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Clash of Clans (Official thread) (6 Viewers)

Quattro guys - should be in chat now and planning an attack.

We're in a scrap...too many lower level unused attacks (which is becoming common for us and could start to be an issue in tougher wars) right now that we need to see if you all can clean up so the top 10 can plan accordingly. 8 and below should have first attack cooked and ready to go at opening bell IMO

Please show up soon.

TIA

 
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Doc, what's the lab order you see right now for TH10

Obviously Hound 3 first. No question.

Then what?

Freezex5

If you get in a situation where you are short pink and have the sweet sweet you do minion6?
I went

freeze 2

freeze 3

hound 3

freeze 4

freeze 5 (in progress)

I think they make sense as the initial 5 lab upgrades, particularly if you are an air attacker and prioritizing war utility over regular raiding ROI.

ETA: to me, the question is, what next after those? wiz? golem? minion? superfur?

Another edit: The reason I put freeze 2 and 3 ahead of hound, was because they are short upgrades, while hound takes 14 days. I figured during the 2 weeks I was upgrading hounds, would be better to practice with freeze 3 rather than freeze 1.
I can see that, but I'm planning on showing up to TH10 with enough DE to start Hound 3 maybe time gemmed right away and elixer will be flushed on other stuff. By the time those 14 days are up i should be back deep in the pink (theoretically)

 
Doc, what's the lab order you see right now for TH10

Obviously Hound 3 first. No question.

Then what?

Freezex5

If you get in a situation where you are short pink and have the sweet sweet you do minion6?
I went

freeze 2

freeze 3

hound 3

freeze 4

freeze 5 (in progress)

I think they make sense as the initial 5 lab upgrades, particularly if you are an air attacker and prioritizing war utility over regular raiding ROI.

ETA: to me, the question is, what next after those? wiz? golem? minion? superfur?

Another edit: The reason I put freeze 2 and 3 ahead of hound, was because they are short upgrades, while hound takes 14 days. I figured during the 2 weeks I was upgrading hounds, would be better to practice with freeze 3 rather than freeze 1.
As a GoWipe enthusiast, I was going to upgrade Pekkas after Golems and wizards, but I guess I should try maxing out freeze first. I have absolutely no luck with TH10s and that should help.

 
Doc, what's the lab order you see right now for TH10

Obviously Hound 3 first. No question.

Then what?

Freezex5

If you get in a situation where you are short pink and have the sweet sweet you do minion6?
I went

freeze 2

freeze 3

hound 3

freeze 4

freeze 5 (in progress)

I think they make sense as the initial 5 lab upgrades, particularly if you are an air attacker and prioritizing war utility over regular raiding ROI.

ETA: to me, the question is, what next after those? wiz? golem? minion? superfur?

Another edit: The reason I put freeze 2 and 3 ahead of hound, was because they are short upgrades, while hound takes 14 days. I figured during the 2 weeks I was upgrading hounds, would be better to practice with freeze 3 rather than freeze 1.
Wiz IMO.

better for war clan castle stacking.

 
Doc, what's the lab order you see right now for TH10

Obviously Hound 3 first. No question.

Then what?

Freezex5

If you get in a situation where you are short pink and have the sweet sweet you do minion6?
I went

freeze 2

freeze 3

hound 3

freeze 4

freeze 5 (in progress)

I think they make sense as the initial 5 lab upgrades, particularly if you are an air attacker and prioritizing war utility over regular raiding ROI.

ETA: to me, the question is, what next after those? wiz? golem? minion? superfur?

Another edit: The reason I put freeze 2 and 3 ahead of hound, was because they are short upgrades, while hound takes 14 days. I figured during the 2 weeks I was upgrading hounds, would be better to practice with freeze 3 rather than freeze 1.
Wiz IMO.

better for war clan castle stacking.
We have plenty of max wiz guys at this point. It's more of a nice to have than a gotta have. max minions are better for donations since we have so many air raiders.

 
Doc, what's the lab order you see right now for TH10

Obviously Hound 3 first. No question.

Then what?

