer Towers

3 L7, 1 L5 Teslas

L10 BK

L10 AQ

L5 CC (30 spaces)

4L? Big Bombs

Mix of Lego and Skull walls

Base C

2 L1 XBows

3 L7, 1 L6 Mortars

4 L6 Wizard Towers

4 L7 AD

2 L11, 3 L10 Cannons

2 L10, 4 L9 Archer Towers

4 L4 Teslas

L5 BK

L5 AQ

L5 CC (30 spaces)

4 L3/4 Big Bombs

Mostly Purple, but some Pink walls

Bonus points awarded if you get the correct order. Go!

 
Wookie/Chois -

Normally, I don't advocate breaking clashcaller protocol, but we're in a tight one....

At this point the only star available on bases 10 and higher is the 1 star left on 13.

I'm going to let the clan know in chat that any of our bases from 11-20 should have free reign on it to grab that last star for us since you still have 2 attacks on the table and we're turning into the home stretch here. Hope that's ok.

I will find you a new target if one of our lower guys manages the 3rd star here, but it's time to readjust the game plan and take this thing home and that's what's best to do that.

Best case scenario, by the time you're ready, it's time to pot - which is what I'm hoping for for you.

Hit me up here or in chat to discuss if the 3rd star is taken.

 
Spitballing here.

What if we reserved the top 3 th9s for our th10s to take down with a six hound attack?...yes I said 6. With maxed camps you would only have to drop 1 balloon from the army comp in the linked videos. 1 balloon isn't much if you deploy them properly.

From the videos and my two attacks I really like the odds of successful attacks. Take 4 rage for the loons/pups and a zap for the cc. With the top 3 th9 taken out the rest of our th10 can then attack freely on their th10 (or even some of our th9 that can manage a star). We've had over 3 failed attacks on opposing th10 probably every war so this isnt really taking away anything.

Downside here is that's a whole lot of DE to use.

 
FBG4 again:

Right now, I'm figuring them to finish on 61-62 stars if all goes perfectly for them.

We need 4 stars to get home...

1 on 13, 2 on 9, and 1 on 5.

and then they Kiss the Ring.

 
(cue music)

It's time to play....

Who's Ranked Highest?

Base A

2 L2 XBows

4 L7 Mortars

1 L7, 3 L6 Wizard Towers

3 L6, 1 L3 AD

5 L10 Cannons

5 L10, 1 L6 Archer Towers

4 L6 Teslas

L10 BK

L5 AQ

L5 CC (30 spaces)

2 L3/4, 1 L1/2, 1L? Big Bombs

Mix of Skull and Purple walls

Base B

2 L1 XBows

1 L7, 3 L6 Mortars

1 L7, 3 L6 Wizard Towers

4 L6 AD

5 L10 Cannons

5 L10, 1 L9 Archer Towers

3 L7, 1 L5 Teslas

L10 BK

L10 AQ

L5 CC (30 spaces)

4L? Big Bombs

Mix of Lego and Skull walls

Base C

2 L1 XBows

3 L7, 1 L6 Mortars

4 L6 Wizard Towers

4 L7 AD

2 L11, 3 L10 Cannons

2 L10, 4 L9 Archer Towers

4 L4 Teslas

L5 BK

L5 AQ

L5 CC (30 spaces)

4 L3/4 Big Bombs

Mostly Purple, but some Pink walls

Bonus points awarded if you get the correct order. Go!
B C A

 
Top 10 in FBGs just has to do better (me included).

We need to be able to two star mid-top lvl TH10s.

In the top ten they are going to probably end with 16-18 stars versus our less than 10.

Against any organized clan that is going to be a gap we cant overcome.

If we can even get three members to the appropriate attack level, that gives us 10-12 stars against their top 6 and the rest of the top 10 can swing lower.

When we were at our best, our top 5 was regularly hitting their top 10.

 
Top 10 in FBGs just has to do better (me included).

We need to be able to two star mid-top lvl TH10s.

In the top ten they are going to probably end with 16-18 stars versus our less than 10.

Against any organized clan that is going to be a gap we cant overcome.

If we can even get three members to the appropriate attack level, that gives us 10-12 stars against their top 6 and the rest of the top 10 can swing lower.

