What's new
Fantasy Football - Footballguys Forums

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Clash of Clans (Official thread) (6 Viewers)

Remember that time Greg started a new clan and then left it? Yeah. That was awesome. :lol:
Actually I didn't start anything... my plan back then was to join FBG1 even if I didn't want that many wars. Black Box started FBG4 then and it was a much better fit for what I was looking for so I ran with it.

For those who don't know, I'm just plain burned out on the game at this point. I haven't raided with my TH10 accounts in a month, and I only raid with PTTS rarely, which has still been enough to keep builders and lab continually busy.

Just been emptying my collectors and donating troops when I am on.

 
Remember that time Greg started a new clan and then left it? Yeah. That was awesome. :lol:
Actually I didn't start anything... my plan back then was to join FBG1 even if I didn't want that many wars. Black Box started FBG4 then and it was a much better fit for what I was looking for so I ran with it.

For those who don't know, I'm just plain burned out on the game at this point. I haven't raided with my TH10 accounts in a month, and I only raid with PTTS rarely, which has still been enough to keep builders and lab continually busy.

Just been emptying my collectors and donating troops when I am on.
Game just started at TH10!I suggest not trying to do everything for both your accounts if you don't want to burn out. One account is difficult enough.

While you may not have started FBG4, you did seem to be the only one keeping it afloat from the donation numbers I would see. That's a big responsibility for anyone and is really an unnecessary one. That's one of the main benefits of being in a 50 person clan where the work is spread out among everyone.

 
Last edited by a moderator:
Remember that time Greg started a new clan and then left it? Yeah. That was awesome. :lol:
Actually I didn't start anything... my plan back then was to join FBG1 even if I didn't want that many wars. Black Box started FBG4 then and it was a much better fit for what I was looking for so I ran with it.

For those who don't know, I'm just plain burned out on the game at this point. I haven't raided with my TH10 accounts in a month, and I only raid with PTTS rarely, which has still been enough to keep builders and lab continually busy.

Just been emptying my collectors and donating troops when I am on.
Yeah was just kidding. Totally get game burnout. Have a good rest.

 
Everytime I decide to push trophies, I get up to around Crystal III/II, have to hit next 300 times to find any loot, and then I get rolled by a TH10 and think, huh, maybe letting the loot roll in like candy in Gold isn't so bad after all.

 
Everytime I decide to push trophies, I get up to around Crystal III/II, have to hit next 300 times to find any loot, and then I get rolled by a TH10 and think, huh, maybe letting the loot roll in like candy in Gold isn't so bad after all.
loonian. Drain on elix since you cant focus on scoring big every time. Just go for cups. Check revenge. They often yield 30-40 cups
 
Everytime I decide to push trophies, I get up to around Crystal III/II, have to hit next 300 times to find any loot, and then I get rolled by a TH10 and think, huh, maybe letting the loot roll in like candy in Gold isn't so bad after all.
loonian. Drain on elix since you cant focus on scoring big every time. Just go for cups. Check revenge. They often yield 30-40 cups
this is primarily what I'm doing, but i find it challenging to do significant damage without burning a lot of spells, which, as you say, is a huge elixir drain. i'm not broke or anything, but i don't find a lot of gimme's, so i'm usually emptying all the chambers, which in addition to the cost, takes up more time (unless i'm boosting).

Oh, and I also still only have level 3 minions, though that will be remedied in about 36 hours when my lava loon upgrade finishes.

I'd like to just touch Masters, but not sure it's realistic right now with the available donations and minion level.

 
second clan we've matched up with that have uniform inferno levels. This time 10 with level3 And most have 55 hero levels together.

This war is pretty hopeless.

May want to see what happens if we let the non max th9 tank guys roll out first. Then wait and see just how ugly it looks.

 
We will gladly accept Shuke. FBG royalty.

(Oh, it's not really the real Shuke?!? How did I not know this. Damn it, I already said yes)
I have a 1cannon acct languishing in the void if you are looking for meat to fill a roster. Let me know
 
I don't think Quattro is dying, but it isn't growing at this point either.

We've stabilized around 20-25 during wars, but ~15 who stay put on the off days.

Most people seem to be interested in either perma-war or one war a week, with a minority who like 2.

 
Everytime I decide to push trophies, I get up to around Crystal III/II, have to hit next 300 times to find any loot, and then I get rolled by a TH10 and think, huh, maybe letting the loot roll in like candy in Gold isn't so bad after all.
loonian. Drain on elix since you cant focus on scoring big every time. Just go for cups. Check revenge. They often yield 30-40 cups
this is primarily what I'm doing, but i find it challenging to do significant damage without burning a lot of spells, which, as you say, is a huge elixir drain. i'm not broke or anything, but i don't find a lot of gimme's, so i'm usually emptying all the chambers, which in addition to the cost, takes up more time (unless i'm boosting).