Freezex5

If you get in a situation where you are short pink and have the sweet sweet you do minion6?
I went

freeze 2

freeze 3

hound 3

freeze 4

freeze 5 (in progress)

I think they make sense as the initial 5 lab upgrades, particularly if you are an air attacker and prioritizing war utility over regular raiding ROI.

ETA: to me, the question is, what next after those? wiz? golem? minion? superfur?

Another edit: The reason I put freeze 2 and 3 ahead of hound, was because they are short upgrades, while hound takes 14 days. I figured during the 2 weeks I was upgrading hounds, would be better to practice with freeze 3 rather than freeze 1.
Wiz IMO.

better for war clan castle stacking.
We have plenty of max wiz guys at this point. It's more of a nice to have than a gotta have. max minions are better for donations since we have so many air raiders.
They do nothing for war though. Wait, are you suggesting there is more to this game than war? :P

 
Doc, what's the lab order you see right now for TH10

Obviously Hound 3 first. No question.

Then what?

Freezex5

If you get in a situation where you are short pink and have the sweet sweet you do minion6?
I went

freeze 2

freeze 3

hound 3

freeze 4

freeze 5 (in progress)

I think they make sense as the initial 5 lab upgrades, particularly if you are an air attacker and prioritizing war utility over regular raiding ROI.

ETA: to me, the question is, what next after those? wiz? golem? minion? superfur?

Another edit: The reason I put freeze 2 and 3 ahead of hound, was because they are short upgrades, while hound takes 14 days. I figured during the 2 weeks I was upgrading hounds, would be better to practice with freeze 3 rather than freeze 1.
Wiz IMO.

better for war clan castle stacking.
We have plenty of max wiz guys at this point. It's more of a nice to have than a gotta have. max minions are better for donations since we have so many air raiders.
They do nothing for war though. Wait, are you suggesting there is more to this game than war? :P
ok you got me

 
boricuas maxout

1

2

Bucky 3 - This one actually looks like a decent ground th snipe from the north most of his dps is in the south.

SML 9 - sml has this one

ME 11 - Doc is gonna give me my buildout

WARST 15 - Need a TH9 to just clean that 2nd star

OPEN 18 - Still need 2 this just needs some serious meat from one side and let it rip with a little backside cleanup for 2

OPEN 21 - May need 3 here. hold on till later on this one so we know where we stand

OPEN 22 - Tricky base with some videos out on it. Not sure we don't just go for the easy 2 and forget about it

TAM 25 -

OPEN maybe? 26 - should be an easy 2 but i do think a th10 gets 3 with air here. I just blew it when I thought the cc was only arch to aggro air. (It's not)

VA 29 - feels like a th9 air base for 3.

ACER 35 - looks like hogs or air th9 for 3.

That should put us where we can see if we need clanxp or stars down the stretch. the other guys are going for stars, not xp.
updated? I haven't follwed chat much so correct me where I've missed a call.

 
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I'm having a hard time feeling out their max stars. They have been getting all the breaks on 2 stars. I'm thinking 100 wins this but might only take like 95

 
Quattro guys - should be in chat now and planning an attack.

We're in a scrap...too many lower level unused attacks (which is becoming common for us and could start to be an issue in tougher wars) right now that we need to see if you all can clean up so the top 10 can plan accordingly. 8 and below should have first attack cooked and ready to go at opening bell IMO

Please show up soon.

TIA
My crew ( eric, charlemagne, beelz, beelz2 ) is not going to get attacks until the last couple hours ( work & baseball ).

Leave one of the bottom 2 for eric, no concerns over getting 3 there.

Line up targets for the others, or I'll grab what I can when I get on.

 
warst. for 15

to get 2 i just think you suck the cc and kill it over at 3 with a 212.

these hivey bases are always weak from the corners. let the golems out to hit that corner cannon and start sending in wbs when the wiz tower is dead. save a jump for that corner to get you in the core. if you take 3 golems and spread them far enough apart it should fall fairly easily as long as the cc is dead and you can get enough walls broken to get in the V sections.

heal the golems and save one rage for the wiz when they get close to the core.

something like

3 golems

20 wiz

10 wbs

maybe a few valks even since everythiign is so tight.