When we were at our best, our top 5 was regularly hitting their top 10.
upgrading freeze to max asap I feel that will eb a game changer

 
Top 10 in FBGs just has to do better (me included).

We need to be able to two star mid-top lvl TH10s.

In the top ten they are going to probably end with 16-18 stars versus our less than 10.

Against any organized clan that is going to be a gap we cant overcome.

If we can even get three members to the appropriate attack level, that gives us 10-12 stars against their top 6 and the rest of the top 10 can swing lower.

When we were at our best, our top 5 was regularly hitting their top 10.
This was a special clan, and a special case. Don't panic.

They may have some sort of feeder system where this clan requires 2xL2 Infernos to join and the other clan is less serious. This whole setup is highly unusual.

There are some teachable moments here, but overall we are still going in the right direction.

Luring and killing CC troops is for sure an issue and will always be an issue. Their bases were well designed to make it hard to do, and they stocked them with troops that were hard to kill once the lure did happen.

I think we are going in the right direction on how to manage the low end th9 and now have solutions for high end th9. We aren't that far off from declaring any TH9 a 3 star possible with the firepower we are massing.

 
Ok, take a look at their feeder clan.

Their TH10s are all L3 Infernos. It's an uber clan with all near max bases, hell they have several level 150+. They have some bottom feeder type bases, but not many and maybe only temp.

We just ran into a monster. It happens. We move on.

 
Ok, take a look at their feeder clan.

Their TH10s are all L3 Infernos. It's an uber clan with all near max bases, hell they have several level 150+. They have some bottom feeder type bases, but not many and maybe only temp.

We just ran into a monster. It happens. We move on.
How do you obtain this intel?

 
Top 10 in FBGs just has to do better (me included).

We need to be able to two star mid-top lvl TH10s.

In the top ten they are going to probably end with 16-18 stars versus our less than 10.

Against any organized clan that is going to be a gap we cant overcome.

If we can even get three members to the appropriate attack level, that gives us 10-12 stars against their top 6 and the rest of the top 10 can swing lower.

When we were at our best, our top 5 was regularly hitting their top 10.
This is still poor thinking imo. Until our th10 have each of their heroes in the 20s they should just be flat out ignoring the opponent's top bases. Time and time again we use 10 attacks on opposing th10 to get 5 or less stars. It's just a complete waste. The videos we see going against strong th10 have uber hereos. We dont. It's not hard to figure out that those attacks could be more useful elsewhere. In any battle, you don't try to match the opponent's strength. Th10 all were stong bases so just ignore them for first 12 hours and see where we are. Our heroes are to the point that they can 3 star th9s.

If we 3 star 21-50 and 2 star 11-20 this war that puts us at 110 stars with just ignoring the th10. We don't have to even touch opposing th10s to win most wars at this stage.

I know some don't agree with that but that's the math. Cripple their weak spots and their strength doesn't even matter.

 
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Full disclosure

I have been very disappointed in my war attacks. I added the gowipe into my arsenal which is nice but I am not efficient with it. I am a looner and that is my strength. That doesnt always translate for me in war attacks. Moroder gave me the names of a few loon only clans but I was rejected. I mainly wanted to get better at looning. I also want to be able to go against a 2 inferno TH10 and have a chance.

So Im back at fbgs

I love the youtube videos posted but even when I try to do something from them, I always either fail or screw it up. I also dont have a ton of time to devote to studying bases that I may be attacking. I know I am a nerd, but I am also a father of two small kids who have something almost every day. I dont want to bring the clan down.

Any suggestions would be helpful

 
VA703 said:
Black Box said:
(cue music)

It's time to play....

Who's Ranked Highest?