Oh, and I also still only have level 3 minions, though that will be remedied in about 36 hours when my lava loon upgrade finishes.

I'd like to just touch Masters, but not sure it's realistic right now with the available donations and minion level.
I don't know what your base looks like now, but if your TH is out, reconfigure it so that your TH is in and you have some loot exposed. If you protect against the 50% 1-star, you can gain 100-200 trophies in a few days just from defenses just from people attacking your base and losing. I was in your position a few weeks ago and was planning for a long push to masters. Then I switched my base and before I knew it I was at 2400 trophies.

 
Yeah, I think people that don't push to crystal or masters are really falling victim to resource hoarding. You can't hold a lot of loot and push trophies. It just doesn't work.

 
Everytime I decide to push trophies, I get up to around Crystal III/II, have to hit next 300 times to find any loot, and then I get rolled by a TH10 and think, huh, maybe letting the loot roll in like candy in Gold isn't so bad after all.
loonian. Drain on elix since you cant focus on scoring big every time. Just go for cups. Check revenge. They often yield 30-40 cups
this is primarily what I'm doing, but i find it challenging to do significant damage without burning a lot of spells, which, as you say, is a huge elixir drain. i'm not broke or anything, but i don't find a lot of gimme's, so i'm usually emptying all the chambers, which in addition to the cost, takes up more time (unless i'm boosting).

Oh, and I also still only have level 3 minions, though that will be remedied in about 36 hours when my lava loon upgrade finishes.

I'd like to just touch Masters, but not sure it's realistic right now with the available donations and minion level.
I don't know what your base looks like now, but if your TH is out, reconfigure it so that your TH is in and you have some loot exposed. If you protect against the 50% 1-star, you can gain 100-200 trophies in a few days just from defenses just from people attacking your base and losing. I was in your position a few weeks ago and was planning for a long push to masters. Then I switched my base and before I knew it I was at 2400 trophies.
Exact opposite holds true when you trophy push to Champions league.

39 trophy's away - getting close by leaving my TH out.

For an entire week I tried defending against maxed out troops and heros. Changed my base about 10X to do so - all failed. Not only was I geting hit with -10 to -20 but I would then have to reload traps, xbows, inferno - quite expensive.

Now with my TH out I get attacked but only lose 1 - 5 trophy's as my attackers are just hitting the TH and moving on.

 
This war I think we just try to get within 20 of these guys. They could probably put 150 on us if they wanted to. I don't think we can get to 130.

Most likely end score is in the 110 to 135 range.

I don't really think a defined strategy is going to help. Best to use this one to practice attacks for wars where it might matter. I am getting a little dissapointed in how we haven't really had a close war in about 2-3 weeks now, maybe this whole year. It's either a mismatch in our favor, their favor, or a laydown.

 
It's kind of funny. 3 weeks ago I thought we had the world by the balls. Now I'm wondering if we are at best 4 months out from being competitive again.

 
It's kind of funny. 3 weeks ago I thought we had the world by the balls. Now I'm wondering if we are at best 4 months out from being competitive again.
Now imagine what our competition will look like in 4 months, when half the clan is TH10 (and the rest are mid-high TH9).

As we develop, the clans we face will be tougher. No way around it. (yes there one-cannon gimmicks, but I would rather we embrace the tougher competition level anyway)

I agree with an earlier comment you made about running at .500 to be a realistic goal for us. Of course we will strive to win every battle, but we shouldn't let the losses discourage us, cause finger-pointing, or otherwise ruin the enjoyment of the game.

 
It's kind of funny. 3 weeks ago I thought we had the world by the balls. Now I'm wondering if we are at best 4 months out from being competitive again.
Now imagine what our competition will look like in 4 months, when half the clan is TH10 (and the rest are mid-high TH9).

As we develop, the clans we face will be tougher. No way around it. (yes there one-cannon gimmicks, but I would rather we embrace the tougher competition level anyway)

I agree with an earlier comment you made about running at .500 to be a realistic goal for us. Of course we will strive to win every battle, but we shouldn't let the losses discourage us, cause finger-pointing, or otherwise ruin the enjoyment of the game.
The clans will be tougher but we still need to focus on the right things in developing our bases. If everyone can slow their roll on defenses and focus on heroes/labs for a while we'll be a lot better off.