1 jump 2 heal 1 rage
Just wondering why is FBG1 the only Clan that discusses strategy attacks for EVERY war in this thread? Why not in Clan Chat or if you don't have the time regular email or GMail?
:lmao:
Culd can do no right in here. Good grief. Chat is very busy. Its hard to outline a plan in 30 characters and autocorrect.

Whats the big deal? We gonna split ffa threads now?
I brought this up once in Quattro chat and didn't get much enthusiasm, but I'll post it here anyway.

We can have a private board, viewable only by registered users, with a separate forum for each clan's strat talk as well as a general forum. Also pictures would be postable.

It would be like a 10-minute task for me to set up.

 
warst. for 15

to get 2 i just think you suck the cc and kill it over at 3 with a 212.

these hivey bases are always weak from the corners. let the golems out to hit that corner cannon and start sending in wbs when the wiz tower is dead. save a jump for that corner to get you in the core. if you take 3 golems and spread them far enough apart it should fall fairly easily as long as the cc is dead and you can get enough walls broken to get in the V sections.

heal the golems and save one rage for the wiz when they get close to the core.

something like

3 golems

20 wiz

10 wbs

maybe a few valks even since everythiign is so tight.

1 jump 2 heal 1 rage
Just wondering why is FBG1 the only Clan that discusses strategy attacks for EVERY war in this thread? Why not in Clan Chat or if you don't have the time regular email or GMail?
:lmao:
Culd can do no right in here. Good grief. Chat is very busy. Its hard to outline a plan in 30 characters and autocorrect.

Whats the big deal? We gonna split ffa threads now?
I brought this up once in Quattro chat and didn't get much enthusiasm, but I'll post it here anyway.

We can have a private board, viewable only by registered users, with a separate forum for each clan's strat talk as well as a general forum. Also pictures would be postable.

It would be like a 10-minute task for me to set up.
Further silo'ing the groups... I don't like it. When i see a quattro plan, I read it to help me see how other people approach things...and move on. :shrug:

 
I agree with Sputnik. I think people identifying and worrying over specific clans over identifying with FBG CoC players as a whole has been the worst thing we've had to deal with. Having separate boards I think would only be a negative.

 
Also, I have an old friend who contacted me about joining our clan. He wants something serious and is a fairly new TH9. His troop levels need work, his heroes are both level 5, but his defenses are solid.

I told him I'd ask. He is Micah in a clan named KnightsOfNii if someone wants to look him over.
Micah is trying to join. He tried once but failed to put FFA in request and got rejected. He'll be trying again once he can.

 
I spent awhile warring as an inferno-less TH10, and despite my two bases being nearly 10% of the clan, our matches didn't seem any better for it. We still frequently got heavily outnumbered in TH10s and them all with infernos. My bases gave up more stars than it would have with infernos and if I'd had them we still would have been the underdog.

Meanwhile, not having infernos cost me in normal raids even though I was dumping resources into walls. Lost a bunch of DE I probably wouldn't have.

I wouldn't hold off on making infernos.

 
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We'd be able to read and post in the other forums. The point isn't really the separation. I'm just tired of having discussions in chat and then someone that wasn't around and doesn't see them comes in and does something different. That and being able to post pictures of bases and plans are the main reasons I bring it up.

But, it seems like I'm the only one that thinks it's a good idea so I'll shut up about it.

 
We'd be able to read and post in the other forums. The point isn't really the separation. I'm just tired of having discussions in chat and then someone that wasn't around and doesn't see them comes in and does something different. That and being able to post pictures of bases and plans are the main reasons I bring it up.

But, it seems like I'm the only one that thinks it's a good idea so I'll shut up about it.
You're not. Honda already did something kinda like this, The Animator set us all up with clan gmail accounts to do clan talking away from chat. It works for us so far.

 
We'd be able to read and post in the other forums. The point isn't really the separation. I'm just tired of having discussions in chat and then someone that wasn't around and doesn't see them comes in and does something different. That and being able to post pictures of bases and plans are the main reasons I bring it up.

But, it seems like I'm the only one that thinks it's a good idea so I'll shut up about it.
You're not. Honda already did something kinda like this, The Animator set us all up with clan gmail accounts to do clan talking away from chat. It works for us so far.
nerds

 
We'd be able to read and post in the other forums. The point isn't really the separation. I'm just tired of having discussions in chat and then someone that wasn't around and doesn't see them comes in and does something different. That and being able to post pictures of bases and plans are the main reasons I bring it up.