Base A

2 L2 XBows

4 L7 Mortars

1 L7, 3 L6 Wizard Towers

3 L6, 1 L3 AD

5 L10 Cannons

5 L10, 1 L6 Archer Towers

4 L6 Teslas

L10 BK

L5 AQ

L5 CC (30 spaces)

2 L3/4, 1 L1/2, 1L? Big Bombs

Mix of Skull and Purple walls

Base B

2 L1 XBows

1 L7, 3 L6 Mortars

1 L7, 3 L6 Wizard Towers

4 L6 AD

5 L10 Cannons

5 L10, 1 L9 Archer Towers

3 L7, 1 L5 Teslas

L10 BK

L10 AQ

L5 CC (30 spaces)

4L? Big Bombs

Mix of Lego and Skull walls

Base C

2 L1 XBows

3 L7, 1 L6 Mortars

4 L6 Wizard Towers

4 L7 AD

2 L11, 3 L10 Cannons

2 L10, 4 L9 Archer Towers

4 L4 Teslas

L5 BK

L5 AQ

L5 CC (30 spaces)

4 L3/4 Big Bombs

Mostly Purple, but some Pink walls

Bonus points awarded if you get the correct order. Go!
B C A
A C B

It might be C A B but NFW B is before C or I need to go back to drawing board.

C and A are just too close to call.

 
Last edited by a moderator:
Ok, take a look at their feeder clan.

Their TH10s are all L3 Infernos. It's an uber clan with all near max bases, hell they have several level 150+. They have some bottom feeder type bases, but not many and maybe only temp.

We just ran into a monster. It happens. We move on.
How do you obtain this intel?
They mention their main clan in their clan message, you can search their clan and look at their members. The top guy in their main clan might be in the top 100 of all players, period.

 
VA703 said:
Black Box said:
(cue music)

It's time to play....

Who's Ranked Highest?

Base A

2 L2 XBows

4 L7 Mortars

1 L7, 3 L6 Wizard Towers

3 L6, 1 L3 AD

5 L10 Cannons

5 L10, 1 L6 Archer Towers

4 L6 Teslas

L10 BK

L5 AQ

L5 CC (30 spaces)

2 L3/4, 1 L1/2, 1L? Big Bombs

Mix of Skull and Purple walls

Base B

2 L1 XBows

1 L7, 3 L6 Mortars

1 L7, 3 L6 Wizard Towers

4 L6 AD

5 L10 Cannons

5 L10, 1 L9 Archer Towers

3 L7, 1 L5 Teslas

L10 BK

L10 AQ

L5 CC (30 spaces)

4L? Big Bombs

Mix of Lego and Skull walls

Base C

2 L1 XBows

3 L7, 1 L6 Mortars

4 L6 Wizard Towers

4 L7 AD

2 L11, 3 L10 Cannons

2 L10, 4 L9 Archer Towers

4 L4 Teslas

L5 BK

L5 AQ

L5 CC (30 spaces)

4 L3/4 Big Bombs

Mostly Purple, but some Pink walls

Bonus points awarded if you get the correct order. Go!
B C A
A C B

It might be C A B but NFW B is before C or I need to go back to drawing board.

C and A are just too close to call.
Better get those dry erase markers out...

 
I think B is higher than C

B

3 better archer towers X 1 level each

3 much better teslas X 3 level each and 1 X 1 level each

BK and AQ 5 levels each

Much better walls

C

2 Mortars X 1 level each

1 wiz X 1 level each

4 air def X 1 level each

2 cannon X 1 level each

Think for me the vastly better teslas throw it over the top

 
VA703 said:
Black Box said:
(cue music)

It's time to play....

Who's Ranked Highest?

Base A

2 L2 XBows

4 L7 Mortars

1 L7, 3 L6 Wizard Towers

3 L6, 1 L3 AD

5 L10 Cannons

5 L10, 1 L6 Archer Towers

4 L6 Teslas

L10 BK

L5 AQ

L5 CC (30 spaces)

2 L3/4, 1 L1/2, 1L? Big Bombs

Mix of Skull and Purple walls

Base B

2 L1 XBows

1 L7, 3 L6 Mortars

1 L7, 3 L6 Wizard Towers

4 L6 AD

5 L10 Cannons

5 L10, 1 L9 Archer Towers

3 L7, 1 L5 Teslas

L10 BK

L10 AQ

L5 CC (30 spaces)

4L? Big Bombs

Mix of Lego and Skull walls

Base C

2 L1 XBows

3 L7, 1 L6 Mortars

4 L6 Wizard Towers

4 L7 AD

2 L11, 3 L10 Cannons

2 L10, 4 L9 Archer Towers

4 L4 Teslas

L5 BK

L5 AQ

L5 CC (30 spaces)

4 L3/4 Big Bombs

Mostly Purple, but some Pink walls

Bonus points awarded if you get the correct order. Go!
B C A
A C B

It might be C A B but NFW B is before C or I need to go back to drawing board.