 
It's kind of funny. 3 weeks ago I thought we had the world by the balls. Now I'm wondering if we are at best 4 months out from being competitive again.
Now imagine what our competition will look like in 4 months, when half the clan is TH10 (and the rest are mid-high TH9).

As we develop, the clans we face will be tougher. No way around it. (yes there one-cannon gimmicks, but I would rather we embrace the tougher competition level anyway)

I agree with an earlier comment you made about running at .500 to be a realistic goal for us. Of course we will strive to win every battle, but we shouldn't let the losses discourage us, cause finger-pointing, or otherwise ruin the enjoyment of the game.
In roughly 2 weeks you'll be easily our most valuable member of the clan. By far. No pressure ;-)

Our top 5 is really rushed (fudd excluded). I think they all understand that now. It will take some serious time to rally from here, but the grind is slow and real from here.

 
I think knowing what we know now I'd really tell TH8 the following

-As soon as you get your king to 10 push the button.

There is no value in staying at TH8 anymore past BK10.

Everything else, All of it. Is pointless.

 
That is why I plan to hit the th10 button and build no infernos.

Max all my offense and see if I can hold up in out of war defense.

Will keep me the same rank in war but 240 slots with max sky pigs has a shot at th10s. Should be 30+ on hero level too.

/tamtam

 
That is why I plan to hit the th10 button and build no infernos.

Max all my offense and see if I can hold up in out of war defense.

Will keep me the same rank in war but 240 slots with max sky pigs has a shot at th10s. Should be 30+ on hero level too.

/tamtam
Disagree here.

Doc and I are aligned here. Infernos make a big drive in war matchup, but they are worth it. If you skip something skip the xbow.

At start of TH10 the official FBG stance is

-Take Infernos to max asap

-Take camps and other offense to max asap with either golems or hounds as your first research item

-Keep one hero down at all times upgrading

-Take new defenses to TH8 level (No rush on this)

-Once infernos are both to L2 start the new Xbow.

-Infernos to 3

-From there splash damage towers only

-When splash is done do the rest of it

 
Last edited by a moderator:
The clans will be tougher but we still need to focus on the right things in developing our bases. If everyone can slow their roll on defenses and focus on heroes/labs for a while we'll be a lot better off.
The curse of having 5 builders.
Yep, never bought the 5th.

Then I went extreme. I haven't upgrade a defense in over a month. The only time my builders aren't idle is when they are upgrading my heroes. Walls/labs/heroes only right now. I guess when I get to all skulls I'll fire up the defenses again but for now I'm just farming DE and building a wall when I get the gold or my elixir overflows.

 
Doc poke holes in the above by the way. It's basically what we/all have discussed in chat. Most of it is your idea and blueprints, not mine. So don't want to steal any credit for your gameplan.

 
I think knowing what we know now I'd really tell TH8 the following

-As soon as you get your king to 10 push the button.

There is no value in staying at TH8 anymore past BK10.

Everything else, All of it. Is pointless.
Disagree.

That leads to rushing. Just take each TH as it comes, enjoy the level for what it is, and develop evenly (between defenses, walls, heroes, lab).

When you try and game the system, you leave some things behind and you end up 'rushed'. Or burned out. We all can't be like doc and develop like he does. JMHO.

 
I think knowing what we know now I'd really tell TH8 the following

-As soon as you get your king to 10 push the button.

There is no value in staying at TH8 anymore past BK10.

Everything else, All of it. Is pointless.
Disagree.

That leads to rushing. Just take each TH as it comes, enjoy the level for what it is, and develop evenly (between defenses, walls, heroes, lab).

When you try and game the system, you leave some things behind and you end up 'rushed'. Or burned out. We all can't be like doc and develop like he does. JMHO.
Define rushing.

Your definition and mine are different I bet.

I would argue doc is not rushed. I'd also say the path forward here I'm pushing leads to less burnout, not more. If you are only focused on a few key labs and DE and just let the gold fall where it does it's less a grind. Much less.

The single biggest factor in the high end clans is having big heroes. Having Max TH8 are nice and all but if you hit the ceiling on King then you are now an anchor and are not helping make the clan better long term.

Max the king, move on.

 
I think knowing what we know now I'd really tell TH8 the following

-As soon as you get your king to 10 push the button.

There is no value in staying at TH8 anymore past BK10.

Everything else, All of it. Is pointless.
Disagree.

That leads to rushing. Just take each TH as it comes, enjoy the level for what it is, and develop evenly (between defenses, walls, heroes, lab).