But, it seems like I'm the only one that thinks it's a good idea so I'll shut up about it.
You're not. Honda already did something kinda like this, The Animator set us all up with clan gmail accounts to do clan talking away from chat. It works for us so far.
nerds
:potkettle:

 
We'd be able to read and post in the other forums. The point isn't really the separation. I'm just tired of having discussions in chat and then someone that wasn't around and doesn't see them comes in and does something different. That and being able to post pictures of bases and plans are the main reasons I bring it up.

But, it seems like I'm the only one that thinks it's a good idea so I'll shut up about it.
You're not. Honda already did something kinda like this, The Animator set us all up with clan gmail accounts to do clan talking away from chat. It works for us so far.
nerds
:potkettle:
That was the joke.

 
warst. for 15

to get 2 i just think you suck the cc and kill it over at 3 with a 212.

these hivey bases are always weak from the corners. let the golems out to hit that corner cannon and start sending in wbs when the wiz tower is dead. save a jump for that corner to get you in the core. if you take 3 golems and spread them far enough apart it should fall fairly easily as long as the cc is dead and you can get enough walls broken to get in the V sections.

heal the golems and save one rage for the wiz when they get close to the core.

something like

3 golems

20 wiz

10 wbs

maybe a few valks even since everythiign is so tight.

1 jump 2 heal 1 rage
Just wondering why is FBG1 the only Clan that discusses strategy attacks for EVERY war in this thread? Why not in Clan Chat or if you don't have the time regular email or GMail?
PIA to do so in clan chat.

Don't like it? Don't read it - move on.
Clan chat does not lend itself well to war strategy. It's a chat board where messages expire quickly, never mind the limited function ease when on a smart phone.

Culd's war gaming is critical to our success in many wars. This seems like the best place for it.

 
We'd be able to read and post in the other forums. The point isn't really the separation. I'm just tired of having discussions in chat and then someone that wasn't around and doesn't see them comes in and does something different. That and being able to post pictures of bases and plans are the main reasons I bring it up.

But, it seems like I'm the only one that thinks it's a good idea so I'll shut up about it.
You're not. Honda already did something kinda like this, The Animator set us all up with clan gmail accounts to do clan talking away from chat. It works for us so far.
nerds
Ani set it up, I just use it. That's my story and I'm sticking to it :whistle:

I know, I know, says the guy with 12 accounts :bag:

 
I spent awhile warring as an inferno-less TH10, and despite my two bases being nearly 10% of the clan, our matches didn't seem any better for it. We still frequently got heavily outnumbered in TH10s and them all with infernos. My bases gave up more stars than it would have with infernos and if I'd had them we still would have been the underdog.

Meanwhile, not having infernos cost me in normal raids even though I was dumping resources into walls. Lost a bunch of DE I probably wouldn't have.

I wouldn't hold off on making infernos.
I think if you don't build infernos as a new th10 you just put your de storage on a corner and use it to get trophies. What DE upgrades do you really need after hound3 for awhile?

 
such a bad beat on zub. it's the little things. I feel like we've gotten some really bad breaks in really good spots this week.

 
I spent awhile warring as an inferno-less TH10, and despite my two bases being nearly 10% of the clan, our matches didn't seem any better for it. We still frequently got heavily outnumbered in TH10s and them all with infernos. My bases gave up more stars than it would have with infernos and if I'd had them we still would have been the underdog.

Meanwhile, not having infernos cost me in normal raids even though I was dumping resources into walls. Lost a bunch of DE I probably wouldn't have.

I wouldn't hold off on making infernos.
I think if you don't build infernos as a new th10 you just put your de storage on a corner and use it to get trophies. What DE upgrades do you really need after hound3 for awhile?
At some point we're going to find out there's a half dozen people running the culdeus account and that's why the recommendations change day to day.

I'm too lazy to scroll back and find one of your posts stressing the importance of hero levels.

 
Some quick math

84 on 61 us

96 on 71 them

To get to 96

Need

3 up to 30 - 4

2 up to 9 - 6 out of 7

1 on 1 or 3

1 more star somewhere else

12 attacks to do this. We have about 20 TH9 3* or better attacks left. Not out of the question.

