The Animator
Footballguy
But seriously Culd, if you want to earn DE fast come on back and do some GiGob away from prying eyes. It's easy and fun! I've made crazy loot with it.
I don't need DE. Well, except for bowler level 2, lol. It does look really effective. Agree there.But seriously Culd, if you want to earn DE fast come on back and do some GiGob away from prying eyes. It's easy and fun! I've made crazy loot with it.
The bolded are unnecessary. Junk buildings are ignored by both giants and gobs. If collectors need to be cleared, gobs are much quicker at it. Zero reason to pack archers IMO. Yeah, L5 gobs suck but shouldn't stop you. I'm running it with Jr using L5 gobs, L5 giants and L1 jump. Still works as long as my ####### jump doesn't run out (which it does waaaay too often).Still trying to figure it out. L5 Arch and L5 Gobs aren't helping, but it's mostly me not doing it right at this point.
The only thing you need to clear for funnelling purposes is collectors and a few gobs make those disappear in a hurry. Plus, minions cost dark.i would think something like a few minions for funneling purposes wouldn't be the worst thing ever for that.
I'm down.We going to go continuous war for the double XP? Saturday night drunken attacking
Yeah, If you are getting your Giants to the DE right around the same time as your horde of Gobs, I doubt it's the Gob level that's holding you back. It's just too many troops, too fast for the defenses to deal with. Agree with Cliffy, it's time for you to stop on in! Do another war over here while your at it (starts tomorrow).The bolded are unnecessary. Junk buildings are ignored by both giants and gobs. If collectors need to be cleared, gobs are much quicker at it. Zero reason to pack archers IMO. Yeah, L5 gobs suck but shouldn't stop you. I'm running it with Jr using L5 gobs, L5 giants and L1 jump. Still works as long as my ####### jump doesn't run out (which it does waaaay too often).
16 + CC giants
8WB
124 gobs.
Stop by for a visit and you'll learn the ways.
Shuke can be in. I need to get him back if you want to expand the roster.We going to go continuous war for the double XP? Saturday night drunken attacking
"Next"Ok this gigob #### is bananas. Boosted waiting for kid and absolutely wrecked it.
How do you deal with ring bases though.
Ring bases can work, but I wouldn't advise it.Ok this gigob #### is bananas. Boosted waiting for kid and absolutely wrecked it.
How do you deal with ring bases though.
My Advise, If your going to boost barraks... Stick to one or two. Any more then that and you just don't get time to look up. Everything fills up too quickly and you waste your gems.Gigob is absolutely amazing on boost. Almost so op that I'm considering trying to farm with it on shuke, almost. Shuke has level 1 giants......
Should be.Confirming - as long as a war starts by tomorrow we get the double xps still, correct?
Valk4 is viable at TH10 and doesn't require the other things drags do (zaps/freeze). Drag5 is 8M elixir. You need to commit about 7M elixir to spell factory and research lab upgrades asap. Then you have 4 camps need about 26M elixir. So you either ignore camps to get drags or start with something else.The Future Champs said:What's the suggested order for lab upgrades once I hit th10? It used to be something like Hound3, freeze1, freeze2, freeze3, etc, but from watching th10/11 attacks it looks like freeze has fallen off the map.
I'll probably go valk5 or dragon5 first, just so I have a viable attack immediately.
Have you been hitting th10s in practice? What's your war outlook? Bully max th9s for a bit, 2 star strong th10s, or try to 3star weak th10s?Valk4 is viable at TH10 and doesn't require the other things drags do (zaps/freeze). Drag5 is 8M elixir. You need to commit about 7M elixir to spell factory and research lab upgrades asap. Then you have 4 camps need about 26M elixir. So you either ignore camps to get drags or start with something else.
I'm going: Valk5 (tomorrow ), Hog6 then golem or hound. Then if camps are done, Wiz & freeze. If not, dark spells.
Interesting. Then Hog5? Tbh, in limited time hevahoing, filling the cc with hogs and taking about 4-6 in camps seems to be fine, which means hog5 isn't a priority.Just had this conversation today with someone. Our general consensus was
Valk
Hound
Lightning (If you have camps done)
Golems (If don't have camps done)
No practising. Too busy GiGob'ing. Used my time at TH9 when heros were maxed to practice some laloons and valknados.Have you been hitting th10s in practice? What's your war outlook? Bully max th9s for a bit, 2 star strong th10s, or try to 3star weak th10s?
Max hogs are a limited value item right now because you can take 7 hogs in your clan castle and usually you see people use no more than 11 total.Interesting. Then Hog5? Tbh, in limited time hevahoing, filling the cc with hogs and taking about 4-6 in camps seems to be fine, which means hog5 isn't a priority.
Witches are absolutely dead. For all intents they removed them from the game. War is now valks or loons. (or both) pick one. And that's at every townhall level. The only difference is how many hogs you bring (less hogs more valks from 9 to 11) and slightly different spell selection.I'm sure when my valks are max they will be sent the way of witches.
I gotta hold out and not kick off my final king upgrade before then, can't miss that!Lionsfan011 said:Thanks to 2x xp week...Fbgs are locked in to be a level 10 clan on Apr 25th. If we sweep the 3 wars next week we'll be playing for war win #200 AND clan level 10 when we kickoff on Sat Apr 23rd.
You think supercell lets CoC quietly die off? Seems like it'd be foolish of them not to attempt to expand the franchise while they have a lot of players.Witches are absolutely dead. For all intents they removed them from the game. War is now valks or loons. (or both) pick one. And that's at every townhall level. The only difference is how many hogs you bring (less hogs more valks from 9 to 11) and slightly different spell selection.
I don't think they will really ever nerf them. I get the sense they are about done with the game and will occasionally add stuff at the TH11 level only for a year or so and call it good.
In the last week I've seen more than a few really low hero TH10s trip 88k bases while not really even trying for three stars. That's never happened before.
The thing is I think they made a mistake releasing valks5 as a th10 thing. This would have been THE reason to go to TH11, but at 10 I don't see any reason to leave whatsoever.
They'll have to stop making tens of millions a month before they'll let it quietly die off.You think supercell lets CoC quietly die off? Seems like it'd be foolish of them not to attempt to expand the franchise while they have a lot of players.
Culd has called the death of the game after every update. Supercell is getting filthy rich. It isn't dying anytime soon.You think supercell lets CoC quietly die off? Seems like it'd be foolish of them not to attempt to expand the franchise while they have a lot of players.
https://www.youtube.com/watch?v=IPPy0D_MoJYWhat are the nerds saying about the rebirth of ghosting?
They did it's called clash royaleYou think supercell lets CoC quietly die off? Seems like it'd be foolish of them not to attempt to expand the franchise while they have a lot of players.
Looks like if you did not apply the bowler air defense skin update you can crash out of the app at any time without even a mod and get to do your attack over again. And to top it off you get to keep any war stars you get.What are the nerds saying about the rebirth of ghosting?
Jump and rage. Sometimes heal if I feel like cooking onewhat spells are you gigob folks using
I just alternate jump and rage in lab. Normally use one of each per raid, never more as it cuts down pink profit, and I've been farming both pink and de simultaneously with Gigob.what spells are you gigob folks using