When you try and game the system, you leave some things behind and you end up 'rushed'. Or burned out. We all can't be like doc and develop like he does. JMHO.
Define rushing.

Your definition and mine are different I bet.

I would argue doc is not rushed. I'd also say the path forward here I'm pushing leads to less burnout, not more. If you are only focused on a few key labs and DE and just let the gold fall where it does it's less a grind. Much less.

The single biggest factor in the high end clans is having big heroes. Having Max TH8 are nice and all but if you hit the ceiling on King then you are now an anchor and are not helping make the clan better long term.

Max the king, move on.
Right, you are always focused on where you are right now. Yes, perhaps where fbgs is right now, the best plan is to just jump from TH8 when your BK is at 10. But perhaps a couple of months from now it is best to jump once you have all your walls, because fbgs is now getting rolled from max gowoppies and we need more walls, stat!.

Which is why my advice is just to develop evenly as you go. Less jumping around and trying to game the system, and you will always be a solid contributor :2cents:

 
I think knowing what we know now I'd really tell TH8 the following

-As soon as you get your king to 10 push the button.

There is no value in staying at TH8 anymore past BK10.

Everything else, All of it. Is pointless.
I'm DE farming now. But I'll have to choose between BK10, Golem2 and Hog4. Still go BK and hit the button?

 
It's kind of funny. 3 weeks ago I thought we had the world by the balls. Now I'm wondering if we are at best 4 months out from being competitive again.
Now imagine what our competition will look like in 4 months, when half the clan is TH10 (and the rest are mid-high TH9).

As we develop, the clans we face will be tougher. No way around it. (yes there one-cannon gimmicks, but I would rather we embrace the tougher competition level anyway)

I agree with an earlier comment you made about running at .500 to be a realistic goal for us. Of course we will strive to win every battle, but we shouldn't let the losses discourage us, cause finger-pointing, or otherwise ruin the enjoyment of the game.
In roughly 2 weeks you'll be easily our most valuable member of the clan. By far. No pressure ;-)

Our top 5 is really rushed (fudd excluded). I think they all understand that now. It will take some serious time to rally from here, but the grind is slow and real from here.
:confused: What happens in 2 weeks? Are you confusing me with someone else?

From my perspective, we have one ace, and that's SMN. Jason seems to be nearly there too. The rest of us are doing well - we're definitely improving but we still fumble a lot. I like that about us, actually.

 
That is why I plan to hit the th10 button and build no infernos.

Max all my offense and see if I can hold up in out of war defense.

Will keep me the same rank in war but 240 slots with max sky pigs has a shot at th10s. Should be 30+ on hero level too.

/tamtam
Disagree here.

Doc and I are aligned here. Infernos make a big drive in war matchup, but they are worth it. If you skip something skip the xbow.

At start of TH10 the official FBG stance is

-Take Infernos to max asap

-Take camps and other offense to max asap with either golems or hounds as your first research item

-Keep one hero down at all times upgrading

-Take new defenses to TH8 level (No rush on this)

-Once infernos are both to L2 start the new Xbow.

-Infernos to 3

-From there splash damage towers only

-When splash is done do the rest of it
I missed this conversation in chat, but agree with it almost entirely. I started my first inferno and will add a second*, but will probably prioritize offense over inferno L2 and L3.

* I might wait a little on the 2nd inferno. I'm telling myself it will confuse my attackers -- they will spend too much time looking for the second inferno (ha, it doesn't exist!) and eventually next over me. Of course this is silly and doesn't work in war.

 
COC Guide for beginners:

This guide assumes you are not going to spend any money right away. If you are going to spend money you should first buy all 5 builders. If you do this from the day one this will run you about $25 and also give you some extra gems leftover to play with. The game will implore you to spend gems early, and often. Avoid this as it will cost you real money in the end, or time.

Townhall 2-5

-Your goal here is to simply upgrade your gold storages fast enough to afford townhall upgrades.

-While townhalls are upgrading upgrade your camps, barracks, and labs in that priority order. Nothing else really matters at all.

-Once your lab is online your priority is Goblin then Barbarian then archers. Do not upgrade anything else as it wastes your lab time.

-In an ideal world you will get this done in about 2 weeks raiding only every so often.

Townhall 5

-While here it is important to finish off upgrading your camps and barracks and ensure your goblins and barbs are leveled up to the max for the lab level. TH6 upgrade does take some time so budget for the fact that you do have some time to do all this while your townhall is upgrading.

Townhall 6

-Immediately after finishing townhall 6 start townhall 7 as soon as possible. This is very important you should go into TH6 with enough gold to start TH7 asap within seconds if practical. In fact, this is the most important thing to know for anyone about this game, period.