 
We'd be able to read and post in the other forums. The point isn't really the separation. I'm just tired of having discussions in chat and then someone that wasn't around and doesn't see them comes in and does something different. That and being able to post pictures of bases and plans are the main reasons I bring it up.

But, it seems like I'm the only one that thinks it's a good idea so I'll shut up about it.
It's not a bad idea. But's it's been tried in Honda and I never bothered to use it cuz it's yet another thing to log into and have a password for. When you combine that with clashcaller, it's just too many things to juggle for a game. You lose the fun when it becomes a series of administrative tasks.

 
I spent awhile warring as an inferno-less TH10, and despite my two bases being nearly 10% of the clan, our matches didn't seem any better for it. We still frequently got heavily outnumbered in TH10s and them all with infernos. My bases gave up more stars than it would have with infernos and if I'd had them we still would have been the underdog.

Meanwhile, not having infernos cost me in normal raids even though I was dumping resources into walls. Lost a bunch of DE I probably wouldn't have.

I wouldn't hold off on making infernos.
I think if you don't build infernos as a new th10 you just put your de storage on a corner and use it to get trophies. What DE upgrades do you really need after hound3 for awhile?
At some point we're going to find out there's a half dozen people running the culdeus account and that's why the recommendations change day to day.

I'm too lazy to scroll back and find one of your posts stressing the importance of hero levels.
I was just going to mention hero upgrades.

 
I spent awhile warring as an inferno-less TH10, and despite my two bases being nearly 10% of the clan, our matches didn't seem any better for it. We still frequently got heavily outnumbered in TH10s and them all with infernos. My bases gave up more stars than it would have with infernos and if I'd had them we still would have been the underdog.

Meanwhile, not having infernos cost me in normal raids even though I was dumping resources into walls. Lost a bunch of DE I probably wouldn't have.

I wouldn't hold off on making infernos.
I think if you don't build infernos as a new th10 you just put your de storage on a corner and use it to get trophies. What DE upgrades do you really need after hound3 for awhile?
At some point we're going to find out there's a half dozen people running the culdeus account and that's why the recommendations change day to day.

I'm too lazy to scroll back and find one of your posts stressing the importance of hero levels.
Yeah, when you go to TH10 you should have heroes to the point where you can actually use them for awhile, for farming. Maybe I'm crazy but a 20/20 or 25/20 set of heroes is gonna come in pretty useful early in TH10.

 
Some of these bases have videos out on them, but they are these hog/loon combo videos. I'm not convinced that you could really expect anyone to deploy on these as perfectly as the videos show without doing a bunch of sandbox runs. I mean look at 18 for example, you gotta figure out just how many skulls to send at the isolated towers and hope you don't lose any to air bombs, THEN you have to have just the right number of hogs to send at the core after killing the CC and then there's the clock.

Two wars back doc talked me through one just like 18 but this guy has his AA all moved around so that strat won't work this time.

 
So it seems for the first time since I've owned a smartphone I have forgotten at home. I'm feeling anxious, sweaty and I may even throw up....

More importantly is that I'm not going to be able to get both attacks in before the end of the war.
Please say you left work early on Friday to get home and get the dang phone. This hinges on you. :ph34r:

 
We'd be able to read and post in the other forums. The point isn't really the separation. I'm just tired of having discussions in chat and then someone that wasn't around and doesn't see them comes in and does something different. That and being able to post pictures of bases and plans are the main reasons I bring it up.

But, it seems like I'm the only one that thinks it's a good idea so I'll shut up about it.
It's not a bad idea. But's it's been tried in Honda and I never bothered to use it cuz it's yet another thing to log into and have a password for. When you combine that with clashcaller, it's just too many things to juggle for a game. You lose the fun when it becomes a series of administrative tasks.
I guess I never even considered that this might be an issue for some folks since I always use the 'Log me in automatically' feature on message boards. I know some people have reasons for not using it.

I'd have about 15,000 less posts on here if I was logging in every time.

 
So it seems for the first time since I've owned a smartphone I have forgotten at home. I'm feeling anxious, sweaty and I may even throw up....