C and A are just too close to call.
Better get those dry erase markers out...
If B really is before C then we are under estimating hero impact. Because the amount of gold spent on towers between C and A is damn near equal (I'd gamble less than 2MM separates them just on an eye test). B has far less spent on towers than either of them, perhaps by 5-10 million. This, or it's cumulative gold spent. The cost from L4 to L7 Tesla on a cumulative basis is no joke, but then that would certainly give the edge to A as you get to count 10 million for L1 Xbow also.

 
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Top 10 in FBGs just has to do better (me included).

We need to be able to two star mid-top lvl TH10s.

In the top ten they are going to probably end with 16-18 stars versus our less than 10.

Against any organized clan that is going to be a gap we cant overcome.

If we can even get three members to the appropriate attack level, that gives us 10-12 stars against their top 6 and the rest of the top 10 can swing lower.

When we were at our best, our top 5 was regularly hitting their top 10.
This is still poor thinking imo. Until our th10 have each of their heroes in the 20s they should just be flat out ignoring the opponent's top bases. Time and time again we use 10 attacks on opposing th10 to get 5 or less stars. It's just a complete waste. The videos we see going against strong th10 have uber hereos. We dont. It's not hard to figure out that those attacks could be more useful elsewhere. In any battle, you don't try to match the opponent's strength. Th10 all were stong bases so just ignore them for first 12 hours and see where we are. Our heroes are to the point that they can 3 star th9s.

If we 3 star 21-50 and 2 star 11-20 this war that puts us at 110 stars with just ignoring the th10. We don't have to even touch opposing th10s to win most wars at this stage.

I know some don't agree with that but that's the math. Cripple their weak spots and their strength doesn't even matter.
If they are outscoring us by 10 in the top 10 we are cooked regardless of how many three star 9s we get. That is the case in this war, they will put up 120+.

In other wars as you mention, they wont. Either way I agree we need to wait to see if our TH10s NEED to hit their top bases or not. I have been waiting until day 2 for both of my attacks.

In instances where we need two stars from TH10 targets we need to be able to execute....just as we need to be able to three star the TH9s when that is the right play.

 
Top 10 in FBGs just has to do better (me included).

We need to be able to two star mid-top lvl TH10s.

In the top ten they are going to probably end with 16-18 stars versus our less than 10.

Against any organized clan that is going to be a gap we cant overcome.

If we can even get three members to the appropriate attack level, that gives us 10-12 stars against their top 6 and the rest of the top 10 can swing lower.

When we were at our best, our top 5 was regularly hitting their top 10.
This is still poor thinking imo. Until our th10 have each of their heroes in the 20s they should just be flat out ignoring the opponent's top bases. Time and time again we use 10 attacks on opposing th10 to get 5 or less stars. It's just a complete waste.The videos we see going against strong th10 have uber hereos. We dont. It's not hard to figure out that those attacks could be more useful elsewhere. In any battle, you don't try to match the opponent's strength. Th10 all were stong bases so just ignore them for first 12 hours and see where we are. Our heroes are to the point that they can 3 star th9s.

If we 3 star 21-50 and 2 star 11-20 this war that puts us at 110 stars with just ignoring the th10. We don't have to even touch opposing th10s to win most wars at this stage.

I know some don't agree with that but that's the math. Cripple their weak spots and their strength doesn't even matter.
If they are outscoring us by 10 in the top 10 we are cooked regardless of how many three star 9s we get. That is the case in this war, they will put up 120+.

In other wars as you mention, they wont. Either way I agree we need to wait to see if our TH10s NEED to hit their top bases or not. I have been waiting until day 2 for both of my attacks.

In instances where we need two stars from TH10 targets we need to be able to execute....just as we need to be able to three star the TH9s when that is the right play.
My general feel is we have to match the number of stars they get in our top 10 1:1 and outperform them on 3 star count from bases 11-50.

Our ability to match them in the top10 is greatly dependent on how strong their TH10 bases are.

Our main weakness right now is freeze spell duration and heroes, but we knew that.

 

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