-There is no value at all in staying at TH6 for more than a day to get the gold for TH7, your storages from TH5 will hold enough gold to do this if they are leveled max.

-While at TH6 waiting for TH7 you can either, just not play for a few days, or continue camps/barracks/lab upgrades you might have missed at TH5.

-While not required, or even really needed you could certainly build a few defensive structures just to kill time. (optional)

Townhall 7

-Here is where you will spend at least a month and perhaps 2.

-First things first, get a dragon barracks going.

-Get your laboratory upgrade started

-Priority here is to get dragons to Level2 as fast as possible. Without Gems this is a 2 week process. Keep that in mind.

-Next priority is getting your camps to fit 200 troops and your barracks all up to at least healer level, ideally 2 to dragon.

-Now start working on defenses, walls, and begin protecting your DE with your townhall set out in the open.

-Once you have your camps and kings and resource buildings maxed out there is no real reason to wait to go to TH8

Townhall 8

-Previously, TH8 was thought to be the place to stay and max out. This is no longer the case. It's still an option, but modern thinking is changing, quickly.

-Priorities at TH8 are BarbKing to Level 10. Always keep a builder upgrading your king till it can't anymore.

-Build splash defenses to max (Wizard, mortar)

-Upgrade anti air to max

-Important labs include Loons, Hogs, Minions, and Wizards after Barch.

-Once your King is at 10 there is no reason to wait to push to TH9.

-Make sure your resource storages are maxed and full prior to finishing your upgrade to TH9

-Don't worry about point defenses like teslas, archers, cannons. You will have time for those later.

Townhall 9

-Th9 is the new TH8. With the advent of the 4 mortar upgrade and anchored heroes you will spend 6 months or more here.

-Start your queen first. The queen should go to level 5 as soon as possible. This is the most important upgrade in the entire game.

-Build two level 1 xbows first for defense for your dark elixer

-Begin all offensive units including camps to 220, dark barracks to hound, and other offensive upgrades like spells/labs. etc.

-Splash defense first, then anti air, then point defenses.

-Most important upgrades for your lab is Barb6, Loon6, Hound2, and Minion5 in that order.

-Never leave both heroes awake. One should be upgrading at all times.

Other considerations

-Clan castle: Other than camps and barracks your clan castle will be your best friend from the beginning. This is an often overlooked aspect for people starting out and one they are shy about using. Keeping your clan castle leveled to the max will give you the ability to stock very high level troops for raiding. Also asking for and getting troops allows other members to get XP and rank up a little faster, do not feel shy about asking for cc troops. Ever.

----Other note: Rather than joining a FBG clan right away there are several clans out there named "request and leave" they want you to go in, ask for giants and then they will kick you when you fill up. This might be an option for when FBG1 is filled up and you are not getting high level troops from the lower fbg clans. I have used this for my noob account at times and it works quite well.

Farming: The best level to keep trophies at is 500 +/-100. Build an army with half goblins and half barbarians with CC giants and you can crush resources to the tune of millions. I have tried hogs, loons, minions and nothing works better than giants. Just trust me on this.

Clan Wars: Don't be shy about joining in wars. If you have underleveled defenses and L2 dragons you are the most valuable member of the clan. Seriously.

Rationale:

Why rush to TH7?

This game is opened to a noob at TH7. TH7 allows you 200 troops and access to nearly all the troops you will ever get in the game. The faster you get there the better.

Why no defense?

For one it takes time away from your camps and barracks upgrades. If you choose not to buy builders then you simply don't have the available capacity for defenses without taking months to upgrade.

But the biggest reason for no defense is the loot penalty. Most active clashers are in the high levels. When they hit you there is a max they can steal from you on any given raid and then for 16 hours nobody can touch you. Also, with few builders there is little to do. You can easily log-in, raid to get what you need, and logoff. The costs of the upgrades are very minor. The biggest crunches early will be Dragon barracks and maxing out camps so they can hold 50 troops. In my opinion it is easiest to wait until you have 2 uninterrupted hours to raid and all your builders free and get them occupied and logoff. Whatever people raid from you will be pennies at this point as you spent it all.

But wait! what about clan wars won't I get crushed?!?!? Yes, but the overwhelming factor for matchmaking is defensive tower and trap damage. You will bring in lower quality opponents that will more than makeup your 3 stars lost. Once you get Level2 dragons you can make back your stars and then some.