More importantly is that I'm not going to be able to get both attacks in before the end of the war.
Please say you left work early on Friday to get home and get the dang phone. This hinges on you. :ph34r:
Sorry the earliest I get home is 4:35 EST. And I have most of a drag army built. My plan was to do a snipe early this morning.

So if you want to make a plan for me with that info I'll will check in at home.

 
Some quick math

84 on 61 us

96 on 71 them

To get to 96

Need

3 up to 30 - 4

2 up to 9 - 6 out of 7

1 on 1 or 3

1 more star somewhere else

12 attacks to do this. We have about 20 TH9 3* or better attacks left. Not out of the question.
How can I help?

 
Pretty much cooked.

Need to get to 100 to reasonably have a shot. They have some good attacks left.

1 on 3 (A stretch but lets count it as 100) 1

2 on 9 - 2

Add 1 to every base from 45 to 25 - 9

end up with 2 on 18 for safety to make it 100 or 101 if we don't get the 1 on 3.

11 should be 2 as well. for more safety. 101 or 102

That does it.

We have 14 shots and 14 targets. As soon as we have 4 misses we throw in the towel and try to get max clanxp.

 
Quattro guys - should be in chat now and planning an attack.

We're in a scrap...too many lower level unused attacks (which is becoming common for us and could start to be an issue in tougher wars) right now that we need to see if you all can clean up so the top 10 can plan accordingly. 8 and below should have first attack cooked and ready to go at opening bell IMO

Please show up soon.

TIA
Please move to the FBG4 Quattro forum.

 
Quattro: I'm open to suggestions on where/how to spend my second attack. Things have not been working out on the battlefield like they do in my head, so I could probably use a check given that this is going to be an extremely close war.

Right now I've got a GoLaLoon built (I think that's what it's called) for #5, but I don't think it's going to work. Main problem is the skulls in his CC - they will crush my golems I think, and bringing luring troops is going to pull too much away from the main assault I think.

I'm open to whatever. I don't even mind giving away/destroing this GoLaLoon to do something else. I can swing for a higher-risk three, or take a pretty certain two. they still have their top six attacks left, and our top four hasn't even been attacked at all, so I think we're actually behind, even with penciling in 3 stars for their #25 when whoever is doing that does that.

 
Has Quattro moved up to lvl 2 in Clan exp yet?
A week ago. I think we've won 6 or 7 straight wars.We've been on a complete tear. Some easy opponents some decent opponents. This is our first opponent that outranks us across the board and we still (I think) are gonna pull it out.

 
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Has Quattro moved up to lvl 2 in Clan exp yet?
A week ago. I think we've won 6 or 7 straight wars.
I'm avail if you guys want me.
I'm cool with it but gotta get you to focus on keep troops cooked for donation. Your ratios are usually rough and we Def look at those things. Don't take that the wrong way, but we have so many low-level bases, as a th9,we need your troops.Eta: would love to have you... Hope the above didn't come out wrong.

 
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Has Quattro moved up to lvl 2 in Clan exp yet?
A week ago. I think we've won 6 or 7 straight wars.
I'm avail if you guys want me.
I'm cool with it but gotta get you to focus on keep troops cooked for donation. Your ratios are usually rough and we Def look at those things. Don't take that the wrong way, but we have so many low-level bases, as a th9,we need your troops.
Yeah, we've discussed this in the past. When I'm barching i donate a lot, but the numbers don't show it because it's only a 1:1. I've starting looning more often since getting skulls and that helps the ratio a bit.
No problem. We have lots of low bases hence lots of poor ratios. Just don't want to add another. You're very welcome to come on over Buck.

 
So on donations if I donate 5 skulls it shows I donated 25 toward my troops given/received ratio?
Exactly.

Philosophy in quattro is...

Th8 or below... Keep archers cooked all times. Send them no matter what level is requesting.

Th9 and above... Be ready to give everything else (and we do). Even if it means u push an attack back.

 
I may have just hit on something, sort of huge.

Watch my raid on 3. I took a cc drag and 2 skulls. You know what happened. The skulls popped on the cc and nearly wiped them out and the drags did the rest of the work.

 

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