Why wait to TH7 for defense if I'm in it long term? Well for one the lab upgrades take a long time and you will have most of your offense done, so TH7 is the natural place to start catching up your defenses. Also at TH8 you will have even more lab upgrades and more defensive levels to do. Labs at TH8 are at least a 3 month process. With 5 builders running 24x7 you will beat your lab by 6 weeks more or less, so hurry up and get the lab running first, defense is an afterthouight.
updated

 
I think knowing what we know now I'd really tell TH8 the following

-As soon as you get your king to 10 push the button.

There is no value in staying at TH8 anymore past BK10.

Everything else, All of it. Is pointless.
Disagree.

That leads to rushing. Just take each TH as it comes, enjoy the level for what it is, and develop evenly (between defenses, walls, heroes, lab).

When you try and game the system, you leave some things behind and you end up 'rushed'. Or burned out. We all can't be like doc and develop like he does. JMHO.
Define rushing.

Your definition and mine are different I bet.

I would argue doc is not rushed. I'd also say the path forward here I'm pushing leads to less burnout, not more. If you are only focused on a few key labs and DE and just let the gold fall where it does it's less a grind. Much less.

The single biggest factor in the high end clans is having big heroes. Having Max TH8 are nice and all but if you hit the ceiling on King then you are now an anchor and are not helping make the clan better long term.

Max the king, move on.
Right, you are always focused on where you are right now. Yes, perhaps where fbgs is right now, the best plan is to just jump from TH8 when your BK is at 10. But perhaps a couple of months from now it is best to jump once you have all your walls, because fbgs is now getting rolled from max gowoppies and we need more walls, stat!.

Which is why my advice is just to develop evenly as you go. Less jumping around and trying to game the system, and you will always be a solid contributor :2cents:
Watching doc, even with his super high activity level has opened my eyes. I think we can all mimic what he has done even with lower activity level. I mean the guy time gems a ton of stuff. Take that out and the pace of upgrades is quite manageable.

 
It's kind of funny. 3 weeks ago I thought we had the world by the balls. Now I'm wondering if we are at best 4 months out from being competitive again.
Now imagine what our competition will look like in 4 months, when half the clan is TH10 (and the rest are mid-high TH9).

As we develop, the clans we face will be tougher. No way around it. (yes there one-cannon gimmicks, but I would rather we embrace the tougher competition level anyway)

I agree with an earlier comment you made about running at .500 to be a realistic goal for us. Of course we will strive to win every battle, but we shouldn't let the losses discourage us, cause finger-pointing, or otherwise ruin the enjoyment of the game.
In roughly 2 weeks you'll be easily our most valuable member of the clan. By far. No pressure ;-)

Our top 5 is really rushed (fudd excluded). I think they all understand that now. It will take some serious time to rally from here, but the grind is slow and real from here.
:confused: What happens in 2 weeks? Are you confusing me with someone else?

From my perspective, we have one ace, and that's SMN. Jason seems to be nearly there too. The rest of us are doing well - we're definitely improving but we still fumble a lot. I like that about us, actually.
You'll have max hounds, no? Your heroes with max hounds will be our most valuable offensive player.

 
I think knowing what we know now I'd really tell TH8 the following

-As soon as you get your king to 10 push the button.

There is no value in staying at TH8 anymore past BK10.

Everything else, All of it. Is pointless.
Disagree.

That leads to rushing. Just take each TH as it comes, enjoy the level for what it is, and develop evenly (between defenses, walls, heroes, lab).

When you try and game the system, you leave some things behind and you end up 'rushed'. Or burned out. We all can't be like doc and develop like he does. JMHO.
Define rushing.

Your definition and mine are different I bet.

I would argue doc is not rushed. I'd also say the path forward here I'm pushing leads to less burnout, not more. If you are only focused on a few key labs and DE and just let the gold fall where it does it's less a grind. Much less.

The single biggest factor in the high end clans is having big heroes. Having Max TH8 are nice and all but if you hit the ceiling on King then you are now an anchor and are not helping make the clan better long term.

Max the king, move on.
Right, you are always focused on where you are right now. Yes, perhaps where fbgs is right now, the best plan is to just jump from TH8 when your BK is at 10. But perhaps a couple of months from now it is best to jump once you have all your walls, because fbgs is now getting rolled from max gowoppies and we need more walls, stat!.

Which is why my advice is just to develop evenly as you go. Less jumping around and trying to game the system, and you will always be a solid contributor :2cents:
Watching doc, even with his super high activity level has opened my eyes. I think we can all mimic what he has done even with lower activity level. I mean the guy time gems a ton of stuff. Take that out and the pace of upgrades is quite manageable.
I have to disagree here - doc cannot be emulated, and should not be emulated, unless you can match his insane playtime.

One aspect that is never discussed, is the attack/defense ratio. What I mean by that is, how many attacks you get in before you have to log off and defend. For many of us, it's 1:1. For doc, I would bet it's more than 20:1.

 
That is why I plan to hit the th10 button and build no infernos.

Max all my offense and see if I can hold up in out of war defense.

Will keep me the same rank in war but 240 slots with max sky pigs has a shot at th10s. Should be 30+ on hero level too.

/tamtam
Disagree here.

Doc and I are aligned here. Infernos make a big drive in war matchup, but they are worth it. If you skip something skip the xbow.

At start of TH10 the official FBG stance is

-Take Infernos to max asap

-Take camps and other offense to max asap with either golems or hounds as your first research item

-Keep one hero down at all times upgrading

-Take new defenses to TH8 level (No rush on this)

-Once infernos are both to L2 start the new Xbow.

-Infernos to 3

-From there splash damage towers only

-When splash is done do the rest of it
I missed this conversation in chat, but agree with it almost entirely. I started my first inferno and will add a second*, but will probably prioritize offense over inferno L2 and L3.

* I might wait a little on the 2nd inferno. I'm telling myself it will confuse my attackers -- they will spend too much time looking for the second inferno (ha, it doesn't exist!) and eventually next over me. Of course this is silly and doesn't work in war.
I believe super furs should be ahead of golems

 
Who is playing this game and not spent any money? Is there enough of us to start a 5th clan? FBG5: Dentites.
:hey:

Two accounts hitting TH8 in the next couple weeks and haven't spent a dime. Just got a 4th builder on one account after grinding to 1000 gems.

 
Last edited by a moderator:
I think knowing what we know now I'd really tell TH8 the following

-As soon as you get your king to 10 push the button.

There is no value in staying at TH8 anymore past BK10.

Everything else, All of it. Is pointless.
Disagree.

That leads to rushing. Just take each TH as it comes, enjoy the level for what it is, and develop evenly (between defenses, walls, heroes, lab).

When you try and game the system, you leave some things behind and you end up 'rushed'. Or burned out. We all can't be like doc and develop like he does. JMHO.
Define rushing.

Your definition and mine are different I bet.

I would argue doc is not rushed. I'd also say the path forward here I'm pushing leads to less burnout, not more. If you are only focused on a few key labs and DE and just let the gold fall where it does it's less a grind. Much less.

The single biggest factor in the high end clans is having big heroes. Having Max TH8 are nice and all but if you hit the ceiling on King then you are now an anchor and are not helping make the clan better long term.

Max the king, move on.
Right, you are always focused on where you are right now. Yes, perhaps where fbgs is right now, the best plan is to just jump from TH8 when your BK is at 10. But perhaps a couple of months from now it is best to jump once you have all your walls, because fbgs is now getting rolled from max gowoppies and we need more walls, stat!.

Which is why my advice is just to develop evenly as you go. Less jumping around and trying to game the system, and you will always be a solid contributor :2cents:
Watching doc, even with his super high activity level has opened my eyes. I think we can all mimic what he has done even with lower activity level. I mean the guy time gems a ton of stuff. Take that out and the pace of upgrades is quite manageable.
I have to disagree here - doc cannot be emulated, and should not be emulated, unless you can match his insane playtime.

One aspect that is never discussed, is the attack/defense ratio. What I mean by that is, how many attacks you get in before you have to log off and defend. For many of us, it's 1:1. For doc, I would bet it's more than 20:1.
This is a possible drawback. But a TH out is such a change now with the new league bonus that I can't envision us setting people up to get rekt.

 
That is why I plan to hit the th10 button and build no infernos.

Max all my offense and see if I can hold up in out of war defense.

Will keep me the same rank in war but 240 slots with max sky pigs has a shot at th10s. Should be 30+ on hero level too.

/tamtam
Disagree here.

Doc and I are aligned here. Infernos make a big drive in war matchup, but they are worth it. If you skip something skip the xbow.

At start of TH10 the official FBG stance is

-Take Infernos to max asap

-Take camps and other offense to max asap with either golems or hounds as your first research item

-Keep one hero down at all times upgrading

-Take new defenses to TH8 level (No rush on this)

-Once infernos are both to L2 start the new Xbow.

-Infernos to 3

-From there splash damage towers only

-When splash is done do the rest of it
I missed this conversation in chat, but agree with it almost entirely. I started my first inferno and will add a second*, but will probably prioritize offense over inferno L2 and L3.

* I might wait a little on the 2nd inferno. I'm telling myself it will confuse my attackers -- they will spend too much time looking for the second inferno (ha, it doesn't exist!) and eventually next over me. Of course this is silly and doesn't work in war.
I believe super furs should be ahead of golems
I think you may be right.

 
One aspect that is never discussed, is the attack/defense ratio. What I mean by that is, how many attacks you get in before you have to log off and defend. For many of us, it's 1:1. For doc, I would bet it's more than 20:1.
The answer is right here.

At Honda we have our own super farmer. Imagine the possibilities if they were united :o rival clans would tremble before them and probably not show up for war at all, but leave behind a couple high honeypots as tribute.

 
I can't farm enough DE to keep the lab busy and upgrade heroes at TH10. Heroes are going to have to stay where they are at for a while.

 
That is why I plan to hit the th10 button and build no infernos.

Max all my offense and see if I can hold up in out of war defense.

Will keep me the same rank in war but 240 slots with max sky pigs has a shot at th10s. Should be 30+ on hero level too.

/tamtam
Disagree here.

Doc and I are aligned here. Infernos make a big drive in war matchup, but they are worth it. If you skip something skip the xbow.

At start of TH10 the official FBG stance is

-Take Infernos to max asap

-Take camps and other offense to max asap with either golems or hounds as your first research item

-Keep one hero down at all times upgrading

-Take new defenses to TH8 level (No rush on this)

-Once infernos are both to L2 start the new Xbow.

-Infernos to 3

-From there splash damage towers only

-When splash is done do the rest of it
My logic:

We are getting matched up against powerhouse clans in war. We cant consistently get 2 stars on TH10s. If I upgrade and add both infernos and xbows, we draw even harder matchups. Why do that?

If my offense is max and I can two star a th10 but am ranked 15, how is that not better than being ranked 10 and being able to do the same?

 
How can you say Doc is not rushed and tell someone who has everything upgraded but heroes to stay until they get that done

Doesnt compute

Heroes are great and all but not the end all unless you are dealing with high 20s

It doesnt matter to me either way, but BB is right. Everything seems important in the NOW. Everyone should just do their own thing and have fun. People will figure it out. And gemming time is a huge benefit not everyone has

 
That is why I plan to hit the th10 button and build no infernos.

Max all my offense and see if I can hold up in out of war defense.

Will keep me the same rank in war but 240 slots with max sky pigs has a shot at th10s. Should be 30+ on hero level too.

/tamtam
Disagree here.

Doc and I are aligned here. Infernos make a big drive in war matchup, but they are worth it. If you skip something skip the xbow.

At start of TH10 the official FBG stance is

-Take Infernos to max asap

-Take camps and other offense to max asap with either golems or hounds as your first research item

-Keep one hero down at all times upgrading

-Take new defenses to TH8 level (No rush on this)

-Once infernos are both to L2 start the new Xbow.

-Infernos to 3

-From there splash damage towers only

-When splash is done do the rest of it
My logic:

We are getting matched up against powerhouse clans in war. We cant consistently get 2 stars on TH10s. If I upgrade and add both infernos and xbows, we draw even harder matchups. Why do that?

If my offense is max and I can two star a th10 but am ranked 15, how is that not better than being ranked 10 and being able to do the same?
I don't think there are enough clans out there with rushed TH10s that we can find. The cream is rising to the top. Having nerfed TH10s is not going to help us. It's hard to get 3 on any TH9, it's not hard to get 2 on TH10s with underleveled infernos if you have the heroes to do it.

The last 3 beatdowns we have taken (this war we are in now included) the minimum inferno was L2 in their entire top 10. One of these clans was a feeder clan to where they had 15 guys or more with L3 infernos.

Lots of clans are swapping to farming only wars, or are getting super serious. We are somewhere in the middle. Our makeup is what it is at this point. We can't try to tweak it anymore than we have. Only option to up the win % is to boost the things that matter most. Tanks, heroes, splash.

 
How can you say Doc is not rushed and tell someone who has everything upgraded but heroes to stay until they get that done

Doesnt compute

Heroes are great and all but not the end all unless you are dealing with high 20s

It doesnt matter to me either way, but BB is right. Everything seems important in the NOW. Everyone should just do their own thing and have fun. People will figure it out. And gemming time is a huge benefit not everyone has
For sure, I get that. My method leaves A TON of things to do at TH9 while heroes run. Plus tying down one worker for heroes or walls will slow the pace of towers to a crawl while labs run. This without time gemming anything.

I think it would be a more relaxing pace and less a grind, and better for war long term.

 

Users who are viewing this thread

Back
Top